Sync with upstream alchemy in removing the Lag Meter Floater

Useless floater, full of opensim drama we'll have no part in.
This commit is contained in:
Lirusaito
2015-11-16 23:40:43 -05:00
parent 6cd64783f1
commit a9eb118897
24 changed files with 2 additions and 1384 deletions

View File

@@ -1,59 +0,0 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_lagmeter" title="Lag-Anzeige">
<button name="client_lagmeter" tool_tip="Client-Lag-Status"/>
<text name="client">Viewer:</text>
<text name="client_text">Normal</text>
<button name="network_lagmeter" tool_tip="Netzwerk-Lag-Status"/>
<text name="network">Netzwerk:</text>
<text name="network_text">Normal</text>
<button name="server_lagmeter" tool_tip="Server-Lag-Status"/>
<text name="server">Server:</text>
<text name="server_text">Normal</text>
<button label="?" name="server_help"/>
<button label="&gt;&gt; " name="minimize"/>
<string name="max_title_msg">Lag-Anzeige</string>
<string name="max_width_px">360</string>
<string name="min_title_msg">Lag</string>
<string name="min_width_px">90</string>
<string name="client_text_msg">Client</string>
<string name="client_frame_rate_critical_fps">10</string>
<string name="client_frame_rate_warning_fps">15</string>
<string name="client_frame_time_window_bg_msg">Normal, Fenster im Hintergrund</string>
<string name="client_frame_time_critical_msg">Client-Frame-Rate unter [CLIENT_FRAME_RATE_CRITICAL]</string>
<string name="client_frame_time_warning_msg">Client-Frame-Rate zwischen [CLIENT_FRAME_RATE_CRITICAL] und [CLIENT_FRAME_RATE_WARNING]</string>
<string name="client_frame_time_normal_msg">Normal</string>
<string name="client_draw_distance_cause_msg">Mögliche Ursache: Sichtweite zu groß</string>
<string name="client_texture_loading_cause_msg">Mögliche Ursache: Bilder werden geladen</string>
<string name="client_texture_memory_cause_msg">Mögliche Ursache: Zu viele Bilder im Speicher</string>
<string name="client_complex_objects_cause_msg">Mögliche Ursache: Zu viele komplexe Objekte in der Szene</string>
<string name="network_text_msg">Netzwerk</string>
<string name="network_packet_loss_critical_pct">10</string>
<string name="network_packet_loss_warning_pct">5</string>
<string name="network_packet_loss_critical_msg">Connection is dropping over [NETWORK_PACKET_LOSS_CRITICAL]% of packets</string>
<string name="network_packet_loss_warning_msg">Paketverlust der Verbindung liegt bei [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]%</string>
<string name="network_performance_normal_msg">Normal</string>
<string name="network_ping_critical_ms">600</string>
<string name="network_ping_warning_ms">300</string>
<string name="network_ping_critical_msg">Ping-Zeit der Verbindung übersteigt [NETWORK_PING_CRITICAL] ms</string>
<string name="network_ping_warning_msg">Ping-Zeit der Verbindung liegt bei [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms</string>
<string name="network_packet_loss_cause_msg">Möglicherweise schlechte Verbindung oder zu hoher Wert für „Bandbreite“.</string>
<string name="network_ping_cause_msg">Möglicherweise schlechte Verbindung oder File-Sharing-Anwendung.</string>
<string name="server_text_msg">Server</string>
<string name="server_frame_rate_critical_fps">20</string>
<string name="server_frame_rate_warning_fps">30</string>
<string name="server_single_process_max_time_ms">20</string>
<string name="server_frame_time_critical_msg">Simulator-Frame-Rate liegt unter [SERVER_FRAME_RATE_CRITICAL]</string>
<string name="server_frame_time_warning_msg">Simulator-Frame-Rate liegt zwischen [SERVER_FRAME_RATE_CRITICAL] und [SERVER_FRAME_RATE_WARNING]</string>
<string name="server_frame_time_normal_msg">Normal</string>
<string name="server_physics_cause_msg">Mögliche Ursache: Zu viele physische Objekte</string>
<string name="server_scripts_cause_msg">Mögliche Ursache: Zu viele geskriptete Objekte</string>
<string name="server_net_cause_msg">Mögliche Ursache: Zu viel Netzwerktraffic</string>
<string name="server_agent_cause_msg">Mögliche Ursache: Zu viele Personen in Bewegung in der Region</string>
<string name="server_images_cause_msg">Mögliche Ursache: Zu viele Bildberechnungen</string>
<string name="server_generic_cause_msg">Mögliche Ursache: Zu hohe Simulator-Last</string>
<string name="smaller_label">&gt;&gt; </string>
<string name="bigger_label">&lt;&lt;</string>
</floater>

