Catch up with viewer-beta. Primarily sim transition alterations to reduce frame hitching, and some optimization in LLViewerObjectList (std::set -> std::vector and and some allocation tweakage).
This commit is contained in:
@@ -90,6 +90,8 @@
|
||||
#include "rlvlocks.h"
|
||||
// [/RLVa:KB]
|
||||
|
||||
extern bool gShiftFrame;
|
||||
|
||||
LLPointer<LLViewerTexture> gDisconnectedImagep = NULL;
|
||||
|
||||
// used to toggle renderer back on after teleport
|
||||
@@ -1109,6 +1111,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot, boo
|
||||
display_stats();
|
||||
|
||||
LLAppViewer::instance()->pingMainloopTimeout("Display:Done");
|
||||
|
||||
gShiftFrame = false;
|
||||
}
|
||||
|
||||
void render_hud_attachments()
|
||||
|
||||
Reference in New Issue
Block a user