[Local Textures] Small hack to allow changing texture id

This commit is contained in:
Lirusaito
2019-02-07 01:33:34 -05:00
parent 8a4ab08810
commit aa0fea6931
3 changed files with 36 additions and 0 deletions

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@@ -135,6 +135,7 @@ public:
/*virtual*/ bool isActiveFetching();
/*virtual*/ const LLUUID& getID() const { return mID; }
void setID(const LLUUID& id) { mID = id; } // Edit for local assets to cut down on reloads, be sure to remove from wherever this has been added first.
void setBoostLevel(S32 level);
S32 getBoostLevel() { return mBoostLevel; }