Trival V3 llmath merge.
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@@ -722,7 +722,7 @@ void LLMediaCtrl::draw()
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// to get render origin for this view (with unit scale)
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gGL.translatef(floorf(LLFontGL::sCurOrigin.mX * LLUI::sGLScaleFactor.mV[VX]),
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floorf(LLFontGL::sCurOrigin.mY * LLUI::sGLScaleFactor.mV[VY]),
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LLFontGL::sCurOrigin.mZ);
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LLFontGL::sCurDepth);
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}
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// scale texture to fit the space using texture coords
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