Always Build/Always Fly options.

This commit is contained in:
CharleyLevenque
2010-08-30 01:46:03 -04:00
parent bb89f6b9be
commit b156e57541
5 changed files with 114 additions and 24 deletions

View File

@@ -231,6 +231,12 @@ now wearing into it.
width="489">
Items to include in outfit:
</text>
<button bottom_delta="0" enabled="true" font="SansSerif" halign="center" height="20"
label="Check All" left_delta="200" mouse_opaque="true"
name="Check All" scale_image="true" width="82" />
<button bottom_delta="0" enabled="true" font="SansSerif" halign="center" height="20"
label="Uncheck All" left_delta="100" mouse_opaque="true"
name="Uncheck All" scale_image="true" width="82" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-196" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="14" left="13"

View File

@@ -44,33 +44,39 @@
<on_enable function="Object.EnableReturn" />
</menu_item_call>
<pie_menu label="More &gt;" name="Rate Menu">
<menu_item_call enabled="false" label="Destroy" mouse_opaque="true" name="Destroy">
<on_click function="Object.Destroy" />
<on_enable function="Object.EnableDestroy" />
<pie_menu label="Tools &gt;" name="Rate Menu">
<menu_item_call enabled="false" label="Destroy" mouse_opaque="true" name="Destroy">
<on_click function="Object.Destroy" />
<on_enable function="Object.EnableDestroy" />
</menu_item_call>
<menu_item_call enabled="false" label="Explode" mouse_opaque="true" name="Explode">
<on_click function="Object.Explode" />
<on_enable function="Object.EnableExplode" />
</menu_item_call>
<menu_item_call enabled="true" hidden="false" label="Measure" mouse_opaque="true" name="Measure">
<on_click function="Object.Measure" />
</menu_item_call>
<menu_item_call enabled="true" hidden="false" label="Data" mouse_opaque="true" name="Data">
<on_click function="Object.Data" />
</menu_item_call>
<menu_item_call enabled="false" hidden="false" label="S. Count" mouse_opaque="true" name="ScriptCount">
<on_click function="Object.ScriptCount" />
<on_visible function="Object.VisibleScriptCount" />
</menu_item_call>
<menu_item_call bottom="-487" enabled="false" height="19" label="Reset Scripts"
left="0" mouse_opaque="true" name="Reset Scripts" width="250">
<on_click function="Tools.SelectedScriptAction" userdata="reset" />
<on_enable function="EditableSelected" />
</menu_item_call>
</pie_menu>
<menu_item_call enabled="false" label="Mute" mouse_opaque="true" name="Object Mute">
<on_click function="Object.Mute" />
<on_enable function="Object.EnableMute" />
</menu_item_call>
<menu_item_call bottom="-487" enabled="false" height="19" label="Reset Scripts"
left="0" mouse_opaque="true" name="Reset Scripts" width="250">
<on_click function="Tools.SelectedScriptAction" userdata="reset" />
<on_enable function="EditableSelected" />
</menu_item_call>
<menu_item_call enabled="false" label="Mute" mouse_opaque="true" name="Object Mute">
<on_click function="Object.Mute" />
<on_enable function="Object.EnableMute" />
</menu_item_call>
<menu_item_call enabled="false" hidden="false" label="S. Count" mouse_opaque="true" name="ScriptCount">
<on_click function="Object.ScriptCount" />
<on_visible function="Object.VisibleScriptCount" />
</menu_item_call>
<menu_item_call enabled="true" label="Inspect" mouse_opaque="true" name="Object Inspect">
<on_click function="Object.Inspect" />
<on_enable function="Object.EnableInspect" />
</menu_item_call>
<menu_item_call enabled="true" hidden="false" label="Measure" mouse_opaque="true" name="Measure">
<on_click function="Object.Measure" />
</menu_item_call>
<menu_item_call enabled="true" hidden="false" label="Data" mouse_opaque="true" name="Data">
<on_click function="Object.Data" />
</menu_item_call>
<menu_item_call enabled="true" label="Derender" mouse_opaque="true" name="Derender">
<on_click function="Object.DERENDER" />
</menu_item_call>