Catch up with viewer-beta. Primarily sim transition alterations to reduce frame hitching, and some optimization in LLViewerObjectList (std::set -> std::vector and and some allocation tweakage).

This commit is contained in:
Shyotl
2012-10-20 17:02:43 -05:00
parent 43271f290e
commit b73f4dd8e4
20 changed files with 218 additions and 96 deletions

View File

@@ -90,6 +90,8 @@
#include "rlvlocks.h"
// [/RLVa:KB]
extern bool gShiftFrame;
LLPointer<LLViewerTexture> gDisconnectedImagep = NULL;
// used to toggle renderer back on after teleport
@@ -1109,6 +1111,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot, boo
display_stats();
LLAppViewer::instance()->pingMainloopTimeout("Display:Done");
gShiftFrame = false;
}
void render_hud_attachments()