Merge branch 'master' of https://github.com/Shyotl/SingularityViewer
This commit is contained in:
@@ -2,31 +2,25 @@
|
||||
* @file llvolumexml.cpp
|
||||
* @brief LLVolumeXml base class
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2001-2009, Linden Research, Inc.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
@@ -40,9 +34,9 @@
|
||||
|
||||
//============================================================================
|
||||
|
||||
LLXMLNode *LLVolumeXml::exportProfileParams(const LLProfileParams* params)
|
||||
LLPointer<LLXMLNode> LLVolumeXml::exportProfileParams(const LLProfileParams* params)
|
||||
{
|
||||
LLXMLNode *ret = new LLXMLNode("profile", FALSE);
|
||||
LLPointer<LLXMLNode> ret = new LLXMLNode("profile", FALSE);
|
||||
|
||||
ret->createChild("curve_type", TRUE)->setByteValue(1, ¶ms->getCurveType());
|
||||
ret->createChild("interval", FALSE)->setFloatValue(2, ¶ms->getBegin());
|
||||
@@ -52,9 +46,9 @@ LLXMLNode *LLVolumeXml::exportProfileParams(const LLProfileParams* params)
|
||||
}
|
||||
|
||||
|
||||
LLXMLNode *LLVolumeXml::exportPathParams(const LLPathParams* params)
|
||||
LLPointer<LLXMLNode> LLVolumeXml::exportPathParams(const LLPathParams* params)
|
||||
{
|
||||
LLXMLNode *ret = new LLXMLNode("path", FALSE);
|
||||
LLPointer<LLXMLNode> ret = new LLXMLNode("path", FALSE);
|
||||
ret->createChild("curve_type", TRUE)->setByteValue(1, ¶ms->getCurveType());
|
||||
ret->createChild("interval", FALSE)->setFloatValue(2, ¶ms->getBegin());
|
||||
ret->createChild("scale", FALSE)->setFloatValue(2, params->getScale().mV);
|
||||
@@ -69,12 +63,15 @@ LLXMLNode *LLVolumeXml::exportPathParams(const LLPathParams* params)
|
||||
}
|
||||
|
||||
|
||||
LLXMLNode *LLVolumeXml::exportVolumeParams(const LLVolumeParams* params)
|
||||
LLPointer<LLXMLNode> LLVolumeXml::exportVolumeParams(const LLVolumeParams* params)
|
||||
{
|
||||
LLXMLNode *ret = new LLXMLNode("shape", FALSE);
|
||||
LLPointer<LLXMLNode> ret = new LLXMLNode("shape", FALSE);
|
||||
|
||||
exportPathParams(¶ms->getPathParams())->setParent(ret);
|
||||
exportProfileParams(¶ms->getProfileParams())->setParent(ret);
|
||||
LLPointer<LLXMLNode> node ;
|
||||
node = exportPathParams(¶ms->getPathParams()) ;
|
||||
node->setParent(ret);
|
||||
node = exportProfileParams(¶ms->getProfileParams()) ;
|
||||
node->setParent(ret);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -2,31 +2,25 @@
|
||||
* @file llvolumexml.h
|
||||
* @brief LLVolumeXml base class
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2001-2009, Linden Research, Inc.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
@@ -40,11 +34,11 @@
|
||||
class LLVolumeXml
|
||||
{
|
||||
public:
|
||||
static LLXMLNode* exportProfileParams(const LLProfileParams* params);
|
||||
static LLPointer<LLXMLNode> exportProfileParams(const LLProfileParams* params);
|
||||
|
||||
static LLXMLNode* exportPathParams(const LLPathParams* params);
|
||||
static LLPointer<LLXMLNode> exportPathParams(const LLPathParams* params);
|
||||
|
||||
static LLXMLNode* exportVolumeParams(const LLVolumeParams* params);
|
||||
static LLPointer<LLXMLNode> exportVolumeParams(const LLVolumeParams* params);
|
||||
};
|
||||
|
||||
#endif // LL_LLVOLUMEXML_H
|
||||
|
||||
@@ -2,31 +2,25 @@
|
||||
* @file llcubemap.cpp
|
||||
* @brief LLCubeMap class implementation
|
||||
*
|
||||
* $LicenseInfo:firstyear=2002&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2002-2009, Linden Research, Inc.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
#include "linden_common.h"
|
||||
@@ -266,7 +260,7 @@ void LLCubeMap::setMatrix(S32 stage)
|
||||
|
||||
if (mMatrixStage < 0) return;
|
||||
|
||||
if (stage > 0)
|
||||
//if (stage > 0)
|
||||
{
|
||||
gGL.getTexUnit(stage)->activate();
|
||||
}
|
||||
@@ -285,17 +279,17 @@ void LLCubeMap::setMatrix(S32 stage)
|
||||
gGL.loadMatrix((F32 *)trans.mMatrix);
|
||||
gGL.matrixMode(LLRender::MM_MODELVIEW);
|
||||
|
||||
if (stage > 0)
|
||||
/*if (stage > 0)
|
||||
{
|
||||
gGL.getTexUnit(0)->activate();
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
void LLCubeMap::restoreMatrix()
|
||||
{
|
||||
if (mMatrixStage < 0) return;
|
||||
|
||||
if (mMatrixStage > 0)
|
||||
//if (mMatrixStage > 0)
|
||||
{
|
||||
gGL.getTexUnit(mMatrixStage)->activate();
|
||||
}
|
||||
@@ -303,10 +297,10 @@ void LLCubeMap::restoreMatrix()
|
||||
gGL.popMatrix();
|
||||
gGL.matrixMode(LLRender::MM_MODELVIEW);
|
||||
|
||||
if (mMatrixStage > 0)
|
||||
/*if (mMatrixStage > 0)
|
||||
{
|
||||
gGL.getTexUnit(0)->activate();
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
void LLCubeMap::setReflection (void)
|
||||
|
||||
@@ -2,31 +2,25 @@
|
||||
* @file llcubemap.h
|
||||
* @brief LLCubeMap class definition
|
||||
*
|
||||
* $LicenseInfo:firstyear=2002&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2002-2009, Linden Research, Inc.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
|
||||
@@ -151,8 +151,7 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes,
|
||||
mProgramObject = glCreateProgramObjectARB();
|
||||
|
||||
static const LLCachedControl<bool> no_texture_indexing("ShyotlUseLegacyTextureBatching",false);
|
||||
//static const LLCachedControl<bool> use_legacy_path("ShyotlUseLegacyRenderPath", false); //Legacy does not jive with new batching.
|
||||
if (gGLManager.mGLVersion < 3.1f || no_texture_indexing /*|| use_legacy_path*/)
|
||||
if (gGLManager.mGLVersion < 3.1f || no_texture_indexing)
|
||||
{ //force indexed texture channels to 1 if GL version is old (performance improvement for drivers with poor branching shader model support)
|
||||
mFeatures.mIndexedTextureChannels = llmin(mFeatures.mIndexedTextureChannels, 1);
|
||||
}
|
||||
|
||||
@@ -1,32 +1,26 @@
|
||||
/**
|
||||
/**
|
||||
* @file llrender.cpp
|
||||
* @brief LLRender implementation
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2001-2009, Linden Research, Inc.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
@@ -1009,7 +1003,7 @@ void LLLightState::setSpotDirection(const LLVector3& direction)
|
||||
const glh::matrix4f& mat = gGL.getModelviewMatrix();
|
||||
mat.mult_matrix_dir(dir);
|
||||
|
||||
mSpotDirection.set(direction);
|
||||
mSpotDirection.set(dir.v);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1446,6 +1440,8 @@ void LLRender::loadIdentity()
|
||||
flush();
|
||||
|
||||
{
|
||||
llassert_always(mMatrixMode < NUM_MATRIX_MODES) ;
|
||||
|
||||
mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].make_identity();
|
||||
mMatHash[mMatrixMode]++;
|
||||
}
|
||||
|
||||
@@ -7,31 +7,25 @@
|
||||
* code, to define an interface for a multiple rendering API abstraction of the UI
|
||||
* rendering, and to abstract out direct rendering calls in a way that is cleaner and easier to maintain.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2001-2009, Linden Research, Inc.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
|
||||
@@ -1119,6 +1119,8 @@ void LLShaderMgr::initAttribsAndUniforms()
|
||||
mReservedUniforms.push_back("magnification");
|
||||
mReservedUniforms.push_back("max_cof");
|
||||
mReservedUniforms.push_back("res_scale");
|
||||
mReservedUniforms.push_back("dof_width");
|
||||
mReservedUniforms.push_back("dof_height");
|
||||
|
||||
mReservedUniforms.push_back("depthMap");
|
||||
mReservedUniforms.push_back("shadowMap0");
|
||||
|
||||
@@ -2,31 +2,25 @@
|
||||
* @file llshadermgr.h
|
||||
* @brief Shader Manager
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2001-2009, Linden Research, Inc.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
@@ -148,6 +142,8 @@ public:
|
||||
DOF_MAGNIFICATION,
|
||||
DOF_MAX_COF,
|
||||
DOF_RES_SCALE,
|
||||
DOF_WIDTH,
|
||||
DOF_HEIGHT,
|
||||
|
||||
DEFERRED_DEPTH,
|
||||
DEFERRED_SHADOW0,
|
||||
|
||||
@@ -798,14 +798,7 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) :
|
||||
{
|
||||
LLMemType mt2(LLMemType::MTYPE_VERTEX_CONSTRUCTOR);
|
||||
|
||||
if (mUsage == GL_DYNAMIC_DRAW_ARB && !sDisableVBOMapping)
|
||||
{
|
||||
mMappable = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
mMappable = false;
|
||||
}
|
||||
mMappable = (mUsage == GL_DYNAMIC_DRAW_ARB && !sDisableVBOMapping);
|
||||
|
||||
//zero out offsets
|
||||
for (U32 i = 0; i < TYPE_MAX; i++)
|
||||
|
||||
@@ -33,7 +33,6 @@
|
||||
#include "v4math.h"
|
||||
#include "v4coloru.h"
|
||||
#include "llstrider.h"
|
||||
#include "llmemory.h"
|
||||
#include "llrender.h"
|
||||
#include <set>
|
||||
#include <vector>
|
||||
|
||||
@@ -129,6 +129,7 @@ set(viewer_SOURCE_FILES
|
||||
llassetuploadqueue.cpp
|
||||
llattachmentsmgr.cpp
|
||||
llaudiosourcevo.cpp
|
||||
llavatarpropertiesprocessor.cpp
|
||||
llbox.cpp
|
||||
llbuildnewviewsscheduler.cpp
|
||||
llcallbacklist.cpp
|
||||
@@ -614,6 +615,7 @@ set(viewer_HEADER_FILES
|
||||
llassetuploadqueue.h
|
||||
llattachmentsmgr.h
|
||||
llaudiosourcevo.h
|
||||
llavatarpropertiesprocessor.h
|
||||
llbox.h
|
||||
llbuildnewviewsscheduler.h
|
||||
llcallbacklist.h
|
||||
|
||||
@@ -207,17 +207,6 @@
|
||||
<key>Value</key>
|
||||
<real>10.0</real>
|
||||
</map>
|
||||
<key>ShyotlUseLegacyRenderPath</key>
|
||||
<map>
|
||||
<key>Comment</key>
|
||||
<string>Use deprecated pre-3.x OpenGL api calls.</string>
|
||||
<key>Persist</key>
|
||||
<integer>1</integer>
|
||||
<key>Type</key>
|
||||
<string>Boolean</string>
|
||||
<key>Value</key>
|
||||
<integer>0</integer>
|
||||
</map>
|
||||
<key>ShyotlUseLegacyTextureBatching</key>
|
||||
<map>
|
||||
<key>Comment</key>
|
||||
@@ -228,28 +217,6 @@
|
||||
<string>Boolean</string>
|
||||
<key>Value</key>
|
||||
<integer>0</integer>
|
||||
</map>
|
||||
<key>ShyotlUseLegacyDynamicTexture</key>
|
||||
<map>
|
||||
<key>Comment</key>
|
||||
<string>Disable shader path when rendering dynamic textures.</string>
|
||||
<key>Persist</key>
|
||||
<integer>1</integer>
|
||||
<key>Type</key>
|
||||
<string>Boolean</string>
|
||||
<key>Value</key>
|
||||
<integer>0</integer>
|
||||
</map>
|
||||
<key>ShyotlUseLegacyTextureBaking</key>
|
||||
<map>
|
||||
<key>Comment</key>
|
||||
<string>Disable shader path when generating baked textures.</string>
|
||||
<key>Persist</key>
|
||||
<integer>1</integer>
|
||||
<key>Type</key>
|
||||
<string>Boolean</string>
|
||||
<key>Value</key>
|
||||
<integer>1</integer>
|
||||
</map>
|
||||
<key>ShyotlDumpRawShaders</key>
|
||||
<map>
|
||||
|
||||
@@ -50,18 +50,18 @@ uniform vec4 sunlight_color;
|
||||
uniform vec4 ambient;
|
||||
uniform vec4 blue_horizon;
|
||||
uniform vec4 blue_density;
|
||||
uniform vec4 haze_horizon;
|
||||
uniform vec4 haze_density;
|
||||
uniform float haze_horizon;
|
||||
uniform float haze_density;
|
||||
|
||||
uniform vec4 cloud_shadow;
|
||||
uniform vec4 density_multiplier;
|
||||
uniform vec4 max_y;
|
||||
uniform float cloud_shadow;
|
||||
uniform float density_multiplier;
|
||||
uniform float max_y;
|
||||
|
||||
uniform vec4 glow;
|
||||
|
||||
uniform vec4 cloud_color;
|
||||
|
||||
uniform vec4 cloud_scale;
|
||||
uniform float cloud_scale;
|
||||
|
||||
void main()
|
||||
{
|
||||
@@ -77,7 +77,7 @@ void main()
|
||||
// Set altitude
|
||||
if (P.y > 0.)
|
||||
{
|
||||
P *= (max_y.x / P.y);
|
||||
P *= (max_y / P.y);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -99,12 +99,12 @@ void main()
|
||||
|
||||
// Sunlight attenuation effect (hue and brightness) due to atmosphere
|
||||
// this is used later for sunlight modulation at various altitudes
|
||||
light_atten = (blue_density * 1.0 + haze_density.x * 0.25) * (density_multiplier.x * max_y.x);
|
||||
light_atten = (blue_density + vec4(haze_density * 0.25)) * (density_multiplier * max_y);
|
||||
|
||||
// Calculate relative weights
|
||||
temp1 = blue_density + haze_density.x;
|
||||
temp1 = blue_density + haze_density;
|
||||
blue_weight = blue_density / temp1;
|
||||
haze_weight = haze_density.x / temp1;
|
||||
haze_weight = haze_density / temp1;
|
||||
|
||||
// Compute sunlight from P & lightnorm (for long rays like sky)
|
||||
temp2.y = max(0., max(0., Pn.y) * 1.0 + lightnorm.y );
|
||||
@@ -112,7 +112,7 @@ void main()
|
||||
sunlight *= exp( - light_atten * temp2.y);
|
||||
|
||||
// Distance
|
||||
temp2.z = Plen * density_multiplier.x;
|
||||
temp2.z = Plen * density_multiplier;
|
||||
|
||||
// Transparency (-> temp1)
|
||||
// ATI Bugfix -- can't store temp1*temp2.z in a variable because the ati
|
||||
@@ -136,14 +136,14 @@ void main()
|
||||
|
||||
// Increase ambient when there are more clouds
|
||||
vec4 tmpAmbient = ambient;
|
||||
tmpAmbient += (1. - tmpAmbient) * cloud_shadow.x * 0.5;
|
||||
tmpAmbient += (1. - tmpAmbient) * cloud_shadow * 0.5;
|
||||
|
||||
// Dim sunlight by cloud shadow percentage
|
||||
sunlight *= (1. - cloud_shadow.x);
|
||||
sunlight *= (1. - cloud_shadow);
|
||||
|
||||
// Haze color below cloud
|
||||
vec4 additiveColorBelowCloud = ( blue_horizon * blue_weight * (sunlight + tmpAmbient)
|
||||
+ (haze_horizon.r * haze_weight) * (sunlight * temp2.x + tmpAmbient)
|
||||
+ (haze_horizon * haze_weight) * (sunlight * temp2.x + tmpAmbient)
|
||||
);
|
||||
|
||||
// CLOUDS
|
||||
@@ -164,13 +164,13 @@ void main()
|
||||
vec4 oHazeColorBelowCloud = additiveColorBelowCloud * (1. - temp1);
|
||||
|
||||
// Make a nice cloud density based on the cloud_shadow value that was passed in.
|
||||
vary_CloudDensity = 2. * (cloud_shadow.x - 0.25);
|
||||
vary_CloudDensity = 2. * (cloud_shadow - 0.25);
|
||||
|
||||
|
||||
// Texture coords
|
||||
vary_texcoord0 = texcoord0;
|
||||
vary_texcoord0.xy -= 0.5;
|
||||
vary_texcoord0.xy /= cloud_scale.x;
|
||||
vary_texcoord0.xy /= cloud_scale;
|
||||
vary_texcoord0.xy += 0.5;
|
||||
|
||||
vary_texcoord1 = vary_texcoord0;
|
||||
|
||||
@@ -37,14 +37,24 @@ uniform vec2 screen_res;
|
||||
|
||||
uniform float max_cof;
|
||||
uniform float res_scale;
|
||||
uniform float dof_width;
|
||||
uniform float dof_height;
|
||||
|
||||
VARYING vec2 vary_fragcoord;
|
||||
|
||||
vec4 dofSample(sampler2DRect tex, vec2 tc)
|
||||
{
|
||||
tc.x = min(tc.x, dof_width);
|
||||
tc.y = min(tc.y, dof_height);
|
||||
|
||||
return texture2DRect(tex, tc);
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
vec2 tc = vary_fragcoord.xy;
|
||||
|
||||
vec4 dof = texture2DRect(diffuseRect, vary_fragcoord.xy*res_scale);
|
||||
vec4 dof = dofSample(diffuseRect, vary_fragcoord.xy*res_scale);
|
||||
|
||||
vec4 diff = texture2DRect(lightMap, vary_fragcoord.xy);
|
||||
|
||||
|
||||
@@ -44,19 +44,17 @@ uniform vec4 sunlight_color;
|
||||
uniform vec4 ambient;
|
||||
uniform vec4 blue_horizon;
|
||||
uniform vec4 blue_density;
|
||||
uniform vec4 haze_horizon;
|
||||
uniform vec4 haze_density;
|
||||
uniform float haze_horizon;
|
||||
uniform float haze_density;
|
||||
|
||||
uniform vec4 cloud_shadow;
|
||||
uniform vec4 density_multiplier;
|
||||
uniform vec4 max_y;
|
||||
uniform float cloud_shadow;
|
||||
uniform float density_multiplier;
|
||||
uniform float max_y;
|
||||
|
||||
uniform vec4 glow;
|
||||
|
||||
uniform vec4 cloud_color;
|
||||
|
||||
uniform vec4 cloud_scale;
|
||||
|
||||
void main()
|
||||
{
|
||||
|
||||
@@ -71,7 +69,7 @@ void main()
|
||||
// Set altitude
|
||||
if (P.y > 0.)
|
||||
{
|
||||
P *= (max_y.x / P.y);
|
||||
P *= (max_y / P.y);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -93,12 +91,12 @@ void main()
|
||||
|
||||
// Sunlight attenuation effect (hue and brightness) due to atmosphere
|
||||
// this is used later for sunlight modulation at various altitudes
|
||||
light_atten = (blue_density * 1.0 + haze_density.x * 0.25) * (density_multiplier.x * max_y.x);
|
||||
light_atten = (blue_density + vec4(haze_density * 0.25)) * (density_multiplier * max_y);
|
||||
|
||||
// Calculate relative weights
|
||||
temp1 = blue_density + haze_density.x;
|
||||
temp1 = blue_density + haze_density;
|
||||
blue_weight = blue_density / temp1;
|
||||
haze_weight = haze_density.x / temp1;
|
||||
haze_weight = haze_density / temp1;
|
||||
|
||||
// Compute sunlight from P & lightnorm (for long rays like sky)
|
||||
temp2.y = max(0., max(0., Pn.y) * 1.0 + lightnorm.y );
|
||||
@@ -106,7 +104,7 @@ void main()
|
||||
sunlight *= exp( - light_atten * temp2.y);
|
||||
|
||||
// Distance
|
||||
temp2.z = Plen * density_multiplier.x;
|
||||
temp2.z = Plen * density_multiplier;
|
||||
|
||||
// Transparency (-> temp1)
|
||||
// ATI Bugfix -- can't store temp1*temp2.z in a variable because the ati
|
||||
@@ -131,20 +129,20 @@ void main()
|
||||
|
||||
// Haze color above cloud
|
||||
vary_HazeColor = ( blue_horizon * blue_weight * (sunlight + ambient)
|
||||
+ (haze_horizon.r * haze_weight) * (sunlight * temp2.x + ambient)
|
||||
+ (haze_horizon * haze_weight) * (sunlight * temp2.x + ambient)
|
||||
);
|
||||
|
||||
|
||||
// Increase ambient when there are more clouds
|
||||
vec4 tmpAmbient = ambient;
|
||||
tmpAmbient += (1. - tmpAmbient) * cloud_shadow.x * 0.5;
|
||||
tmpAmbient += (1. - tmpAmbient) * cloud_shadow * 0.5;
|
||||
|
||||
// Dim sunlight by cloud shadow percentage
|
||||
sunlight *= (1. - cloud_shadow.x);
|
||||
sunlight *= (1. - cloud_shadow);
|
||||
|
||||
// Haze color below cloud
|
||||
vec4 additiveColorBelowCloud = ( blue_horizon * blue_weight * (sunlight + tmpAmbient)
|
||||
+ (haze_horizon.r * haze_weight) * (sunlight * temp2.x + tmpAmbient)
|
||||
+ (haze_horizon * haze_weight) * (sunlight * temp2.x + tmpAmbient)
|
||||
);
|
||||
|
||||
// Final atmosphere additive
|
||||
|
||||
@@ -51,12 +51,12 @@ uniform vec4 sunlight_color;
|
||||
uniform vec4 ambient;
|
||||
uniform vec4 blue_horizon;
|
||||
uniform vec4 blue_density;
|
||||
uniform vec4 haze_horizon;
|
||||
uniform vec4 haze_density;
|
||||
uniform vec4 cloud_shadow;
|
||||
uniform vec4 density_multiplier;
|
||||
uniform vec4 distance_multiplier;
|
||||
uniform vec4 max_y;
|
||||
uniform float haze_horizon;
|
||||
uniform float haze_density;
|
||||
uniform float cloud_shadow;
|
||||
uniform float density_multiplier;
|
||||
uniform float distance_multiplier;
|
||||
uniform float max_y;
|
||||
uniform vec4 glow;
|
||||
uniform float scene_light_strength;
|
||||
uniform mat3 env_mat;
|
||||
@@ -161,13 +161,13 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
|
||||
|
||||
//sunlight attenuation effect (hue and brightness) due to atmosphere
|
||||
//this is used later for sunlight modulation at various altitudes
|
||||
light_atten = (blue_density * 1.0 + vec4(haze_density.r) * 0.25) * (density_multiplier.x * max_y.x);
|
||||
light_atten = (blue_density + vec4(haze_density * 0.25)) * (density_multiplier * max_y);
|
||||
//I had thought blue_density and haze_density should have equal weighting,
|
||||
//but attenuation due to haze_density tends to seem too strong
|
||||
|
||||
temp1 = blue_density + vec4(haze_density.r);
|
||||
temp1 = blue_density + vec4(haze_density);
|
||||
blue_weight = blue_density / temp1;
|
||||
haze_weight = vec4(haze_density.r) / temp1;
|
||||
haze_weight = vec4(haze_density) / temp1;
|
||||
|
||||
//(TERRAIN) compute sunlight from lightnorm only (for short rays like terrain)
|
||||
temp2.y = max(0.0, tmpLightnorm.y);
|
||||
@@ -175,12 +175,12 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
|
||||
sunlight *= exp( - light_atten * temp2.y);
|
||||
|
||||
// main atmospheric scattering line integral
|
||||
temp2.z = Plen * density_multiplier.x;
|
||||
temp2.z = Plen * density_multiplier;
|
||||
|
||||
// Transparency (-> temp1)
|
||||
// ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier.x in a variable because the ati
|
||||
// ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier in a variable because the ati
|
||||
// compiler gets confused.
