Remove LLMemType and related files

This commit is contained in:
Drake Arconis
2013-03-04 12:02:01 -05:00
parent 425db80fea
commit b800320a49
58 changed files with 14 additions and 1379 deletions

View File

@@ -31,7 +31,6 @@
#include "llvertexbuffer.h"
// #include "llrender.h"
#include "llglheaders.h"
#include "llmemtype.h"
#include "llrender.h"
#include "llvector4a.h"
#include "llshadermgr.h"
@@ -779,7 +778,6 @@ void LLVertexBuffer::unbind()
//static
void LLVertexBuffer::cleanupClass()
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_CLEANUP_CLASS);
unbind();
sStreamIBOPool.cleanup();
@@ -860,8 +858,6 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) :
mMappable(false),
mFence(NULL)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_CONSTRUCTOR);
mMappable = (mUsage == GL_DYNAMIC_DRAW_ARB && !sDisableVBOMapping);
//zero out offsets
@@ -921,7 +917,6 @@ S32 LLVertexBuffer::getSize() const
//virtual
LLVertexBuffer::~LLVertexBuffer()
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTRUCTOR);
destroyGLBuffer();
destroyGLIndices();
@@ -1041,8 +1036,6 @@ void LLVertexBuffer::releaseIndices()
void LLVertexBuffer::createGLBuffer(U32 size)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_CREATE_VERTICES);
if (mGLBuffer)
{
destroyGLBuffer();
@@ -1072,8 +1065,6 @@ void LLVertexBuffer::createGLBuffer(U32 size)
void LLVertexBuffer::createGLIndices(U32 size)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_CREATE_INDICES);
if (mGLIndices)
{
destroyGLIndices();
@@ -1108,7 +1099,6 @@ void LLVertexBuffer::createGLIndices(U32 size)
void LLVertexBuffer::destroyGLBuffer()
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTROY_BUFFER);
if (mGLBuffer)
{
if (mMappedDataUsingVBOs)
@@ -1129,7 +1119,6 @@ void LLVertexBuffer::destroyGLBuffer()
void LLVertexBuffer::destroyGLIndices()
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTROY_INDICES);
if (mGLIndices)
{
if (mMappedIndexDataUsingVBOs)
@@ -1150,8 +1139,6 @@ void LLVertexBuffer::destroyGLIndices()
void LLVertexBuffer::updateNumVerts(S32 nverts)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_VERTS);
llassert(nverts >= 0);
if (nverts > 65536)
@@ -1174,8 +1161,6 @@ void LLVertexBuffer::updateNumVerts(S32 nverts)
void LLVertexBuffer::updateNumIndices(S32 nindices)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_INDICES);
llassert(nindices >= 0);
U32 needed_size = sizeof(U16) * (U32)nindices;
@@ -1192,8 +1177,6 @@ void LLVertexBuffer::updateNumIndices(S32 nindices)
void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_ALLOCATE_BUFFER);
stop_glerror();
if (nverts < 0 || nindices < 0 ||
@@ -1344,8 +1327,6 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
llassert(newnverts >= 0);
llassert(newnindices >= 0);
LLMemType mt2(LLMemType::MTYPE_VERTEX_RESIZE_BUFFER);
updateNumVerts(newnverts);
updateNumIndices(newnindices);
@@ -1393,7 +1374,6 @@ static LLFastTimer::DeclareTimer FTM_VBO_MAP_BUFFER("VBO Map");
volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range)
{
bindGLBuffer(true);
LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER);
if (mFinal)
{
llerrs << "LLVertexBuffer::mapVeretxBuffer() called on a finalized buffer." << llendl;
@@ -1442,7 +1422,6 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo
if (!mVertexLocked)
{
LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_VERTICES);
mVertexLocked = true;
sMappedCount++;
stop_glerror();
@@ -1573,7 +1552,6 @@ static LLFastTimer::DeclareTimer FTM_VBO_MAP_INDEX("IBO Map");
volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER);
bindGLIndices(true);
if (mFinal)
{
@@ -1620,8 +1598,6 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range
if (!mIndexLocked)
{
LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES);
mIndexLocked = true;
sMappedCount++;
stop_glerror();
@@ -1744,7 +1720,6 @@ static LLFastTimer::DeclareTimer FTM_IBO_FLUSH_RANGE("Flush IBO Range");
void LLVertexBuffer::unmapBuffer()
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_UNMAP_BUFFER);
if (!useVBOs())
{
return; //nothing to unmap
@@ -2098,7 +2073,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
{
flush();
LLMemType mt2(LLMemType::MTYPE_VERTEX_SET_BUFFER);
//set up pointers if the data mask is different ...
bool setup = (sLastMask != data_mask);
@@ -2240,7 +2214,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
// virtual (default)
void LLVertexBuffer::setupVertexBuffer(U32 data_mask)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_SETUP_VERTEX_BUFFER);
stop_glerror();
volatile U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData;