VBO updates from Vir Lindens shining fixes. VBO mapping perf improvement. Alpha rigged attachments render fix, hopefully. Crashfix in void pushWireframe.

This commit is contained in:
Shyotl
2012-01-19 19:01:44 -06:00
parent 7805508e8d
commit b338506229
12 changed files with 339 additions and 200 deletions

View File

@@ -2,31 +2,25 @@
* @file llvertexbuffer.cpp
* @brief LLVertexBuffer implementation
*
* $LicenseInfo:firstyear=2003&license=viewergpl$
*
* Copyright (c) 2003-2009, Linden Research, Inc.
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
* Copyright (C) 2010, Linden Research, Inc.
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -155,7 +149,7 @@ U32 wpo2(U32 i)
return r;
}
U8* LLVBOPool::allocate(U32& name, U32 size)
volatile U8* LLVBOPool::allocate(U32& name, U32 size)
{
llassert(nhpo2(size) == size);
@@ -166,20 +160,24 @@ U8* LLVBOPool::allocate(U32& name, U32 size)
mFreeList.resize(i+1);
}
U8* ret = NULL;
volatile U8* ret = NULL;
if (mFreeList[i].empty())
{
//make a new buffer
glGenBuffersARB(1, &name);
glBindBufferARB(mType, name);
glBufferDataARB(mType, size, 0, mUsage);
LLVertexBuffer::sAllocatedBytes += size;
if (LLVertexBuffer::sDisableVBOMapping)
if (LLVertexBuffer::sDisableVBOMapping || mUsage != GL_DYNAMIC_DRAW_ARB)
{
glBufferDataARB(mType, size, 0, mUsage);
ret = (U8*) ll_aligned_malloc_16(size);
}
else
{ //always use a true hint of static draw when allocating non-client-backed buffers
glBufferDataARB(mType, size, 0, GL_STATIC_DRAW_ARB);
}
glBindBufferARB(mType, 0);
}
else
@@ -195,7 +193,7 @@ U8* LLVBOPool::allocate(U32& name, U32 size)
return ret;
}
void LLVBOPool::release(U32 name, U8* buffer, U32 size)
void LLVBOPool::release(U32 name, volatile U8* buffer, U32 size)
{
llassert(nhpo2(size) == size);
@@ -208,8 +206,15 @@ void LLVBOPool::release(U32 name, U8* buffer, U32 size)
rec.mClientData = buffer;
sBytesPooled += size;
mFreeList[i].push_back(rec);
if (!LLVertexBuffer::sDisableVBOMapping && mUsage == GL_DYNAMIC_DRAW_ARB)
{
glDeleteBuffersARB(1, &rec.mGLName);
}
else
{
mFreeList[i].push_back(rec);
}
}
void LLVBOPool::cleanup()
@@ -228,7 +233,7 @@ void LLVBOPool::cleanup()
if (r.mClientData)
{
ll_aligned_free_16(r.mClientData);
ll_aligned_free_16((void*) r.mClientData);
}
l.pop_front();
@@ -543,7 +548,7 @@ void LLVertexBuffer::validateRange(U32 start, U32 end, U32 count, U32 indices_of
void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indices_offset) const
{
validateRange(start, end, count, indices_offset);
mMappable = FALSE;
gGL.syncMatrices();
llassert(mNumVerts >= 0);
@@ -598,7 +603,7 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi
void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
{
llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL);
mMappable = FALSE;
gGL.syncMatrices();
llassert(mNumIndices >= 0);
@@ -644,7 +649,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
{
llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL);
mMappable = FALSE;
gGL.syncMatrices();
llassert(mNumVerts >= 0);
@@ -794,9 +799,25 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) :
if (mUsage && mUsage != GL_STREAM_DRAW_ARB)
{ //only stream_draw and dynamic_draw are supported when using VBOs, dynamic draw is the default
mUsage = GL_DYNAMIC_DRAW_ARB;
if (sDisableVBOMapping)
{ //always use stream draw if VBO mapping is disabled
mUsage = GL_STREAM_DRAW_ARB;
}
else
{
mUsage = GL_DYNAMIC_DRAW_ARB;
}
}
if (mUsage == GL_DYNAMIC_DRAW_ARB && !sDisableVBOMapping)
{
mMappable = TRUE;
}
else
{
mMappable = FALSE;
}
//zero out offsets
for (U32 i = 0; i < TYPE_MAX; i++)
{
@@ -812,6 +833,7 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) :
sCount++;
}
//static
S32 LLVertexBuffer::calcOffsets(const U32& typemask, S32* offsets, S32 num_vertices)
{
S32 offset = 0;
