[Voice Update] Break out llvoicechannel.* from llimpanel.*
This commit is contained in:
@@ -3,10 +3,9 @@
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* @brief LLIMPanel class definition
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Second Life Viewer Source Code
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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@@ -71,6 +70,7 @@
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#include "llviewercontrol.h"
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#include "lluictrlfactory.h"
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#include "llviewerwindow.h"
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#include "llvoicechannel.h"
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#include "lllogchat.h"
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#include "llweb.h"
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#include "llhttpclient.h"
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@@ -86,7 +86,6 @@
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class AIHTTPTimeoutPolicy;
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extern AIHTTPTimeoutPolicy startConferenceChatResponder_timeout;
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extern AIHTTPTimeoutPolicy voiceCallCapResponder_timeout;
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extern AIHTTPTimeoutPolicy sessionInviteResponder_timeout;
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//
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@@ -95,7 +94,6 @@ extern AIHTTPTimeoutPolicy sessionInviteResponder_timeout;
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const S32 LINE_HEIGHT = 16;
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const S32 MIN_WIDTH = 200;
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const S32 MIN_HEIGHT = 130;
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const U32 DEFAULT_RETRIES_COUNT = 3;
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//
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// Statics
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@@ -105,13 +103,6 @@ static std::string sTitleString = "Instant Message with [NAME]";
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static std::string sTypingStartString = "[NAME]: ...";
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static std::string sSessionStartString = "Starting session with [NAME] please wait.";
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LLVoiceChannel::voice_channel_map_t LLVoiceChannel::sVoiceChannelMap;
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LLVoiceChannel::voice_channel_map_uri_t LLVoiceChannel::sVoiceChannelURIMap;
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LLVoiceChannel* LLVoiceChannel::sCurrentVoiceChannel = NULL;
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LLVoiceChannel* LLVoiceChannel::sSuspendedVoiceChannel = NULL;
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BOOL LLVoiceChannel::sSuspended = FALSE;
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void session_starter_helper(
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const LLUUID& temp_session_id,
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const LLUUID& other_participant_id,
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@@ -300,792 +291,6 @@ bool send_start_session_messages(
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return false;
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}
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class LLVoiceCallCapResponder : public LLHTTPClient::ResponderWithResult
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{
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public:
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LLVoiceCallCapResponder(const LLUUID& session_id) : mSessionID(session_id) {};
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/*virtual*/ void error(U32 status, const std::string& reason); // called with bad status codes
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/*virtual*/ void result(const LLSD& content);
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/*virtual*/ AIHTTPTimeoutPolicy const& getHTTPTimeoutPolicy(void) const { return voiceCallCapResponder_timeout; }
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/*virtual*/ char const* getName(void) const { return "LLVoiceCallCapResponder"; }
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private:
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LLUUID mSessionID;
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};
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void LLVoiceCallCapResponder::error(U32 status, const std::string& reason)
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{
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llwarns << "LLVoiceCallCapResponder::error("
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<< status << ": " << reason << ")"
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<< llendl;
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LLVoiceChannel* channelp = LLVoiceChannel::getChannelByID(mSessionID);
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if ( channelp )
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{
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if ( 403 == status )
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{
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//403 == no ability
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LLNotifications::instance().add(
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"VoiceNotAllowed",
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channelp->getNotifyArgs());
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}
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else
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{
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LLNotifications::instance().add(
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"VoiceCallGenericError",
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channelp->getNotifyArgs());
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}
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channelp->deactivate();
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}
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}
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void LLVoiceCallCapResponder::result(const LLSD& content)
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{
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LLVoiceChannel* channelp = LLVoiceChannel::getChannelByID(mSessionID);
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if (channelp)
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{
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// *TODO: DEBUG SPAM
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LLSD::map_const_iterator iter;
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for(iter = content.beginMap(); iter != content.endMap(); ++iter)
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{
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llinfos << "LLVoiceCallCapResponder::result got "
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<< iter->first << llendl;
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}
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channelp->setChannelInfo(
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content["voice_credentials"]["channel_uri"].asString(),
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content["voice_credentials"]["channel_credentials"].asString());
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}
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}
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//
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// LLVoiceChannel
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//
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LLVoiceChannel::LLVoiceChannel(const LLUUID& session_id, const std::string& session_name) :
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mSessionID(session_id),
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mState(STATE_NO_CHANNEL_INFO),
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mSessionName(session_name),
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mIgnoreNextSessionLeave(FALSE)
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{
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mNotifyArgs["VOICE_CHANNEL_NAME"] = mSessionName;
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if (!sVoiceChannelMap.insert(std::make_pair(session_id, this)).second)
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{
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// a voice channel already exists for this session id, so this instance will be orphaned
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// the end result should simply be the failure to make voice calls
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llwarns << "Duplicate voice channels registered for session_id " << session_id << llendl;
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}
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LLVoiceClient::getInstance()->addObserver(this);
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}
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LLVoiceChannel::~LLVoiceChannel()
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{
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// Don't use LLVoiceClient::getInstance() here -- this can get called during atexit() time and that singleton MAY have already been destroyed.
