VBO updates from Vir Lindens shining fixes. VBO mapping perf improvement. Alpha rigged attachments render fix, hopefully. Crashfix in void pushWireframe.

This commit is contained in:
Shyotl
2012-01-19 19:01:44 -06:00
parent 7805508e8d
commit b338506229
12 changed files with 339 additions and 200 deletions

View File

@@ -1301,7 +1301,7 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
face->setGeomIndex(0);
face->setIndicesIndex(0);
if (buffer.isNull() || buffer->getTypeMask() != data_mask)
if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable())
{ //make a new buffer
if (sShaderLevel > 0)
{
@@ -1335,7 +1335,9 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
LLMatrix3 mat_normal(mat3);
//let getGeometryVolume know if alpha should override shiny
if (face->getFaceColor().mV[3] < 1.f)
U32 type = gPipeline.getPoolTypeFromTE(face->getTextureEntry(), face->getTexture());
if (type == LLDrawPool::POOL_ALPHA)
{
face->setPoolType(LLDrawPool::POOL_ALPHA);
}