@@ -944,11 +966,11 @@ void LLVertexBuffer::releaseBuffer()
{
if (mUsage == GL_STREAM_DRAW_ARB)
{
sStreamVBOPool.release(mGLBuffer, /*(U8*)*/mMappedData, mSize);
sStreamVBOPool.release(mGLBuffer, mMappedData, mSize);
}
else
{
sDynamicVBOPool.release(mGLBuffer, /*(U8*)*/mMappedData, mSize);
sDynamicVBOPool.release(mGLBuffer, mMappedData, mSize);
}
mGLBuffer = 0;
@@ -961,11 +983,11 @@ void LLVertexBuffer::releaseIndices()
{
if (mUsage == GL_STREAM_DRAW_ARB)
{
sStreamIBOPool.release(mGLIndices, /*(U8*)*/mMappedIndexData, mIndicesSize);
sStreamIBOPool.release(mGLIndices, mMappedIndexData, mIndicesSize);
}
else
{
sDynamicIBOPool.release(mGLIndices, /*(U8*)*/mMappedIndexData, mIndicesSize);
sDynamicIBOPool.release(mGLIndices, mMappedIndexData, mIndicesSize);
}
mGLIndices = 0;
@@ -1048,7 +1070,7 @@ void LLVertexBuffer::destroyGLBuffer()
}
else
{
FREE_MEM(sPrivatePoolp, /*(U8*)*/mMappedData) ;
FREE_MEM(sPrivatePoolp, (void*) mMappedData) ;
mMappedData = NULL;
mEmpty = TRUE;
}
@@ -1069,7 +1091,7 @@ void LLVertexBuffer::destroyGLIndices()
}
else
{
FREE_MEM(sPrivatePoolp, /*(U8*)*/mMappedIndexData) ;
FREE_MEM(sPrivatePoolp, (void*) mMappedIndexData) ;
mMappedIndexData = NULL;
mEmpty = TRUE;
}
@@ -1289,7 +1311,7 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
}
// Map for data access
/*volatile */U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range)
volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range)
{
bindGLBuffer(true);
LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
@@ -1304,7 +1326,7 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
if (useVBOs())
{
if (sDisableVBOMapping || gGLManager.mHasMapBufferRange || gGLManager.mHasFlushBufferRange)
if (!mMappable || gGLManager.mHasMapBufferRange || gGLManager.mHasFlushBufferRange)
{
if (count == -1)
{
@@ -1329,7 +1351,7 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
if (!mapped)
{
//not already mapped, map new region
MappedRegion region(type, !sDisableVBOMapping && map_range ? -1 : index, count);
MappedRegion region(type, mMappable && map_range ? -1 : index, count);
mMappedVertexRegions.push_back(region);
}
}
@@ -1345,13 +1367,13 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
sMappedCount++;
stop_glerror();
if(sDisableVBOMapping)
if(!mMappable)
{
map_range = false;
}
else
{
U8* src = NULL;
volatile U8* src = NULL;
waitFence();
if (gGLManager.mHasMapBufferRange)
{
@@ -1408,7 +1430,7 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
llassert(src != NULL);
mMappedData = LL_NEXT_ALIGNED_ADDRESS<U8>(src);
mMappedData = LL_NEXT_ALIGNED_ADDRESS<volatile U8>(src);
mAlignedOffset = mMappedData - src;
stop_glerror();
@@ -1421,7 +1443,7 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
//check the availability of memory
LLMemory::logMemoryInfo(TRUE) ;
if(!sDisableVBOMapping)
if(mMappable)
{
//--------------------
//print out more debug info before crash
@@ -1453,7 +1475,7 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
map_range = false;
}
if (map_range && gGLManager.mHasMapBufferRange && !sDisableVBOMapping)
if (map_range && gGLManager.mHasMapBufferRange && mMappable)
{
return mMappedData;
}
@@ -1463,7 +1485,7 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
}
}
/*volatile */U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
{
LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
bindGLIndices(true);
@@ -1478,7 +1500,7 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
if (useVBOs())
{
if (sDisableVBOMapping || gGLManager.mHasMapBufferRange || gGLManager.mHasFlushBufferRange)
if (!mMappable || gGLManager.mHasMapBufferRange || gGLManager.mHasFlushBufferRange)
{
if (count == -1)
{
@@ -1500,7 +1522,7 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
if (!mapped)
{
//not already mapped, map new region
