Catch up with viewer-beta. Primarily sim transition alterations to reduce frame hitching, and some optimization in LLViewerObjectList (std::set -> std::vector and and some allocation tweakage).

This commit is contained in:
Shyotl
2012-10-20 17:02:43 -05:00
parent 43271f290e
commit b73f4dd8e4
20 changed files with 218 additions and 96 deletions

View File

@@ -142,6 +142,8 @@ void check_stack_depth(S32 stack_depth)
//#define DEBUG_INDICES
#endif
bool gShiftFrame = false;
const F32 BACKLIGHT_DAY_MAGNITUDE_AVATAR = 0.2f;
const F32 BACKLIGHT_NIGHT_MAGNITUDE_AVATAR = 0.1f;
const F32 BACKLIGHT_DAY_MAGNITUDE_OBJECT = 0.1f;
@@ -543,6 +545,7 @@ void LLPipeline::cleanup()
mInitialized = FALSE;
mDeferredVB = NULL;
mCubeVB = NULL;
}
//============================================================================