Flipped the MESH_ENABLED switch. Added missing components and updated stuff to be closer to mesh-development head.
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@@ -96,6 +96,8 @@ public:
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NUM_PARTITIONS
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} eObjectPartitions;
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typedef boost::signals2::signal<void(const LLUUID& region_id)> caps_received_signal_t;
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LLViewerRegion(const U64 &handle,
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const LLHost &host,
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const U32 surface_grid_width,
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@@ -240,6 +242,7 @@ public:
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// has region received its final (not seed) capability list?
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bool capabilitiesReceived() const;
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void setCapabilitiesReceived(bool received);
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boost::signals2::connection setCapabilitiesReceivedCallback(const caps_received_signal_t::slot_type& cb);
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static bool isSpecialCapabilityName(const std::string &name);
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void logActiveCapabilities() const;
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@@ -279,6 +282,13 @@ public:
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void getInfo(LLSD& info);
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#if MESH_ENABLED
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bool meshRezEnabled() const;
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bool meshUploadEnabled() const;
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#endif //MESH_ENABLED
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void getSimulatorFeatures(LLSD& info);
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void setSimulatorFeatures(const LLSD& info);
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typedef enum
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{
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@@ -406,8 +416,11 @@ private:
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bool mAlive; // can become false if circuit disconnects
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bool mCapabilitiesReceived;
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caps_received_signal_t mCapabilitiesReceivedSignal;
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BOOL mReleaseNotesRequested;
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LLSD mSimulatorFeatures;
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};
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inline BOOL LLViewerRegion::getAllowDamage() const
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