[STORM-1980] Part 2: Floater and shakeyshake
Shake is off by default, turn on AlchemyRegionRestartShake to activate
This commit is contained in:
171
indra/newview/llfloaterregionrestarting.cpp
Normal file
171
indra/newview/llfloaterregionrestarting.cpp
Normal file
@@ -0,0 +1,171 @@
|
||||
/**
|
||||
* @file llfloaterregionrestarting.cpp
|
||||
* @brief Shows countdown timer during region restart
|
||||
*
|
||||
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#include "llviewerprecompiledheaders.h"
|
||||
|
||||
#include "llfloaterregionrestarting.h"
|
||||
|
||||
#include "lluictrlfactory.h"
|
||||
#include "llagent.h"
|
||||
#include "llagentcamera.h"
|
||||
#include "llenvmanager.h"
|
||||
#include "llviewercontrol.h"
|
||||
#include "llviewerwindow.h"
|
||||
|
||||
|
||||
enum shake_state
|
||||
{
|
||||
SHAKE_START,
|
||||
SHAKE_LEFT,
|
||||
SHAKE_UP,
|
||||
SHAKE_RIGHT,
|
||||
SHAKE_DOWN,
|
||||
SHAKE_DONE
|
||||
};
|
||||
static shake_state sShakeState;
|
||||
|
||||
LLFloaterRegionRestarting::LLFloaterRegionRestarting(const LLSD& key) :
|
||||
LLEventTimer(1)
|
||||
, mRestartSeconds(NULL)
|
||||
, mSeconds(key["SECONDS"].asInteger())
|
||||
, mShakeIterations()
|
||||
, mShakeMagnitude()
|
||||
{
|
||||
//buildFromFile("floater_region_restarting.xml");
|
||||
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_region_restarting.xml");
|
||||
|
||||
LLStringUtil::format_map_t args;
|
||||
args["[NAME]"] = key["NAME"].asString();
|
||||
getChild<LLTextBox>("region_name")->setValue(getString("RegionName", args));
|
||||
mRestartSeconds = getChild<LLTextBox>("restart_seconds");
|
||||
center();
|
||||
|
||||
refresh();
|
||||
|
||||
mRegionChangedConnection = LLEnvManagerNew::instance().setRegionChangeCallback(boost::bind(&LLFloaterRegionRestarting::close, this, false));
|
||||
}
|
||||
|
||||
LLFloaterRegionRestarting::~LLFloaterRegionRestarting()
|
||||
{
|
||||
mRegionChangedConnection.disconnect();
|
||||
}
|
||||
|
||||
BOOL LLFloaterRegionRestarting::postBuild()
|
||||
{
|
||||
setBackgroundColor(gColors.getColor("NotifyCautionBoxColor"));
|
||||
sShakeState = SHAKE_START;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL LLFloaterRegionRestarting::tick()
|
||||
{
|
||||
refresh();
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void LLFloaterRegionRestarting::refresh()
|
||||
{
|
||||
LLStringUtil::format_map_t args;
|
||||
args["[SECONDS]"] = llformat("%d", mSeconds);
|
||||
mRestartSeconds->setValue(getString("RestartSeconds", args));
|
||||
|
||||
if (!mSeconds) return; // Zero means we're done.
|
||||
--mSeconds;
|
||||
}
|
||||
|
||||
void LLFloaterRegionRestarting::draw()
|
||||
{
|
||||
LLFloater::draw();
|
||||
|
||||
static const LLCachedControl<bool> alchemyRegionShake(gSavedSettings, "AlchemyRegionRestartShake", true);
|
||||
if (!alchemyRegionShake)
|
||||
return;
|
||||
|
||||
const F32 SHAKE_INTERVAL = 0.025;
|
||||
const F32 SHAKE_TOTAL_DURATION = 1.8; // the length of the default alert tone for this
|
||||
const F32 SHAKE_INITIAL_MAGNITUDE = 1.5;
|
||||
const F32 SHAKE_HORIZONTAL_BIAS = 0.25;
|
||||
F32 time_shaking;
|
||||
|
||||
if (SHAKE_START == sShakeState)
|
||||
{
|
||||
mShakeTimer.setTimerExpirySec(SHAKE_INTERVAL);
|
||||
sShakeState = SHAKE_LEFT;
|
||||
mShakeIterations = 0;
|
||||
mShakeMagnitude = SHAKE_INITIAL_MAGNITUDE;
|
||||
}
|
||||
|
||||
if (SHAKE_DONE != sShakeState && mShakeTimer.hasExpired())
|
||||
{
|
||||
gAgentCamera.unlockView();
|
||||
|
||||
switch(sShakeState)
|
||||
{
|
||||
case SHAKE_LEFT:
|
||||
gAgentCamera.setPanLeftKey(mShakeMagnitude * SHAKE_HORIZONTAL_BIAS);
|
||||
sShakeState = SHAKE_UP;
|
||||
break;
|
||||
|
||||
case SHAKE_UP:
|
||||
gAgentCamera.setPanUpKey(mShakeMagnitude);
|
||||
sShakeState = SHAKE_RIGHT;
|
||||
break;
|
||||
|
||||
case SHAKE_RIGHT:
|
||||
gAgentCamera.setPanRightKey(mShakeMagnitude * SHAKE_HORIZONTAL_BIAS);
|
||||
sShakeState = SHAKE_DOWN;
|
||||
break;
|
||||
|
||||
case SHAKE_DOWN:
|
||||
gAgentCamera.setPanDownKey(mShakeMagnitude);
|
||||
mShakeIterations++;
|
||||
time_shaking = SHAKE_INTERVAL * (mShakeIterations * 4 /* left, up, right, down */);
|
||||
if (SHAKE_TOTAL_DURATION <= time_shaking)
|
||||
{
|
||||
sShakeState = SHAKE_DONE;
|
||||
mShakeMagnitude = 0.0;
|
||||
}
|
||||
else
|
||||
{
|
||||
sShakeState = SHAKE_LEFT;
|
||||
F32 percent_done_shaking = (SHAKE_TOTAL_DURATION - time_shaking) / SHAKE_TOTAL_DURATION;
|
||||
mShakeMagnitude = SHAKE_INITIAL_MAGNITUDE * (percent_done_shaking * percent_done_shaking); // exponential decay
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
mShakeTimer.setTimerExpirySec(SHAKE_INTERVAL);
|
||||
}
|
||||
}
|
||||
|
||||
void LLFloaterRegionRestarting::updateTime(const U32& time)
|
||||
{
|
||||
mSeconds = time;
|
||||
sShakeState = SHAKE_START;
|
||||
}
|
||||
Reference in New Issue
Block a user