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if(gVoiceClient)
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{
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gVoiceClient->removeObserver(this);
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}
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sVoiceChannelMap.erase(mSessionID);
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sVoiceChannelURIMap.erase(mURI);
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}
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void LLVoiceChannel::setChannelInfo(
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const std::string& uri,
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const std::string& credentials)
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{
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setURI(uri);
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mCredentials = credentials;
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if (mState == STATE_NO_CHANNEL_INFO)
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{
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if (mURI.empty())
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{
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LLNotificationsUtil::add("VoiceChannelJoinFailed", mNotifyArgs);
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llwarns << "Received empty URI for channel " << mSessionName << llendl;
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deactivate();
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}
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else if (mCredentials.empty())
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{
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LLNotificationsUtil::add("VoiceChannelJoinFailed", mNotifyArgs);
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llwarns << "Received empty credentials for channel " << mSessionName << llendl;
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deactivate();
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}
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else
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{
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setState(STATE_READY);
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// if we are supposed to be active, reconnect
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// this will happen on initial connect, as we request credentials on first use
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if (sCurrentVoiceChannel == this)
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{
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// just in case we got new channel info while active
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// should move over to new channel
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activate();
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}
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}
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}
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}
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void LLVoiceChannel::onChange(EStatusType type, const std::string &channelURI, bool proximal)
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{
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if (channelURI != mURI)
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{
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return;
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}
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if (type < BEGIN_ERROR_STATUS)
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{
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handleStatusChange(type);
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}
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else
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{
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handleError(type);
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}
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}
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void LLVoiceChannel::handleStatusChange(EStatusType type)
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{
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// status updates
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switch(type)
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{
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case STATUS_LOGIN_RETRY:
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//mLoginNotificationHandle = LLNotifyBox::showXml("VoiceLoginRetry")->getHandle();
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LLNotificationsUtil::add("VoiceLoginRetry");
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break;
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case STATUS_LOGGED_IN:
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//if (!mLoginNotificationHandle.isDead())
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//{
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// LLNotifyBox* notifyp = (LLNotifyBox*)mLoginNotificationHandle.get();
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// if (notifyp)
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// {
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// notifyp->close();
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// }
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// mLoginNotificationHandle.markDead();
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//}
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break;
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case STATUS_LEFT_CHANNEL:
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if (callStarted() && !mIgnoreNextSessionLeave && !sSuspended)
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{
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// if forceably removed from channel
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// update the UI and revert to default channel
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LLNotificationsUtil::add("VoiceChannelDisconnected", mNotifyArgs);
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deactivate();
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}
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mIgnoreNextSessionLeave = FALSE;
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break;
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case STATUS_JOINING:
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if (callStarted())
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{
