Tweak memory detection algorithm.

This commit is contained in:
Shyotl
2019-07-02 21:14:37 -05:00
parent 4622be4cef
commit b5cb6459b0
6 changed files with 104 additions and 44 deletions

View File

@@ -1285,6 +1285,7 @@ LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImage
S32Megabytes LLViewerTextureList::getMinVideoRamSetting()
{
S32Megabytes system_ram = gSysMemory.getPhysicalMemoryKB();
LL_INFOS() << system_ram << LL_ENDL;
//min texture mem sets to 64M if total physical mem is more than 1.5GB
return (system_ram > S32Megabytes(1500)) ? S32Megabytes(64) : gMinVideoRam ;
}
@@ -1329,6 +1330,9 @@ S32Megabytes LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, fl
}
S32Megabytes system_ram = gSysMemory.getPhysicalMemoryKB(); // In MB
LL_INFOS() << "get_recommended: " << get_recommended << LL_ENDL;
LL_INFOS() << "system_ram: " << system_ram << LL_ENDL;
LL_INFOS() << "max_texmem: " << max_texmem << LL_ENDL;
if (get_recommended)
max_texmem = llmin(max_texmem, system_ram/2);
else
@@ -1342,58 +1346,42 @@ S32Megabytes LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, fl
return max_texmem;
}
const S32Megabytes VIDEO_CARD_FRAMEBUFFER_MEM(12);
const S32Megabytes VIDEO_CARD_FRAMEBUFFER_MEM_MIN(12);
const S32Megabytes VIDEO_CARD_FRAMEBUFFER_MEM_MAX(512);
const S32Megabytes MIN_MEM_FOR_NON_TEXTURE(512);
void LLViewerTextureList::updateMaxResidentTexMem(S32Megabytes mem)
{
// Initialize the image pipeline VRAM settings
S32Megabytes cur_mem(gSavedSettings.getS32("TextureMemory"));
F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple");
S32Megabytes default_mem = getMaxVideoRamSetting(true, mem_multiplier); // recommended default
if (mem == (S32Bytes)0)
const S32Megabytes cur_mem(gSavedSettings.getS32("TextureMemory"));
const F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple");
const S32Megabytes default_mem = getMaxVideoRamSetting(true, mem_multiplier); // recommended default
const S32Megabytes max_mem = getMaxVideoRamSetting(false, mem_multiplier);
const S32Megabytes min_mem = getMinVideoRamSetting();
if (mem == 0)
{
mem = cur_mem > (S32Bytes)0 ? cur_mem : default_mem;
}
else if (mem < (S32Bytes)0)
else if (mem < 0)
{
mem = default_mem;
}
mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting(false, mem_multiplier));
if (mem != cur_mem)
S32Megabytes reported_mem = llclamp(mem, min_mem, max_mem);
if (reported_mem != cur_mem)
{
gSavedSettings.setS32("TextureMemory", mem.value());
gSavedSettings.setS32("TextureMemory", reported_mem.value());
return; //listener will re-enter this function
}
// TODO: set available resident texture mem based on use by other subsystems
// currently max(12MB, VRAM/4) assumed...
S32Megabytes vb_mem = mem;
S32Megabytes fb_mem = llmax(VIDEO_CARD_FRAMEBUFFER_MEM, vb_mem/4);
mMaxResidentTexMemInMegaBytes = (vb_mem - fb_mem) ; //in MB
mMaxTotalTextureMemInMegaBytes = mMaxResidentTexMemInMegaBytes * 2;
if (mMaxResidentTexMemInMegaBytes > (S32Megabytes)640)
{
mMaxTotalTextureMemInMegaBytes -= (mMaxResidentTexMemInMegaBytes / 4);
}
S32Megabytes fb_mem = llmin(llmax(VIDEO_CARD_FRAMEBUFFER_MEM_MIN, mem / 4), VIDEO_CARD_FRAMEBUFFER_MEM_MAX); // 25% for framebuffers.
S32Megabytes misc_mem = llmax(MIN_MEM_FOR_NON_TEXTURE, mem / 5); // 20% for misc.
//system mem
S32Megabytes system_ram = gSysMemory.getPhysicalMemoryKB();
mMaxTotalTextureMemInMegaBytes = llmin(mem - misc_mem, max_mem);
mMaxResidentTexMemInMegaBytes = llmin(mem - misc_mem - fb_mem, max_mem);
//minimum memory reserved for non-texture use.
//if system_raw >= 1GB, reserve at least 512MB for non-texture use;
//otherwise reserve half of the system_ram for non-texture use.
S32Megabytes min_non_texture_mem = llmin(system_ram / 2, MIN_MEM_FOR_NON_TEXTURE) ;
if (mMaxTotalTextureMemInMegaBytes > system_ram - min_non_texture_mem)
{
mMaxTotalTextureMemInMegaBytes = system_ram - min_non_texture_mem ;
}
LL_INFOS() << "Total Video Memory set to: " << vb_mem << " MB" << LL_ENDL;
LL_INFOS() << "Available Texture Memory set to: " << (vb_mem - fb_mem) << " MB" << LL_ENDL;
LL_INFOS() << "Available Texture Memory set to: " << mMaxResidentTexMemInMegaBytes << LL_ENDL;
LL_INFOS() << "Total Texture Memory set to: " << mMaxTotalTextureMemInMegaBytes << LL_ENDL;
}
///////////////////////////////////////////////////////////////////////////////