RLVa impl updated to that used in v3. Hooked RLVa restrictions back into wearables. New RLVa floater: 'Locks...' Also updated 'Restrictions...' floater.
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@@ -32,10 +32,9 @@
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#include "llhudeffectpointat.h" // ELookAtType
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class LLPickInfo;
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class LLVOAvatar;
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class LLVOAvatarSelf;
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class LLControlVariable;
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//--------------------------------------------------------------------
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// Types
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//--------------------------------------------------------------------
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@@ -63,7 +62,7 @@ public:
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virtual ~LLAgentCamera();
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void init();
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void cleanup();
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void setAvatarObject(LLVOAvatar* avatar);
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void setAvatarObject(LLVOAvatarSelf* avatar);
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bool isInitialized() { return mInitialized; }
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private:
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bool mInitialized;
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@@ -76,7 +75,7 @@ public:
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void changeCameraToDefault();
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void changeCameraToMouselook(BOOL animate = TRUE);
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void changeCameraToThirdPerson(BOOL animate = TRUE);
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void changeCameraToCustomizeAvatar(BOOL avatar_animate = TRUE, BOOL camera_animate = TRUE); // trigger transition animation
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void changeCameraToCustomizeAvatar(); // trigger transition animation
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F32 calcCustomizeAvatarUIOffset( const LLVector3d& camera_pos_global );
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// Ventrella
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void changeCameraToFollow(BOOL animate = TRUE);
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