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setState(STATE_RINGING);
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}
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break;
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case STATUS_JOINED:
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if (callStarted())
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{
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setState(STATE_CONNECTED);
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}
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default:
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break;
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}
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}
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// default behavior is to just deactivate channel
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// derived classes provide specific error messages
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void LLVoiceChannel::handleError(EStatusType type)
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{
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deactivate();
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setState(STATE_ERROR);
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}
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BOOL LLVoiceChannel::isActive()
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{
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// only considered active when currently bound channel matches what our channel
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return callStarted() && LLVoiceClient::getInstance()->getCurrentChannel() == mURI;
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}
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BOOL LLVoiceChannel::callStarted()
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{
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return mState >= STATE_CALL_STARTED;
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}
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void LLVoiceChannel::deactivate()
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{
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if (mState >= STATE_RINGING)
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{
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// ignore session leave event
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mIgnoreNextSessionLeave = TRUE;
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}
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if (callStarted())
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{
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setState(STATE_HUNG_UP);
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// mute the microphone if required when returning to the proximal channel
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if (gSavedSettings.getBOOL("AutoDisengageMic") && sCurrentVoiceChannel == this)
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{
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gSavedSettings.setBOOL("PTTCurrentlyEnabled", true);
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}
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}
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if (sCurrentVoiceChannel == this)
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{
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// default channel is proximal channel
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sCurrentVoiceChannel = LLVoiceChannelProximal::getInstance();
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sCurrentVoiceChannel->activate();
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}
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}
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void LLVoiceChannel::activate()
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{
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if (callStarted())
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{
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return;
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}
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// deactivate old channel and mark ourselves as the active one
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if (sCurrentVoiceChannel != this)
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{
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// mark as current before deactivating the old channel to prevent
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// activating the proximal channel between IM calls
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LLVoiceChannel* old_channel = sCurrentVoiceChannel;
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sCurrentVoiceChannel = this;
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if (old_channel)
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{
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old_channel->deactivate();
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}
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}
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if (mState == STATE_NO_CHANNEL_INFO)
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{
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// responsible for setting status to active
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getChannelInfo();
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}
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else
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{
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setState(STATE_CALL_STARTED);
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}
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}
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void LLVoiceChannel::getChannelInfo()
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{
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// pretend we have everything we need
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if (sCurrentVoiceChannel == this)
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{
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setState(STATE_CALL_STARTED);
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}
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}
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//static
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LLVoiceChannel* LLVoiceChannel::getChannelByID(const LLUUID& session_id)
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{
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voice_channel_map_t::iterator found_it = sVoiceChannelMap.find(session_id);