View File

@@ -241,7 +241,6 @@
<menu_item_separator label="-----------" name="separator3"/>
<menu_item_call label="Missbrauch melden..." name="Report Abuse..."/>
<menu_item_call label="Rempler, Stöße und Schläge..." name="Bumps, Pushes &amp;amp; Hits..."/>
<menu_item_call label="Lag-Anzeige" name="Lag Meter"/>
<menu_item_separator label="-----------" name="separator7"/>
<menu label="Fehlermeldungen" name="Bug Reporting">
<menu_item_call label="Allgemeiner Probleme-Tracker..." name="Public Issue Tracker..."/>

View File

@@ -1,200 +0,0 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater can_close="true" can_drag_on_left="false" can_minimize="true"
can_resize="false" height="150" name="floater_lagmeter"
rect_control="FloaterLagMeter" title="Lag Meter" width="350">
<button bottom="-40" enabled="true" follows="top|left" font="SansSerif" halign="center"
height="16" image_selected="lag_status_good.tga"
image_unselected="lag_status_good.tga" label="" label_selected="" left="8"
mouse_opaque="true" name="client_lagmeter" scale_image="true"
tab_stop="false" tool_tip="Client lag status" width="16" />
<text bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-40" drop_shadow_visible="true" follows="left|top" font="SansSerif"
h_pad="0" halign="left" height="16" left="27" mouse_opaque="true"
name="client" v_pad="0" width="128">
Client:
</text>
<text bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-40" drop_shadow_visible="true" follows="left|top" font="SansSerif"
h_pad="0" halign="left" height="16" left="110" mouse_opaque="true"
name="client_text" right="-10" v_pad="0">
Normal
</text>
<text bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-56" drop_shadow_visible="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="16" left="40"
mouse_opaque="true" name="client_lag_cause" right="-32" v_pad="0" />
<button bottom="-80" enabled="true" follows="top|left" font="SansSerif" halign="center"
height="16" image_selected="lag_status_good.tga"
image_unselected="lag_status_good.tga" label="" label_selected="" left="8"
mouse_opaque="true" name="network_lagmeter" scale_image="true"
tab_stop="false" tool_tip="Network lag status" width="16" />
<text bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-80" drop_shadow_visible="true" follows="left|top" font="SansSerif"
h_pad="0" halign="left" height="16" left="27" mouse_opaque="true"
name="network" v_pad="0" width="128">
Network:
</text>
<text bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-80" drop_shadow_visible="true" follows="left|top" font="SansSerif"
h_pad="0" halign="left" height="16" left="110" mouse_opaque="true"
name="network_text" right="-10" v_pad="0">
Normal
</text>
<text bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-96" drop_shadow_visible="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="16" left="40"
mouse_opaque="true" name="network_lag_cause" right="-32" v_pad="0" />
<button bottom="-120" enabled="true" follows="top|left" font="SansSerif"
halign="center" height="16" image_selected="lag_status_good.tga"
image_unselected="lag_status_good.tga" label="" label_selected="" left="8"
mouse_opaque="true" name="server_lagmeter" scale_image="true"
tab_stop="false" tool_tip="Server lag status" width="16" />
<text bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-120" drop_shadow_visible="true" follows="left|top"
font="SansSerif" h_pad="0" halign="left" height="16" left="27"
mouse_opaque="true" name="server" v_pad="0" width="60">
Server:
</text>
<text bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-120" drop_shadow_visible="true" follows="left|top"
font="SansSerif" h_pad="0" halign="left" height="16" left="110"
mouse_opaque="true" name="server_text" right="-10" v_pad="0">
Normal
</text>
<text bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-136" drop_shadow_visible="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="16" left="40"
mouse_opaque="true" name="server_lag_cause" right="-32" v_pad="0" />
<button bottom="5" follows="left|top" font="SansSerif" halign="center" height="18"
help_url="https://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;task=knowledge&amp;questionID=4851"
label="?" mouse_opaque="true"
name="server_help" right="-10" width="18" />
<button bottom="5" follows="left|top" font="SansSerif" halign="center" height="20"
label="&gt;&gt;" left="5" mouse_opaque="true" name="minimize" width="25" />
<string name="max_title_msg">
Lag Meter
</string>
<string name="max_width_px">
360
</string>
<string name="min_title_msg">
Lag
</string>
<string name="min_width_px">
90
</string>
<string name="client_text_msg">
Client
</string>
<string name="client_frame_rate_critical_fps">
10
</string>
<string name="client_frame_rate_warning_fps">
15
</string>
<string name="client_frame_time_window_bg_msg">
Normal, window in background
</string>
<string name="client_frame_time_critical_msg">
Client frame rate below [CLIENT_FRAME_RATE_CRITICAL]
</string>
<string name="client_frame_time_warning_msg">
Client frame rate between [CLIENT_FRAME_RATE_CRITICAL] and [CLIENT_FRAME_RATE_WARNING]
</string>
<string name="client_frame_time_normal_msg">
Normal
</string>
<string name="client_draw_distance_cause_msg">
Possible cause: Draw distance set too high
</string>
<string name="client_texture_loading_cause_msg">
Possible cause: Images loading
</string>
<string name="client_texture_memory_cause_msg">
Possible cause: Too many images in memory
</string>
<string name="client_complex_objects_cause_msg">
Possible cause: Too many complex objects in scene
</string>
<string name="network_text_msg">
Network
</string>
<string name="network_packet_loss_critical_pct">
10
</string>
<string name="network_packet_loss_warning_pct">
5
</string>
<string name="network_packet_loss_critical_msg">
Connection is dropping over [NETWORK_PACKET_LOSS_CRITICAL]% of packets
</string>
<string name="network_packet_loss_warning_msg">
Connection is dropping [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% of packets
</string>
<string name="network_performance_normal_msg">
Normal
</string>
<string name="network_ping_critical_ms">
600
</string>
<string name="network_ping_warning_ms">
300
</string>
<string name="network_ping_critical_msg">
Connection ping time is over [NETWORK_PING_CRITICAL] ms
</string>
<string name="network_ping_warning_msg">
Connection ping time is [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
</string>
<string name="network_packet_loss_cause_msg">
Possible bad connection or &apos;Bandwidth&apos; pref too high.
</string>
<string name="network_ping_cause_msg">
Possible bad connection or file-sharing app.
</string>
<string name="server_text_msg">
Server
</string>
<string name="server_frame_rate_critical_fps">
20
</string>
<string name="server_frame_rate_warning_fps">
30
</string>
<string name="server_single_process_max_time_ms">
20
</string>
<string name="server_frame_time_critical_msg">
Simulator framerate below [SERVER_FRAME_RATE_CRITICAL]
</string>
<string name="server_frame_time_warning_msg">
Simulator framerate between [SERVER_FRAME_RATE_CRITICAL] and [SERVER_FRAME_RATE_WARNING]
</string>
<string name="server_frame_time_normal_msg">
Normal
</string>
<string name="server_physics_cause_msg">
Possible Cause: Too many physical objects
</string>
<string name="server_scripts_cause_msg">
Possible Cause: Too many scripted objects
</string>
<string name="server_net_cause_msg">
Possible Cause: Too much network traffic
</string>
<string name="server_agent_cause_msg">
Possible Cause: Too many moving people in region
</string>
<string name="server_images_cause_msg">
Possible Cause: Too many image calculations
</string>
<string name="server_generic_cause_msg">
Possible Cause: Simulator load too heavy
</string>
<string name="smaller_label">
&gt;&gt;
</string>
<string name="bigger_label">
&lt;&lt;
</string>
</floater>

View File

@@ -88,7 +88,6 @@
<check_box bottom_delta="-20" label="Floater Test" name="floater_test_btn" follows="left|right" control_name="ToolbarVisibleTest"/>
<check_box bottom_delta="-20" label="Edit UI" name="edit_ui_btn" follows="left|right" control_name="ToolbarVisibleEditUI"/>
<check_box bottom_delta="-20" label="Font Test" name="font_test_btn" follows="left|right" control_name="ToolbarVisibleFontTest"/>
<check_box bottom_delta="-20" label="Lag Meter" name="lag_meter_btn" follows="left|right" control_name="ToolbarVisibleLagMeter"/>
<check_box bottom_delta="-20" label="Report Abuse" name="abuse_btn" follows="left|right" control_name="ToolbarVisibleComplaintReporter"/>
<!-- Singu TODO: Re-implement f1 help.
<check_box bottom_delta="-20" label="Help" name="help_btn" follows="left|right" control_name="ToolbarVisibleHelp"/>

View File

@@ -988,9 +988,6 @@
width="166">
<on_click function="ShowFloater" userdata="mean events" />
</menu_item_call>
<menu_item_call label="Lag Meter" name="Lag Meter">
<on_click function="ShowFloater" userdata="lag meter" />
</menu_item_call>
<menu_item_separator name="separator7"/>
<menu bottom="-554" create_jump_keys="true" drop_shadow="true" enabled="true"
height="109" label="Bug Reporting" left="0" mouse_opaque="false"

View File

@@ -449,13 +449,8 @@
<button.commit_callback function="ShowFloater" parameter="font test"/>
</button>
</layout_panel>
<layout_panel name="panellagmeter" height="24" width="50" user_resize="false" visibility_control="ToolbarVisibleLagMeter">
<button bottom="0" height="24" label="Lag Meter" image_overlay="icn_toolbar_lag_meter.tga" image_overlay_alignment="left" image_selected="toolbar_btn_selected.tga" image_unselected="toolbar_btn_enabled.tga" image_disabled="toolbar_btn_disabled.tga" scale_image="true" name="lag_meter_btn" width="50" follows="left|right">
<button.commit_callback function="ShowFloater" parameter="lag meter"/>
</button>
</layout_panel>
<layout_panel name="panelreportabuse" height="24" width="50" user_resize="false" visibility_control="ToolbarVisibleComplaintReporter">
<button bottom="0" height="24" label="Report Abuse" image_overlay="icn_toolbar_report_abuse.tga" image_overlay_alignment="left" image_selected="toolbar_btn_selected.tga" image_unselected="toolbar_btn_enabled.tga" image_disabled="toolbar_btn_disabled.tga" scale_image="true" name="lag_meter_btn" width="50" follows="left|right">
<button bottom="0" height="24" label="Report Abuse" image_overlay="icn_toolbar_report_abuse.tga" image_overlay_alignment="left" image_selected="toolbar_btn_selected.tga" image_unselected="toolbar_btn_enabled.tga" image_disabled="toolbar_btn_disabled.tga" scale_image="true" name="abuse_btn" width="50" follows="left|right">
<button.commit_callback function="ShowFloater" parameter="complaint reporter"/>
</button>
</layout_panel>

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@@ -1,152 +0,0 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_lagmeter" title="Medidor de Lag">
<button name="client_lagmeter" tool_tip="Estado de lag del Cliente"/>
<text name="client">
Cliente:
</text>
<text name="client_text">
Normal
</text>
<button name="network_lagmeter" tool_tip="Estado de lag de la Red"/>
<text name="network">
Red:
</text>
<text name="network_text">
Normal
</text>
<button label="" label_selected="" name="server_lagmeter" tool_tip="Estado de lag del Servidor"/>
<text name="server">
Servidor:
</text>
<text name="server_text">
Normal
</text>
<button label="?" name="server_help"/>
<button label="&gt;&gt;" name="minimize"/>
<string name="max_title_msg">
Medidor de Lag
</string>
<string name="max_width_px">
360
</string>
<string name="min_title_msg">
Lag
</string>
<string name="min_width_px">
90
</string>
<string name="client_text_msg">
Cliente
</string>
<string name="client_frame_rate_critical_fps">
10
</string>
<string name="client_frame_rate_warning_fps">
15
</string>
<string name="client_frame_time_window_bg_msg">
Normal, ventana en segundo plano
</string>
<string name="client_frame_time_critical_msg">
Frames del cliente valorados por debajo de [CLIENT_FRAME_RATE_CRITICAL]
</string>
<string name="client_frame_time_warning_msg">
Frames del cliente valorados entre [CLIENT_FRAME_RATE_CRITICAL] y [CLIENT_FRAME_RATE_WARNING]
</string>
<string name="client_frame_time_normal_msg">
Normal
</string>
<string name="client_draw_distance_cause_msg">
Causa posible: Distancia de dibujo fijada muy alta
</string>
<string name="client_texture_loading_cause_msg">
Posible causa: imágenes cargándose
</string>
<string name="client_texture_memory_cause_msg">
Posible causa: demasiadas imágenes en la memoria
</string>
<string name="client_complex_objects_cause_msg">
Posible causa: demasiados objetos complejos en la escena
</string>
<string name="network_text_msg">
Red
</string>
<string name="network_packet_loss_critical_pct">
10
</string>
<string name="network_packet_loss_warning_pct">
5
</string>
<string name="network_packet_loss_critical_msg">
La conexión deja caer más del [NETWORK_PACKET_LOSS_CRITICAL]% de los paquetes
</string>
<string name="network_packet_loss_warning_msg">
La conexión deja caer [NETWORK_PACKET_LOSS_WARNING]% y [NETWORK_PACKET_LOSS_CRITICAL]% de los paquetes
</string>
<string name="network_performance_normal_msg">
Normal
</string>
<string name="network_ping_critical_ms">
600
</string>
<string name="network_ping_warning_ms">
300
</string>
<string name="network_ping_critical_msg">
El tiempo de conexión (ping) supera los [NETWORK_PING_CRITICAL] ms
</string>
<string name="network_ping_warning_msg">
El tiempo de conexión (ping) es de [NETWORK_PING_WARNING] y [NETWORK_PING_CRITICAL] ms
</string>
<string name="network_packet_loss_cause_msg">
Posiblemente una mala conexión o se ha fijado un ancho de banda demasiado alto.
</string>
<string name="network_ping_cause_msg">
Posiblemente una mala conexión o se está ejecutando una aplicación de archivos compartidos.
</string>
<string name="server_text_msg">
Servidor
</string>
<string name="server_frame_rate_critical_fps">
20
</string>
<string name="server_frame_rate_warning_fps">
30
</string>
<string name="server_single_process_max_time_ms">
20
</string>
<string name="server_frame_time_critical_msg">
Frecuencia (framerate) por debajo de [SERVER_FRAME_RATE_CRITICAL]
</string>
<string name="server_frame_time_warning_msg">
Frecuencia (framerate) entre [SERVER_FRAME_RATE_CRITICAL] y [SERVER_FRAME_RATE_WARNING]
</string>
<string name="server_frame_time_normal_msg">
Normal
</string>
<string name="server_physics_cause_msg">
Causa Posible: Demasiados objetos físicos
</string>
<string name="server_scripts_cause_msg">
Causa Posible: Demasiados objetos con Scripts
</string>
<string name="server_net_cause_msg">
Causa Posible: Demasiado tráfico en la red
</string>
<string name="server_agent_cause_msg">
Causa Posible: demasiada gente moviéndose en la región
</string>
<string name="server_images_cause_msg">
Causa Posible: demasiados cálculos de imágenes
</string>
<string name="server_generic_cause_msg">
Causa Posible: Demasiada carga en el servidor
</string>
<string name="smaller_label">
&gt;&gt;
</string>
<string name="bigger_label">
&lt;&lt;
</string>
</floater>

