Animesh test changes. Also stop screwing with my commit messages, github.
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@@ -331,6 +331,8 @@ void LLFace::dirtyTexture()
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if (vobj)
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{
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vobj->mLODChanged = TRUE;
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vobj->updateVisualComplexity(); // Animmesh+
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}
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gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME, FALSE);
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}
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