-Screwed around with SSE2.
-Added ReleaseSSE2 as a build target. -LL_VECTORIZE is silly and breaks things... -Small little tweaks. I have not tested if the cmake alterations work under linux and darwin. Hollar if broken.
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@@ -152,6 +152,8 @@ public:
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static void updateVectorize(); // Update globals when settings variables change
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static bool supportsSSE();
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static bool supportsSSE2();
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private:
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// Avatar vertex skinning is a significant performance issue on computers
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// with avatar vertex programs turned off (for example, most Macs). We
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