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if (found_it == sVoiceChannelMap.end())
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{
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return NULL;
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}
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else
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{
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return found_it->second;
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}
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}
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//static
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LLVoiceChannel* LLVoiceChannel::getChannelByURI(std::string uri)
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{
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voice_channel_map_uri_t::iterator found_it = sVoiceChannelURIMap.find(uri);
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if (found_it == sVoiceChannelURIMap.end())
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{
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return NULL;
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}
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else
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{
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return found_it->second;
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}
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}
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void LLVoiceChannel::updateSessionID(const LLUUID& new_session_id)
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{
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sVoiceChannelMap.erase(sVoiceChannelMap.find(mSessionID));
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mSessionID = new_session_id;
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sVoiceChannelMap.insert(std::make_pair(mSessionID, this));
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}
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void LLVoiceChannel::setURI(std::string uri)
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{
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sVoiceChannelURIMap.erase(mURI);
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mURI = uri;
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sVoiceChannelURIMap.insert(std::make_pair(mURI, this));
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}
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void LLVoiceChannel::setState(EState state)
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{
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switch(state)
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{
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case STATE_RINGING:
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gIMMgr->addSystemMessage(mSessionID, "ringing", mNotifyArgs);
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break;
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case STATE_CONNECTED:
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gIMMgr->addSystemMessage(mSessionID, "connected", mNotifyArgs);
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break;
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case STATE_HUNG_UP:
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gIMMgr->addSystemMessage(mSessionID, "hang_up", mNotifyArgs);
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break;
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default:
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break;
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}
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mState = state;
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}
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//static
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void LLVoiceChannel::initClass()
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{
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sCurrentVoiceChannel = LLVoiceChannelProximal::getInstance();
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}
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//static
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void LLVoiceChannel::suspend()
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{
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if (!sSuspended)
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{
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sSuspendedVoiceChannel = sCurrentVoiceChannel;
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sSuspended = TRUE;
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}
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}
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//static
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void LLVoiceChannel::resume()
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{
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if (sSuspended)
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{
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if (gVoiceClient->voiceEnabled())
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{
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if (sSuspendedVoiceChannel)
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{
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sSuspendedVoiceChannel->activate();
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}
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else
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{
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LLVoiceChannelProximal::getInstance()->activate();
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}
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}
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sSuspended = FALSE;
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}
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}
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//
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// LLVoiceChannelGroup
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//
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LLVoiceChannelGroup::LLVoiceChannelGroup(const LLUUID& session_id, const std::string& session_name) :
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LLVoiceChannel(session_id, session_name)
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{
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mRetries = DEFAULT_RETRIES_COUNT;
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mIsRetrying = FALSE;
