Mats.
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@@ -262,6 +262,14 @@ class LLRender
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friend class LLTexUnit;
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public:
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enum eTexIndex
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{
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DIFFUSE_MAP = 0,
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NORMAL_MAP,
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SPECULAR_MAP,
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NUM_TEXTURE_CHANNELS,
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};
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typedef enum {
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TRIANGLES = 0,
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TRIANGLE_STRIP,
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@@ -390,6 +398,7 @@ public:
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void diffuseColor4f(F32 r, F32 g, F32 b, F32 a);
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void diffuseColor4fv(const F32* c);
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void diffuseColor4ubv(const U8* c);
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void diffuseColor4ub(U8 r, U8 g, U8 b, U8 a);
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void vertexBatchPreTransformed(LLVector4a* verts, S32 vert_count);
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void vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, S32 vert_count);
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