Catch up with viewer-beta. Primarily sim transition alterations to reduce frame hitching, and some optimization in LLViewerObjectList (std::set -> std::vector and and some allocation tweakage).
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@@ -205,6 +205,7 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe
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mID(id),
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mLocalID(0),
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mTotalCRC(0),
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mListIndex(-1),
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mTEImages(NULL),
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mGLName(0),
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mbCanSelect(TRUE),
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