View File

@@ -88,7 +88,6 @@
<check_box label="Prueba Flotantes" name="floater_test_btn"/>
<check_box label="Editar UI" name="edit_ui_btn"/>
<check_box label="Prueba Fuentes" name="font_test_btn"/>
<check_box label="Medidor de Lag" name="lag_meter_btn"/>
<check_box label="Denunciar Abuso" name="abuse_btn"/>
<!-- Singu TODO: Re-implement f1 help.
<check_box label="Ayuda" name="help_btn"/>

View File

@@ -201,7 +201,6 @@
<menu_item_call label="Portal de Scripting..." name="Scripting Portal..."/>
<menu_item_call label="Denunciar Abuso..." name="Report Abuse..."/>
<menu_item_call label="Choques, Empujones y Golpes..." name="Bumps, Pushes &amp;amp; Hits..."/>
<menu_item_call label="Medidor de Lag" name="Lag Meter"/>
<menu label="Informe de Fallos" name="Bug Reporting" >
<menu_item_call label="Seguimiento de Problemas Público..." name="Public Issue Tracker..."/>
<menu_item_call label="Ayuda del Seguimiento de Problemas Público..." name="Publc Issue Tracker Help..."/>

View File

@@ -272,11 +272,8 @@
<layout_panel name="panelfonttest">
<button label="Prueba Fuentes" name="font_test_btn"/>
</layout_panel>
<layout_panel name="panellagmeter">
<button label="Medidor de Lag" name="lag_meter_btn"/>
</layout_panel>
<layout_panel name="panelreportabuse">
<button label="Denunciar Abuso" name="lag_meter_btn"/>
<button label="Denunciar Abuso" name="abuse_btn"/>
</layout_panel>
<!-- Singu TODO: Re-implement f1 help.
<layout_panel name="panelhelp">