MappedRegion region(TYPE_INDEX, !sDisableVBOMapping && map_range ? -1 : index, count);
MappedRegion region(TYPE_INDEX, mMappable && map_range ? -1 : index, count);
mMappedIndexRegions.push_back(region);
}
}
@@ -1529,13 +1551,13 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
}
}
if(sDisableVBOMapping)
if(!mMappable)
{
map_range = false;
}
else
{
U8* src = NULL;
volatile U8* src = NULL;
waitFence();
if (gGLManager.mHasMapBufferRange)
{
@@ -1592,7 +1614,7 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
log_glerror();
LLMemory::logMemoryInfo(TRUE) ;
if(!sDisableVBOMapping)
if(mMappable)
{
GLint buff;
glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff);
@@ -1614,7 +1636,7 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
map_range = false;
}
if (map_range && gGLManager.mHasMapBufferRange && !sDisableVBOMapping)
if (map_range && gGLManager.mHasMapBufferRange && mMappable)
{
return mMappedIndexData;
}
@@ -1639,7 +1661,7 @@ void LLVertexBuffer::unmapBuffer()
bindGLBuffer(true);
updated_all = mIndexLocked; //both vertex and index buffers done updating
if(sDisableVBOMapping)
if(!mMappable)
{
if (!mMappedVertexRegions.empty())
{
@@ -1649,7 +1671,7 @@ void LLVertexBuffer::unmapBuffer()
const MappedRegion& region = mMappedVertexRegions[i];
S32 offset = region.mIndex >= 0 ? mOffsets[region.mType]+sTypeSize[region.mType]*region.mIndex : 0;
S32 length = sTypeSize[region.mType]*region.mCount;
glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, offset, length, /*(U8*)*/mMappedData+offset);
glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, offset, length, (U8*) mMappedData+offset);
stop_glerror();
}
@@ -1658,7 +1680,7 @@ void LLVertexBuffer::unmapBuffer()
else
{
stop_glerror();
glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, getSize(), /*(U8*)*/mMappedData);
glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, getSize(), (U8*) mMappedData);
stop_glerror();
}
}
@@ -1704,7 +1726,7 @@ void LLVertexBuffer::unmapBuffer()
if (mMappedIndexData && mIndexLocked)
{
bindGLIndices();
if(sDisableVBOMapping)
if(!mMappable)
{
if (!mMappedIndexRegions.empty())
{
@@ -1713,7 +1735,7 @@ void LLVertexBuffer::unmapBuffer()
const MappedRegion& region = mMappedIndexRegions[i];
S32 offset = region.mIndex >= 0 ? sizeof(U16)*region.mIndex : 0;
S32 length = sizeof(U16)*region.mCount;
glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, offset, length, /*(U8*)*/mMappedIndexData+offset);
glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, offset, length, (U8*) mMappedIndexData+offset);
stop_glerror();
}
@@ -1722,7 +1744,7 @@ void LLVertexBuffer::unmapBuffer()
else
{
stop_glerror();
glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, getIndicesSize(), /*(U8*)*/mMappedIndexData);
glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, getIndicesSize(), (U8*) mMappedIndexData);
stop_glerror();
}
}
@@ -1783,7 +1805,7 @@ template <class T,S32 type> struct VertexBufferStrider
{
if (type == LLVertexBuffer::TYPE_INDEX)
{
/*volatile*/ U8* ptr = vbo.mapIndexBuffer(index, count, map_range);
volatile U8* ptr = vbo.mapIndexBuffer(index, count, map_range);
if (ptr == NULL)
{
@@ -1798,8 +1820,8 @@ template <class T,S32 type> struct VertexBufferStrider
else if (vbo.hasDataType(type))
{
S32 stride = LLVertexBuffer::sTypeSize[type];
/*volatile */U8* ptr = vbo.mapVertexBuffer(type, index, count, map_range);
volatile U8* ptr = vbo.mapVertexBuffer(type, index, count, map_range);
if (ptr == NULL)
{
@@ -2117,7 +2139,7 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask)
{
LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
stop_glerror();
U8* base = useVBOs() ? (U8*)mAlignedOffset : /*(U8*)*/mMappedData;
volatile U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData;
/*if ((data_mask & mTypeMask) != data_mask)
{