|
||||
temp1 = exp(-temp1 * temp2.z * distance_multiplier.x);
|
||||
temp1 = exp(-temp1 * temp2.z * distance_multiplier);
|
||||
|
||||
//final atmosphere attenuation factor
|
||||
setAtmosAttenuation(temp1.rgb);
|
||||
@@ -201,7 +201,7 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
|
||||
temp2.x += .25;
|
||||
|
||||
//increase ambient when there are more clouds
|
||||
vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow.x * 0.5;
|
||||
vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow * 0.5;
|
||||
|
||||
/* decrease value and saturation (that in HSV, not HSL) for occluded areas
|
||||
* // for HSV color/geometry used here, see http://gimp-savvy.com/BOOK/index.html?node52.html
|
||||
@@ -215,8 +215,8 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
|
||||
|
||||
//haze color
|
||||
setAdditiveColor(
|
||||
vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow.x) + tmpAmbient)
|
||||
+ (haze_horizon.r * haze_weight) * (sunlight*(1.-cloud_shadow.x) * temp2.x
|
||||
vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow) + tmpAmbient)
|
||||
+ (haze_horizon * haze_weight) * (sunlight*(1.-cloud_shadow) * temp2.x
|
||||
+ tmpAmbient)));
|
||||
|
||||
//brightness of surface both sunlight and ambient
|
||||
|
||||
@@ -51,12 +51,12 @@ uniform vec4 sunlight_color;
|
||||
uniform vec4 ambient;
|
||||
uniform vec4 blue_horizon;
|
||||
uniform vec4 blue_density;
|
||||
uniform vec4 haze_horizon;
|
||||
uniform vec4 haze_density;
|
||||
uniform vec4 cloud_shadow;
|
||||
uniform vec4 density_multiplier;
|
||||
uniform vec4 distance_multiplier;
|
||||
uniform vec4 max_y;
|
||||
uniform float haze_horizon;
|
||||
uniform float haze_density;
|
||||
uniform float cloud_shadow;
|
||||
uniform float density_multiplier;
|
||||
uniform float distance_multiplier;
|
||||
uniform float max_y;
|
||||
uniform vec4 glow;
|
||||
uniform float scene_light_strength;
|
||||
uniform mat3 env_mat;
|
||||
@@ -161,13 +161,13 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
|
||||
|
||||
//sunlight attenuation effect (hue and brightness) due to atmosphere
|
||||
//this is used later for sunlight modulation at various altitudes
|
||||
light_atten = (blue_density * 1.0 + vec4(haze_density.r) * 0.25) * (density_multiplier.x * max_y.x);
|
||||
light_atten = (blue_density + vec4(haze_density * 0.25)) * (density_multiplier * max_y);
|
||||
//I had thought blue_density and haze_density should have equal weighting,
|
||||
//but attenuation due to haze_density tends to seem too strong
|
||||
|
||||
temp1 = blue_density + vec4(haze_density.r);
|
||||
temp1 = blue_density + vec4(haze_density);
|
||||
blue_weight = blue_density / temp1;
|
||||
haze_weight = vec4(haze_density.r) / temp1;
|
||||
haze_weight = vec4(haze_density) / temp1;
|
||||
|
||||
//(TERRAIN) compute sunlight from lightnorm only (for short rays like terrain)
|
||||
temp2.y = max(0.0, tmpLightnorm.y);
|
||||
@@ -175,12 +175,12 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
|
||||
sunlight *= exp( - light_atten * temp2.y);
|
||||
|
||||
// main atmospheric scattering line integral
|
||||
temp2.z = Plen * density_multiplier.x;
|
||||
temp2.z = Plen * density_multiplier;
|
||||
|
||||
// Transparency (-> temp1)
|
||||
// ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier.x in a variable because the ati
|
||||
// ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier in a variable because the ati
|
||||
// compiler gets confused.
|
||||
temp1 = exp(-temp1 * temp2.z * distance_multiplier.x);
|
||||
temp1 = exp(-temp1 * temp2.z * distance_multiplier);
|
||||
|
||||
//final atmosphere attenuation factor
|
||||
setAtmosAttenuation(temp1.rgb);
|
||||
@@ -201,7 +201,7 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
|
||||
temp2.x += .25;
|
||||
|
||||
//increase ambient when there are more clouds
|
||||
vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow.x * 0.5;
|
||||
vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow * 0.5;
|
||||
|
||||
/* decrease value and saturation (that in HSV, not HSL) for occluded areas
|
||||
* // for HSV color/geometry used here, see http://gimp-savvy.com/BOOK/index.html?node52.html
|
||||
@@ -215,8 +215,8 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
|
||||
|
||||
//haze color
|
||||
setAdditiveColor(
|
||||
vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow.x) + tmpAmbient)
|
||||
+ (haze_horizon.r * haze_weight) * (sunlight*(1.-cloud_shadow.x) * temp2.x
|
||||
vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow) + tmpAmbient)
|
||||
+ (haze_horizon * haze_weight) * (sunlight*(1.-cloud_shadow) * temp2.x
|
||||
+ tmpAmbient)));
|
||||
|
||||
//brightness of surface both sunlight and ambient
|
||||
|
||||
@@ -47,12 +47,12 @@ uniform vec4 sunlight_color;
|
||||
uniform vec4 ambient;
|
||||
uniform vec4 blue_horizon;
|
||||
uniform vec4 blue_density;
|
||||
uniform vec4 haze_horizon;
|
||||
uniform vec4 haze_density;
|
||||
uniform vec4 cloud_shadow;
|
||||
uniform vec4 density_multiplier;
|
||||
uniform vec4 distance_multiplier;
|
||||
uniform vec4 max_y;
|
||||
uniform float haze_horizon;
|
||||
uniform float haze_density;
|
||||
uniform float cloud_shadow;
|
||||
uniform float density_multiplier;
|
||||
uniform float distance_multiplier;
|
||||
uniform float max_y;
|
||||
uniform vec4 glow;
|
||||
|
||||
void calcAtmospherics(vec3 inPositionEye) {
|
||||
@@ -61,8 +61,8 @@ void calcAtmospherics(vec3 inPositionEye) {
|
||||
setPositionEye(P);
|
||||
|
||||
//(TERRAIN) limit altitude
|
||||
if (P.y > max_y.x) P *= (max_y.x / P.y);
|
||||
if (P.y < -max_y.x) P *= (-max_y.x / P.y);
|
||||
if (P.y > max_y) P *= (max_y / P.y);
|
||||
if (P.y < -max_y) P *= (-max_y / P.y);
|
||||
|
||||
vec3 tmpLightnorm = lightnorm.xyz;
|
||||
|
||||
@@ -78,13 +78,13 @@ void calcAtmospherics(vec3 inPositionEye) {
|
||||
|
||||
//sunlight attenuation effect (hue and brightness) due to atmosphere
|
||||
//this is used later for sunlight modulation at various altitudes
|
||||
light_atten = (blue_density * 1.0 + vec4(haze_density.r) * 0.25) * (density_multiplier.x * max_y.x);
|
||||
light_atten = (blue_density + vec4(haze_density * 0.25)) * (density_multiplier * max_y);
|
||||
//I had thought blue_density and haze_density should have equal weighting,
|
||||
//but attenuation due to haze_density tends to seem too strong
|
||||
|
||||
temp1 = blue_density + vec4(haze_density.r);
|
||||
temp1 = blue_density + vec4(haze_density);
|
||||
blue_weight = blue_density / temp1;
|
||||
haze_weight = vec4(haze_density.r) / temp1;
|
||||
haze_weight = vec4(haze_density) / temp1;
|
||||
|
||||
//(TERRAIN) compute sunlight from lightnorm only (for short rays like terrain)
|
||||
temp2.y = max(0.0, tmpLightnorm.y);
|
||||
@@ -92,12 +92,12 @@ void calcAtmospherics(vec3 inPositionEye) {
|
||||
sunlight *= exp( - light_atten * temp2.y);
|
||||
|
||||
// main atmospheric scattering line integral
|
||||
temp2.z = Plen * density_multiplier.x;
|
||||
temp2.z = Plen * density_multiplier;
|
||||
|
||||
// Transparency (-> temp1)
|
||||
// ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier.x in a variable because the ati
|
||||
// ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier in a variable because the ati
|
||||
// compiler gets confused.
|
||||
temp1 = exp(-temp1 * temp2.z * distance_multiplier.x);
|
||||
temp1 = exp(-temp1 * temp2.z * distance_multiplier);
|
||||
|
||||
//final atmosphere attenuation factor
|
||||
setAtmosAttenuation(temp1.rgb);
|
||||
@@ -122,12 +122,12 @@ void calcAtmospherics(vec3 inPositionEye) {
|
||||
|
||||
|
||||
//increase ambient when there are more clouds
|
||||
vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow.x * 0.5;
|
||||
vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow * 0.5;
|
||||
|
||||
//haze color
|
||||
setAdditiveColor(
|
||||
vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow.x) + tmpAmbient)
|
||||
+ (haze_horizon.r * haze_weight) * (sunlight*(1.-cloud_shadow.x) * temp2.x
|
||||
vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow) + tmpAmbient)
|
||||
+ (haze_horizon * haze_weight) * (sunlight*(1.-cloud_shadow) * temp2.x
|
||||
+ tmpAmbient)));
|
||||
|
||||
//brightness of surface both sunlight and ambient
|
||||
|
||||
@@ -49,18 +49,18 @@ uniform vec4 sunlight_color;
|
||||
uniform vec4 ambient;
|
||||
uniform vec4 blue_horizon;
|
||||
uniform vec4 blue_density;
|
||||
uniform vec4 haze_horizon;
|
||||
uniform vec4 haze_density;
|
||||
uniform float haze_horizon;
|
||||
uniform float haze_density;
|
||||
|
||||
uniform vec4 cloud_shadow;
|
||||
uniform vec4 density_multiplier;
|
||||
uniform vec4 max_y;
|
||||
uniform float cloud_shadow;
|
||||
uniform float density_multiplier;
|
||||
uniform float max_y;
|
||||
|
||||
uniform vec4 glow;
|
||||
|
||||
uniform vec4 cloud_color;
|
||||
|
||||
uniform vec4 cloud_scale;
|
||||
uniform float cloud_scale;
|
||||
|
||||
void main()
|
||||
{
|
||||
@@ -76,7 +76,7 @@ void main()
|
||||
// Set altitude
|
||||
if (P.y > 0.)
|
||||
{
|
||||
P *= (max_y.x / P.y);
|
||||
P *= (max_y / P.y);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -98,12 +98,12 @@ void main()
|
||||
|
||||
// Sunlight attenuation effect (hue and brightness) due to atmosphere
|
||||
// this is used later for sunlight modulation at various altitudes
|
||||
light_atten = (blue_density * 1.0 + haze_density.x * 0.25) * (density_multiplier.x * max_y.x);
|
||||
light_atten = (blue_density + vec4(haze_density * 0.25)) * (density_multiplier * max_y);
|
||||
|
||||
// Calculate relative weights
|
||||
temp1 = blue_density + haze_density.x;
|
||||
temp1 = blue_density + haze_density;
|
||||
blue_weight = blue_density / temp1;
|
||||
haze_weight = haze_density.x / temp1;
|
||||
haze_weight = haze_density / temp1;
|
||||
|
||||
// Compute sunlight from P & lightnorm (for long rays like sky)
|
||||
temp2.y = max(0., max(0., Pn.y) * 1.0 + lightnorm.y );
|
||||
@@ -111,7 +111,7 @@ void main()
|
||||
sunlight *= exp( - light_atten * temp2.y);
|
||||
|
||||
// Distance
|
||||
temp2.z = Plen * density_multiplier.x;
|
||||
temp2.z = Plen * density_multiplier;
|
||||
|
||||
// Transparency (-> temp1)
|
||||
// ATI Bugfix -- can't store temp1*temp2.z in a variable because the ati
|
||||
@@ -135,14 +135,14 @@ void main()
|
||||
|
||||
// Increase ambient when there are more clouds
|
||||
vec4 tmpAmbient = ambient;
|
||||
tmpAmbient += (1. - tmpAmbient) * cloud_shadow.x * 0.5;
|
||||
tmpAmbient += (1. - tmpAmbient) * cloud_shadow * 0.5;
|
||||
|
||||
// Dim sunlight by cloud shadow percentage
|
||||
sunlight *= (1. - cloud_shadow.x);
|
||||
sunlight *= (1. - cloud_shadow);
|
||||
|
||||
// Haze color below cloud
|
||||
vec4 additiveColorBelowCloud = ( blue_horizon * blue_weight * (sunlight + tmpAmbient)
|
||||
+ (haze_horizon.r * haze_weight) * (sunlight * temp2.x + tmpAmbient)
|
||||
+ (haze_horizon * haze_weight) * (sunlight * temp2.x + tmpAmbient)
|
||||
);
|
||||
|
||||
// CLOUDS
|
||||
@@ -163,13 +163,13 @@ void main()
|
||||
vec4 oHazeColorBelowCloud = additiveColorBelowCloud * (1. - temp1);
|
||||
|
||||
// Make a nice cloud density based on the cloud_shadow value that was passed in.
|
||||
vary_CloudDensity = 2. * (cloud_shadow.x - 0.25);
|
||||
vary_CloudDensity = 2. * (cloud_shadow - 0.25);
|
||||
|
||||
|
||||
// Texture coords
|
||||
vary_texcoord0 = texcoord0;
|
||||
vary_texcoord0.xy -= 0.5;
|
||||
vary_texcoord0.xy /= cloud_scale.x;
|
||||
vary_texcoord0.xy /= cloud_scale;
|
||||
vary_texcoord0.xy += 0.5;
|
||||
|
||||
vary_texcoord1 = vary_texcoord0;
|
||||
|
||||
@@ -42,19 +42,17 @@ uniform vec4 sunlight_color;
|
||||
uniform vec4 ambient;
|
||||
uniform vec4 blue_horizon;
|
||||
uniform vec4 blue_density;
|
||||
uniform vec4 haze_horizon;
|
||||
uniform vec4 haze_density;
|
||||
uniform float haze_horizon;
|
||||
uniform float haze_density;
|
||||
|
||||
uniform vec4 cloud_shadow;
|
||||
uniform vec4 density_multiplier;
|
||||
uniform vec4 max_y;
|
||||
uniform float cloud_shadow;
|
||||
uniform float density_multiplier;
|
||||
uniform float max_y;
|
||||
|
||||
uniform vec4 glow;
|
||||
|
||||
uniform vec4 cloud_color;
|
||||
|
||||
uniform vec4 cloud_scale;
|
||||
|
||||
void main()
|
||||
{
|
||||
|
||||
@@ -68,7 +66,7 @@ void main()
|
||||
// Set altitude
|
||||
if (P.y > 0.)
|
||||
{
|
||||
P *= (max_y.x / P.y);
|
||||
P *= (max_y / P.y);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -90,12 +88,12 @@ void main()
|
||||
|
||||
// Sunlight attenuation effect (hue and brightness) due to atmosphere
|
||||
// this is used later for sunlight modulation at various altitudes
|
||||
light_atten = (blue_density * 1.0 + haze_density.x * 0.25) * (density_multiplier.x * max_y.x);
|
||||
light_atten = (blue_density + vec4(haze_density * 0.25)) * (density_multiplier * max_y);
|
||||
|
||||
// Calculate relative weights
|
||||
temp1 = blue_density + haze_density.x;
|
||||
temp1 = blue_density + haze_density;
|
||||
blue_weight = blue_density / temp1;
|
||||
haze_weight = haze_density.x / temp1;
|
||||
haze_weight = haze_density / temp1;
|
||||
|
||||
// Compute sunlight from P & lightnorm (for long rays like sky)
|
||||
temp2.y = max(0., max(0., Pn.y) * 1.0 + lightnorm.y );
|
||||
@@ -103,7 +101,7 @@ void main()
|
||||
sunlight *= exp( - light_atten * temp2.y);
|
||||
|
||||
// Distance
|
||||
temp2.z = Plen * density_multiplier.x;
|
||||
temp2.z = Plen * density_multiplier;
|
||||
|
||||
// Transparency (-> temp1)
|
||||
// ATI Bugfix -- can't store temp1*temp2.z in a variable because the ati
|
||||
@@ -128,20 +126,20 @@ void main()
|
||||
|
||||
// Haze color above cloud
|
||||
vary_HazeColor = ( blue_horizon * blue_weight * (sunlight + ambient)
|
||||
+ (haze_horizon.r * haze_weight) * (sunlight * temp2.x + ambient)
|
||||
+ (haze_horizon * haze_weight) * (sunlight * temp2.x + ambient)
|
||||
);
|
||||
|
||||
|
||||
// Increase ambient when there are more clouds
|
||||
vec4 tmpAmbient = ambient;
|
||||
tmpAmbient += (1. - tmpAmbient) * cloud_shadow.x * 0.5;
|
||||
tmpAmbient += (1. - tmpAmbient) * cloud_shadow * 0.5;
|
||||
|
||||
// Dim sunlight by cloud shadow percentage
|
||||
sunlight *= (1. - cloud_shadow.x);
|
||||
sunlight *= (1. - cloud_shadow);
|
||||
|
||||
// Haze color below cloud
|
||||
vec4 additiveColorBelowCloud = ( blue_horizon * blue_weight * (sunlight + tmpAmbient)
|
||||
+ (haze_horizon.r * haze_weight) * (sunlight * temp2.x + tmpAmbient)
|
||||
+ (haze_horizon * haze_weight) * (sunlight * temp2.x + tmpAmbient)
|
||||
);
|
||||
|
||||
// Final atmosphere additive
|
||||
|
||||
692
indra/newview/llavatarpropertiesprocessor.cpp
Normal file
692
indra/newview/llavatarpropertiesprocessor.cpp
Normal file
@@ -0,0 +1,692 @@
|
||||
/**
|
||||
* @file llavatarpropertiesprocessor.cpp
|
||||
* @brief LLAvatarPropertiesProcessor class implementation
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#include "llviewerprecompiledheaders.h"
|
||||
|
||||
#include "llavatarpropertiesprocessor.h"
|
||||
|
||||
// Viewer includes
|
||||
#include "llagent.h"
|
||||
#include "llviewergenericmessage.h"
|
||||
|
||||
// Linden library includes
|
||||
#include "llavatarconstants.h" // AVATAR_TRANSACTED, etc.
|
||||
#include "lldate.h"
|
||||
#include "lltrans.h"
|
||||
#include "llui.h" // LLUI::getLanguage()
|
||||
#include "message.h"
|
||||
|
||||
LLAvatarPropertiesProcessor::LLAvatarPropertiesProcessor()
|
||||
{
|
||||
}
|
||||
|
||||
LLAvatarPropertiesProcessor::~LLAvatarPropertiesProcessor()
|
||||
{
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::addObserver(const LLUUID& avatar_id, LLAvatarPropertiesObserver* observer)
|
||||
{
|
||||
// Check if that observer is already in mObservers for that avatar_id
|
||||
observer_multimap_t::iterator it;
|
||||
|
||||
// IAN BUG this should update the observer's UUID if this is a dupe - sent to PE
|
||||
it = mObservers.find(avatar_id);
|
||||
while (it != mObservers.end())
|
||||
{
|
||||
if (it->second == observer)
|
||||
{
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
||||
mObservers.insert(std::pair<LLUUID, LLAvatarPropertiesObserver*>(avatar_id, observer));
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::removeObserver(const LLUUID& avatar_id, LLAvatarPropertiesObserver* observer)
|
||||
{
|
||||
if (!observer)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
observer_multimap_t::iterator it;
|
||||
it = mObservers.find(avatar_id);
|
||||
while (it != mObservers.end())
|
||||
{
|
||||
if (it->second == observer)
|
||||
{
|
||||
mObservers.erase(it);
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void LLAvatarPropertiesProcessor::sendGenericRequest(const LLUUID& avatar_id, EAvatarProcessorType type, const std::string method)
|
||||
{
|
||||
// Suppress duplicate requests while waiting for a response from the network
|
||||
if (isPendingRequest(avatar_id, type))
|
||||
{
|
||||
// waiting for a response, don't re-request
|
||||
return;
|
||||
}
|
||||
// indicate we're going to make a request
|
||||
addPendingRequest(avatar_id, type);
|
||||
|
||||
std::vector<std::string> strings;
|
||||
strings.push_back( avatar_id.asString() );
|
||||
send_generic_message(method, strings);
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::sendAvatarPropertiesRequest(const LLUUID& avatar_id)
|
||||
{
|
||||
if (isPendingRequest(avatar_id, APT_PROPERTIES))
|
||||
{
|
||||
// waiting for a response, don't re-request
|
||||
return;
|
||||
}
|
||||
// indicate we're going to make a request
|
||||
addPendingRequest(avatar_id, APT_PROPERTIES);
|
||||
|
||||
LLMessageSystem *msg = gMessageSystem;
|
||||
|
||||
msg->newMessageFast(_PREHASH_AvatarPropertiesRequest);
|
||||
msg->nextBlockFast( _PREHASH_AgentData);
|
||||
msg->addUUIDFast( _PREHASH_AgentID, gAgent.getID() );
|
||||
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
||||
msg->addUUIDFast( _PREHASH_AvatarID, avatar_id);
|
||||
gAgent.sendReliableMessage();
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::sendAvatarPicksRequest(const LLUUID& avatar_id)
|
||||
{
|
||||
std::string name;
|
||||
gCacheName->getFullName(avatar_id, name);
|
||||
llinfos << "Sending avatarpicksrequest for " << avatar_id << " ("<<name<<")" << llendl;
|
||||
sendGenericRequest(avatar_id, APT_PICKS, "avatarpicksrequest");
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::sendAvatarNotesRequest(const LLUUID& avatar_id)
|
||||
{
|
||||
sendGenericRequest(avatar_id, APT_NOTES, "avatarnotesrequest");
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::sendAvatarGroupsRequest(const LLUUID& avatar_id)
|
||||
{
|
||||
sendGenericRequest(avatar_id, APT_GROUPS, "avatargroupsrequest");
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::sendAvatarTexturesRequest(const LLUUID& avatar_id)
|
||||
{
|
||||
sendGenericRequest(avatar_id, APT_TEXTURES, "avatartexturesrequest");
|
||||
// No response expected.
|
||||
removePendingRequest(avatar_id, APT_TEXTURES);
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::sendAvatarClassifiedsRequest(const LLUUID& avatar_id)
|
||||
{
|
||||
sendGenericRequest(avatar_id, APT_CLASSIFIEDS, "avatarclassifiedsrequest");
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::sendAvatarPropertiesUpdate(const LLAvatarData* avatar_props)
|
||||
{
|
||||
if (!gAgent.isInitialized() || (gAgent.getID() == LLUUID::null))
|
||||
{
|
||||
llwarns << "Sending avatarinfo update DENIED - invalid agent" << llendl;
|
||||
return;
|
||||
}
|
||||
|
||||
llinfos << "Sending avatarinfo update" << llendl;
|
||||
|
||||
// This value is required by sendAvatarPropertiesUpdate method.
|
||||
//A profile should never be mature. (From the original code)
|
||||
BOOL mature = FALSE;
|
||||
|
||||
LLMessageSystem *msg = gMessageSystem;
|
||||
|
||||
msg->newMessageFast (_PREHASH_AvatarPropertiesUpdate);
|
||||
msg->nextBlockFast (_PREHASH_AgentData);
|
||||
msg->addUUIDFast (_PREHASH_AgentID, gAgent.getID() );
|
||||
msg->addUUIDFast (_PREHASH_SessionID, gAgent.getSessionID() );
|
||||
msg->nextBlockFast (_PREHASH_PropertiesData);
|
||||
|
||||
msg->addUUIDFast (_PREHASH_ImageID, avatar_props->image_id);
|
||||
msg->addUUIDFast (_PREHASH_FLImageID, avatar_props->fl_image_id);
|
||||
msg->addStringFast (_PREHASH_AboutText, avatar_props->about_text);
|
||||
msg->addStringFast (_PREHASH_FLAboutText, avatar_props->fl_about_text);
|
||||
|
||||
msg->addBOOL(_PREHASH_AllowPublish, avatar_props->allow_publish);
|
||||
msg->addBOOL(_PREHASH_MaturePublish, mature);
|
||||
msg->addString(_PREHASH_ProfileURL, avatar_props->profile_url);
|
||||
|
||||
gAgent.sendReliableMessage();
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::sendAvatarInterestsUpdate(const LLAvatarInterestsInfo* interests_props)
|
||||
{
|
||||
if (!gAgent.isInitialized() || (gAgent.getID() == LLUUID::null))
|
||||
{
|
||||
llwarns << "Sending avatarinfo update DENIED - invalid agent" << llendl;
|
||||
return;
|
||||
}
|
||||
|
||||
LLMessageSystem *msg = gMessageSystem;
|
||||
msg->newMessage(_PREHASH_AvatarInterestsUpdate);
|
||||
msg->nextBlockFast(_PREHASH_AgentData);
|
||||
msg->addUUIDFast( _PREHASH_AgentID, gAgent.getID() );
|
||||
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID() );
|
||||
msg->nextBlockFast(_PREHASH_PropertiesData);
|
||||
msg->addU32Fast( _PREHASH_WantToMask, interests_props->want_to_mask);
|
||||
msg->addStringFast( _PREHASH_WantToText, interests_props->want_to_text);
|
||||
msg->addU32Fast( _PREHASH_SkillsMask, interests_props->skills_mask);
|
||||
msg->addStringFast( _PREHASH_SkillsText, interests_props->skills_text);
|
||||
msg->addString( _PREHASH_LanguagesText, interests_props->languages_text);
|
||||
gAgent.sendReliableMessage();
|
||||
}
|
||||
|
||||
//static
|
||||
std::string LLAvatarPropertiesProcessor::accountType(const LLAvatarData* avatar_data)
|
||||
{
|
||||
// If you have a special account, like M Linden ("El Jefe!")
|
||||
// return an untranslated "special" string
|
||||
if (!avatar_data->caption_text.empty())
|
||||
{
|
||||
return avatar_data->caption_text;
|
||||
}
|
||||
const char* const ACCT_TYPE[] = {
|
||||
"AcctTypeResident",
|
||||
"AcctTypeTrial",
|
||||
"AcctTypeCharterMember",
|
||||
"AcctTypeEmployee"
|
||||
};
|
||||
U8 caption_max = (U8)LL_ARRAY_SIZE(ACCT_TYPE)-1;
|
||||
U8 caption_index = llclamp(avatar_data->caption_index, (U8)0, caption_max);
|
||||
return LLTrans::getString(ACCT_TYPE[caption_index]);
|
||||
}
|
||||
|
||||
//static
|
||||
std::string LLAvatarPropertiesProcessor::paymentInfo(const LLAvatarData* avatar_data)
|
||||
{
|
||||
// Special accounts like M Linden don't have payment info revealed.
|
||||
if (!avatar_data->caption_text.empty()) return "";
|
||||
|
||||
// Linden employees don't have payment info revealed
|
||||
const S32 LINDEN_EMPLOYEE_INDEX = 3;
|
||||
if (avatar_data->caption_index == LINDEN_EMPLOYEE_INDEX) return "";
|
||||
|
||||
BOOL transacted = (avatar_data->flags & AVATAR_TRANSACTED);
|
||||
BOOL identified = (avatar_data->flags & AVATAR_IDENTIFIED);
|
||||
// Not currently getting set in dataserver/lldataavatar.cpp for privacy considerations
|
||||
//BOOL age_verified = (avatar_data->flags & AVATAR_AGEVERIFIED);
|
||||
|
||||
const char* payment_text;
|
||||
if(transacted)
|
||||
{
|
||||
payment_text = "PaymentInfoUsed";
|
||||
}
|
||||
else if (identified)
|
||||
{
|
||||
payment_text = "PaymentInfoOnFile";
|
||||
}
|
||||
else
|
||||
{
|
||||
payment_text = "NoPaymentInfoOnFile";
|
||||
}
|
||||
return LLTrans::getString(payment_text);
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::processAvatarPropertiesReply(LLMessageSystem* msg, void**)
|
||||
{
|
||||
LLAvatarData avatar_data;
|
||||
std::string birth_date;
|
||||
|
||||
msg->getUUIDFast( _PREHASH_AgentData, _PREHASH_AgentID, avatar_data.agent_id);
|
||||
msg->getUUIDFast( _PREHASH_AgentData, _PREHASH_AvatarID, avatar_data.avatar_id);
|
||||
msg->getUUIDFast( _PREHASH_PropertiesData, _PREHASH_ImageID, avatar_data.image_id);
|
||||
msg->getUUIDFast( _PREHASH_PropertiesData, _PREHASH_FLImageID, avatar_data.fl_image_id);
|
||||
msg->getUUIDFast( _PREHASH_PropertiesData, _PREHASH_PartnerID, avatar_data.partner_id);
|
||||
msg->getStringFast( _PREHASH_PropertiesData, _PREHASH_AboutText, avatar_data.about_text);
|
||||
msg->getStringFast( _PREHASH_PropertiesData, _PREHASH_FLAboutText, avatar_data.fl_about_text);
|
||||
msg->getStringFast( _PREHASH_PropertiesData, _PREHASH_BornOn, birth_date);
|
||||
msg->getString( _PREHASH_PropertiesData, _PREHASH_ProfileURL, avatar_data.profile_url);
|
||||
msg->getU32Fast( _PREHASH_PropertiesData, _PREHASH_Flags, avatar_data.flags);
|
||||
|
||||
|
||||
//LLDateUtil::dateFromPDTString(avatar_data.born_on, birth_date);
|
||||
avatar_data.born_on = birth_date;
|
||||
avatar_data.caption_index = 0;
|
||||
|
||||
S32 charter_member_size = 0;
|
||||
charter_member_size = msg->getSize(_PREHASH_PropertiesData, _PREHASH_CharterMember);
|
||||
if(1 == charter_member_size)
|
||||
{
|
||||
msg->getBinaryData(_PREHASH_PropertiesData, _PREHASH_CharterMember, &avatar_data.caption_index, 1);
|
||||
}
|
||||
else if(1 < charter_member_size)
|
||||
{
|
||||
msg->getString(_PREHASH_PropertiesData, _PREHASH_CharterMember, avatar_data.caption_text);
|
||||
}
|
||||
LLAvatarPropertiesProcessor* self = getInstance();
|
||||
// Request processed, no longer pending
|
||||
self->removePendingRequest(avatar_data.avatar_id, APT_PROPERTIES);
|
||||
self->notifyObservers(avatar_data.avatar_id,&avatar_data,APT_PROPERTIES);
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::processAvatarInterestsReply(LLMessageSystem* msg, void**)
|
||||
{
|
||||
LLAvatarInterestsInfo avatar_interests;
|
||||
|
||||
msg->getUUIDFast( _PREHASH_AgentData, _PREHASH_AgentID, avatar_interests.agent_id);
|
||||
msg->getUUIDFast( _PREHASH_AgentData, _PREHASH_AvatarID, avatar_interests.avatar_id );
|
||||
|
||||
msg->getU32Fast( _PREHASH_PropertiesData, _PREHASH_WantToMask, avatar_interests.want_to_mask );
|
||||
msg->getStringFast( _PREHASH_PropertiesData, _PREHASH_WantToText, avatar_interests.want_to_text );
|
||||
msg->getU32Fast( _PREHASH_PropertiesData, _PREHASH_SkillsMask, avatar_interests.skills_mask );
|
||||
msg->getStringFast( _PREHASH_PropertiesData, _PREHASH_SkillsText, avatar_interests.skills_text );
|
||||
msg->getString( _PREHASH_PropertiesData, _PREHASH_LanguagesText, avatar_interests.languages_text );
|
||||
|
||||
LLAvatarPropertiesProcessor* self = getInstance();
|
||||
//This message isn't requested.. it just comes as a consequence of AvatarPropertiesRequest.
|
||||
//self->removePendingRequest(avatar_interests.avatar_id, APT_INTERESTS);
|
||||
self->notifyObservers(avatar_interests.avatar_id,&avatar_interests,APT_INTERESTS);
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::processAvatarClassifiedsReply(LLMessageSystem* msg, void**)
|
||||
{
|
||||
LLAvatarClassifieds classifieds;
|
||||
|
||||
msg->getUUID(_PREHASH_AgentData, _PREHASH_AgentID, classifieds.agent_id);
|
||||
msg->getUUID(_PREHASH_AgentData, _PREHASH_TargetID, classifieds.target_id);
|
||||
|
||||
S32 block_count = msg->getNumberOfBlocks(_PREHASH_Data);
|
||||
|
||||
for(int n = 0; n < block_count; ++n)
|
||||
{
|
||||
LLAvatarClassifieds::classified_data data;
|
||||
|
||||
msg->getUUID(_PREHASH_Data, _PREHASH_ClassifiedID, data.classified_id, n);
|
||||
msg->getString(_PREHASH_Data, _PREHASH_Name, data.name, n);
|
||||
|
||||
classifieds.classifieds_list.push_back(data);
|
||||
}
|
||||
|
||||
LLAvatarPropertiesProcessor* self = getInstance();
|
||||
// Request processed, no longer pending
|
||||
self->removePendingRequest(classifieds.target_id, APT_CLASSIFIEDS);
|
||||
self->notifyObservers(classifieds.target_id,&classifieds,APT_CLASSIFIEDS);
|
||||
//LLPanelAvatarClassified => LLPanelAvatar
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::processClassifiedInfoReply(LLMessageSystem* msg, void**)
|
||||
{
|
||||
LLAvatarClassifiedInfo c_info;
|
||||
|
||||
msg->getUUID(_PREHASH_AgentData, _PREHASH_AgentID, c_info.agent_id);
|
||||
|
||||
msg->getUUID(_PREHASH_Data, _PREHASH_ClassifiedID, c_info.classified_id);
|
||||
msg->getUUID(_PREHASH_Data, _PREHASH_CreatorID, c_info.creator_id);
|
||||
msg->getU32(_PREHASH_Data, _PREHASH_CreationDate, c_info.creation_date);
|
||||
msg->getU32(_PREHASH_Data, _PREHASH_ExpirationDate, c_info.expiration_date);
|
||||
msg->getU32(_PREHASH_Data, _PREHASH_Category, c_info.category);
|
||||
msg->getString(_PREHASH_Data, _PREHASH_Name, c_info.name);
|
||||
msg->getString(_PREHASH_Data, _PREHASH_Desc, c_info.description);
|
||||
msg->getUUID(_PREHASH_Data, _PREHASH_ParcelID, c_info.parcel_id);
|
||||
msg->getU32(_PREHASH_Data, _PREHASH_ParentEstate, c_info.parent_estate);
|
||||
msg->getUUID(_PREHASH_Data, _PREHASH_SnapshotID, c_info.snapshot_id);
|
||||
msg->getString(_PREHASH_Data, _PREHASH_SimName, c_info.sim_name);
|
||||
msg->getVector3d(_PREHASH_Data, _PREHASH_PosGlobal, c_info.pos_global);
|
||||
msg->getString(_PREHASH_Data, _PREHASH_ParcelName, c_info.parcel_name);
|
||||
msg->getU8(_PREHASH_Data, _PREHASH_ClassifiedFlags, c_info.flags);
|
||||
msg->getS32(_PREHASH_Data, _PREHASH_PriceForListing, c_info.price_for_listing);
|
||||
|
||||
LLAvatarPropertiesProcessor* self = getInstance();
|
||||
// Request processed, no longer pending
|
||||
self->removePendingRequest(c_info.creator_id, APT_CLASSIFIED_INFO);
|
||||
self->notifyObservers(c_info.creator_id, &c_info, APT_CLASSIFIED_INFO);
|
||||
}
|
||||
|
||||
|
||||
void LLAvatarPropertiesProcessor::processAvatarNotesReply(LLMessageSystem* msg, void**)
|
||||
{
|
||||
LLAvatarNotes avatar_notes;
|
||||
|
||||
msg->getUUID(_PREHASH_AgentData, _PREHASH_AgentID, avatar_notes.agent_id);
|
||||
msg->getUUID(_PREHASH_Data, _PREHASH_TargetID, avatar_notes.target_id);
|
||||
msg->getString(_PREHASH_Data, _PREHASH_Notes, avatar_notes.notes);
|
||||
|
||||
LLAvatarPropertiesProcessor* self = getInstance();
|
||||
// Request processed, no longer pending
|
||||
self->removePendingRequest(avatar_notes.target_id, APT_NOTES);
|
||||
self->notifyObservers(avatar_notes.target_id,&avatar_notes,APT_NOTES);
|
||||
//LLPanelAvatar
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::processAvatarPicksReply(LLMessageSystem* msg, void**)
|
||||
{
|
||||
LLAvatarPicks avatar_picks;
|
||||
msg->getUUID(_PREHASH_AgentData, _PREHASH_AgentID, avatar_picks.agent_id);
|
||||
msg->getUUID(_PREHASH_AgentData, _PREHASH_TargetID, avatar_picks.target_id);
|
||||
|
||||
std::string name;
|
||||
gCacheName->getFullName(avatar_picks.target_id, name);
|
||||
|
||||
llinfos << "Got reply for " << avatar_picks.target_id << ": (" << name << ")" << llendl;
|
||||
S32 block_count = msg->getNumberOfBlocks(_PREHASH_Data);
|
||||
for (int block = 0; block < block_count; ++block)
|
||||
{
|
||||
LLUUID pick_id;
|
||||
std::string pick_name;
|
||||
|
||||
msg->getUUID(_PREHASH_Data, _PREHASH_PickID, pick_id, block);
|
||||
msg->getString(_PREHASH_Data, _PREHASH_PickName, pick_name, block);
|
||||
|
||||
llinfos << "\t" << pick_id << ": " << pick_name << llendl;
|
||||
avatar_picks.picks_list.push_back(std::make_pair(pick_id,pick_name));
|
||||
}
|
||||
LLAvatarPropertiesProcessor* self = getInstance();
|
||||
// Request processed, no longer pending
|
||||
self->removePendingRequest(avatar_picks.target_id, APT_PICKS);
|
||||
self->notifyObservers(avatar_picks.target_id,&avatar_picks,APT_PICKS);
|
||||
//LLPanelAvatar
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::processPickInfoReply(LLMessageSystem* msg, void**)
|
||||
{
|
||||
LLPickData pick_data;
|
||||
|
||||
// Extract the agent id and verify the message is for this
|
||||
// client.
|
||||
msg->getUUID(_PREHASH_AgentData, _PREHASH_AgentID, pick_data.agent_id );
|
||||
msg->getUUID(_PREHASH_Data, _PREHASH_PickID, pick_data.pick_id);
|
||||
msg->getUUID(_PREHASH_Data, _PREHASH_CreatorID, pick_data.creator_id);
|
||||
|
||||
// ** top_pick should be deleted, not being used anymore - angela
|
||||
msg->getBOOL(_PREHASH_Data, _PREHASH_TopPick, pick_data.top_pick);
|
||||
msg->getUUID(_PREHASH_Data, _PREHASH_ParcelID, pick_data.parcel_id);
|
||||
msg->getString(_PREHASH_Data, _PREHASH_Name, pick_data.name);
|
||||
msg->getString(_PREHASH_Data, _PREHASH_Desc, pick_data.desc);
|
||||
msg->getUUID(_PREHASH_Data, _PREHASH_SnapshotID, pick_data.snapshot_id);
|
||||
|
||||
msg->getString(_PREHASH_Data, _PREHASH_User, pick_data.user_name);
|
||||
msg->getString(_PREHASH_Data, _PREHASH_OriginalName, pick_data.original_name);
|
||||
msg->getString(_PREHASH_Data, _PREHASH_SimName, pick_data.sim_name);
|
||||
msg->getVector3d(_PREHASH_Data, _PREHASH_PosGlobal, pick_data.pos_global);
|
||||
|
||||
msg->getS32(_PREHASH_Data, _PREHASH_SortOrder, pick_data.sort_order);
|
||||
msg->getBOOL(_PREHASH_Data, _PREHASH_Enabled, pick_data.enabled);
|
||||
|
||||
LLAvatarPropertiesProcessor* self = getInstance();
|
||||
// don't need to remove pending request as we don't track pick info
|
||||
self->notifyObservers(pick_data.creator_id, &pick_data, APT_PICK_INFO);
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::processAvatarGroupsReply(LLMessageSystem* msg, void**)
|
||||
{
|
||||
LLAvatarGroups avatar_groups;
|
||||
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, avatar_groups.agent_id );
|
||||
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AvatarID, avatar_groups.avatar_id );
|
||||
|
||||
S32 group_count = msg->getNumberOfBlocksFast(_PREHASH_GroupData);
|
||||
for(S32 i = 0; i < group_count; ++i)
|
||||
{
|
||||
LLAvatarGroups::LLGroupData group_data;
|
||||
|
||||
msg->getU64( _PREHASH_GroupData, _PREHASH_GroupPowers, group_data.group_powers, i );
|
||||
msg->getStringFast(_PREHASH_GroupData, _PREHASH_GroupTitle, group_data.group_title, i );
|
||||
msg->getUUIDFast( _PREHASH_GroupData, _PREHASH_GroupID, group_data.group_id, i);
|
||||
msg->getStringFast(_PREHASH_GroupData, _PREHASH_GroupName, group_data.group_name, i );
|
||||
msg->getUUIDFast( _PREHASH_GroupData, _PREHASH_GroupInsigniaID, group_data.group_insignia_id, i );
|
||||
|
||||
avatar_groups.group_list.push_back(group_data);
|
||||
}
|
||||
|
||||
LLAvatarPropertiesProcessor* self = getInstance();
|
||||
self->removePendingRequest(avatar_groups.avatar_id, APT_GROUPS);
|
||||
self->notifyObservers(avatar_groups.avatar_id,&avatar_groups,APT_GROUPS);
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::notifyObservers(const LLUUID& id,void* data, EAvatarProcessorType type)
|
||||
{
|
||||
// Copy the map (because observers may delete themselves when updated?)
|
||||
LLAvatarPropertiesProcessor::observer_multimap_t observers = mObservers;
|
||||
|
||||
observer_multimap_t::iterator oi = observers.begin();
|
||||
observer_multimap_t::iterator end = observers.end();
|
||||
for (; oi != end; ++oi)
|
||||
{
|
||||
// only notify observers for the same agent, or if the observer
|
||||
// didn't know the agent ID and passed a NULL id.
|
||||
const LLUUID &agent_id = oi->first;
|
||||
if (agent_id == id || agent_id.isNull())
|
||||
{
|
||||
oi->second->processProperties(data,type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::sendFriendRights(const LLUUID& avatar_id, S32 rights)
|
||||
{
|
||||
if(!avatar_id.isNull())
|
||||
{
|
||||
LLMessageSystem* msg = gMessageSystem;
|
||||
|
||||
// setup message header
|
||||
msg->newMessageFast(_PREHASH_GrantUserRights);
|
||||
msg->nextBlockFast(_PREHASH_AgentData);
|
||||
msg->addUUID(_PREHASH_AgentID, gAgent.getID());
|
||||
msg->addUUID(_PREHASH_SessionID, gAgent.getSessionID());
|
||||
|
||||
msg->nextBlockFast(_PREHASH_Rights);
|
||||
msg->addUUID(_PREHASH_AgentRelated, avatar_id);
|
||||
msg->addS32(_PREHASH_RelatedRights, rights);
|
||||
|
||||
gAgent.sendReliableMessage();
|
||||
}
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::sendNotes(const LLUUID& avatar_id, const std::string notes)
|
||||
{
|
||||
if(!avatar_id.isNull())
|
||||
{
|
||||
LLMessageSystem* msg = gMessageSystem;
|
||||
|
||||
// setup message header
|
||||
msg->newMessageFast(_PREHASH_AvatarNotesUpdate);
|
||||
msg->nextBlockFast(_PREHASH_AgentData);
|
||||
msg->addUUID(_PREHASH_AgentID, gAgent.getID());
|
||||
msg->addUUID(_PREHASH_SessionID, gAgent.getSessionID());
|
||||
|
||||
msg->nextBlockFast(_PREHASH_Data);
|
||||
msg->addUUID(_PREHASH_TargetID, avatar_id);
|
||||
msg->addString(_PREHASH_Notes, notes);
|
||||
|
||||
gAgent.sendReliableMessage();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void LLAvatarPropertiesProcessor::sendPickDelete( const LLUUID& pick_id )
|
||||
{
|
||||
LLMessageSystem* msg = gMessageSystem;
|
||||
msg->newMessage(_PREHASH_PickDelete);
|
||||
msg->nextBlock(_PREHASH_AgentData);
|
||||
msg->addUUID(_PREHASH_AgentID, gAgent.getID());
|
||||
msg->addUUID(_PREHASH_SessionID, gAgent.getSessionID());
|
||||
msg->nextBlock(_PREHASH_Data);
|
||||
msg->addUUID(_PREHASH_PickID, pick_id);
|
||||
gAgent.sendReliableMessage();
|
||||
|
||||
//LLAgentPicksInfo::getInstance()->requestNumberOfPicks();
|
||||
//LLAgentPicksInfo::getInstance()->decrementNumberOfPicks();
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::sendClassifiedDelete(const LLUUID& classified_id)
|
||||
{
|
||||
LLMessageSystem* msg = gMessageSystem;
|
||||
|
||||
msg->newMessage(_PREHASH_ClassifiedDelete);
|
||||
|
||||
msg->nextBlock(_PREHASH_AgentData);
|
||||
msg->addUUID(_PREHASH_AgentID, gAgent.getID());
|
||||
msg->addUUID(_PREHASH_SessionID, gAgent.getSessionID());
|
||||
|
||||
msg->nextBlock(_PREHASH_Data);
|
||||
msg->addUUID(_PREHASH_ClassifiedID, classified_id);
|
||||
|
||||
gAgent.sendReliableMessage();
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::sendPickInfoUpdate(const LLPickData* new_pick)
|
||||
{
|
||||
if (!new_pick) return;
|
||||
|
||||
LLMessageSystem* msg = gMessageSystem;
|
||||
|
||||
msg->newMessage(_PREHASH_PickInfoUpdate);
|
||||
msg->nextBlock(_PREHASH_AgentData);
|
||||
msg->addUUID(_PREHASH_AgentID, gAgent.getID());
|
||||
msg->addUUID(_PREHASH_SessionID, gAgent.getSessionID());
|
||||
|
||||
msg->nextBlock(_PREHASH_Data);
|
||||
msg->addUUID(_PREHASH_PickID, new_pick->pick_id);
|
||||
msg->addUUID(_PREHASH_CreatorID, new_pick->creator_id);
|
||||
|
||||
//legacy var need to be deleted
|
||||
msg->addBOOL(_PREHASH_TopPick, FALSE);
|
||||
|
||||
// fills in on simulator if null
|
||||
msg->addUUID(_PREHASH_ParcelID, new_pick->parcel_id);
|
||||
msg->addString(_PREHASH_Name, new_pick->name);
|
||||
msg->addString(_PREHASH_Desc, new_pick->desc);
|
||||
msg->addUUID(_PREHASH_SnapshotID, new_pick->snapshot_id);
|
||||
msg->addVector3d(_PREHASH_PosGlobal, new_pick->pos_global);
|
||||
|
||||
// Only top picks have a sort order
|
||||
msg->addS32(_PREHASH_SortOrder, 0);
|
||||
|
||||
msg->addBOOL(_PREHASH_Enabled, new_pick->enabled);
|
||||
gAgent.sendReliableMessage();
|
||||
|
||||
//LLAgentPicksInfo::getInstance()->requestNumberOfPicks();
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::sendClassifiedInfoUpdate(const LLAvatarClassifiedInfo* c_data)
|
||||
{
|
||||
if(!c_data)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LLMessageSystem* msg = gMessageSystem;
|
||||
|
||||
msg->newMessage(_PREHASH_ClassifiedInfoUpdate);
|
||||
|
||||
msg->nextBlock(_PREHASH_AgentData);
|
||||
msg->addUUID(_PREHASH_AgentID, gAgent.getID());
|
||||
msg->addUUID(_PREHASH_SessionID, gAgent.getSessionID());
|
||||
|
||||
msg->nextBlock(_PREHASH_Data);
|
||||
msg->addUUID(_PREHASH_ClassifiedID, c_data->classified_id);
|
||||
msg->addU32(_PREHASH_Category, c_data->category);
|
||||
msg->addString(_PREHASH_Name, c_data->name);
|
||||
msg->addString(_PREHASH_Desc, c_data->description);
|
||||
msg->addUUID(_PREHASH_ParcelID, c_data->parcel_id);
|
||||
msg->addU32(_PREHASH_ParentEstate, 0);
|
||||
msg->addUUID(_PREHASH_SnapshotID, c_data->snapshot_id);
|
||||
msg->addVector3d(_PREHASH_PosGlobal, c_data->pos_global);
|
||||
msg->addU8(_PREHASH_ClassifiedFlags, c_data->flags);
|
||||
msg->addS32(_PREHASH_PriceForListing, c_data->price_for_listing);
|
||||
|
||||
gAgent.sendReliableMessage();
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::sendPickInfoRequest(const LLUUID& creator_id, const LLUUID& pick_id)
|
||||
{
|
||||
// Must ask for a pick based on the creator id because
|
||||
// the pick database is distributed to the inventory cluster. JC
|
||||
std::vector<std::string> request_params;
|
||||
request_params.push_back(creator_id.asString() );
|
||||
request_params.push_back(pick_id.asString() );
|
||||
send_generic_message("pickinforequest", request_params);
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::sendClassifiedInfoRequest(const LLUUID& classified_id)
|
||||
{
|
||||
LLMessageSystem* msg = gMessageSystem;
|
||||
|
||||
msg->newMessage(_PREHASH_ClassifiedInfoRequest);
|
||||
msg->nextBlock(_PREHASH_AgentData);
|
||||
|
||||
msg->addUUID(_PREHASH_AgentID, gAgent.getID());
|
||||
msg->addUUID(_PREHASH_SessionID, gAgent.getSessionID());
|
||||
|
||||
msg->nextBlock(_PREHASH_Data);
|
||||
msg->addUUID(_PREHASH_ClassifiedID, classified_id);
|
||||
|
||||
gAgent.sendReliableMessage();
|
||||
}
|
||||
|
||||
bool LLAvatarPropertiesProcessor::isPendingRequest(const LLUUID& avatar_id, EAvatarProcessorType type)
|
||||
{
|
||||
timestamp_map_t::key_type key = std::make_pair(avatar_id, type);
|
||||
timestamp_map_t::iterator it = mRequestTimestamps.find(key);
|
||||
|
||||
// Is this a new request?
|
||||
if (it == mRequestTimestamps.end()) return false;
|
||||
|
||||
// We found a request, check if it has timed out
|
||||
U32 now = time(NULL);
|
||||
const U32 REQUEST_EXPIRE_SECS = 5;
|
||||
U32 expires = it->second + REQUEST_EXPIRE_SECS;
|
||||
|
||||
// Request is still pending if it hasn't expired yet
|
||||
// *NOTE: Expired requests will accumulate in this map, but they are rare,
|
||||
// the data is small, and they will be updated if the same data is
|
||||
// re-requested
|
||||
return (now < expires);
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::addPendingRequest(const LLUUID& avatar_id, EAvatarProcessorType type)
|
||||
{
|
||||
timestamp_map_t::key_type key = std::make_pair(avatar_id, type);
|
||||
U32 now = time(NULL);
|
||||
// Add or update existing (expired) request
|
||||
mRequestTimestamps[ key ] = now;
|
||||
}
|
||||
|
||||
void LLAvatarPropertiesProcessor::removePendingRequest(const LLUUID& avatar_id, EAvatarProcessorType type)
|
||||
{
|
||||
timestamp_map_t::key_type key = std::make_pair(avatar_id, type);
|
||||
mRequestTimestamps.erase(key);
|
||||
}
|
||||
291
indra/newview/llavatarpropertiesprocessor.h
Normal file
291
indra/newview/llavatarpropertiesprocessor.h
Normal file
@@ -0,0 +1,291 @@
|
||||
/**
|
||||
* @file llavatarpropertiesprocessor.h
|
||||
* @brief LLAvatatIconCtrl base class
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_LLAVATARPROPERTIESPROCESSOR_H
|
||||
#define LL_LLAVATARPROPERTIESPROCESSOR_H
|
||||
|
||||
#include "lluuid.h"
|
||||
#include "llsingleton.h"
|
||||
#include "v3dmath.h" // LLVector3d
|
||||
#include <list>
|
||||
#include <map>
|
||||
|
||||
/*
|
||||
*TODO Vadim: This needs some refactoring:
|
||||
- Remove EAvatarProcessorType in favor of separate observers, derived from a common parent (to get rid of void*).
|
||||
*/
|
||||
|
||||
class LLMessageSystem;
|
||||
|
||||
enum EAvatarProcessorType
|
||||
{
|
||||
APT_PROPERTIES,
|
||||
APT_NOTES,
|
||||
APT_GROUPS,
|
||||
APT_PICKS,
|
||||
APT_PICK_INFO,
|
||||
APT_TEXTURES,
|
||||
APT_CLASSIFIEDS,
|
||||
APT_CLASSIFIED_INFO,
|
||||
APT_INTERESTS
|
||||
};
|
||||
|
||||
struct LLAvatarData
|
||||
{
|
||||
LLUUID agent_id;
|
||||
LLUUID avatar_id; //target id
|
||||
LLUUID image_id;
|
||||
LLUUID fl_image_id;
|
||||
LLUUID partner_id;
|
||||
std::string about_text;
|
||||
std::string fl_about_text;
|
||||
std::string born_on;
|
||||
std::string profile_url;
|
||||
U8 caption_index;
|
||||
std::string caption_text;
|
||||
U32 flags;
|
||||
BOOL allow_publish;
|
||||
};
|
||||
|
||||
struct LLAvatarPicks
|
||||
{
|
||||
LLUUID agent_id;
|
||||
LLUUID target_id; //target id
|
||||
|
||||
typedef std::pair<LLUUID,std::string> pick_data_t;
|
||||
typedef std::list< pick_data_t> picks_list_t;
|
||||
picks_list_t picks_list;
|
||||
};
|
||||
|
||||
struct LLPickData
|
||||
{
|
||||
LLUUID agent_id;
|
||||
LLUUID pick_id;
|
||||
LLUUID creator_id;
|
||||
BOOL top_pick;
|
||||
LLUUID parcel_id;
|
||||
std::string name;
|
||||
std::string desc;
|
||||
LLUUID snapshot_id;
|
||||
LLVector3d pos_global;
|
||||
S32 sort_order;
|
||||
BOOL enabled;
|
||||
|
||||
//used only in read requests
|
||||
std::string user_name;
|
||||
std::string original_name;
|
||||
std::string sim_name;
|
||||
|
||||
//used only in write (update) requests
|
||||
LLUUID session_id;
|
||||
|
||||
};
|
||||
|
||||
struct LLAvatarNotes
|
||||
{
|
||||
LLUUID agent_id;
|
||||
LLUUID target_id; //target id
|
||||
std::string notes;
|
||||
};
|
||||
|
||||
struct LLAvatarGroups
|
||||
{
|
||||
LLUUID agent_id;
|
||||
LLUUID avatar_id; //target id
|
||||
BOOL list_in_profile;
|
||||
|
||||
struct LLGroupData;
|
||||
typedef std::list<LLGroupData> group_list_t;
|
||||
|
||||
group_list_t group_list;
|
||||
|
||||
struct LLGroupData
|
||||
{
|
||||
U64 group_powers;
|
||||
BOOL accept_notices;
|
||||
std::string group_title;
|
||||
LLUUID group_id;
|
||||
std::string group_name;
|
||||
LLUUID group_insignia_id;
|
||||
};
|
||||
};
|
||||
|
||||
struct LLAvatarClassifieds
|
||||
{
|
||||
LLUUID agent_id;
|
||||
LLUUID target_id;
|
||||
|
||||
struct classified_data;
|
||||
typedef std::list<classified_data> classifieds_list_t;
|
||||
|
||||
classifieds_list_t classifieds_list;
|
||||
|
||||
struct classified_data
|
||||
{
|
||||
LLUUID classified_id;
|
||||
std::string name;
|
||||
};
|
||||
};
|
||||
|
||||
struct LLAvatarClassifiedInfo
|
||||
{
|
||||
LLUUID agent_id;
|
||||
LLUUID classified_id;
|
||||
LLUUID creator_id;
|
||||
U32 creation_date;
|
||||
U32 expiration_date;
|
||||
U32 category;
|
||||
std::string name;
|
||||
std::string description;
|
||||
LLUUID parcel_id;
|
||||
U32 parent_estate;
|
||||
LLUUID snapshot_id;
|
||||
std::string sim_name;
|
||||
LLVector3d pos_global;
|
||||
std::string parcel_name;
|
||||
U8 flags;
|
||||
S32 price_for_listing;
|
||||
};
|
||||
|
||||
struct LLAvatarInterestsInfo
|
||||
{
|
||||
LLUUID agent_id;
|
||||
LLUUID avatar_id; //target id
|
||||
U32 want_to_mask;
|
||||
std::string want_to_text;
|
||||
U32 skills_mask;
|
||||
std::string skills_text;
|
||||
std::string languages_text;
|
||||
};
|
||||
|
||||
class LLAvatarPropertiesObserver
|
||||
{
|
||||
public:
|
||||
virtual ~LLAvatarPropertiesObserver() {}
|
||||
virtual void processProperties(void* data, EAvatarProcessorType type) = 0;
|
||||
};
|
||||
|
||||
class LLAvatarPropertiesProcessor
|
||||
: public LLSingleton<LLAvatarPropertiesProcessor>
|
||||
{
|
||||
public:
|
||||
|
||||
LLAvatarPropertiesProcessor();
|
||||
virtual ~LLAvatarPropertiesProcessor();
|
||||
|
||||
void addObserver(const LLUUID& avatar_id, LLAvatarPropertiesObserver* observer);
|
||||
|
||||
void removeObserver(const LLUUID& avatar_id, LLAvatarPropertiesObserver* observer);
|
||||
|
||||
// Request various types of avatar data. Duplicate requests will be
|
||||
// suppressed while waiting for a response from the network.
|
||||
void sendAvatarPropertiesRequest(const LLUUID& avatar_id);
|
||||
void sendAvatarPicksRequest(const LLUUID& avatar_id);
|
||||
void sendAvatarNotesRequest(const LLUUID& avatar_id);
|
||||
void sendAvatarGroupsRequest(const LLUUID& avatar_id);
|
||||
void sendAvatarTexturesRequest(const LLUUID& avatar_id);
|
||||
void sendAvatarClassifiedsRequest(const LLUUID& avatar_id);
|
||||
|
||||
// Duplicate pick info requests are not suppressed.
|
||||
void sendPickInfoRequest(const LLUUID& creator_id, const LLUUID& pick_id);
|
||||
|
||||
void sendClassifiedInfoRequest(const LLUUID& classified_id);
|
||||
|
||||
void sendAvatarPropertiesUpdate(const LLAvatarData* avatar_props);
|
||||
void sendAvatarInterestsUpdate(const LLAvatarInterestsInfo* interests_props);
|
||||
|
||||
void sendPickInfoUpdate(const LLPickData* new_pick);
|
||||
|
||||
void sendClassifiedInfoUpdate(const LLAvatarClassifiedInfo* c_data);
|
||||
|
||||
void sendFriendRights(const LLUUID& avatar_id, S32 rights);
|
||||
|
||||
void sendNotes(const LLUUID& avatar_id, const std::string notes);
|
||||
|
||||
void sendPickDelete(const LLUUID& pick_id);
|
||||
|
||||
void sendClassifiedDelete(const LLUUID& classified_id);
|
||||
|
||||
// Returns translated, human readable string for account type, such
|
||||
// as "Resident" or "Linden Employee". Used for profiles, inspectors.
|
||||
static std::string accountType(const LLAvatarData* avatar_data);
|
||||
|
||||
// Returns translated, human readable string for payment info, such
|
||||
// as "Payment Info on File" or "Payment Info Used".
|
||||
// Used for profiles, inspectors.
|
||||
static std::string paymentInfo(const LLAvatarData* avatar_data);
|
||||
|
||||
static void processAvatarPropertiesReply(LLMessageSystem* msg, void**);
|
||||
|
||||
static void processAvatarInterestsReply(LLMessageSystem* msg, void**);
|
||||
|
||||
static void processAvatarClassifiedsReply(LLMessageSystem* msg, void**);
|
||||
|
||||
static void processClassifiedInfoReply(LLMessageSystem* msg, void**);
|
||||
|
||||
static void processAvatarGroupsReply(LLMessageSystem* msg, void**);
|
||||
|
||||
static void processAvatarNotesReply(LLMessageSystem* msg, void**);
|
||||
|
||||
static void processAvatarPicksReply(LLMessageSystem* msg, void**);
|
||||
|
||||
static void processPickInfoReply(LLMessageSystem* msg, void**);
|
||||
|
||||
protected:
|
||||
|
||||
void sendGenericRequest(const LLUUID& avatar_id, EAvatarProcessorType type, const std::string method);
|
||||
|
||||
void notifyObservers(const LLUUID& id,void* data, EAvatarProcessorType type);
|
||||
|
||||
// Is there a pending, not timed out, request for this avatar's data?
|
||||
// Use this to suppress duplicate requests for data when a request is
|
||||
// pending.
|
||||
bool isPendingRequest(const LLUUID& avatar_id, EAvatarProcessorType type);
|
||||
|
||||
// Call this when a request has been sent
|
||||
void addPendingRequest(const LLUUID& avatar_id, EAvatarProcessorType type);
|
||||
|
||||
// Call this when the reply to the request is received
|
||||
void removePendingRequest(const LLUUID& avatar_id, EAvatarProcessorType type);
|
||||
|
||||
typedef void* (*processor_method_t)(LLMessageSystem*);
|
||||
static processor_method_t getProcessor(EAvatarProcessorType type);
|
||||
|
||||
protected:
|
||||
|
||||
typedef std::multimap<LLUUID, LLAvatarPropertiesObserver*> observer_multimap_t;
|
||||
|
||||
observer_multimap_t mObservers;
|
||||
|
||||
// Keep track of pending requests for data by avatar id and type.
|
||||
// Maintain a timestamp for each request so a request that receives no reply
|
||||
// does not block future requests forever.
|
||||
// Map avatar_id+request_type -> U32 timestamp in seconds
|
||||
typedef std::map< std::pair<LLUUID, EAvatarProcessorType>, U32> timestamp_map_t;
|
||||
timestamp_map_t mRequestTimestamps;
|
||||
};
|
||||
|
||||
#endif // LL_LLAVATARPROPERTIESPROCESSOR_H
|
||||
@@ -42,7 +42,6 @@
|
||||
|
||||
#include "llcubemap.h"
|
||||
#include "llsky.h"
|
||||
#include "llagent.h"
|
||||
#include "lldrawable.h"
|
||||
#include "llface.h"
|
||||
#include "llviewercamera.h"
|
||||
|
||||
@@ -43,7 +43,6 @@
|
||||
#include "llglheaders.h"
|
||||
#include "llrender.h"
|
||||
|
||||
#include "llagent.h"
|
||||
#include "llcubemap.h"
|
||||
#include "lldrawable.h"
|
||||
#include "llface.h"
|
||||
|
||||
@@ -2,31 +2,25 @@
|
||||
* @file lldrawpoolsimple.cpp
|
||||
* @brief LLDrawPoolSimple class implementation
|
||||
*
|
||||
* $LicenseInfo:firstyear=2002&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2002-2009, Linden Research, Inc.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
@@ -35,7 +29,6 @@
|
||||
#include "lldrawpoolsimple.h"
|
||||
|
||||
#include "llviewercamera.h"
|
||||
#include "llagent.h"
|
||||
#include "lldrawable.h"
|
||||
#include "llface.h"
|
||||
#include "llsky.h"
|
||||
|
||||
@@ -71,6 +71,8 @@ LLFloaterWindLight* LLFloaterWindLight::sWindLight = NULL;
|
||||
std::set<std::string> LLFloaterWindLight::sDefaultPresets;
|
||||
|
||||
static const F32 WL_SUN_AMBIENT_SLIDER_SCALE = 3.0f;
|
||||
static const F32 WL_BLUE_HORIZON_DENSITY_SCALE = 2.0f;
|
||||
static const F32 WL_CLOUD_SLIDER_SCALE = 1.0f;
|
||||
|
||||
LLFloaterWindLight::LLFloaterWindLight() : LLFloater(std::string("windlight floater"))
|
||||
{
|
||||
@@ -308,7 +310,7 @@ void LLFloaterWindLight::syncMenu()
|
||||
|
||||
LLWLParamManager * param_mgr = LLWLParamManager::getInstance();
|
||||
|
||||
LLWLParamSet& currentParams = param_mgr->mCurParams;
|
||||
LLWLParamSet& cur_params = param_mgr->mCurParams;
|
||||
//std::map<std::string, LLVector4> & currentParams = param_mgr->mCurParams.mParamValues;
|
||||
|
||||
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g)
|
||||
@@ -320,59 +322,37 @@ void LLFloaterWindLight::syncMenu()
|
||||
// [/RLVa:KB]
|
||||
|
||||
// blue horizon
|
||||
param_mgr->mBlueHorizon = currentParams.getVector(param_mgr->mBlueHorizon.mName, err);
|
||||
childSetValue("WLBlueHorizonR", param_mgr->mBlueHorizon.r / 2.0);
|
||||
childSetValue("WLBlueHorizonG", param_mgr->mBlueHorizon.g / 2.0);
|
||||
childSetValue("WLBlueHorizonB", param_mgr->mBlueHorizon.b / 2.0);
|
||||
childSetValue("WLBlueHorizonI",
|
||||
std::max(param_mgr->mBlueHorizon.r / 2.0,
|
||||
std::max(param_mgr->mBlueHorizon.g / 2.0,
|
||||
param_mgr->mBlueHorizon.b / 2.0)));
|
||||
param_mgr->mBlueHorizon = cur_params.getVector(param_mgr->mBlueHorizon.mName, err);
|
||||
setColorSwatch("WLBlueHorizon", param_mgr->mBlueHorizon, WL_BLUE_HORIZON_DENSITY_SCALE);
|
||||
|
||||
// haze density, horizon, mult, and altitude
|
||||
param_mgr->mHazeDensity = currentParams.getVector(param_mgr->mHazeDensity.mName, err);
|
||||
childSetValue("WLHazeDensity", param_mgr->mHazeDensity.r);
|
||||
param_mgr->mHazeHorizon = currentParams.getVector(param_mgr->mHazeHorizon.mName, err);
|
||||
childSetValue("WLHazeHorizon", param_mgr->mHazeHorizon.r);
|
||||
param_mgr->mDensityMult = currentParams.getVector(param_mgr->mDensityMult.mName, err);
|
||||
childSetValue("WLDensityMult", param_mgr->mDensityMult.x *
|
||||
param_mgr->mDensityMult.mult);
|
||||
param_mgr->mMaxAlt = currentParams.getVector(param_mgr->mMaxAlt.mName, err);
|
||||
childSetValue("WLMaxAltitude", param_mgr->mMaxAlt.x);
|
||||
param_mgr->mHazeDensity = cur_params.getFloat(param_mgr->mHazeDensity.mName, err);
|
||||
childSetValue("WLHazeDensity", (F32) param_mgr->mHazeDensity);
|
||||
param_mgr->mHazeHorizon = cur_params.getFloat(param_mgr->mHazeHorizon.mName, err);
|
||||
childSetValue("WLHazeHorizon", (F32) param_mgr->mHazeHorizon);
|
||||
param_mgr->mDensityMult = cur_params.getFloat(param_mgr->mDensityMult.mName, err);
|
||||
childSetValue("WLDensityMult", ((F32) param_mgr->mDensityMult) * param_mgr->mDensityMult.mult);
|
||||
param_mgr->mMaxAlt = cur_params.getFloat(param_mgr->mMaxAlt.mName, err);
|
||||
childSetValue("WLMaxAltitude", (F32) param_mgr->mMaxAlt);
|
||||
|
||||
// blue density
|
||||
param_mgr->mBlueDensity = currentParams.getVector(param_mgr->mBlueDensity.mName, err);
|
||||
childSetValue("WLBlueDensityR", param_mgr->mBlueDensity.r / 2.0);
|
||||
childSetValue("WLBlueDensityG", param_mgr->mBlueDensity.g / 2.0);
|
||||
childSetValue("WLBlueDensityB", param_mgr->mBlueDensity.b / 2.0);
|
||||
childSetValue("WLBlueDensityI",
|
||||
std::max(param_mgr->mBlueDensity.r / 2.0,
|
||||
std::max(param_mgr->mBlueDensity.g / 2.0, param_mgr->mBlueDensity.b / 2.0)));
|
||||
param_mgr->mBlueDensity = cur_params.getVector(param_mgr->mBlueDensity.mName, err);
|
||||
setColorSwatch("WLBlueDensity", param_mgr->mBlueDensity, WL_BLUE_HORIZON_DENSITY_SCALE);
|
||||
|
||||
// Lighting
|
||||
|
||||
// sunlight
|
||||
param_mgr->mSunlight = currentParams.getVector(param_mgr->mSunlight.mName, err);
|
||||
childSetValue("WLSunlightR", param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE);
|
||||
childSetValue("WLSunlightG", param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE);
|
||||
childSetValue("WLSunlightB", param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE);
|
||||
childSetValue("WLSunlightI",
|
||||
std::max(param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE,
|
||||
std::max(param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE, param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE)));
|
||||
param_mgr->mSunlight = cur_params.getVector(param_mgr->mSunlight.mName, err);
|
||||
setColorSwatch("WLSunlight", param_mgr->mSunlight, WL_SUN_AMBIENT_SLIDER_SCALE);
|
||||
|
||||
// glow
|
||||
param_mgr->mGlow = currentParams.getVector(param_mgr->mGlow.mName, err);
|
||||
param_mgr->mGlow = cur_params.getVector(param_mgr->mGlow.mName, err);
|
||||
childSetValue("WLGlowR", 2 - param_mgr->mGlow.r / 20.0f);
|
||||
childSetValue("WLGlowB", -param_mgr->mGlow.b / 5.0f);
|
||||
|
||||
// ambient
|
||||
param_mgr->mAmbient = currentParams.getVector(param_mgr->mAmbient.mName, err);
|
||||
childSetValue("WLAmbientR", param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE);
|
||||
childSetValue("WLAmbientG", param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE);
|
||||
childSetValue("WLAmbientB", param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE);
|
||||
childSetValue("WLAmbientI",
|
||||
std::max(param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE,
|
||||
std::max(param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE, param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE)));
|
||||
param_mgr->mAmbient = cur_params.getVector(param_mgr->mAmbient.mName, err);
|
||||
setColorSwatch("WLAmbient", param_mgr->mAmbient, WL_SUN_AMBIENT_SLIDER_SCALE);
|
||||
|
||||
childSetValue("WLSunAngle", param_mgr->mCurParams.getFloat("sun_angle",err) / F_TWO_PI);
|
||||
childSetValue("WLEastAngle", param_mgr->mCurParams.getFloat("east_angle",err) / F_TWO_PI);
|
||||
@@ -380,31 +360,26 @@ void LLFloaterWindLight::syncMenu()
|
||||
// Clouds
|
||||
|
||||
// Cloud Color
|
||||
param_mgr->mCloudColor = currentParams.getVector(param_mgr->mCloudColor.mName, err);
|
||||
childSetValue("WLCloudColorR", param_mgr->mCloudColor.r);
|
||||
childSetValue("WLCloudColorG", param_mgr->mCloudColor.g);
|
||||
childSetValue("WLCloudColorB", param_mgr->mCloudColor.b);
|
||||
childSetValue("WLCloudColorI",
|
||||
std::max(param_mgr->mCloudColor.r,
|
||||
std::max(param_mgr->mCloudColor.g, param_mgr->mCloudColor.b)));
|
||||
param_mgr->mCloudColor = cur_params.getVector(param_mgr->mCloudColor.mName, err);
|
||||
setColorSwatch("WLCloudColor", param_mgr->mCloudColor, WL_CLOUD_SLIDER_SCALE);
|
||||
|
||||
// Cloud
|
||||
param_mgr->mCloudMain = currentParams.getVector(param_mgr->mCloudMain.mName, err);
|
||||
param_mgr->mCloudMain = cur_params.getVector(param_mgr->mCloudMain.mName, err);
|
||||
childSetValue("WLCloudX", param_mgr->mCloudMain.r);
|
||||
childSetValue("WLCloudY", param_mgr->mCloudMain.g);
|
||||
childSetValue("WLCloudDensity", param_mgr->mCloudMain.b);
|
||||
|
||||
// Cloud Detail
|
||||
param_mgr->mCloudDetail = currentParams.getVector(param_mgr->mCloudDetail.mName, err);
|
||||
param_mgr->mCloudDetail = cur_params.getVector(param_mgr->mCloudDetail.mName, err);
|
||||
childSetValue("WLCloudDetailX", param_mgr->mCloudDetail.r);
|
||||
childSetValue("WLCloudDetailY", param_mgr->mCloudDetail.g);
|
||||
childSetValue("WLCloudDetailDensity", param_mgr->mCloudDetail.b);
|
||||
|
||||
// Cloud extras
|
||||
param_mgr->mCloudCoverage = currentParams.getVector(param_mgr->mCloudCoverage.mName, err);
|
||||
param_mgr->mCloudScale = currentParams.getVector(param_mgr->mCloudScale.mName, err);
|
||||
childSetValue("WLCloudCoverage", param_mgr->mCloudCoverage.x);
|
||||
childSetValue("WLCloudScale", param_mgr->mCloudScale.x);
|
||||
param_mgr->mCloudCoverage = cur_params.getFloat(param_mgr->mCloudCoverage.mName, err);
|
||||
param_mgr->mCloudScale = cur_params.getFloat(param_mgr->mCloudScale.mName, err);
|
||||
childSetValue("WLCloudCoverage", (F32) param_mgr->mCloudCoverage);
|
||||
childSetValue("WLCloudScale", (F32) param_mgr->mCloudScale);
|
||||
|
||||
// cloud scrolling
|
||||
bool lockX = !param_mgr->mCurParams.getEnableCloudScrollX();
|
||||
@@ -414,16 +389,20 @@ void LLFloaterWindLight::syncMenu()
|
||||
childSetValue("DrawClassicClouds", gSavedSettings.getBOOL("SkyUseClassicClouds"));
|
||||
|
||||
// disable if locked, enable if not
|
||||
if(lockX)
|
||||
if (lockX)
|
||||
{
|
||||
childDisable("WLCloudScrollX");
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
childEnable("WLCloudScrollX");
|
||||
}
|
||||
if(lockY)
|
||||
if (lockY)
|
||||
{
|
||||
childDisable("WLCloudScrollY");
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
childEnable("WLCloudScrollY");
|
||||
}
|
||||
|
||||
@@ -431,17 +410,32 @@ void LLFloaterWindLight::syncMenu()
|
||||
childSetValue("WLCloudScrollX", param_mgr->mCurParams.getCloudScrollX() - 10.0f);
|
||||
childSetValue("WLCloudScrollY", param_mgr->mCurParams.getCloudScrollY() - 10.0f);
|
||||
|
||||
param_mgr->mDistanceMult = currentParams.getVector(param_mgr->mDistanceMult.mName, err);
|
||||
childSetValue("WLDistanceMult", param_mgr->mDistanceMult.x);
|
||||
param_mgr->mDistanceMult = cur_params.getFloat(param_mgr->mDistanceMult.mName, err);
|
||||
childSetValue("WLDistanceMult", (F32) param_mgr->mDistanceMult);
|
||||
|
||||
// Tweak extras
|
||||
|
||||
param_mgr->mWLGamma = currentParams.getVector(param_mgr->mWLGamma.mName, err);
|
||||
childSetValue("WLGamma", param_mgr->mWLGamma.x);
|
||||
param_mgr->mWLGamma = cur_params.getFloat(param_mgr->mWLGamma.mName, err);
|
||||
childSetValue("WLGamma", (F32) param_mgr->mWLGamma);
|
||||
|
||||
childSetValue("WLStarAlpha", param_mgr->mCurParams.getStarBrightness());
|
||||
}
|
||||
|
||||
void LLFloaterWindLight::setColorSwatch(const std::string& name, const WLColorControl& from_ctrl, F32 k)
|
||||
{
|
||||
std::string child_name(name);
|
||||
LLVector4 color_vec = from_ctrl;
|
||||
color_vec/=k;
|
||||
|
||||
child_name.push_back('R');
|
||||
childSetValue(name.data(), color_vec[0]);
|
||||
child_name.replace(child_name.length()-1,1,1,'G');
|
||||
childSetValue(child_name, color_vec[1]);
|
||||
child_name.replace(child_name.length()-1,1,1,'B');
|
||||
childSetValue(child_name, color_vec[2]);
|
||||
child_name.replace(child_name.length()-1,1,1,'I');
|
||||
childSetValue(child_name, llmax(color_vec.mV[0], color_vec.mV[1], color_vec.mV[2]));
|
||||
}
|
||||
|
||||
// static
|
||||
LLFloaterWindLight* LLFloaterWindLight::instance()
|
||||
@@ -497,240 +491,238 @@ void LLFloaterWindLight::onClose(bool app_quitting)
|
||||
}
|
||||
|
||||
// color control callbacks
|
||||
void LLFloaterWindLight::onColorControlRMoved(LLUICtrl* ctrl, void* userData)
|
||||
void LLFloaterWindLight::onColorControlRMoved(LLUICtrl* ctrl, void* userdata)
|
||||
{
|
||||
deactivateAnimator();
|
||||
LLWLParamManager::getInstance()->mAnimator.deactivate();
|
||||
|
||||
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
WLColorControl * colorControl = static_cast<WLColorControl *>(userData);
|
||||
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
|
||||
|
||||
colorControl->r = sldrCtrl->getValueF32();
|
||||
if(colorControl->isSunOrAmbientColor) {
|
||||
colorControl->r *= 3;
|
||||
color_ctrl->r = sldr_ctrl->getValueF32();
|
||||
if (color_ctrl->isSunOrAmbientColor)
|
||||
{
|
||||
color_ctrl->r *= WL_SUN_AMBIENT_SLIDER_SCALE;
|
||||
}
|
||||
if(colorControl->isBlueHorizonOrDensity) {
|
||||
colorControl->r *= 2;
|
||||
if (color_ctrl->isBlueHorizonOrDensity)
|
||||
{
|
||||
color_ctrl->r *= WL_BLUE_HORIZON_DENSITY_SCALE;
|
||||
}
|
||||
|
||||
// move i if it's the max
|
||||
if(colorControl->r >= colorControl->g && colorControl->r >= colorControl->b
|
||||
&& colorControl->hasSliderName) {
|
||||
colorControl->i = colorControl->r;
|
||||
std::string name = colorControl->mSliderName;
|
||||
if (color_ctrl->r >= color_ctrl->g && color_ctrl->r >= color_ctrl->b && color_ctrl->hasSliderName)
|
||||
{
|
||||
color_ctrl->i = color_ctrl->r;
|
||||
std::string name = color_ctrl->mSliderName;
|
||||
name.append("I");
|
||||
|
||||
if(colorControl->isSunOrAmbientColor) {
|
||||
sWindLight->childSetValue(name, colorControl->r / 3);
|
||||
} else if(colorControl->isBlueHorizonOrDensity) {
|
||||
sWindLight->childSetValue(name, colorControl->r / 2);
|
||||
} else {
|
||||
sWindLight->childSetValue(name, colorControl->r);
|
||||
if (color_ctrl->isSunOrAmbientColor)
|
||||
{
|
||||
sWindLight->childSetValue(name, color_ctrl->r / WL_SUN_AMBIENT_SLIDER_SCALE);
|
||||
}
|
||||
else if (color_ctrl->isBlueHorizonOrDensity)
|
||||
{
|
||||
sWindLight->childSetValue(name, color_ctrl->r / WL_BLUE_HORIZON_DENSITY_SCALE);
|
||||
}
|
||||
else
|
||||
{
|
||||
sWindLight->childSetValue(name, color_ctrl->r);
|
||||
}
|
||||
}
|
||||
|
||||
colorControl->update(LLWLParamManager::getInstance()->mCurParams);
|
||||
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
|
||||
|
||||
LLWLParamManager::getInstance()->propagateParameters();
|
||||
}
|
||||
|
||||
void LLFloaterWindLight::onColorControlGMoved(LLUICtrl* ctrl, void* userData)
|
||||
void LLFloaterWindLight::onColorControlGMoved(LLUICtrl* ctrl, void* userdata)
|
||||
{
|
||||
deactivateAnimator();
|
||||
LLWLParamManager::getInstance()->mAnimator.deactivate();
|
||||
|
||||
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
WLColorControl * colorControl = static_cast<WLColorControl *>(userData);
|
||||
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
|
||||
|
||||
colorControl->g = sldrCtrl->getValueF32();
|
||||
if(colorControl->isSunOrAmbientColor) {
|
||||
colorControl->g *= 3;
|
||||
color_ctrl->g = sldr_ctrl->getValueF32();
|
||||
if (color_ctrl->isSunOrAmbientColor)
|
||||
{
|
||||
color_ctrl->g *= WL_SUN_AMBIENT_SLIDER_SCALE;
|
||||
}
|
||||
if(colorControl->isBlueHorizonOrDensity) {
|
||||
colorControl->g *= 2;
|
||||
if (color_ctrl->isBlueHorizonOrDensity)
|
||||
{
|
||||
color_ctrl->g *= WL_BLUE_HORIZON_DENSITY_SCALE;
|
||||
}
|
||||
|
||||
// move i if it's the max
|
||||
if(colorControl->g >= colorControl->r && colorControl->g >= colorControl->b
|
||||
&& colorControl->hasSliderName) {
|
||||
colorControl->i = colorControl->g;
|
||||
std::string name = colorControl->mSliderName;
|
||||
if (color_ctrl->g >= color_ctrl->r && color_ctrl->g >= color_ctrl->b && color_ctrl->hasSliderName)
|
||||
{
|
||||
color_ctrl->i = color_ctrl->g;
|
||||
std::string name = color_ctrl->mSliderName;
|
||||
name.append("I");
|
||||
|
||||
if(colorControl->isSunOrAmbientColor) {
|
||||
sWindLight->childSetValue(name, colorControl->g / 3);
|
||||
} else if(colorControl->isBlueHorizonOrDensity) {
|
||||
sWindLight->childSetValue(name, colorControl->g / 2);
|
||||
} else {
|
||||
sWindLight->childSetValue(name, colorControl->g);
|
||||
if (color_ctrl->isSunOrAmbientColor)
|
||||
{
|
||||
sWindLight->childSetValue(name, color_ctrl->g / WL_SUN_AMBIENT_SLIDER_SCALE);
|
||||
}
|
||||
else if (color_ctrl->isBlueHorizonOrDensity)
|
||||
{
|
||||
sWindLight->childSetValue(name, color_ctrl->g / WL_BLUE_HORIZON_DENSITY_SCALE);
|
||||
}
|
||||
else
|
||||
{
|
||||
sWindLight->childSetValue(name, color_ctrl->g);
|
||||
}
|
||||
}
|
||||
|
||||
colorControl->update(LLWLParamManager::getInstance()->mCurParams);
|
||||
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
|
||||
|
||||
LLWLParamManager::getInstance()->propagateParameters();
|
||||
}
|
||||
|
||||
void LLFloaterWindLight::onColorControlBMoved(LLUICtrl* ctrl, void* userData)
|
||||
void LLFloaterWindLight::onColorControlBMoved(LLUICtrl* ctrl, void* userdata)
|
||||
{
|
||||
deactivateAnimator();
|
||||
LLWLParamManager::getInstance()->mAnimator.deactivate();
|
||||
|
||||
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
WLColorControl * colorControl = static_cast<WLColorControl *>(userData);
|
||||
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
|
||||
|
||||
colorControl->b = sldrCtrl->getValueF32();
|
||||
if(colorControl->isSunOrAmbientColor) {
|
||||
colorControl->b *= 3;
|
||||
color_ctrl->b = sldr_ctrl->getValueF32();
|
||||
if (color_ctrl->isSunOrAmbientColor)
|
||||
{
|
||||
color_ctrl->b *= WL_SUN_AMBIENT_SLIDER_SCALE;
|
||||
}
|
||||
if(colorControl->isBlueHorizonOrDensity) {
|
||||
colorControl->b *= 2;
|
||||
if (color_ctrl->isBlueHorizonOrDensity)
|
||||
{
|
||||
color_ctrl->b *= WL_BLUE_HORIZON_DENSITY_SCALE;
|
||||
}
|
||||
|
||||
// move i if it's the max
|
||||
if(colorControl->b >= colorControl->r && colorControl->b >= colorControl->g
|
||||
&& colorControl->hasSliderName) {
|
||||
colorControl->i = colorControl->b;
|
||||
std::string name = colorControl->mSliderName;
|
||||
if (color_ctrl->b >= color_ctrl->r && color_ctrl->b >= color_ctrl->g && color_ctrl->hasSliderName)
|
||||
{
|
||||
color_ctrl->i = color_ctrl->b;
|
||||
std::string name = color_ctrl->mSliderName;
|
||||
name.append("I");
|
||||
|
||||
if(colorControl->isSunOrAmbientColor) {
|
||||
sWindLight->childSetValue(name, colorControl->b / 3);
|
||||
} else if(colorControl->isBlueHorizonOrDensity) {
|
||||
sWindLight->childSetValue(name, colorControl->b / 2);
|
||||
} else {
|
||||
sWindLight->childSetValue(name, colorControl->b);
|
||||
if (color_ctrl->isSunOrAmbientColor)
|
||||
{
|
||||
sWindLight->childSetValue(name, color_ctrl->b / WL_SUN_AMBIENT_SLIDER_SCALE);
|
||||
}
|
||||
else if (color_ctrl->isBlueHorizonOrDensity)
|
||||
{
|
||||
sWindLight->childSetValue(name, color_ctrl->b / WL_BLUE_HORIZON_DENSITY_SCALE);
|
||||
}
|
||||
else
|
||||
{
|
||||
sWindLight->childSetValue(name, color_ctrl->b);
|
||||
}
|
||||
}
|
||||
|
||||
colorControl->update(LLWLParamManager::getInstance()->mCurParams);
|
||||
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
|
||||
|
||||
LLWLParamManager::getInstance()->propagateParameters();
|
||||
}
|
||||
|
||||
void LLFloaterWindLight::onColorControlIMoved(LLUICtrl* ctrl, void* userData)
|
||||
{
|
||||
deactivateAnimator();
|
||||
LLWLParamManager::getInstance()->mAnimator.deactivate();
|
||||
|
||||
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
WLColorControl * colorControl = static_cast<WLColorControl *>(userData);
|
||||
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
WLColorControl * color_ctrl = static_cast<WLColorControl *>(userData);
|
||||
|
||||
colorControl->i = sldrCtrl->getValueF32();
|
||||
color_ctrl->i = sldr_ctrl->getValueF32();
|
||||
|
||||
// only for sliders where we pass a name
|
||||
if(colorControl->hasSliderName) {
|
||||
if(color_ctrl->hasSliderName)
|
||||
{
|
||||
|
||||
// set it to the top
|
||||
F32 maxVal = std::max(std::max(colorControl->r, colorControl->g), colorControl->b);
|
||||
F32 iVal;
|
||||
F32 maxVal = std::max(std::max(color_ctrl->r, color_ctrl->g), color_ctrl->b);
|
||||
|
||||
if(colorControl->isSunOrAmbientColor)
|
||||
{
|
||||
iVal = colorControl->i * 3;
|
||||
}
|
||||
else if(colorControl->isBlueHorizonOrDensity)
|
||||
{
|
||||
iVal = colorControl->i * 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
iVal = colorControl->i;
|
||||
}
|
||||
F32 scale = 1.f;
|
||||
if(color_ctrl->isSunOrAmbientColor)
|
||||
scale = WL_SUN_AMBIENT_SLIDER_SCALE;
|
||||
else if(color_ctrl->isBlueHorizonOrDensity)
|
||||
WL_BLUE_HORIZON_DENSITY_SCALE;
|
||||
|
||||
// get the names of the other sliders
|
||||
std::string rName = colorControl->mSliderName;
|
||||
rName.append("R");
|
||||
std::string gName = colorControl->mSliderName;
|
||||
gName.append("G");
|
||||
std::string bName = colorControl->mSliderName;
|
||||
bName.append("B");
|
||||
F32 iVal = color_ctrl->i * scale;
|
||||
|
||||
// handle if at 0
|
||||
if(iVal == 0) {
|
||||
colorControl->r = 0;
|
||||
colorControl->g = 0;
|
||||
colorControl->b = 0;
|
||||
if(iVal == 0)
|
||||
{
|
||||
color_ctrl->r = 0;
|
||||
color_ctrl->g = 0;
|
||||
color_ctrl->b = 0;
|
||||
|
||||
// if all at the start
|
||||
// set them all to the intensity
|
||||
} else if (maxVal == 0) {
|
||||
colorControl->r = iVal;
|
||||
colorControl->g = iVal;
|
||||
colorControl->b = iVal;
|
||||
|
||||
} else {
|
||||
|
||||
// add delta amounts to each
|
||||
F32 delta = (iVal - maxVal) / maxVal;
|
||||
colorControl->r *= (1.0f + delta);
|
||||
colorControl->g *= (1.0f + delta);
|
||||
colorControl->b *= (1.0f + delta);
|
||||
}
|
||||
|
||||
// divide sun color vals by three
|
||||
if(colorControl->isSunOrAmbientColor)
|
||||
else if (maxVal == 0)
|
||||
{
|
||||
sWindLight->childSetValue(rName, colorControl->r/3);
|
||||
sWindLight->childSetValue(gName, colorControl->g/3);
|
||||
sWindLight->childSetValue(bName, colorControl->b/3);
|
||||
|
||||
}
|
||||
else if(colorControl->isBlueHorizonOrDensity)
|
||||
{
|
||||
sWindLight->childSetValue(rName, colorControl->r/2);
|
||||
sWindLight->childSetValue(gName, colorControl->g/2);
|
||||
sWindLight->childSetValue(bName, colorControl->b/2);
|
||||
color_ctrl->r = iVal;
|
||||
color_ctrl->g = iVal;
|
||||
color_ctrl->b = iVal;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
// set the sliders to the new vals
|
||||
sWindLight->childSetValue(rName, colorControl->r);
|
||||
sWindLight->childSetValue(gName, colorControl->g);
|
||||
sWindLight->childSetValue(bName, colorControl->b);
|
||||
// add delta amounts to each
|
||||
F32 delta = (iVal - maxVal) / maxVal;
|
||||
color_ctrl->r *= (1.0f + delta);
|
||||
color_ctrl->g *= (1.0f + delta);
|
||||
color_ctrl->b *= (1.0f + delta);
|
||||
}
|
||||
|
||||
// set the sliders to the new vals
|
||||
std::string child_name(color_ctrl->mSliderName);
|
||||
child_name.push_back('R');
|
||||
sWindLight->childSetValue(child_name, color_ctrl->r/scale);
|
||||
child_name.replace(child_name.length()-1,1,1,'G');
|
||||
sWindLight->childSetValue(child_name, color_ctrl->g/scale);
|
||||
child_name.replace(child_name.length()-1,1,1,'B');
|
||||
sWindLight->childSetValue(child_name, color_ctrl->b/scale);
|
||||
}
|
||||
|
||||
// now update the current parameters and send them to shaders
|
||||
colorControl->update(LLWLParamManager::getInstance()->mCurParams);
|
||||
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
|
||||
LLWLParamManager::getInstance()->propagateParameters();
|
||||
}
|
||||
|
||||
/// GLOW SPECIFIC CODE
|
||||
void LLFloaterWindLight::onGlowRMoved(LLUICtrl* ctrl, void* userData)
|
||||
void LLFloaterWindLight::onGlowRMoved(LLUICtrl* ctrl, void* userdata)
|
||||
{
|
||||
deactivateAnimator();
|
||||
LLWLParamManager::getInstance()->mAnimator.deactivate();
|
||||
|
||||
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
WLColorControl * colorControl = static_cast<WLColorControl *>(userData);
|
||||
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
|
||||
|
||||
// scaled by 20
|
||||
colorControl->r = (2 - sldrCtrl->getValueF32()) * 20;
|
||||
color_ctrl->r = (2 - sldr_ctrl->getValueF32()) * 20;
|
||||
|
||||
colorControl->update(LLWLParamManager::getInstance()->mCurParams);
|
||||
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
|
||||
LLWLParamManager::getInstance()->propagateParameters();
|
||||
}
|
||||
|
||||
/// \NOTE that we want NEGATIVE (-) B
|
||||
void LLFloaterWindLight::onGlowBMoved(LLUICtrl* ctrl, void* userData)
|
||||
void LLFloaterWindLight::onGlowBMoved(LLUICtrl* ctrl, void* userdata)
|
||||
{
|
||||
deactivateAnimator();
|
||||
LLWLParamManager::getInstance()->mAnimator.deactivate();
|
||||
|
||||
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
WLColorControl * colorControl = static_cast<WLColorControl *>(userData);
|
||||
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
|
||||
|
||||
/// \NOTE that we want NEGATIVE (-) B and NOT by 20 as 20 is too big
|
||||
colorControl->b = -sldrCtrl->getValueF32() * 5;
|
||||
color_ctrl->b = -sldr_ctrl->getValueF32() * 5;
|
||||
|
||||
colorControl->update(LLWLParamManager::getInstance()->mCurParams);
|
||||
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
|
||||
LLWLParamManager::getInstance()->propagateParameters();
|
||||
}
|
||||
|
||||
void LLFloaterWindLight::onFloatControlMoved(LLUICtrl* ctrl, void* userData)
|
||||
void LLFloaterWindLight::onFloatControlMoved(LLUICtrl* ctrl, void* userdata)
|
||||
{
|
||||
deactivateAnimator();
|
||||
LLWLParamManager::getInstance()->mAnimator.deactivate();
|
||||
|
||||
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
WLFloatControl * floatControl = static_cast<WLFloatControl *>(userData);
|
||||
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
WLFloatControl * floatControl = static_cast<WLFloatControl *>(userdata);
|
||||
|
||||
floatControl->x = sldrCtrl->getValueF32() / floatControl->mult;
|
||||
floatControl->x = sldr_ctrl->getValueF32() / floatControl->mult;
|
||||
|
||||
floatControl->update(LLWLParamManager::getInstance()->mCurParams);
|
||||
LLWLParamManager::getInstance()->propagateParameters();
|
||||
@@ -738,7 +730,7 @@ void LLFloaterWindLight::onFloatControlMoved(LLUICtrl* ctrl, void* userData)
|
||||
|
||||
void LLFloaterWindLight::onBoolToggle(LLUICtrl* ctrl, void* userData)
|
||||
{
|
||||
deactivateAnimator();
|
||||
LLWLParamManager::getInstance()->mAnimator.deactivate();
|
||||
|
||||
LLCheckBoxCtrl* cbCtrl = static_cast<LLCheckBoxCtrl*>(ctrl);
|
||||
|
||||
@@ -752,12 +744,12 @@ void LLFloaterWindLight::onBoolToggle(LLUICtrl* ctrl, void* userData)
|
||||
// time of day
|
||||
void LLFloaterWindLight::onSunMoved(LLUICtrl* ctrl, void* userData)
|
||||
{
|
||||
deactivateAnimator();
|
||||
LLWLParamManager::getInstance()->mAnimator.deactivate();
|
||||
|
||||
LLSliderCtrl* sunSldr = sWindLight->getChild<LLSliderCtrl>("WLSunAngle");
|
||||
LLSliderCtrl* eastSldr = sWindLight->getChild<LLSliderCtrl>("WLEastAngle");
|
||||
|
||||
WLColorControl * colorControl = static_cast<WLColorControl *>(userData);
|
||||
WLColorControl * color_ctrl = static_cast<WLColorControl *>(userData);
|
||||
|
||||
// get the two angles
|
||||
LLWLParamManager * param_mgr = LLWLParamManager::getInstance();
|
||||
@@ -766,20 +758,20 @@ void LLFloaterWindLight::onSunMoved(LLUICtrl* ctrl, void* userData)
|
||||
param_mgr->mCurParams.setEastAngle(F_TWO_PI * eastSldr->getValueF32());
|
||||
|
||||
// set the sun vector
|
||||
colorControl->r = -sin(param_mgr->mCurParams.getEastAngle()) *
|
||||
color_ctrl->r = -sin(param_mgr->mCurParams.getEastAngle()) *
|
||||
cos(param_mgr->mCurParams.getSunAngle());
|
||||
colorControl->g = sin(param_mgr->mCurParams.getSunAngle());
|
||||
colorControl->b = cos(param_mgr->mCurParams.getEastAngle()) *
|
||||
color_ctrl->g = sin(param_mgr->mCurParams.getSunAngle());
|
||||
color_ctrl->b = cos(param_mgr->mCurParams.getEastAngle()) *
|
||||
cos(param_mgr->mCurParams.getSunAngle());
|
||||
colorControl->i = 1.f;
|
||||
color_ctrl->i = 1.f;
|
||||
|
||||
colorControl->update(param_mgr->mCurParams);
|
||||
color_ctrl->update(param_mgr->mCurParams);
|
||||
param_mgr->propagateParameters();
|
||||
}
|
||||
|
||||
void LLFloaterWindLight::onFloatTweakMoved(LLUICtrl* ctrl, void* userData)
|
||||
{
|
||||
deactivateAnimator();
|
||||
LLWLParamManager::getInstance()->mAnimator.deactivate();
|
||||
|
||||
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
F32 * tweak = static_cast<F32 *>(userData);
|
||||
@@ -790,7 +782,7 @@ void LLFloaterWindLight::onFloatTweakMoved(LLUICtrl* ctrl, void* userData)
|
||||
|
||||
void LLFloaterWindLight::onStarAlphaMoved(LLUICtrl* ctrl, void* userData)
|
||||
{
|
||||
deactivateAnimator();
|
||||
LLWLParamManager::getInstance()->mAnimator.deactivate();
|
||||
|
||||
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
|
||||
@@ -974,36 +966,35 @@ void LLFloaterWindLight::onOpenDayCycle(void* userData)
|
||||
// Clouds
|
||||
void LLFloaterWindLight::onCloudScrollXMoved(LLUICtrl* ctrl, void* userData)
|
||||
{
|
||||
deactivateAnimator();
|
||||
LLWLParamManager::getInstance()->mAnimator.deactivate();
|
||||
|
||||
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
// *HACK all cloud scrolling is off by an additive of 10.
|
||||
LLWLParamManager::getInstance()->mCurParams.setCloudScrollX(sldrCtrl->getValueF32() + 10.0f);
|
||||
LLWLParamManager::getInstance()->mCurParams.setCloudScrollX(sldr_ctrl->getValueF32() + 10.0f);
|
||||
}
|
||||
|
||||
void LLFloaterWindLight::onCloudScrollYMoved(LLUICtrl* ctrl, void* userData)
|
||||
{
|
||||
deactivateAnimator();
|
||||
LLWLParamManager::getInstance()->mAnimator.deactivate();
|
||||
|
||||
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
|
||||
|
||||
// *HACK all cloud scrolling is off by an additive of 10.
|
||||
LLWLParamManager::getInstance()->mCurParams.setCloudScrollY(sldrCtrl->getValueF32() + 10.0f);
|
||||
LLWLParamManager::getInstance()->mCurParams.setCloudScrollY(sldr_ctrl->getValueF32() + 10.0f);
|
||||
}
|
||||
|
||||
void LLFloaterWindLight::onCloudScrollXToggled(LLUICtrl* ctrl, void* userData)
|
||||
{
|
||||
deactivateAnimator();
|
||||
LLWLParamManager::getInstance()->mAnimator.deactivate();
|
||||
|
||||
LLCheckBoxCtrl* cbCtrl = static_cast<LLCheckBoxCtrl*>(ctrl);
|
||||
LLCheckBoxCtrl* cb_ctrl = static_cast<LLCheckBoxCtrl*>(ctrl);
|
||||
|
||||
bool lock = cbCtrl->get();
|
||||
bool lock = cb_ctrl->get();
|
||||
LLWLParamManager::getInstance()->mCurParams.setEnableCloudScrollX(!lock);
|
||||
|
||||
LLSliderCtrl* sldr = sWindLight->getChild<LLSliderCtrl>(
|
||||
"WLCloudScrollX");
|
||||
LLSliderCtrl* sldr = sWindLight->getChild<LLSliderCtrl>("WLCloudScrollX");
|
||||
|
||||
if(cbCtrl->get())
|
||||
if (cb_ctrl->get())
|
||||
{
|
||||
sldr->setEnabled(false);
|
||||
}
|
||||
@@ -1016,16 +1007,15 @@ void LLFloaterWindLight::onCloudScrollXToggled(LLUICtrl* ctrl, void* userData)
|
||||
|
||||
void LLFloaterWindLight::onCloudScrollYToggled(LLUICtrl* ctrl, void* userData)
|
||||
{
|
||||
deactivateAnimator();
|
||||
LLWLParamManager::getInstance()->mAnimator.deactivate();
|
||||
|
||||
LLCheckBoxCtrl* cbCtrl = static_cast<LLCheckBoxCtrl*>(ctrl);
|
||||
bool lock = cbCtrl->get();
|
||||
LLCheckBoxCtrl* cb_ctrl = static_cast<LLCheckBoxCtrl*>(ctrl);
|
||||
bool lock = cb_ctrl->get();
|
||||
LLWLParamManager::getInstance()->mCurParams.setEnableCloudScrollY(!lock);
|
||||
|
||||
LLSliderCtrl* sldr = sWindLight->getChild<LLSliderCtrl>(
|
||||
"WLCloudScrollY");
|
||||
LLSliderCtrl* sldr = sWindLight->getChild<LLSliderCtrl>("WLCloudScrollY");
|
||||
|
||||
if(cbCtrl->get())
|
||||
if (cb_ctrl->get())
|
||||
{
|
||||
sldr->setEnabled(false);
|
||||
}
|
||||
@@ -1035,10 +1025,6 @@ void LLFloaterWindLight::onCloudScrollYToggled(LLUICtrl* ctrl, void* userData)
|
||||
}
|
||||
}
|
||||
|
||||
void LLFloaterWindLight::deactivateAnimator()
|
||||
{
|
||||
LLWLParamManager::getInstance()->mAnimator.deactivate();
|
||||
}
|
||||
|
||||
void LLFloaterWindLight::onClickNext(void* user_data)
|
||||
{
|
||||
|
||||
@@ -67,6 +67,8 @@ public:
|
||||
|
||||
static bool newPromptCallback(const LLSD& notification, const LLSD& response);
|
||||
|
||||
void setColorSwatch(const std::string& name, const WLColorControl& from_ctrl, F32 k);
|
||||
|
||||
/// general purpose callbacks for dealing with color controllers
|
||||
static void onColorControlRMoved(LLUICtrl* ctrl, void* userData);
|
||||
static void onColorControlGMoved(LLUICtrl* ctrl, void* userData);
|
||||
@@ -133,8 +135,6 @@ public:
|
||||
/// sync up sliders with parameters
|
||||
void syncMenu();
|
||||
|
||||
/// turn off animated skies
|
||||
static void deactivateAnimator();
|
||||
|
||||
static void selectTab(std::string tab_name);
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -37,6 +37,7 @@
|
||||
#include "v3dmath.h"
|
||||
#include "lluuid.h"
|
||||
#include "llmediactrl.h"
|
||||
#include "llavatarpropertiesprocessor.h"
|
||||
|
||||
class LLAvatarName;
|
||||
class LLButton;
|
||||
@@ -68,30 +69,29 @@ enum EOnlineStatus
|
||||
// Base class for all sub-tabs inside the avatar profile. Many of these
|
||||
// panels need to keep track of the parent panel (to get the avatar id)
|
||||
// and only request data from the database when they are first drawn. JC
|
||||
class LLPanelAvatarTab : public LLPanel
|
||||
class LLPanelAvatarTab : public LLPanel, public LLAvatarPropertiesObserver
|
||||
{
|
||||
public:
|
||||
LLPanelAvatarTab(const std::string& name, const LLRect &rect,
|
||||
LLPanelAvatar* panel_avatar);
|
||||
|
||||
virtual ~LLPanelAvatarTab();
|
||||
|
||||
// Calls refresh() once per frame when panel is visible
|
||||
/*virtual*/ void draw();
|
||||
|
||||
LLPanelAvatar* getPanelAvatar() const { return mPanelAvatar; }
|
||||
|
||||
void setAvatarID(const LLUUID& avatar_id);
|
||||
|
||||
void setDataRequested(bool requested) { mDataRequested = requested; }
|
||||
bool isDataRequested() const { return mDataRequested; }
|
||||
|
||||
// If the data for this tab has not yet been requested,
|
||||
// send the request. Used by tabs that are filled in only
|
||||
// when they are first displayed.
|
||||
// type is one of "avatarnotesrequest", "avatarpicksrequest",
|
||||
// or "avatarclassifiedsrequest"
|
||||
void sendAvatarProfileRequestIfNeeded(const std::string& method);
|
||||
|
||||
private:
|
||||
LLPanelAvatar* mPanelAvatar;
|
||||
bool mDataRequested;
|
||||
protected:
|
||||
LLUUID mAvatarID;
|
||||
};
|
||||
|
||||
|
||||
@@ -101,6 +101,9 @@ public:
|
||||
LLPanelAvatarFirstLife(const std::string& name, const LLRect &rect, LLPanelAvatar* panel_avatar);
|
||||
|
||||
/*virtual*/ BOOL postBuild(void);
|
||||
|
||||
/*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
|
||||
|
||||
static void onClickImage( void *userdata);
|
||||
|
||||
|
||||
@@ -117,6 +120,8 @@ public:
|
||||
/*virtual*/ BOOL postBuild(void);
|
||||
/*virtual*/ void refresh();
|
||||
|
||||
/*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
|
||||
|
||||
static void onClickImage( void *userdata);
|
||||
static void onClickFriends( void *userdata);
|
||||
static void onDoubleClickGroup(void* userdata);
|
||||
@@ -150,6 +155,8 @@ public:
|
||||
|
||||
/*virtual*/ void refresh();
|
||||
|
||||
/*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
|
||||
|
||||
void enableControls(BOOL own_avatar);
|
||||
|
||||
void setWebURL(std::string url);
|
||||
@@ -177,6 +184,8 @@ public:
|
||||
|
||||
/*virtual*/ BOOL postBuild(void);
|
||||
|
||||
/*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
|
||||
|
||||
void enableControls(BOOL own_avatar);
|
||||
void setWantSkills(U32 want_to_mask, const std::string& want_to_text,
|
||||
U32 skills_mask, const std::string& skills_text,
|
||||
@@ -204,6 +213,8 @@ public:
|
||||
|
||||
/*virtual*/ void refresh();
|
||||
|
||||
/*virtual*/ void processProperties(void* data, EAvatarProcessorType type){}
|
||||
|
||||
void clearControls();
|
||||
|
||||
static void onCommitNotes(LLUICtrl* field, void* userdata);
|
||||
@@ -219,6 +230,8 @@ public:
|
||||
|
||||
/*virtual*/ void refresh();
|
||||
|
||||
/*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
|
||||
|
||||
// If can close, return TRUE. If cannot close, pop save/discard dialog
|
||||
// and return FALSE.
|
||||
BOOL canClose();
|
||||
@@ -230,10 +243,6 @@ public:
|
||||
// Delete all the classified sub-panels from the tab container
|
||||
void deleteClassifiedPanels();
|
||||
|
||||
// Unpack the outline of classified for this avatar (count, names, but not
|
||||
// actual data).
|
||||
void processAvatarClassifiedReply(LLMessageSystem* msg, void**);
|
||||
|
||||
private:
|
||||
static void onClickNew(void* data);
|
||||
static void onClickDelete(void* data);
|
||||
@@ -252,14 +261,11 @@ public:
|
||||
|
||||
/*virtual*/ void refresh();
|
||||
|
||||
/*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
|
||||
|
||||
// Delete all the pick sub-panels from the tab container
|
||||
void deletePickPanels();
|
||||
|
||||
// Unpack the outline of picks for this avatar (count, names, but not
|
||||
// actual data).
|
||||
void processAvatarPicksReply(LLMessageSystem* msg, void**);
|
||||
void processAvatarClassifiedReply(LLMessageSystem* msg, void**);
|
||||
|
||||
private:
|
||||
static void onClickNew(void* data);
|
||||
static void onClickDelete(void* data);
|
||||
@@ -276,7 +282,7 @@ private:
|
||||
};
|
||||
|
||||
|
||||
class LLPanelAvatar : public LLPanel
|
||||
class LLPanelAvatar : public LLPanel, public LLAvatarPropertiesObserver
|
||||
{
|
||||
|
||||
public:
|
||||
@@ -285,6 +291,8 @@ public:
|
||||
|
||||
/*virtual*/ BOOL postBuild(void);
|
||||
|
||||
/*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
|
||||
|
||||
// If can close, return TRUE. If cannot close, pop save/discard dialog
|
||||
// and return FALSE.
|
||||
BOOL canClose();
|
||||
@@ -318,13 +326,6 @@ public:
|
||||
BOOL haveData() { return mHaveProperties && mHaveStatistics; }
|
||||
BOOL isEditable() const { return mAllowEdit; }
|
||||
|
||||
static void processAvatarPropertiesReply(LLMessageSystem *msg, void **);
|
||||
static void processAvatarInterestsReply(LLMessageSystem *msg, void **);
|
||||
static void processAvatarGroupsReply(LLMessageSystem* msg, void**);
|
||||
static void processAvatarNotesReply(LLMessageSystem *msg, void **);
|
||||
static void processAvatarPicksReply(LLMessageSystem *msg, void **);
|
||||
static void processAvatarClassifiedReply(LLMessageSystem *msg, void **);
|
||||
|
||||
static void onClickTrack( void *userdata);
|
||||
static void onClickIM( void *userdata);
|
||||
static void onClickGroupInvite( void *userdata);
|
||||
@@ -369,6 +370,8 @@ public:
|
||||
LLPanelAvatarFirstLife* mPanelFirstLife;
|
||||
LLPanelAvatarWeb* mPanelWeb;
|
||||
|
||||
std::list<LLPanelAvatarTab*> mAvatarPanelList;
|
||||
|
||||
LLDropTarget* mDropTarget;
|
||||
|
||||
// Teen users are not allowed to see or enter data into the first life page,
|
||||
|
||||
@@ -213,12 +213,21 @@ LLPanelClassified::LLPanelClassified(bool in_finder, bool from_search)
|
||||
|
||||
LLPanelClassified::~LLPanelClassified()
|
||||
{
|
||||
if(mCreatorID.notNull())
|
||||
{
|
||||
LLAvatarPropertiesProcessor::getInstance()->removeObserver(mCreatorID, this);
|
||||
}
|
||||
sAllPanels.remove(this);
|
||||
}
|
||||
|
||||
|
||||
void LLPanelClassified::reset()
|
||||
{
|
||||
if(mCreatorID.notNull())
|
||||
{
|
||||
LLAvatarPropertiesProcessor::getInstance()->removeObserver(mCreatorID, this);
|
||||
}
|
||||
|
||||
mClassifiedID.setNull();
|
||||
mCreatorID.setNull();
|
||||
mParcelID.setNull();
|
||||
@@ -322,6 +331,82 @@ BOOL LLPanelClassified::postBuild()
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void LLPanelClassified::processProperties(void* data, EAvatarProcessorType type)
|
||||
{
|
||||
if(APT_CLASSIFIED_INFO == type)
|
||||
{
|
||||
lldebugs << "processClassifiedInfoReply()" << llendl;
|
||||
|
||||
LLAvatarClassifiedInfo* c_info = static_cast<LLAvatarClassifiedInfo*>(data);
|
||||
if(c_info && mClassifiedID == c_info->classified_id)
|
||||
{
|
||||
LLAvatarPropertiesProcessor::getInstance()->removeObserver(mCreatorID, this);
|
||||
|
||||
// "Location text" is actually the original
|
||||
// name that owner gave the parcel, and the location.
|
||||
std::string location_text = c_info->parcel_name;
|
||||
|
||||
if (!location_text.empty())
|
||||
location_text.append(", ");
|
||||
|
||||
S32 region_x = llround((F32)c_info->pos_global.mdV[VX]) % REGION_WIDTH_UNITS;
|
||||
S32 region_y = llround((F32)c_info->pos_global.mdV[VY]) % REGION_WIDTH_UNITS;
|
||||
S32 region_z = llround((F32)c_info->pos_global.mdV[VZ]);
|
||||
|
||||
std::string buffer = llformat("%s (%d, %d, %d)", c_info->sim_name.c_str(), region_x, region_y, region_z);
|
||||
location_text.append(buffer);
|
||||
|
||||
//BOOL enabled = is_cf_enabled(flags);
|
||||
|
||||
time_t tim = c_info->creation_date;
|
||||
tm *now=localtime(&tim);
|
||||
|
||||
|
||||
// Found the panel, now fill in the information
|
||||
mClassifiedID = c_info->classified_id;
|
||||
mCreatorID = c_info->creator_id;
|
||||
mParcelID = c_info->parcel_id;
|
||||
mPriceForListing = c_info->price_for_listing;
|
||||
mSimName = c_info->sim_name;
|
||||
mPosGlobal = c_info->pos_global;
|
||||
|
||||
// Update UI controls
|
||||
mNameEditor->setText(c_info->name);
|
||||
mDescEditor->setText(c_info->description);
|
||||
mSnapshotCtrl->setImageAssetID(c_info->snapshot_id);
|
||||
mLocationEditor->setText(location_text);
|
||||
mLocationChanged = false;
|
||||
|
||||
mCategoryCombo->setCurrentByIndex(c_info->category - 1);
|
||||
|
||||
mMatureCombo->setCurrentByIndex(is_cf_mature(c_info->flags) ? MATURE_CONTENT : PG_CONTENT);
|
||||
|
||||
if (mAutoRenewCheck)
|
||||
{
|
||||
mAutoRenewCheck->set(is_cf_auto_renew(c_info->flags));
|
||||
}
|
||||
|
||||
std::string datestr;
|
||||
timeStructToFormattedString(now, gSavedSettings.getString("ShortDateFormat"), datestr);
|
||||
LLStringUtil::format_map_t string_args;
|
||||
string_args["[DATE]"] = datestr;
|
||||
string_args["[CURRENCY]"] = gHippoGridManager->getConnectedGrid()->getCurrencySymbol();
|
||||
string_args["[AMT]"] = llformat("%d", c_info->price_for_listing);
|
||||
childSetText("classified_info_text", getString("ad_placed_paid", string_args));
|
||||
|
||||
// If we got data from the database, we know the listing is paid for.
|
||||
mPaidFor = TRUE;
|
||||
|
||||
mUpdateBtn->setLabel(getString("update_txt"));
|
||||
|
||||
resetDirty();
|
||||
|
||||
// I don't know if a second call is deliberate or a bad merge, so I'm leaving it here.
|
||||
resetDirty();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BOOL LLPanelClassified::titleIsValid()
|
||||
{
|
||||
// Disallow leading spaces, punctuation, etc. that screw up
|
||||
@@ -488,19 +573,13 @@ std::string LLPanelClassified::getClassifiedName()
|
||||
|
||||
void LLPanelClassified::sendClassifiedInfoRequest()
|
||||
{
|
||||
LLMessageSystem *msg = gMessageSystem;
|
||||
|
||||
if (mClassifiedID != mRequestedID)
|
||||
{
|
||||
msg->newMessageFast(_PREHASH_ClassifiedInfoRequest);
|
||||
msg->nextBlockFast(_PREHASH_AgentData);
|
||||
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID() );
|
||||
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
|
||||
msg->nextBlockFast(_PREHASH_Data);
|
||||
msg->addUUIDFast(_PREHASH_ClassifiedID, mClassifiedID);
|
||||
gAgent.sendReliableMessage();
|
||||
LLAvatarPropertiesProcessor::getInstance()->addObserver(mCreatorID, this);
|
||||
LLAvatarPropertiesProcessor::getInstance()->sendClassifiedInfoRequest(mClassifiedID);
|
||||
|
||||
mDataRequested = TRUE;
|
||||
|
||||
mRequestedID = mClassifiedID;
|
||||
|
||||
// While we're at it let's get the stats from the new table if that
|
||||
@@ -517,9 +596,10 @@ void LLPanelClassified::sendClassifiedInfoRequest()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void LLPanelClassified::sendClassifiedInfoUpdate()
|
||||
{
|
||||
LLAvatarClassifiedInfo c_data;
|
||||
|
||||
// If we don't have a classified id yet, we'll need to generate one,
|
||||
// otherwise we'll keep overwriting classified_id 00000 in the database.
|
||||
if (mClassifiedID.isNull())
|
||||
@@ -528,180 +608,24 @@ void LLPanelClassified::sendClassifiedInfoUpdate()
|
||||
mClassifiedID.generate();
|
||||
}
|
||||
|
||||
LLMessageSystem* msg = gMessageSystem;
|
||||
c_data.agent_id = gAgent.getID();
|
||||
c_data.classified_id = mClassifiedID;
|
||||
c_data.category = mCategoryCombo->getCurrentIndex() + 1;
|
||||
c_data.name = mNameEditor->getText();
|
||||
c_data.description = mDescEditor->getText();
|
||||
c_data.parcel_id = mParcelID;
|
||||
c_data.snapshot_id = mSnapshotCtrl->getImageAssetID();
|
||||
c_data.pos_global = mPosGlobal;
|
||||
BOOL auto_renew = mAutoRenewCheck && mAutoRenewCheck->get();
|
||||
c_data.flags = pack_classified_flags_request(auto_renew, false, mMatureCombo->getCurrentIndex() == MATURE_CONTENT, false);
|
||||
c_data.price_for_listing = mPriceForListing;
|
||||
c_data.parent_estate = 0; //probably not required.
|
||||
|
||||
msg->newMessageFast(_PREHASH_ClassifiedInfoUpdate);
|
||||
msg->nextBlockFast(_PREHASH_AgentData);
|
||||
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
||||
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
||||
msg->nextBlockFast(_PREHASH_Data);
|
||||
msg->addUUIDFast(_PREHASH_ClassifiedID, mClassifiedID);
|
||||
// TODO: fix this
|
||||
U32 category = mCategoryCombo->getCurrentIndex() + 1;
|
||||
msg->addU32Fast(_PREHASH_Category, category);
|
||||
msg->addStringFast(_PREHASH_Name, mNameEditor->getText());
|
||||
msg->addStringFast(_PREHASH_Desc, mDescEditor->getText());
|
||||
|
||||
// fills in on simulator if null
|
||||
msg->addUUIDFast(_PREHASH_ParcelID, mParcelID);
|
||||
// fills in on simulator if null
|
||||
msg->addU32Fast(_PREHASH_ParentEstate, 0);
|
||||
msg->addUUIDFast(_PREHASH_SnapshotID, mSnapshotCtrl->getImageAssetID());
|
||||
msg->addVector3dFast(_PREHASH_PosGlobal, mPosGlobal);
|
||||
BOOL mature = mMatureCombo->getCurrentIndex() == MATURE_CONTENT;
|
||||
BOOL auto_renew = FALSE;
|
||||
if (mAutoRenewCheck)
|
||||
{
|
||||
auto_renew = mAutoRenewCheck->get();
|
||||
}
|
||||
// These flags doesn't matter here.
|
||||
const bool adult_enabled = false;
|
||||
const bool is_pg = false;
|
||||
U8 flags = pack_classified_flags_request(auto_renew, is_pg, mature, adult_enabled);
|
||||
msg->addU8Fast(_PREHASH_ClassifiedFlags, flags);
|
||||
msg->addS32("PriceForListing", mPriceForListing);
|
||||
gAgent.sendReliableMessage();
|
||||
LLAvatarPropertiesProcessor::getInstance()->sendClassifiedInfoUpdate(&c_data);
|
||||
|
||||
mDirty = false;
|
||||
}
|
||||
|
||||
|
||||
//static
|
||||
void LLPanelClassified::processClassifiedInfoReply(LLMessageSystem *msg, void **)
|
||||
{
|
||||
lldebugs << "processClassifiedInfoReply()" << llendl;
|
||||
// Extract the agent id and verify the message is for this
|
||||
// client.
|
||||
LLUUID agent_id;
|
||||
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id );
|
||||
if (agent_id != gAgent.getID())
|
||||
{
|
||||
llwarns << "Agent ID mismatch in processClassifiedInfoReply"
|
||||
<< llendl;
|
||||
return;
|
||||
}
|
||||
|
||||
LLUUID classified_id;
|
||||
msg->getUUIDFast(_PREHASH_Data, _PREHASH_ClassifiedID, classified_id);
|
||||
|
||||
LLUUID creator_id;
|
||||
msg->getUUIDFast(_PREHASH_Data, _PREHASH_CreatorID, creator_id);
|
||||
|
||||
LLUUID parcel_id;
|
||||
msg->getUUIDFast(_PREHASH_Data, _PREHASH_ParcelID, parcel_id);
|
||||
|
||||
std::string name;
|
||||
msg->getStringFast(_PREHASH_Data, _PREHASH_Name, name);
|
||||
|
||||
std::string desc;
|
||||
msg->getStringFast(_PREHASH_Data, _PREHASH_Desc, desc);
|
||||
|
||||
LLUUID snapshot_id;
|
||||
msg->getUUIDFast(_PREHASH_Data, _PREHASH_SnapshotID, snapshot_id);
|
||||
|
||||
// "Location text" is actually the original
|
||||
// name that owner gave the parcel, and the location.
|
||||
std::string location_text;
|
||||
|
||||
msg->getStringFast(_PREHASH_Data, _PREHASH_ParcelName, location_text);
|
||||
if (!location_text.empty())
|
||||
{
|
||||
location_text.append(", ");
|
||||
}
|
||||
|
||||
std::string sim_name;
|
||||
msg->getStringFast(_PREHASH_Data, _PREHASH_SimName, sim_name);
|
||||
|
||||
LLVector3d pos_global;
|
||||
msg->getVector3dFast(_PREHASH_Data, _PREHASH_PosGlobal, pos_global);
|
||||
|
||||
S32 region_x = llround((F32)pos_global.mdV[VX]) % REGION_WIDTH_UNITS;
|
||||
S32 region_y = llround((F32)pos_global.mdV[VY]) % REGION_WIDTH_UNITS;
|
||||
S32 region_z = llround((F32)pos_global.mdV[VZ]);
|
||||
|
||||
std::string buffer = llformat("%s (%d, %d, %d)", sim_name.c_str(), region_x, region_y, region_z);
|
||||
location_text.append(buffer);
|
||||
|
||||
U8 flags;
|
||||
msg->getU8Fast(_PREHASH_Data, _PREHASH_ClassifiedFlags, flags);
|
||||
//BOOL enabled = is_cf_enabled(flags);
|
||||
bool mature = is_cf_mature(flags);
|
||||
bool auto_renew = is_cf_auto_renew(flags);
|
||||
|
||||
U32 date = 0;
|
||||
msg->getU32Fast(_PREHASH_Data, _PREHASH_CreationDate, date);
|
||||
time_t tim = date;
|
||||
tm *now=localtime(&tim);
|
||||
|
||||
// future use
|
||||
U32 expiration_date = 0;
|
||||
msg->getU32("Data", "ExpirationDate", expiration_date);
|
||||
|
||||
U32 category = 0;
|
||||
msg->getU32Fast(_PREHASH_Data, _PREHASH_Category, category);
|
||||
|
||||
S32 price_for_listing = 0;
|
||||
msg->getS32("Data", "PriceForListing", price_for_listing);
|
||||
|
||||
// Look up the panel to fill in
|
||||
for (panel_list_t::iterator iter = sAllPanels.begin(); iter != sAllPanels.end(); ++iter)
|
||||
{
|
||||
LLPanelClassified* self = *iter;
|
||||
// For top picks, must match pick id
|
||||
if (self->mClassifiedID != classified_id)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Found the panel, now fill in the information
|
||||
self->mClassifiedID = classified_id;
|
||||
self->mCreatorID = creator_id;
|
||||
self->mParcelID = parcel_id;
|
||||
self->mPriceForListing = price_for_listing;
|
||||
self->mSimName.assign(sim_name);
|
||||
self->mPosGlobal = pos_global;
|
||||
|
||||
// Update UI controls
|
||||
self->mNameEditor->setText(name);
|
||||
self->mDescEditor->setText(desc);
|
||||
self->mSnapshotCtrl->setImageAssetID(snapshot_id);
|
||||
self->mLocationEditor->setText(location_text);
|
||||
self->mLocationChanged = false;
|
||||
|
||||
self->mCategoryCombo->setCurrentByIndex(category - 1);
|
||||
if(mature)
|
||||
{
|
||||
self->mMatureCombo->setCurrentByIndex(MATURE_CONTENT);
|
||||
}
|
||||
else
|
||||
{
|
||||
self->mMatureCombo->setCurrentByIndex(PG_CONTENT);
|
||||
}
|
||||
if (self->mAutoRenewCheck)
|
||||
{
|
||||
self->mAutoRenewCheck->set(auto_renew);
|
||||
}
|
||||
|
||||
std::string datestr;
|
||||
timeStructToFormattedString(now, gSavedSettings.getString("ShortDateFormat"), datestr);
|
||||
LLStringUtil::format_map_t string_args;
|
||||
string_args["[DATE]"] = datestr;
|
||||
string_args["[CURRENCY]"] = gHippoGridManager->getConnectedGrid()->getCurrencySymbol();
|
||||
string_args["[AMT]"] = llformat("%d", price_for_listing);
|
||||
self->childSetText("classified_info_text", self->getString("ad_placed_paid", string_args));
|
||||
|
||||
// If we got data from the database, we know the listing is paid for.
|
||||
self->mPaidFor = TRUE;
|
||||
|
||||
self->mUpdateBtn->setLabel(self->getString("update_txt"));
|
||||
|
||||
self->resetDirty();
|
||||
|
||||
// I don't know if a second call is deliberate or a bad merge, so I'm leaving it here.
|
||||
self->resetDirty();
|
||||
}
|
||||
}
|
||||
|
||||
void LLPanelClassified::draw()
|
||||
{
|
||||
refresh();
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
#ifndef LL_LLPANELCLASSIFIED_H
|
||||
#define LL_LLPANELCLASSIFIED_H
|
||||
|
||||
#include "llavatarpropertiesprocessor.h"
|
||||
#include "llpanel.h"
|
||||
#include "llclassifiedinfo.h"
|
||||
#include "v3dmath.h"
|
||||
@@ -55,7 +56,7 @@ class LLTextureCtrl;
|
||||
class LLUICtrl;
|
||||
class LLMessageSystem;
|
||||
|
||||
class LLPanelClassified : public LLPanel
|
||||
class LLPanelClassified : public LLPanel, public LLAvatarPropertiesObserver
|
||||
{
|
||||
public:
|
||||
LLPanelClassified(bool in_finder, bool from_search);
|
||||
@@ -69,6 +70,8 @@ public:
|
||||
|
||||
/*virtual*/ void refresh();
|
||||
|
||||
/*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
|
||||
|
||||
void apply();
|
||||
|
||||
// If can close, return TRUE. If cannot close, pop save/discard dialog
|
||||
@@ -98,8 +101,6 @@ public:
|
||||
void sendClassifiedInfoUpdate();
|
||||
void resetDirty();
|
||||
|
||||
static void processClassifiedInfoReply(LLMessageSystem* msg, void**);
|
||||
|
||||
// Confirmation dialogs flow in this order
|
||||
bool confirmMature(const LLSD& notification, const LLSD& response);
|
||||
void gotMature();
|
||||
|
||||
@@ -112,12 +112,20 @@ LLPanelPick::LLPanelPick(BOOL top_pick)
|
||||
|
||||
LLPanelPick::~LLPanelPick()
|
||||
{
|
||||
if(mDataRequested && !mDataReceived)
|
||||
{
|
||||
LLAvatarPropertiesProcessor::getInstance()->removeObserver(mCreatorID, this);
|
||||
}
|
||||
sAllPanels.remove(this);
|
||||
}
|
||||
|
||||
|
||||
void LLPanelPick::reset()
|
||||
{
|
||||
if(mDataRequested && !mDataReceived)
|
||||
{
|
||||
LLAvatarPropertiesProcessor::getInstance()->removeObserver(mCreatorID, this);
|
||||
}
|
||||
mPickID.setNull();
|
||||
mCreatorID.setNull();
|
||||
mParcelID.setNull();
|
||||
@@ -178,6 +186,72 @@ BOOL LLPanelPick::postBuild()
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void LLPanelPick::processProperties(void* data, EAvatarProcessorType type)
|
||||
{
|
||||
if(APT_PICK_INFO != type)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LLPickData* pick_info = static_cast<LLPickData*>(data);
|
||||
//llassert_always(pick_info->creator_id != gAgent.getID());
|
||||
//llassert_always(mCreatorID != gAgent.getID());
|
||||
if(!pick_info
|
||||
|| pick_info->creator_id != mCreatorID
|
||||
|| pick_info->pick_id != mPickID)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LLAvatarPropertiesProcessor::getInstance()->removeObserver(mCreatorID, this);
|
||||
|
||||
// "Location text" is actually the owner name, the original
|
||||
// name that owner gave the parcel, and the location.
|
||||
std::string location_text = pick_info->user_name + ", ";
|
||||
|
||||
if (!pick_info->original_name.empty())
|
||||
{
|
||||
location_text.append(pick_info->original_name);
|
||||
location_text.append(", ");
|
||||
}
|
||||
|
||||
location_text.append(pick_info->sim_name);
|
||||
location_text.append(" ");
|
||||
|
||||
//Fix for location text importing - RK
|
||||
for (panel_list_t::iterator iter = sAllPanels.begin(); iter != sAllPanels.end(); ++iter)
|
||||
{
|
||||
LLPanelPick* self = *iter;
|
||||
if(!self->mImporting) self->mLocationText = location_text;
|
||||
else location_text = self->mLocationText;
|
||||
self->mImporting = false;
|
||||
}
|
||||
|
||||
S32 region_x = llround((F32)pick_info->pos_global.mdV[VX]) % REGION_WIDTH_UNITS;
|
||||
S32 region_y = llround((F32)pick_info->pos_global.mdV[VY]) % REGION_WIDTH_UNITS;
|
||||
S32 region_z = llround((F32)pick_info->pos_global.mdV[VZ]);
|
||||
|
||||
location_text.append(llformat("(%d, %d, %d)", region_x, region_y, region_z));
|
||||
|
||||
mDataReceived = TRUE;
|
||||
|
||||
// Found the panel, now fill in the information
|
||||
mPickID = pick_info->pick_id;
|
||||
mCreatorID = pick_info->creator_id;
|
||||
mParcelID = pick_info->parcel_id;
|
||||
mSimName = pick_info->sim_name;
|
||||
mPosGlobal = pick_info->pos_global;
|
||||
|
||||
// Update UI controls
|
||||
mNameEditor->setText(pick_info->name);
|
||||
mDescEditor->setText(pick_info->desc);
|
||||
mSnapshotCtrl->setImageAssetID(pick_info->snapshot_id);
|
||||
mLocationEditor->setText(location_text);
|
||||
mEnabledCheck->set(pick_info->enabled);
|
||||
|
||||
mSortOrderEditor->setText(llformat("%d", pick_info->sort_order));
|
||||
|
||||
}
|
||||
|
||||
// Fill in some reasonable defaults for a new pick.
|
||||
void LLPanelPick::initNewPick()
|
||||
@@ -307,12 +381,9 @@ std::string LLPanelPick::getPickName()
|
||||
|
||||
void LLPanelPick::sendPickInfoRequest()
|
||||
{
|
||||
// Must ask for a pick based on the creator id because
|
||||
// the pick database is distributed to the inventory cluster. JC
|
||||
std::vector<std::string> strings;
|
||||
strings.push_back( mCreatorID.asString() );
|
||||
strings.push_back( mPickID.asString() );
|
||||
send_generic_message("pickinforequest", strings);
|
||||
//llassert_always(mCreatorID != gAgent.getID());
|
||||
LLAvatarPropertiesProcessor::getInstance()->addObserver(mCreatorID, this);
|
||||
LLAvatarPropertiesProcessor::getInstance()->sendPickInfoRequest(mCreatorID, mPickID);
|
||||
|
||||
mDataRequested = TRUE;
|
||||
}
|
||||
@@ -320,6 +391,8 @@ void LLPanelPick::sendPickInfoRequest()
|
||||
|
||||
void LLPanelPick::sendPickInfoUpdate()
|
||||
{
|
||||
LLPickData pick_data;
|
||||
|
||||
// If we don't have a pick id yet, we'll need to generate one,
|
||||
// otherwise we'll keep overwriting pick_id 00000 in the database.
|
||||
if (mPickID.isNull())
|
||||
@@ -327,146 +400,29 @@ void LLPanelPick::sendPickInfoUpdate()
|
||||
mPickID.generate();
|
||||
}
|
||||
|
||||
LLMessageSystem* msg = gMessageSystem;
|
||||
pick_data.agent_id = gAgent.getID();
|
||||
pick_data.session_id = gAgent.getSessionID();
|
||||
pick_data.pick_id = mPickID;
|
||||
pick_data.creator_id = gAgent.getID();
|
||||
|
||||
msg->newMessage("PickInfoUpdate");
|
||||
msg->nextBlock("AgentData");
|
||||
msg->addUUID("AgentID", gAgent.getID());
|
||||
msg->addUUID("SessionID", gAgent.getSessionID());
|
||||
msg->nextBlock("Data");
|
||||
msg->addUUID("PickID", mPickID);
|
||||
msg->addUUID("CreatorID", mCreatorID);
|
||||
msg->addBOOL("TopPick", mTopPick);
|
||||
// fills in on simulator if null
|
||||
msg->addUUID("ParcelID", mParcelID);
|
||||
msg->addString("Name", mNameEditor->getText());
|
||||
msg->addString("Desc", mDescEditor->getText());
|
||||
msg->addUUID("SnapshotID", mSnapshotCtrl->getImageAssetID());
|
||||
msg->addVector3d("PosGlobal", mPosGlobal);
|
||||
|
||||
// Only top picks have a sort order
|
||||
S32 sort_order;
|
||||
if (mTopPick)
|
||||
{
|
||||
sort_order = atoi(mSortOrderEditor->getText().c_str());
|
||||
}
|
||||
//legacy var need to be deleted
|
||||
pick_data.top_pick = mTopPick;
|
||||
pick_data.parcel_id = mParcelID;
|
||||
pick_data.name = mNameEditor->getText();
|
||||
pick_data.desc = mDescEditor->getText();
|
||||
pick_data.snapshot_id = mSnapshotCtrl->getImageAssetID();
|
||||
pick_data.pos_global = mPosGlobal;
|
||||
if(mTopPick)
|
||||
pick_data.sort_order = atoi(mSortOrderEditor->getText().c_str());
|
||||
else
|
||||
{
|
||||
sort_order = 0;
|
||||
}
|
||||
msg->addS32("SortOrder", sort_order);
|
||||
msg->addBOOL("Enabled", mEnabledCheck->get());
|
||||
gAgent.sendReliableMessage();
|
||||
pick_data.sort_order = 0;
|
||||
|
||||
pick_data.enabled = mEnabledCheck->get();
|
||||
|
||||
LLAvatarPropertiesProcessor::getInstance()->sendPickInfoUpdate(&pick_data);
|
||||
}
|
||||
|
||||
|
||||
//static
|
||||
void LLPanelPick::processPickInfoReply(LLMessageSystem *msg, void **)
|
||||
{
|
||||
// Extract the agent id and verify the message is for this
|
||||
// client.
|
||||
LLUUID agent_id;
|
||||
msg->getUUID("AgentData", "AgentID", agent_id );
|
||||
if (agent_id != gAgent.getID())
|
||||
{
|
||||
llwarns << "Agent ID mismatch in processPickInfoReply"
|
||||
<< llendl;
|
||||
return;
|
||||
}
|
||||
|
||||
LLUUID pick_id;
|
||||
msg->getUUID("Data", "PickID", pick_id);
|
||||
|
||||
LLUUID creator_id;
|
||||
msg->getUUID("Data", "CreatorID", creator_id);
|
||||
|
||||
BOOL top_pick;
|
||||
msg->getBOOL("Data", "TopPick", top_pick);
|
||||
|
||||
LLUUID parcel_id;
|
||||
msg->getUUID("Data", "ParcelID", parcel_id);
|
||||
|
||||
std::string name;
|
||||
msg->getString("Data", "Name", name);
|
||||
|
||||
std::string desc;
|
||||
msg->getString("Data", "Desc", desc);
|
||||
|
||||
LLUUID snapshot_id;
|
||||
msg->getUUID("Data", "SnapshotID", snapshot_id);
|
||||
|
||||
// "Location text" is actually the owner name, the original
|
||||
// name that owner gave the parcel, and the location.
|
||||
std::string location_text;
|
||||
msg->getString("Data", "User", location_text);
|
||||
location_text.append(", ");
|
||||
|
||||
std::string original_name;
|
||||
msg->getString("Data", "OriginalName", original_name);
|
||||
if (!original_name.empty())
|
||||
{
|
||||
location_text.append(original_name);
|
||||
location_text.append(", ");
|
||||
}
|
||||
|
||||
std::string sim_name;
|
||||
msg->getString("Data", "SimName", sim_name);
|
||||
location_text.append(sim_name);
|
||||
location_text.append(" ");
|
||||
|
||||
//Fix for location text importing - RK
|
||||
for (panel_list_t::iterator iter = sAllPanels.begin(); iter != sAllPanels.end(); ++iter)
|
||||
{
|
||||
LLPanelPick* self = *iter;
|
||||
if(!self->mImporting) self->mLocationText = location_text;
|
||||
else location_text = self->mLocationText;
|
||||
self->mImporting = false;
|
||||
}
|
||||
|
||||
LLVector3d pos_global;
|
||||
msg->getVector3d("Data", "PosGlobal", pos_global);
|
||||
|
||||
S32 region_x = llround((F32)pos_global.mdV[VX]) % REGION_WIDTH_UNITS;
|
||||
S32 region_y = llround((F32)pos_global.mdV[VY]) % REGION_WIDTH_UNITS;
|
||||
S32 region_z = llround((F32)pos_global.mdV[VZ]);
|
||||
|
||||
location_text.append(llformat("(%d, %d, %d)", region_x, region_y, region_z));
|
||||
|
||||
S32 sort_order;
|
||||
msg->getS32("Data", "SortOrder", sort_order);
|
||||
|
||||
BOOL enabled;
|
||||
msg->getBOOL("Data", "Enabled", enabled);
|
||||
|
||||
// Look up the panel to fill in
|
||||
for (panel_list_t::iterator iter = sAllPanels.begin(); iter != sAllPanels.end(); ++iter)
|
||||
{
|
||||
LLPanelPick* self = *iter;
|
||||
// For top picks, must match pick id
|
||||
if (self->mPickID != pick_id)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
self->mDataReceived = TRUE;
|
||||
|
||||
// Found the panel, now fill in the information
|
||||
self->mPickID = pick_id;
|
||||
self->mCreatorID = creator_id;
|
||||
self->mParcelID = parcel_id;
|
||||
self->mSimName.assign(sim_name);
|
||||
self->mPosGlobal = pos_global;
|
||||
|
||||
// Update UI controls
|
||||
self->mNameEditor->setText(std::string(name));
|
||||
self->mDescEditor->setText(std::string(desc));
|
||||
self->mSnapshotCtrl->setImageAssetID(snapshot_id);
|
||||
self->mLocationEditor->setText(location_text);
|
||||
self->mEnabledCheck->set(enabled);
|
||||
|
||||
self->mSortOrderEditor->setText(llformat("%d", sort_order));
|
||||
}
|
||||
}
|
||||
|
||||
void LLPanelPick::draw()
|
||||
{
|
||||
@@ -611,6 +567,9 @@ void LLPanelPick::onCommitAny(LLUICtrl* ctrl, void* data)
|
||||
{
|
||||
LLPanelPick* self = (LLPanelPick*)data;
|
||||
|
||||
if(self->mCreatorID != gAgent.getID())
|
||||
return;
|
||||
|
||||
// have we received up to date data for this pick?
|
||||
if (self->mDataReceived)
|
||||
{
|
||||
|
||||
@@ -40,6 +40,7 @@
|
||||
#include "llpanel.h"
|
||||
#include "v3dmath.h"
|
||||
#include "lluuid.h"
|
||||
#include "llavatarpropertiesprocessor.h"
|
||||
|
||||
class LLButton;
|
||||
class LLCheckBoxCtrl;
|
||||
@@ -52,7 +53,7 @@ class LLUICtrl;
|
||||
class LLMessageSystem;
|
||||
class AIFilePicker;
|
||||
|
||||
class LLPanelPick : public LLPanel
|
||||
class LLPanelPick : public LLPanel, public LLAvatarPropertiesObserver
|
||||
{
|
||||
public:
|
||||
LLPanelPick(BOOL top_pick);
|
||||
@@ -66,6 +67,8 @@ public:
|
||||
|
||||
/*virtual*/ void refresh();
|
||||
|
||||
/*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
|
||||
|
||||
// Setup a new pick, including creating an id, giving a sane
|
||||
// initial position, etc.
|
||||
void initNewPick();
|
||||
@@ -91,8 +94,6 @@ public:
|
||||
void sendPickInfoRequest();
|
||||
void sendPickInfoUpdate();
|
||||
|
||||
static void processPickInfoReply(LLMessageSystem* msg, void**);
|
||||
|
||||
protected:
|
||||
static void onClickTeleport(void* data);
|
||||
static void onClickMap(void* data);
|
||||
|
||||
@@ -3617,20 +3617,20 @@ void register_viewer_callbacks(LLMessageSystem* msg)
|
||||
LLViewerParcelMgr::processParcelDwellReply);
|
||||
|
||||
msg->setHandlerFunc("AvatarPropertiesReply",
|
||||
LLPanelAvatar::processAvatarPropertiesReply);
|
||||
&LLAvatarPropertiesProcessor::processAvatarPropertiesReply);
|
||||
msg->setHandlerFunc("AvatarInterestsReply",
|
||||
LLPanelAvatar::processAvatarInterestsReply);
|
||||
&LLAvatarPropertiesProcessor::processAvatarInterestsReply);
|
||||
msg->setHandlerFunc("AvatarGroupsReply",
|
||||
LLPanelAvatar::processAvatarGroupsReply);
|
||||
&LLAvatarPropertiesProcessor::processAvatarGroupsReply);
|
||||
// ratings deprecated
|
||||
//msg->setHandlerFuncFast(_PREHASH_AvatarStatisticsReply,
|
||||
// LLPanelAvatar::processAvatarStatisticsReply);
|
||||
msg->setHandlerFunc("AvatarNotesReply",
|
||||
LLPanelAvatar::processAvatarNotesReply);
|
||||
&LLAvatarPropertiesProcessor::processAvatarNotesReply);
|
||||
msg->setHandlerFunc("AvatarPicksReply",
|
||||
LLPanelAvatar::processAvatarPicksReply);
|
||||
&LLAvatarPropertiesProcessor::processAvatarPicksReply);
|
||||
msg->setHandlerFunc("AvatarClassifiedReply",
|
||||
LLPanelAvatar::processAvatarClassifiedReply);
|
||||
&LLAvatarPropertiesProcessor::processAvatarClassifiedsReply);
|
||||
|
||||
msg->setHandlerFuncFast(_PREHASH_CreateGroupReply,
|
||||
LLGroupMgr::processCreateGroupReply);
|
||||
@@ -3704,8 +3704,9 @@ void register_viewer_callbacks(LLMessageSystem* msg)
|
||||
msg->setHandlerFunc("MapItemReply", LLWorldMap::processMapItemReply);
|
||||
|
||||
msg->setHandlerFunc("EventInfoReply", LLPanelEvent::processEventInfoReply);
|
||||
msg->setHandlerFunc("PickInfoReply", LLPanelPick::processPickInfoReply);
|
||||
msg->setHandlerFunc("ClassifiedInfoReply", LLPanelClassified::processClassifiedInfoReply);
|
||||
msg->setHandlerFunc("PickInfoReply", &LLAvatarPropertiesProcessor::processPickInfoReply);
|
||||
//msg->setHandlerFunc("ClassifiedInfoReply", LLPanelClassified::processClassifiedInfoReply);
|
||||
msg->setHandlerFunc("ClassifiedInfoReply", LLAvatarPropertiesProcessor::processClassifiedInfoReply);
|
||||
msg->setHandlerFunc("ParcelInfoReply", LLPanelPlace::processParcelInfoReply);
|
||||
msg->setHandlerFunc("ScriptDialog", process_script_dialog);
|
||||
msg->setHandlerFunc("LoadURL", process_load_url);
|
||||
|
||||
@@ -668,7 +668,6 @@ void settings_setup_listeners()
|
||||
gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
|
||||
//See LL jira VWR-3258 comment section. Implemented by LL in 2.1 -Shyotl
|
||||
gSavedSettings.getControl("ShyotlRenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
|
||||
//gSavedSettings.getControl("ShyotlUseLegacyRenderPath")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
|
||||
gSavedSettings.getControl("ShyotlUseLegacyTextureBatching")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
|
||||
gSavedSettings.getControl("RenderUseFBO")->getSignal()->connect(boost::bind(&handleRenderUseFBOChanged, _2));
|
||||
gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
|
||||
|
||||
@@ -310,8 +310,7 @@ void LLViewerShaderMgr::setShaders()
|
||||
|
||||
LLGLSLShader::sIndexedTextureChannels = llmax(llmin(gGLManager.mNumTextureImageUnits, (S32) gSavedSettings.getU32("RenderMaxTextureIndex")), 1);
|
||||
static const LLCachedControl<bool> no_texture_indexing("ShyotlUseLegacyTextureBatching",false);
|
||||
//static const LLCachedControl<bool> use_legacy_path("ShyotlUseLegacyRenderPath", false); //Legacy does not jive with new batching.