View File

@@ -1,152 +0,0 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_lagmeter" title="Mesure du Lag">
<button name="client_lagmeter" tool_tip="Statut du lag client"/>
<text name="client">
Client:
</text>
<text name="client_text">
Normal
</text>
<button name="network_lagmeter" tool_tip="Statut du lag réseau"/>
<text name="network">
Réseau:
</text>
<text name="network_text">
Normal
</text>
<button name="server_lagmeter" tool_tip="Statut du lag serveur"/>
<text name="server">
Serveur:
</text>
<text name="server_text">
Normal
</text>
<button label="?" name="server_help"/>
<button label="&gt;&gt;" name="minimize"/>
<string name="max_title_msg">
Mesure du lag
</string>
<string name="max_width_px">
360
</string>
<string name="min_title_msg">
Lag
</string>
<string name="min_width_px">
90
</string>
<string name="client_text_msg">
Client
</string>
<string name="client_frame_rate_critical_fps">
10
</string>
<string name="client_frame_rate_warning_fps">
15
</string>
<string name="client_frame_time_window_bg_msg">
Normal, fenêtre en arrière-plan
</string>
<string name="client_frame_time_critical_msg">
Taux de défilement client ci-dessous [CLIENT_FRAME_RATE_CRITICAL]
</string>
<string name="client_frame_time_warning_msg">
Taux de défilement client entre [CLIENT_FRAME_RATE_CRITICAL] et [CLIENT_FRAME_RATE_WARNING]
</string>
<string name="client_frame_time_normal_msg">
Normal
</string>
<string name="client_draw_distance_cause_msg">
Cause possible: la limite d'affichage est trop élevée
</string>
<string name="client_texture_loading_cause_msg">
Cause possible: images en cours de chargement
</string>
<string name="client_texture_memory_cause_msg">
Cause possible: trop d'images en mémoire
</string>
<string name="client_complex_objects_cause_msg">
Cause possible: trop d'objets complexes dans la scène
</string>
<string name="network_text_msg">
Réseau
</string>
<string name="network_packet_loss_critical_pct">
10
</string>
<string name="network_packet_loss_warning_pct">
5
</string>
<string name="network_packet_loss_critical_msg">
La connexion perd plus de [NETWORK_PACKET_LOSS_CRITICAL]% de paquets
</string>
<string name="network_packet_loss_warning_msg">
La connexion perd entre [NETWORK_PACKET_LOSS_WARNING]% et [NETWORK_PACKET_LOSS_CRITICAL]% de paquets
</string>
<string name="network_performance_normal_msg">
Normal
</string>
<string name="network_ping_critical_ms">
600
</string>
<string name="network_ping_warning_ms">
300
</string>
<string name="network_ping_critical_msg">
Temps de connexion ping supérieur à [NETWORK_PING_CRITICAL] ms
</string>
<string name="network_ping_warning_msg">
Temps de connexion ping entre [NETWORK_PING_WARNING] et [NETWORK_PING_CRITICAL] ms
</string>
<string name="network_packet_loss_cause_msg">
Mauvaise connexion possible ou réglage de la bande passante trop élevé.
</string>
<string name="network_ping_cause_msg">
Mauvaise connexion possible ou app. de partage des fichiers
</string>
<string name="server_text_msg">
Serveur
</string>
<string name="server_frame_rate_critical_fps">
20
</string>
<string name="server_frame_rate_warning_fps">
30
</string>
<string name="server_single_process_max_time_ms">
20
</string>
<string name="server_frame_time_critical_msg">
Taux de défilement du simulateur au dessous de [SERVER_FRAME_RATE_CRITICAL]
</string>
<string name="server_frame_time_warning_msg">
Taux de défilement du simulateur entre [SERVER_FRAME_RATE_CRITICAL] et [SERVER_FRAME_RATE_WARNING]
</string>
<string name="server_frame_time_normal_msg">
Normal
</string>
<string name="server_physics_cause_msg">
Cause possible: trop d'objets physiques
</string>
<string name="server_scripts_cause_msg">
Cause possible: trop d'objets scriptés
</string>
<string name="server_net_cause_msg">
Cause possible: trop de trafic réseau
</string>
<string name="server_agent_cause_msg">
Cause possible: trop de personnes en mouvement dans la région
</string>
<string name="server_images_cause_msg">
Cause possible: trop de calculs d'images
</string>
<string name="server_generic_cause_msg">
Cause possible: charge simulateur trop lourde
</string>
<string name="smaller_label">
&gt;&gt;
</string>
<string name="bigger_label">
&lt;&lt;
</string>
</floater>

View File

@@ -85,7 +85,6 @@
<check_box label="Floater Test" name="floater_test_btn"/>
<check_box label="Edit UI" name="edit_ui_btn"/>
<check_box label="Font Test" name="font_test_btn"/>
<check_box label="Lag Meter" name="lag_meter_btn"/>
<check_box label="Report Abuse" name="abuse_btn"/>
<check_box label="Tuto" name="tutorial_btn"/>
<check_box label="A propos de [SHORT_APP_NAME]" name="about_btn"/>

View File

@@ -223,7 +223,6 @@
<menu_item_separator label="-----------" name="separator3"/>
<menu_item_call label="Signaler une infraction" name="Report Abuse..."/>
<menu_item_call label="Collisions, coups et bousculades" name="Bumps, Pushes &amp;amp; Hits..."/>
<menu_item_call label="Mesure du lag" name="Lag Meter"/>
<menu_item_separator label="-----------" name="separator7"/>
<menu label="Signaler des bugs" name="Bug Reporting">
<menu_item_call label="Ouvrir un JIRA" name="Public Issue Tracker..."/>

View File

@@ -1,155 +0,0 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_lagmeter" title="Misuratore del lag">
<button label="" label_selected="" name="client_lagmeter" tool_tip="Stato del lag del programma in locale"/>
<text left="30" name="client_lag_cause" right="-10" />
<text left="30" name="network_lag_cause" right="-10" />
<text left="30" name="server_lag_cause" right="-32" />
<text name="client">
Programma in locale:
</text>
<text name="client_text" left="145" font="SansSerifSmall">
Normale
</text>
<button label="" label_selected="" name="network_lagmeter" tool_tip="Stato del lag del network"/>
<text name="network">
Network:
</text>
<text name="network_text" font="SansSerifSmall">
Normale
</text>
<button label="" label_selected="" name="server_lagmeter" tool_tip="Stato del lag del server"/>
<text name="server">
Server:
</text>
<text name="server_text" font="SansSerifSmall">
Normale
</text>
<button label="?" name="server_help"/>
<button label="&gt;&gt;" name="minimize"/>
<string name="max_title_msg">
Misuratore del lag
</string>
<string name="max_width_px">
360
</string>
<string name="min_title_msg">
Lag
</string>
<string name="min_width_px">
90
</string>
<string name="client_text_msg">
Programma in locale
</string>
<string name="client_frame_rate_critical_fps">
10
</string>
<string name="client_frame_rate_warning_fps">
15
</string>
<string name="client_frame_time_window_bg_msg">
Normale, finestra sullo sfondo
</string>
<string name="client_frame_time_critical_msg">
Velocità dei frame al di sotto di [CLIENT_FRAME_RATE_CRITICAL]
</string>
<string name="client_frame_time_warning_msg">
Velocità dei frame tra [CLIENT_FRAME_RATE_CRITICAL] e [CLIENT_FRAME_RATE_WARNING]
</string>
<string name="client_frame_time_normal_msg">
Normale
</string>
<string name="client_draw_distance_cause_msg">
Possibile causa: Campo visivo impostato troppo alto
</string>
<string name="client_texture_loading_cause_msg">
Possibile causa: Caricamento immagini
</string>
<string name="client_texture_memory_cause_msg">
Possibile causa: Troppe immagini in memoria
</string>
<string name="client_complex_objects_cause_msg">
Possibile causa: Troppi oggetti complessi intorno
</string>
<string name="network_text_msg">
Network
</string>
<string name="network_packet_loss_critical_pct">
10
</string>
<string name="network_packet_loss_warning_pct">
5
</string>
<string name="network_packet_loss_critical_msg">
La connessione sta calando al di sotto del [NETWORK_PACKET_LOSS_CRITICAL]% di pacchetti
</string>
<string name="network_packet_loss_warning_msg">
La connessione sta calando tra il [NETWORK_PACKET_LOSS_WARNING]% e il [NETWORK_PACKET_LOSS_CRITICAL]% di pacchetti
</string>
<string name="network_performance_normal_msg">
Normale
</string>
<string name="network_ping_critical_ms">
600
</string>
<string name="network_ping_warning_ms">
300
</string>
<string name="network_ping_critical_msg">
Il tempo di ping della connessione è al di sopra di [NETWORK_PING_CRITICAL] ms
</string>
<string name="network_ping_warning_msg">
Il tempo di ping della connessione è tra [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
</string>
<string name="network_packet_loss_cause_msg">
Possibile cattiva connessione o la larghezza di banda impostata nelle preferenze troppo alta.
</string>
<string name="network_ping_cause_msg">
Possibile cattiva connessione o l&apos;apertura di un programma di scambio files.
</string>
<string name="server_text_msg">
Server
</string>
<string name="server_frame_rate_critical_fps">
20
</string>
<string name="server_frame_rate_warning_fps">
30
</string>
<string name="server_single_process_max_time_ms">
20
</string>
<string name="server_frame_time_critical_msg">
Velocità dei frame al di sotto di [SERVER_FRAME_RATE_CRITICAL]
</string>
<string name="server_frame_time_warning_msg">
Velocità dei frame tra [SERVER_FRAME_RATE_CRITICAL] e [SERVER_FRAME_RATE_WARNING]
</string>
<string name="server_frame_time_normal_msg">
Normale
</string>
<string name="server_physics_cause_msg">
Possibile causa: troppi oggetti fisici
</string>
<string name="server_scripts_cause_msg">
Possibile causa: troppi oggetti scriptati
</string>
<string name="server_net_cause_msg">
Possibile causa: eccessivo traffico sulla rete
</string>
<string name="server_agent_cause_msg">
Possibile causa: troppi residenti in movimento nella regione
</string>
<string name="server_images_cause_msg">
Possibile causa: troppe elaborazioni di immagini
</string>
<string name="server_generic_cause_msg">
Possibile causa: carico eccessivo del simulatore
</string>
<string name="smaller_label">
&gt;&gt;
</string>
<string name="bigger_label">
&lt;&lt;
</string>
</floater>

View File

@@ -190,7 +190,6 @@
<menu_item_separator label="-----------" name="separator3"/>
<menu_item_call label="Denuncia di abuso..." name="Report Abuse..."/>
<menu_item_call label="Collisioni, Spinte &amp; Colpi..." name="Bumps, Pushes &amp;amp; Hits..."/>
<menu_item_call label="Misuratore del lag" name="Lag Meter"/>
<menu_item_separator label="-----------" name="separator7"/>
<menu label="Segnalazione di un bug" name="Bug Reporting">
<menu_item_call label="Registro pubblico errori..." name="Public Issue Tracker..."/>

View File

@@ -1,155 +0,0 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_lagmeter" title="Medidor de Atraso">
<button label="" label_selected="" name="client_lagmeter" tool_tip="Status de atraso no Cliente"/>
<text left="30" name="client_lag_cause" right="-10" />
<text left="30" name="network_lag_cause" right="-10" />
<text left="30" name="server_lag_cause" right="-32" />
<text name="client">
Cliente:
</text>
<text name="client_text" font="SansSerifSmall">
Normal
</text>
<button label="" label_selected="" name="network_lagmeter" tool_tip="Status de atraso na rede"/>
<text name="network">
Rede:
</text>
<text name="network_text" font="SansSerifSmall">
Normal
</text>
<button label="" label_selected="" name="server_lagmeter" tool_tip="Status de atraso no servidor"/>
<text name="server">
Servidor:
</text>
<text name="server_text" font="SansSerifSmall">
Normal
</text>
<button label="?" name="server_help"/>
<button label="&gt;&gt;" name="minimize"/>
<string name="max_title_msg">
Medidor de Atraso
</string>
<string name="max_width_px">
360
</string>
<string name="min_title_msg">
Atraso
</string>
<string name="min_width_px">
90
</string>
<string name="client_text_msg">
Cliente
</string>
<string name="client_frame_rate_critical_fps">
10
</string>
<string name="client_frame_rate_warning_fps">
15
</string>
<string name="client_frame_time_window_bg_msg">
Normal, janela por baixo
</string>
<string name="client_frame_time_critical_msg">
Taxa de quadros do Cliente abaixo de [CLIENT_FRAME_RATE_CRITICAL]
</string>
<string name="client_frame_time_warning_msg">
Taxa de quadros do Cliente entre [CLIENT_FRAME_RATE_CRITICAL] e [CLIENT_FRAME_RATE_WARNING]
</string>
<string name="client_frame_time_normal_msg">
Normal
</string>
<string name="client_draw_distance_cause_msg">
Causa possível: Distância de desenho ajustada muito alta
</string>
<string name="client_texture_loading_cause_msg">
Causa possível: Carregamento de Imagens
</string>
<string name="client_texture_memory_cause_msg">
Causa possível: Muitas imagens na memória
</string>
<string name="client_complex_objects_cause_msg">
Causa possível: Muitos objetos complexos na cena
</string>
<string name="network_text_msg">
Rede
</string>
<string name="network_packet_loss_critical_pct">
10
</string>
<string name="network_packet_loss_warning_pct">
5
</string>
<string name="network_packet_loss_critical_msg">
Conexão está caindo para cerca de [NETWORK_PACKET_LOSS_CRITICAL]% de pacotes
</string>
<string name="network_packet_loss_warning_msg">
Conexão está caindo [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% de pacotes
</string>
<string name="network_performance_normal_msg">
Normal
</string>
<string name="network_ping_critical_ms">
600
</string>
<string name="network_ping_warning_ms">
300
</string>
<string name="network_ping_critical_msg">
Tempo de conexão de ping é cerca de [NETWORK_PING_CRITICAL] ms
</string>
<string name="network_ping_warning_msg">
Tempo de conexão de ping é [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
</string>
<string name="network_packet_loss_cause_msg">
Possível conexão ruim ou 'Largura de Banda' escolhida muito alta.
</string>
<string name="network_ping_cause_msg">
Possível conexão ruim ou aplicativos compartilhando arquivos.
</string>
<string name="server_text_msg">
Servidor
</string>
<string name="server_frame_rate_critical_fps">
20
</string>
<string name="server_frame_rate_warning_fps">
30
</string>
<string name="server_single_process_max_time_ms">
20
</string>
<string name="server_frame_time_critical_msg">
Taxa de quadros abaixo de [SERVER_FRAME_RATE_CRITICAL]
</string>
<string name="server_frame_time_warning_msg">
Taxa de quadros entre [SERVER_FRAME_RATE_CRITICAL] e [SERVER_FRAME_RATE_WARNING]
</string>
<string name="server_frame_time_normal_msg">
Normal
</string>
<string name="server_physics_cause_msg">
Causa possível: Muitos objetos físicos
</string>
<string name="server_scripts_cause_msg">
Causa possível: Muitos objetos com scripts
</string>
<string name="server_net_cause_msg">
Causa possível: Muito tráfego na rede
</string>
<string name="server_agent_cause_msg">
Causa possível: Muitas pessoas se movendo na região
</string>
<string name="server_images_cause_msg">
Causa possível: Muitos cálculos de imagem
</string>
<string name="server_generic_cause_msg">
Causa possível: Carga no simulador muito pesada
</string>
<string name="smaller_label">
&gt;&gt;
</string>
<string name="bigger_label">
&lt;&lt;
</string>
</floater>

View File

@@ -155,7 +155,6 @@
<menu_item_call label="Portal de Scripts..." name="Scripting Portal..."/>
<menu_item_call label="Reportar Abuso..." name="Report Abuse..."/>
<menu_item_call label="Colisões, impulsos e batidas..." name="Bumps, Pushes &amp;amp; Hits..."/>
<menu_item_call label="Medidor de Lag" name="Lag Meter"/>
<menu label="Reportando Bug" name="Bug Reporting">
<menu_item_call label="Rastreador público de problemas..." name="Public Issue Tracker..."/>
<menu_item_call label="Ajuda do rastreador público de problemas..." name="Publc Issue Tracker Help..."/>