Tweak related to cubemaps. Missed this earlier.

This commit is contained in:
Shyotl
2011-08-29 03:22:42 -05:00
parent 2ff52baa20
commit aaa6417fb7
2 changed files with 7 additions and 6 deletions

View File

@@ -265,7 +265,7 @@ void LLCubeMap::setMatrix(S32 stage)
if (mMatrixStage < 0) return;
if (stage > 0)
//if (stage > 0)
{
gGL.getTexUnit(stage)->activate();
}
@@ -284,17 +284,17 @@ void LLCubeMap::setMatrix(S32 stage)
glLoadMatrixf((F32 *)trans.mMatrix);
glMatrixMode(GL_MODELVIEW);
if (stage > 0)
/*if (stage > 0)
{
gGL.getTexUnit(0)->activate();
}
}*/
}
void LLCubeMap::restoreMatrix()
{
if (mMatrixStage < 0) return;
if (mMatrixStage > 0)
//if (mMatrixStage > 0)
{
gGL.getTexUnit(mMatrixStage)->activate();
}
@@ -302,10 +302,10 @@ void LLCubeMap::restoreMatrix()
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
if (mMatrixStage > 0)
/*if (mMatrixStage > 0)
{
gGL.getTexUnit(0)->activate();
}
}*/
}
void LLCubeMap::setReflection (void)