|
||||
if(no_texture_indexing /*|| use_legacy_path*/)
|
||||
if(no_texture_indexing)
|
||||
LLGLSLShader::sIndexedTextureChannels = 1;
|
||||
|
||||
//NEVER use more than 16 texture channels (work around for prevalent driver bug)
|
||||
@@ -372,8 +371,7 @@ void LLViewerShaderMgr::setShaders()
|
||||
&& gSavedSettings.getBOOL("VertexShaderEnable"))
|
||||
{
|
||||
//using shaders, disable fixed function
|
||||
//static const LLCachedControl<bool> renderforcefixedfuncs("ShyotlUseLegacyRenderPath",false);
|
||||
LLGLSLShader::sNoFixedFunction = true;//!renderforcefixedfuncs;
|
||||
LLGLSLShader::sNoFixedFunction = true;
|
||||
S32 light_class = 2;
|
||||
S32 env_class = 2;
|
||||
S32 obj_class = 2;
|
||||
@@ -621,8 +619,7 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
|
||||
S32 ch = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1);
|
||||
|
||||
static const LLCachedControl<bool> no_texture_indexing("ShyotlUseLegacyTextureBatching",false);
|
||||
//static const LLCachedControl<bool> use_legacy_path("ShyotlUseLegacyRenderPath", false); //Legacy does not jive with new batching.
|
||||
if (gGLManager.mGLVersion < 3.1f || no_texture_indexing /*|| use_legacy_path*/)
|
||||
if (gGLManager.mGLVersion < 3.1f || no_texture_indexing)
|
||||
{ //force to 1 texture index channel for old drivers
|
||||
ch = 1;
|
||||
}
|
||||
|
||||
@@ -46,6 +46,7 @@
|
||||
#include "llagentcamera.h"
|
||||
#include "llagentwearables.h"
|
||||
#include "llanimationstates.h"
|
||||
#include "llavatarpropertiesprocessor.h"
|
||||
#include "llviewercontrol.h"
|
||||
#include "lldrawpoolavatar.h"
|
||||
#include "lldriverparam.h"
|
||||
@@ -7936,9 +7937,7 @@ bool LLVOAvatar::sendAvatarTexturesRequest()
|
||||
bool sent = false;
|
||||
if (mRuthTimer.getElapsedTimeF32() > DERUTHING_TIMEOUT_SECONDS)
|
||||
{
|
||||
std::vector<std::string> strings;
|
||||
strings.push_back(getID().asString());
|
||||
send_generic_message("avatartexturesrequest", strings);
|
||||
LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(getID());
|
||||
mRuthTimer.reset();
|
||||
sent = true;
|
||||
}
|
||||
|
||||
@@ -2,31 +2,25 @@
|
||||
* @file llvosky.cpp
|
||||
* @brief LLVOSky class implementation
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2001-2009, Linden Research, Inc.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
@@ -348,7 +342,7 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
|
||||
blue_density = LLColor3();
|
||||
blue_horizon = LLColor3();
|
||||
haze_density = 0.f;
|
||||
haze_horizon = LLColor3();
|
||||
haze_horizon = 1.f;
|
||||
density_multiplier = 0.f;
|
||||
max_y = 0.f;
|
||||
glow = LLColor3();
|
||||
@@ -659,17 +653,17 @@ void LLVOSky::initAtmospherics(void)
|
||||
sunlight_color = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("sunlight_color", error));
|
||||
ambient = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("ambient", error));
|
||||
//lightnorm = LLWLParamManager::getInstance()->mCurParams.getVector("lightnorm", error);
|
||||
gamma = LLWLParamManager::getInstance()->mCurParams.getVector("gamma", error)[0];
|
||||
gamma = LLWLParamManager::getInstance()->mCurParams.getFloat("gamma", error);
|
||||
blue_density = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("blue_density", error));
|
||||
blue_horizon = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("blue_horizon", error));
|
||||
haze_density = LLWLParamManager::getInstance()->mCurParams.getVector("haze_density", error)[0];
|
||||
haze_horizon = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("haze_horizon", error));
|
||||
density_multiplier = LLWLParamManager::getInstance()->mCurParams.getVector("density_multiplier", error)[0];
|
||||
max_y = LLWLParamManager::getInstance()->mCurParams.getVector("max_y", error)[0];
|
||||
haze_density = LLWLParamManager::getInstance()->mCurParams.getFloat("haze_density", error);
|
||||
haze_horizon = LLWLParamManager::getInstance()->mCurParams.getFloat("haze_horizon", error);
|
||||
density_multiplier = LLWLParamManager::getInstance()->mCurParams.getFloat("density_multiplier", error);
|
||||
max_y = LLWLParamManager::getInstance()->mCurParams.getFloat("max_y", error);
|
||||
glow = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("glow", error));
|
||||
cloud_shadow = LLWLParamManager::getInstance()->mCurParams.getVector("cloud_shadow", error)[0];
|
||||
cloud_shadow = LLWLParamManager::getInstance()->mCurParams.getFloat("cloud_shadow", error);
|
||||
cloud_color = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("cloud_color", error));
|
||||
cloud_scale = LLWLParamManager::getInstance()->mCurParams.getVector("cloud_scale", error)[0];
|
||||
cloud_scale = LLWLParamManager::getInstance()->mCurParams.getFloat("cloud_scale", error);
|
||||
cloud_pos_density1 = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("cloud_pos_density1", error));
|
||||
cloud_pos_density2 = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("cloud_pos_density2", error));
|
||||
|
||||
@@ -833,7 +827,7 @@ void LLVOSky::calcSkyColorWLVert(LLVector3 & Pn, LLColor3 & vary_HazeColor, LLCo
|
||||
|
||||
// Haze color above cloud
|
||||
vary_HazeColor = (blue_horizon * blue_weight * (sunlight + ambient)
|
||||
+ componentMult(haze_horizon.mV[0] * haze_weight, sunlight * temp2.mV[0] + ambient)
|
||||
+ componentMult(haze_horizon * haze_weight, sunlight * temp2.mV[0] + ambient)
|
||||
);
|
||||
|
||||
// Increase ambient when there are more clouds
|
||||
@@ -844,7 +838,7 @@ void LLVOSky::calcSkyColorWLVert(LLVector3 & Pn, LLColor3 & vary_HazeColor, LLCo
|
||||
|
||||
// Haze color below cloud
|
||||
LLColor3 additiveColorBelowCloud = (blue_horizon * blue_weight * (sunlight + tmpAmbient)
|
||||
+ componentMult(haze_horizon.mV[0] * haze_weight, sunlight * temp2.mV[0] + tmpAmbient)
|
||||
+ componentMult(haze_horizon * haze_weight, sunlight * temp2.mV[0] + tmpAmbient)
|
||||
);
|
||||
|
||||
// Final atmosphere additive
|
||||
@@ -1010,7 +1004,7 @@ void LLVOSky::calcAtmospherics(void)
|
||||
//haze color
|
||||
vary_HazeColor =
|
||||
(blue_horizon * blue_weight * (sunlight*(1.f - cloud_shadow) + tmpAmbient)
|
||||
+ componentMult(haze_horizon.mV[0] * haze_weight, sunlight*(1.f - cloud_shadow) * temp2.mV[0] + tmpAmbient)
|
||||
+ componentMult(haze_horizon * haze_weight, sunlight*(1.f - cloud_shadow) * temp2.mV[0] + tmpAmbient)
|
||||
);
|
||||
|
||||
//brightness of surface both sunlight and ambient
|
||||
|
||||
@@ -416,7 +416,7 @@ public:
|
||||
LLColor3 blue_density;
|
||||
LLColor3 blue_horizon;
|
||||
F32 haze_density;
|
||||
LLColor3 haze_horizon;
|
||||
F32 haze_horizon;
|
||||
F32 density_multiplier;
|
||||
F32 max_y;
|
||||
LLColor3 glow;
|
||||
|
||||
@@ -3986,8 +3986,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
|
||||
S32 texture_index_channels = LLGLSLShader::sIndexedTextureChannels-1; //always reserve one for shiny for now just for simplicity
|
||||
|
||||
static const LLCachedControl<bool> no_texture_indexing("ShyotlUseLegacyTextureBatching",false);
|
||||
//static const LLCachedControl<bool> use_legacy_path("ShyotlUseLegacyRenderPath", false); //Legacy does not jive with new batching.
|
||||
if (gGLManager.mGLVersion < 3.1f || no_texture_indexing /*|| use_legacy_path*/)
|
||||
if (gGLManager.mGLVersion < 3.1f || no_texture_indexing)
|
||||
{
|
||||
texture_index_channels = 1;
|
||||
}
|
||||
|
||||
@@ -202,6 +202,12 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
|
||||
|
||||
F32 size_inv = 1.f / size;
|
||||
|
||||
F32 z_fudge = 0.f;
|
||||
|
||||
if (getIsEdgePatch())
|
||||
{ //bump edge patches down 10 cm to prevent aliasing along edges
|
||||
z_fudge = -0.1f;
|
||||
}
|
||||
for (y = 0; y < size; y++)
|
||||
{
|
||||
for (x = 0; x < size; x++)
|
||||
@@ -210,6 +216,7 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
|
||||
position_agent = getPositionAgent() - getScale() * 0.5f;
|
||||
position_agent.mV[VX] += (x + 0.5f) * step_x;
|
||||
position_agent.mV[VY] += (y + 0.5f) * step_y;
|
||||
position_agent.mV[VZ] += z_fudge;
|
||||
|
||||
*verticesp++ = position_agent - right + up;
|
||||
*verticesp++ = position_agent - right - up;
|
||||
|
||||
@@ -102,10 +102,10 @@ LLWaterParamManager::~LLWaterParamManager()
|
||||
void LLWaterParamManager::loadAllPresets()
|
||||
{
|
||||
// First, load system (coming out of the box) water presets.
|
||||
loadPresetsFromDir(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/water", ""));
|
||||
loadPresetsFromDir(getSysDir());
|
||||
|
||||
// Then load user presets. Note that user day presets will modify any system ones already loaded.
|
||||
loadPresetsFromDir(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/water", ""));
|
||||
loadPresetsFromDir(getUserDir());
|
||||
}
|
||||
|
||||
void LLWaterParamManager::loadPresetsFromDir(const std::string& dir)
|
||||
@@ -327,7 +327,7 @@ void LLWaterParamManager::updateShaderUniforms(LLGLSLShader * shader)
|
||||
shader->uniform4fv("waterPlane", 1, mWaterPlane.mV);
|
||||
shader->uniform1f("waterFogDensity", getFogDensity());
|
||||
shader->uniform1f("waterFogKS", mWaterFogKS);
|
||||
shader->uniform4f("distance_multiplier", 0, 0, 0, 0);
|
||||
shader->uniform1f("distance_multiplier", 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -349,7 +349,7 @@ void LLWaterParamManager::applyParams(const LLSD& params, bool interpolate)
|
||||
}
|
||||
}
|
||||
|
||||
//static LLFastTimer::DeclareTimer FTM_UPDATE_WATERPARAM("Update Water Params");
|
||||
static LLFastTimer::DeclareTimer FTM_UPDATE_WATERPARAM("Update Water Params");
|
||||
|
||||
void LLWaterParamManager::updateShaderLinks()
|
||||
{
|
||||
@@ -375,7 +375,7 @@ void LLWaterParamManager::updateShaderLinks()
|
||||
|
||||
void LLWaterParamManager::update(LLViewerCamera * cam)
|
||||
{
|
||||
//LLFastTimer ftm(LLFastTimer::FTM_UPDATE_WLPARAM);
|
||||
LLFastTimer ftm(FTM_UPDATE_WATERPARAM);
|
||||
|
||||
// update the shaders and the menu
|
||||
propagateParameters();
|
||||
|
||||
@@ -319,9 +319,6 @@ public:
|
||||
F32 getFogDensity(void);
|
||||
LLColor4 getFogColor(void);
|
||||
|
||||
// singleton pattern implementation
|
||||
static LLWaterParamManager * instance();
|
||||
|
||||
public:
|
||||
|
||||
LLWaterParamSet mCurParams;
|
||||
|
||||
@@ -2,31 +2,25 @@
|
||||
* @file llwaterparamset.cpp
|
||||
* @brief Implementation for the LLWaterParamSet class.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2005&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2005-2009, Linden Research, Inc.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2005&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
@@ -35,7 +29,6 @@
|
||||
#include "llwaterparamset.h"
|
||||
#include "llsd.h"
|
||||
|
||||
#include "llfloaterwater.h"
|
||||
#include "llwaterparammanager.h"
|
||||
#include "lluictrlfactory.h"
|
||||
#include "llsliderctrl.h"
|
||||
|
||||
@@ -2,31 +2,25 @@
|
||||
* @file llwlparamset.h
|
||||
* @brief Interface for the LLWaterParamSet class.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2005&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2005-2009, Linden Research, Inc.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2005&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
|
||||
@@ -91,10 +91,10 @@ LLWLParamManager::LLWLParamManager() :
|
||||
mWLGamma(1.0f, "gamma"),
|
||||
|
||||
mBlueHorizon(0.25f, 0.25f, 1.0f, 1.0f, "blue_horizon", "WLBlueHorizon"),
|
||||
mHazeDensity(1.0f, 1.0f, 1.0f, 0.5f, "haze_density"),
|
||||
mHazeDensity(1.0f, "haze_density"),
|
||||
mBlueDensity(0.25f, 0.25f, 0.25f, 1.0f, "blue_density", "WLBlueDensity"),
|
||||
mDensityMult(1.0f, "density_multiplier", 1000),
|
||||
mHazeHorizon(1.0f, 1.0f, 1.0f, 0.5f, "haze_horizon"),
|
||||
mHazeHorizon(1.0f, "haze_horizon"),
|
||||
mMaxAlt(4000.0f, "max_y"),
|
||||
|
||||
// Lighting
|
||||
@@ -284,10 +284,10 @@ void LLWLParamManager::refreshRegionPresets()
|
||||
void LLWLParamManager::loadAllPresets()
|
||||
{
|
||||
// First, load system (coming out of the box) sky presets.
|
||||
loadPresetsFromDir(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", ""));
|
||||
loadPresetsFromDir(getSysDir());
|
||||
|
||||
// Then load user presets. Note that user day presets will modify any system ones already loaded.
|
||||
loadPresetsFromDir(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", ""));
|
||||
loadPresetsFromDir(getUserDir());
|
||||
}
|
||||
|
||||
void LLWLParamManager::loadPresetsFromDir(const std::string& dir)
|
||||
|
||||
@@ -120,9 +120,8 @@ struct WLFloatControl {
|
||||
{
|
||||
}
|
||||
|
||||
inline WLFloatControl & operator = (LLVector4 const & val) {
|
||||
x = val.mV[0];
|
||||
|
||||
inline WLFloatControl & operator = (F32 val) {
|
||||
x = val;
|
||||
return *this;
|
||||
}
|
||||
|
||||
@@ -289,10 +288,10 @@ public:
|
||||
|
||||
/// Atmospherics
|
||||
WLColorControl mBlueHorizon;
|
||||
WLColorControl mHazeDensity;
|
||||
WLFloatControl mHazeDensity;
|
||||
WLColorControl mBlueDensity;
|
||||
WLFloatControl mDensityMult;
|
||||
WLColorControl mHazeHorizon;
|
||||
WLFloatControl mHazeHorizon;
|
||||
WLFloatControl mMaxAlt;
|
||||
|
||||
/// Lighting
|
||||
@@ -315,15 +314,11 @@ public:
|
||||
|
||||
|
||||
private:
|
||||
|
||||
friend class LLWLAnimator;
|
||||
|
||||
std::vector<LLGLSLShader *> mShaderList;
|
||||
|
||||
friend class LLSingleton<LLWLParamManager>;
|
||||
/*virtual*/ void initSingleton();
|
||||
LLWLParamManager();
|
||||
~LLWLParamManager();
|
||||
|
||||
static void loadWindlightNotecard(LLVFS *vfs, const LLUUID& asset_id, LLAssetType::EType asset_type, void *user_data, S32 status, LLExtStat ext_status);
|
||||
|
||||
void loadAllPresets();
|
||||
@@ -333,6 +328,11 @@ private:
|
||||
static std::string getSysDir();
|
||||
static std::string getUserDir();
|
||||
|
||||
friend class LLSingleton<LLWLParamManager>;
|
||||
/*virtual*/ void initSingleton();
|
||||
LLWLParamManager();
|
||||
~LLWLParamManager();
|
||||
|
||||
// list of all the parameters, listed by name
|
||||
std::map<LLWLParamKey, LLWLParamSet> mParamList;
|
||||
|
||||
|
||||
@@ -102,35 +102,61 @@ void LLWLParamSet::update(LLGLSLShader * shader) const
|
||||
val.mV[2] = (F32) i->second[2].asReal();
|
||||
val.mV[3] = (F32) i->second[3].asReal();
|
||||
|
||||
stop_glerror();
|
||||
shader->uniform4fv(param, 1, val.mV);
|
||||
stop_glerror();
|
||||
}
|
||||
else
|
||||
else if (param == "cloud_scale" || param == "cloud_shadow" ||
|
||||
param == "density_multiplier" || param == "distance_multiplier" ||
|
||||
param == "haze_density" || param == "haze_horizon" ||
|
||||
param == "max_y" )
|
||||
{
|
||||
LLVector4 val;
|
||||
F32 val = (F32) i->second[0].asReal();
|
||||
|
||||
stop_glerror();
|
||||
shader->uniform1f(param, val);
|
||||
stop_glerror();
|
||||
}
|
||||
else // param is the uniform name
|
||||
{
|
||||
// handle all the different cases
|
||||
if(i->second.isArray() && i->second.size() == 4)
|
||||
if (i->second.isArray() && i->second.size() == 4)
|
||||
{
|
||||
LLVector4 val;
|
||||
|
||||
val.mV[0] = (F32) i->second[0].asReal();
|
||||
val.mV[1] = (F32) i->second[1].asReal();
|
||||
val.mV[2] = (F32) i->second[2].asReal();
|
||||
val.mV[3] = (F32) i->second[3].asReal();
|
||||
}
|
||||
else if(i->second.isReal())
|
||||
{
|
||||
val.mV[0] = (F32) i->second.asReal();
|
||||
}
|
||||
else if(i->second.isInteger())
|
||||
{
|
||||
val.mV[0] = (F32) i->second.asReal();
|
||||
}
|
||||
else if(i->second.isBoolean())
|
||||
{
|
||||
val.mV[0] = i->second.asBoolean();
|
||||
}
|
||||
|
||||
stop_glerror();
|
||||
shader->uniform4fv(param, 1, val.mV);
|
||||
stop_glerror();
|
||||
}
|
||||
else if (i->second.isReal())
|
||||
{
|
||||
F32 val = (F32) i->second.asReal();
|
||||
|
||||
shader->uniform4fv(param, 1, val.mV);
|
||||
stop_glerror();
|
||||
shader->uniform1f(param, val);
|
||||
stop_glerror();
|
||||
}
|
||||
else if (i->second.isInteger())
|
||||
{
|
||||
S32 val = (S32) i->second.asInteger();
|
||||
|
||||
stop_glerror();
|
||||
shader->uniform1i(param, val);
|
||||
stop_glerror();
|
||||
}
|
||||
else if (i->second.isBoolean())
|
||||
{
|
||||
S32 val = (i->second.asBoolean() ? 1 : 0);
|
||||
|
||||
stop_glerror();
|
||||
shader->uniform1i(param, val);
|
||||
stop_glerror();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -151,7 +177,8 @@ void LLWLParamSet::set(const std::string& paramName, float x)
|
||||
}
|
||||
}
|
||||
|
||||
void LLWLParamSet::set(const std::string& paramName, float x, float y) {
|
||||
void LLWLParamSet::set(const std::string& paramName, float x, float y)
|
||||
{
|
||||
mParamValues[paramName][0] = x;
|
||||
mParamValues[paramName][1] = y;
|
||||
}
|
||||
|
||||
@@ -4249,7 +4249,9 @@ void LLPipeline::renderDebug()
|
||||
|
||||
}
|
||||
|
||||
/*for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
|
||||
/*gGL.flush();
|
||||
glLineWidth(16-i*2);
|
||||
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
|
||||
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
|
||||
{
|
||||
LLViewerRegion* region = *iter;
|
||||
@@ -4264,10 +4266,17 @@ void LLPipeline::renderDebug()
|
||||
}
|
||||
}
|
||||
}
|
||||
}*/
|
||||
}
|
||||
gGL.flush();
|
||||
glLineWidth(1.f);*/
|
||||
}
|
||||
}
|
||||
|
||||
if (mRenderDebugMask & RENDER_DEBUG_WIND_VECTORS)
|
||||
{
|
||||
gAgent.getRegion()->mWind.renderVectors();
|
||||
}
|
||||
|
||||
if (mRenderDebugMask & RENDER_DEBUG_COMPOSITION)
|
||||
{
|
||||
// Debug composition layers
|
||||
@@ -6500,9 +6509,12 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield, b
|
||||
mDeferredLight.flush();
|
||||
}
|
||||
|
||||
U32 dof_width = mScreen.getWidth()*CameraDoFResScale;
|
||||
U32 dof_height = mScreen.getHeight()*CameraDoFResScale;
|
||||
|
||||
{ //perform DoF sampling at half-res (preserve alpha channel)
|
||||
mScreen.bindTarget();
|
||||
glViewport(0,0,(GLsizei) (mScreen.getWidth()*CameraDoFResScale), (GLsizei) (mScreen.getHeight()*CameraDoFResScale));
|
||||
glViewport(0,0, dof_width, dof_height);
|
||||
gGL.setColorMask(true, false);
|
||||
|
||||
shader = &gDeferredPostProgram;
|
||||
@@ -6560,6 +6572,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield, b
|
||||
|
||||
shader->uniform1f(LLShaderMgr::DOF_MAX_COF, CameraMaxCoF);
|
||||
shader->uniform1f(LLShaderMgr::DOF_RES_SCALE, CameraDoFResScale);
|
||||
shader->uniform1f(LLShaderMgr::DOF_WIDTH, dof_width-1);
|
||||
shader->uniform1f(LLShaderMgr::DOF_HEIGHT, dof_height-1);
|
||||
|
||||
gGL.begin(LLRender::TRIANGLE_STRIP);
|
||||
gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
|
||||
|
||||
@@ -325,8 +325,8 @@ std::string RlvExtGetSet::onGetEnv(std::string strSetting)
|
||||
else if ("densitymultiplier" == strSetting) nValue = pWLParams->mDensityMult.x * pWLParams->mDensityMult.mult;
|
||||
else if ("distancemultiplier" == strSetting) nValue = pWLParams->mDistanceMult;
|
||||
else if ("eastangle" == strSetting) nValue = pWLParams->mCurParams.getEastAngle() / F_TWO_PI;
|
||||
else if ("hazedensity" == strSetting) nValue = pWLParams->mHazeDensity.r;
|
||||
else if ("hazehorizon" == strSetting) nValue = pWLParams->mHazeHorizon.r;
|
||||
else if ("hazedensity" == strSetting) nValue = pWLParams->mHazeDensity;
|
||||
else if ("hazehorizon" == strSetting) nValue = pWLParams->mHazeHorizon;
|
||||
else if ("maxaltitude" == strSetting) nValue = pWLParams->mMaxAlt;
|
||||
else if ("scenegamma" == strSetting) nValue = pWLParams->mWLGamma;
|
||||
else if ("starbrightness" == strSetting) nValue = pWLParams->mCurParams.getStarBrightness();
|
||||
@@ -472,8 +472,8 @@ ERlvCmdRet RlvExtGetSet::onSetEnv(std::string strSetting, const std::string& str
|
||||
else if ("maxaltitude" == strSetting) pFloat = &pWLParams->mMaxAlt;
|
||||
else if ("scenegamma" == strSetting) pFloat = &pWLParams->mWLGamma;
|
||||
// See LLFloaterWindLight::onColorControlRMoved()
|
||||
else if ("hazedensity" == strSetting) pColour = &pWLParams->mHazeDensity;
|
||||
else if ("hazehorizon" == strSetting) pColour = &pWLParams->mHazeHorizon;
|
||||
else if ("hazedensity" == strSetting) pFloat = &pWLParams->mHazeDensity;
|
||||
else if ("hazehorizon" == strSetting) pFloat = &pWLParams->mHazeHorizon;
|
||||
|
||||
if (pFloat)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user