Flipped the MESH_ENABLED switch. Added missing components and updated stuff to be closer to mesh-development head.
This commit is contained in:
@@ -17,7 +17,7 @@ include_directories(
|
||||
|
||||
set(llprimitive_SOURCE_FILES
|
||||
llmaterialtable.cpp
|
||||
#llmodel.cpp
|
||||
llmodel.cpp
|
||||
llprimitive.cpp
|
||||
llprimtexturelist.cpp
|
||||
lltextureanim.cpp
|
||||
@@ -33,7 +33,7 @@ set(llprimitive_HEADER_FILES
|
||||
|
||||
legacy_object_types.h
|
||||
llmaterialtable.h
|
||||
#llmodel.h
|
||||
llmodel.h
|
||||
llprimitive.h
|
||||
llprimtexturelist.h
|
||||
lltextureanim.h
|
||||
|
||||
Reference in New Issue
Block a user