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}
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void LLVoiceChannelGroup::deactivate()
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{
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if (callStarted())
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{
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LLVoiceClient::getInstance()->leaveNonSpatialChannel();
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}
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LLVoiceChannel::deactivate();
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}
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void LLVoiceChannelGroup::activate()
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{
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if (callStarted()) return;
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LLVoiceChannel::activate();
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if (callStarted())
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{
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// we have the channel info, just need to use it now
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LLVoiceClient::getInstance()->setNonSpatialChannel(
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mURI,
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mCredentials);
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}
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}
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void LLVoiceChannelGroup::getChannelInfo()
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{
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LLViewerRegion* region = gAgent.getRegion();
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if (region)
|
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{
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std::string url = region->getCapability("ChatSessionRequest");
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LLSD data;
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data["method"] = "call";
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data["session-id"] = mSessionID;
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LLHTTPClient::post(url,
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data,
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new LLVoiceCallCapResponder(mSessionID));
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}
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}
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void LLVoiceChannelGroup::setChannelInfo(
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const std::string& uri,
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const std::string& credentials)
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{
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setURI(uri);
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|
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mCredentials = credentials;
|
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|
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if (mState == STATE_NO_CHANNEL_INFO)
|
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{
|
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if(!mURI.empty() && !mCredentials.empty())
|
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{
|
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setState(STATE_READY);
|
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|
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// if we are supposed to be active, reconnect
|
||||
// this will happen on initial connect, as we request credentials on first use
|
||||
if (sCurrentVoiceChannel == this)
|
||||
{
|
||||
// just in case we got new channel info while active
|
||||
// should move over to new channel
|
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activate();
|
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}
|
||||
}
|
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else
|
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{
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// *TODO: notify user
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llwarns << "Received invalid credentials for channel " << mSessionName << llendl;
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deactivate();
|
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}
|
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}
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else if ( mIsRetrying )
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{
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// we have the channel info, just need to use it now
|
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LLVoiceClient::getInstance()->setNonSpatialChannel(
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mURI,
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mCredentials);
|
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}
|
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}
|
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|
||||
void LLVoiceChannelGroup::handleStatusChange(EStatusType type)
|
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{
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||||
// status updates
|
||||
switch(type)
|
||||
{
|
||||
case STATUS_JOINED:
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||||
mRetries = 3;
|
||||
mIsRetrying = FALSE;
|
||||
default:
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||||
break;
|
||||
}
|
||||
|
||||
LLVoiceChannel::handleStatusChange(type);
|
||||
}
|
||||
|
||||
void LLVoiceChannelGroup::handleError(EStatusType status)
|
||||
{
|
||||
std::string notify;
|
||||
switch(status)
|
||||
{
|
||||
case ERROR_CHANNEL_LOCKED:
|
||||
case ERROR_CHANNEL_FULL:
|
||||
notify = "VoiceChannelFull";
|
||||
break;
|
||||
case ERROR_NOT_AVAILABLE:
|
||||
//clear URI and credentials
|
||||
//set the state to be no info
|
||||
//and activate
|
||||
if ( mRetries > 0 )
|
||||
{
|
||||
mRetries--;
|
||||
mIsRetrying = TRUE;
|
||||
mIgnoreNextSessionLeave = TRUE;
|
||||
|
||||
getChannelInfo();
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
notify = "VoiceChannelJoinFailed";
|
||||
mRetries = DEFAULT_RETRIES_COUNT;
|
||||
mIsRetrying = FALSE;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case ERROR_UNKNOWN:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// notification
|
||||
if (!notify.empty())
|
||||
{
|
||||
LLNotificationPtr notification = LLNotifications::instance().add(notify, mNotifyArgs);
|
||||
// echo to im window
|
||||
gIMMgr->addMessage(mSessionID, LLUUID::null, SYSTEM_FROM, notification->getMessage());
