Interim commit before diving into reworking the inventory panel.
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@@ -93,7 +93,7 @@ LLFloaterLandmark::LLFloaterLandmark(const LLSD& data)
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mInventoryPanel->setFilterTypes(filter_types);
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//mInventoryPanel->setFilterPermMask(getFilterPermMask()); //Commented out due to no-copy texture loss.
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mInventoryPanel->setSelectCallback(onSelectionChange, this);
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mInventoryPanel->setSelectCallback(boost::bind(onSelectionChange, _1, _2, (void*)this));
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mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
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mInventoryPanel->setAllowMultiSelect(FALSE);
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