Merge remote-tracking branch 'singu/master'

This commit is contained in:
Aleric Inglewood
2014-08-25 18:39:46 +02:00
389 changed files with 10426 additions and 10975 deletions

View File

@@ -293,7 +293,36 @@ void AIEngine::add(AIStateMachine* state_machine)
}
}
extern void print_statemachine_diagnostics(U64 total_clocks, U64 max_delta, AIEngine::queued_type::const_reference slowest_state_machine);
#if STATE_MACHINE_PROFILING
// Called from AIStateMachine::mainloop
void print_statemachine_diagnostics(U64 total_clocks, AIStateMachine::StateTimerBase::TimeData& slowest_timer, AIEngine::queued_type::const_reference slowest_element)
{
AIStateMachine const& slowest_state_machine = slowest_element.statemachine();
F64 const tfactor = 1000 / calc_clock_frequency();
std::ostringstream msg;
U64 max_delta = slowest_timer.GetDuration();
if (total_clocks > max_delta)
{
msg << "AIStateMachine::mainloop did run for " << (total_clocks * tfactor) << " ms. The slowest ";
}
else
{
msg << "AIStateMachine::mainloop: A ";
}
msg << "state machine " << "(" << slowest_state_machine.getName() << ") " << "ran for " << (max_delta * tfactor) << " ms";
if (slowest_state_machine.getRuntime() > max_delta)
{
msg << " (" << (slowest_state_machine.getRuntime() * tfactor) << " ms in total now)";
}
msg << ".\n";
AIStateMachine::StateTimerBase::DumpTimers(msg);
llwarns << msg.str() << llendl;
}
#endif
// MAIN-THREAD
void AIEngine::mainloop(void)
@@ -305,28 +334,33 @@ void AIEngine::mainloop(void)
queued_element = engine_state_w->list.begin();
}
U64 total_clocks = 0;
#ifndef LL_RELEASE_FOR_DOWNLOAD
U64 max_delta = 0;
#if STATE_MACHINE_PROFILING
queued_type::value_type slowest_element(NULL);
AIStateMachine::StateTimerRoot::TimeData slowest_timer;
#endif
while (queued_element != end)
{
AIStateMachine& state_machine(queued_element->statemachine());
U64 start = get_clock_count();
if (!state_machine.sleep(start))
AIStateMachine::StateTimerBase::TimeData time_data;
if (!state_machine.sleep(get_clock_count()))
{
state_machine.multiplex(AIStateMachine::normal_run);
AIStateMachine::StateTimerRoot timer(state_machine.getName());
state_machine.multiplex(AIStateMachine::normal_run);
time_data = timer.GetTimerData();
}
U64 delta = get_clock_count() - start;
state_machine.add(delta);
total_clocks += delta;
#ifndef LL_RELEASE_FOR_DOWNLOAD
if (delta > max_delta)
if (U64 delta = time_data.GetDuration())
{
max_delta = delta;
slowest_element = *queued_element;
}
state_machine.add(delta);
total_clocks += delta;
#if STATE_MACHINE_PROFILING
if (delta > slowest_timer.GetDuration())
{
slowest_element = *queued_element;
slowest_timer = time_data;
}
#endif
}
bool active = state_machine.active(this); // This locks mState shortly, so it must be called before locking mEngineState because add() locks mEngineState while holding mState.
engine_state_type_wat engine_state_w(mEngineState);
if (!active)
@@ -340,8 +374,8 @@ void AIEngine::mainloop(void)
}
if (total_clocks >= sMaxCount)
{
#ifndef LL_RELEASE_FOR_DOWNLOAD
print_statemachine_diagnostics(total_clocks, max_delta, slowest_element);
#if STATE_MACHINE_PROFILING
print_statemachine_diagnostics(total_clocks, slowest_timer, slowest_element);
#endif
Dout(dc::statemachine, "Sorting " << engine_state_w->list.size() << " state machines.");
engine_state_w->list.sort(QueueElementComp());
@@ -752,6 +786,22 @@ void AIStateMachine::multiplex(event_type event)
}
}
#if STATE_MACHINE_PROFILING
std::vector<AIStateMachine::StateTimerBase*> AIStateMachine::StateTimerBase::mTimerStack;
AIStateMachine::StateTimerBase::TimeData AIStateMachine::StateTimerBase::TimeData::sRoot("");
void AIStateMachine::StateTimer::TimeData::DumpTimer(std::ostringstream& msg, std::string prefix)
{
F64 const tfactor = 1000 / calc_clock_frequency();
msg << prefix << mName << " " << (mEnd - mStart)*tfactor << "ms" << std::endl;
prefix.push_back(' ');
std::vector<TimeData>::iterator it;
for (it = mChildren.begin(); it != mChildren.end(); ++it)
{
it->DumpTimer(msg, prefix);
}
}
#endif
AIStateMachine::state_type AIStateMachine::begin_loop(base_state_type base_state)
{
DoutEntering(dc::statemachine(mSMDebug), "AIStateMachine::begin_loop(" << state_str(base_state) << ") [" << (void*)this << "]");