|
||||
}
|
||||
|
||||
LLVoiceChannel::handleError(status);
|
||||
}
|
||||
|
||||
void LLVoiceChannelGroup::setState(EState state)
|
||||
{
|
||||
switch(state)
|
||||
{
|
||||
case STATE_RINGING:
|
||||
if ( !mIsRetrying )
|
||||
{
|
||||
gIMMgr->addSystemMessage(mSessionID, "ringing", mNotifyArgs);
|
||||
}
|
||||
|
||||
mState = state;
|
||||
break;
|
||||
default:
|
||||
LLVoiceChannel::setState(state);
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// LLVoiceChannelProximal
|
||||
//
|
||||
LLVoiceChannelProximal::LLVoiceChannelProximal() :
|
||||
LLVoiceChannel(LLUUID::null, LLStringUtil::null)
|
||||
{
|
||||
activate();
|
||||
}
|
||||
|
||||
BOOL LLVoiceChannelProximal::isActive()
|
||||
{
|
||||
return callStarted() && LLVoiceClient::getInstance()->inProximalChannel();
|
||||
}
|
||||
|
||||
void LLVoiceChannelProximal::activate()
|
||||
{
|
||||
if (callStarted()) return;
|
||||
|
||||
LLVoiceChannel::activate();
|
||||
|
||||
if (callStarted())
|
||||
{
|
||||
// this implicitly puts you back in the spatial channel
|
||||
LLVoiceClient::getInstance()->leaveNonSpatialChannel();
|
||||
}
|
||||
}
|
||||
|
||||
void LLVoiceChannelProximal::onChange(EStatusType type, const std::string &channelURI, bool proximal)
|
||||
{
|
||||
if (!proximal)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (type < BEGIN_ERROR_STATUS)
|
||||
{
|
||||
handleStatusChange(type);
|
||||
}
|
||||
else
|
||||
{
|
||||
handleError(type);
|
||||
}
|
||||
}
|
||||
|
||||
void LLVoiceChannelProximal::handleStatusChange(EStatusType status)
|
||||
{
|
||||
// status updates
|
||||
switch(status)
|
||||
{
|
||||
case STATUS_LEFT_CHANNEL:
|
||||
// do not notify user when leaving proximal channel
|
||||
return;
|
||||
case STATUS_VOICE_DISABLED:
|
||||
gIMMgr->addSystemMessage(LLUUID::null, "unavailable", mNotifyArgs);
|
||||
return;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LLVoiceChannel::handleStatusChange(status);
|
||||
}
|
||||
|
||||
|
||||
void LLVoiceChannelProximal::handleError(EStatusType status)
|
||||
{
|
||||
std::string notify;
|
||||
switch(status)
|
||||
{
|
||||
case ERROR_CHANNEL_LOCKED:
|
||||
case ERROR_CHANNEL_FULL:
|
||||
notify = "ProximalVoiceChannelFull";
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// notification
|
||||
if (!notify.empty())
|
||||
{
|
||||
LLNotifications::instance().add(notify, mNotifyArgs);
|
||||
}
|
||||
|
||||
LLVoiceChannel::handleError(status);
|
||||
}
|
||||
|
||||
void LLVoiceChannelProximal::deactivate()
|
||||
{
|
||||
if (callStarted())
|
||||
{
|
||||
setState(STATE_HUNG_UP);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// LLVoiceChannelP2P
|
||||
//
|
||||
LLVoiceChannelP2P::LLVoiceChannelP2P(const LLUUID& session_id, const std::string& session_name, const LLUUID& other_user_id) :
|
||||
LLVoiceChannelGroup(session_id, session_name),
|
||||
mOtherUserID(other_user_id),
|
||||
mReceivedCall(FALSE)
|
||||
{
|
||||
// make sure URI reflects encoded version of other user's agent id
|
||||
setURI(LLVoiceClient::getInstance()->sipURIFromID(other_user_id));
|
||||
}
|
||||
|
||||
void LLVoiceChannelP2P::handleStatusChange(EStatusType type)
|
||||
{
|
||||
// status updates
|
||||
switch(type)
|
||||
{
|
||||
case STATUS_LEFT_CHANNEL:
|
||||
if (callStarted() && !mIgnoreNextSessionLeave && !sSuspended)
|
||||
{
|
||||
if (mState == STATE_RINGING)
|
||||
{
|
||||
// other user declined call
|
||||
LLNotificationsUtil::add("P2PCallDeclined", mNotifyArgs);
|
||||
}
|
||||
else
|
||||
{
|
||||
// other user hung up
|
||||
LLNotificationsUtil::add("VoiceChannelDisconnectedP2P", mNotifyArgs);
|
||||
}
|
||||
deactivate();
|
||||
}
|
||||
mIgnoreNextSessionLeave = FALSE;
|
||||
return;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
LLVoiceChannel::handleStatusChange(type);
|
||||
}
|
||||
|
||||
void LLVoiceChannelP2P::handleError(EStatusType type)
|
||||
{
|
||||
switch(type)
|
||||
{
|
||||
case ERROR_NOT_AVAILABLE:
|
||||
LLNotificationsUtil::add("P2PCallNoAnswer", mNotifyArgs);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
LLVoiceChannel::handleError(type);
|
||||
}
|
||||
|
||||
void LLVoiceChannelP2P::activate()
|
||||
{
|
||||
if (callStarted()) return;
|
||||
|
||||
LLVoiceChannel::activate();
|
||||
|
||||
if (callStarted())
|
||||
{
|
||||
// no session handle yet, we're starting the call
|
||||
if (mSessionHandle.empty())
|
||||
{
|
||||
mReceivedCall = FALSE;
|
||||
LLVoiceClient::getInstance()->callUser(mOtherUserID);
|
||||
}
|
||||
// otherwise answering the call
|
||||
else
|
||||
{
|
||||
LLVoiceClient::getInstance()->answerInvite(mSessionHandle);
|
||||
|
||||
// using the session handle invalidates it. Clear it out here so we can't reuse it by accident.
|
||||
mSessionHandle.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LLVoiceChannelP2P::getChannelInfo()
|
||||
{
|
||||
// pretend we have everything we need, since P2P doesn't use channel info
|
||||
if (sCurrentVoiceChannel == this)
|
||||
{
|
||||
setState(STATE_CALL_STARTED);
|
||||
}
|
||||
}
|
||||
|
||||
// receiving session from other user who initiated call
|
||||
void LLVoiceChannelP2P::setSessionHandle(const std::string& handle, const std::string &inURI)
|
||||
{
|
||||
BOOL needs_activate = FALSE;
|
||||
if (callStarted())
|
||||
{
|
||||
// defer to lower agent id when already active
|
||||
if (mOtherUserID < gAgent.getID())
|
||||
{
|
||||
// pretend we haven't started the call yet, so we can connect to this session instead
|
||||
deactivate();
|
||||
needs_activate = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
// we are active and have priority, invite the other user again
|
||||
// under the assumption they will join this new session
|
||||
mSessionHandle.clear();
|
||||
LLVoiceClient::getInstance()->callUser(mOtherUserID);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
mSessionHandle = handle;
|
||||
|
||||
// The URI of a p2p session should always be the other end's SIP URI.
|
||||
if(!inURI.empty())
|
||||
{
|
||||
setURI(inURI);
|
||||
}
|
||||
else
|
||||
{
|
||||
setURI(LLVoiceClient::getInstance()->sipURIFromID(mOtherUserID));
|
||||
}
|
||||
|
||||
mReceivedCall = TRUE;
|
||||
|
||||
if (needs_activate)
|
||||
{
|
||||
activate();
|
||||
}
|
||||
}
|
||||
|
||||
void LLVoiceChannelP2P::setState(EState state)
|
||||
{
|
||||
// you only "answer" voice invites in p2p mode
|
||||
// so provide a special purpose message here
|
||||
if (mReceivedCall && state == STATE_RINGING)
|
||||
{
|
||||
gIMMgr->addSystemMessage(mSessionID, "answering", mNotifyArgs);
|
||||
mState = state;
|
||||
return;
|
||||
}
|
||||
LLVoiceChannel::setState(state);
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// LLFloaterIMPanel
|
||||
|
||||
Reference in New Issue
Block a user