Catch up with viewer-beta. Primarily sim transition alterations to reduce frame hitching, and some optimization in LLViewerObjectList (std::set -> std::vector and and some allocation tweakage).
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@@ -89,6 +89,7 @@ protected:
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void renderFull2TU();
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void renderFull4TU();
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void renderFullShader();
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void drawLoop();
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};
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#endif // LL_LLDRAWPOOLSIMPLE_H
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