V2 llcharacter merge
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@@ -143,7 +143,8 @@ LLMotionController::LLMotionController()
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mPauseTime(0.f),
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mTimeStep(0.f),
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mTimeStepCount(0),
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mLastInterp(0.f)
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mLastInterp(0.f),
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mIsSelf(FALSE)
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{
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}
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@@ -1019,9 +1020,9 @@ bool LLMotionController::isMotionLoading(LLMotion* motion)
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//-----------------------------------------------------------------------------
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// findMotion()
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//-----------------------------------------------------------------------------
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LLMotion* LLMotionController::findMotion(const LLUUID& id)
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LLMotion* LLMotionController::findMotion(const LLUUID& id) const
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{
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motion_map_t::iterator iter = mAllMotions.find(id);
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motion_map_t::const_iterator iter = mAllMotions.find(id);
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if(iter == mAllMotions.end())
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{
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return NULL;
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@@ -1032,6 +1033,31 @@ LLMotion* LLMotionController::findMotion(const LLUUID& id)
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}
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}
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//-----------------------------------------------------------------------------
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// dumpMotions()
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//-----------------------------------------------------------------------------
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void LLMotionController::dumpMotions()
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{
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llinfos << "=====================================" << llendl;
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for (motion_map_t::iterator iter = mAllMotions.begin();
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iter != mAllMotions.end(); iter++)
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{
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LLUUID id = iter->first;
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std::string state_string;
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LLMotion *motion = iter->second;
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if (mLoadingMotions.find(motion) != mLoadingMotions.end())
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state_string += std::string("l");
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if (mLoadedMotions.find(motion) != mLoadedMotions.end())
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state_string += std::string("L");
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if (std::find(mActiveMotions.begin(), mActiveMotions.end(), motion)!=mActiveMotions.end())
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state_string += std::string("A");
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if (mDeprecatedMotions.find(motion) != mDeprecatedMotions.end())
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state_string += std::string("D");
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llinfos << gAnimLibrary.animationName(id) << " " << state_string << llendl;
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}
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}
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//-----------------------------------------------------------------------------
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// deactivateAllMotions()
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//-----------------------------------------------------------------------------
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