A majority of vectorization done. Note that it's INCOMPLETE. LLVolumeFace and LLVertexBuffer haven't been updated, so it's very dirty(and buggy) at those transitions. Compiles on windoze.

This commit is contained in:
Shyotl
2011-07-20 06:07:13 -05:00
parent 35e0b9b6ff
commit a994df7265
49 changed files with 1533 additions and 765 deletions

View File

@@ -41,6 +41,7 @@
#include "llcriticaldamp.h"
#include "llface.h"
#include "lllightconstants.h"
#include "llmatrix4a.h"
#include "llsky.h"
#include "llsurfacepatch.h"
#include "llviewercamera.h"
@@ -95,7 +96,7 @@ void LLDrawable::init()
mRenderType = 0;
mCurrentScale = LLVector3(1,1,1);
mDistanceWRTCamera = 0.0f;
mPositionGroup.clearVec();
mPositionGroup.clear();
mExtents[0].clear();
mExtents[1].clear();
mQuietCount = 0;
@@ -705,7 +706,7 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update)
{
if (getSpatialGroup())
{
pos.set(getPositionGroup());
pos.set(getPositionGroup().getF32ptr());
}
else
{
@@ -714,26 +715,28 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update)
if (isState(LLDrawable::HAS_ALPHA))
{
for (S32 i = 0; i < getNumFaces(); i++)
{
LLFace* facep = getFace(i);
if (force_update || facep->getPoolType() == LLDrawPool::POOL_ALPHA)
for (S32 i = 0; i < getNumFaces(); i++)
{
LLVector3 box = (facep->mExtents[1] - facep->mExtents[0]) * 0.25f;
LLVector3 v = (facep->mCenterLocal-camera.getOrigin());
LLFace* facep = getFace(i);
if (force_update || facep->getPoolType() == LLDrawPool::POOL_ALPHA)
{
LLVector4a box;
box.setSub(facep->mExtents[1], facep->mExtents[0]);
box.mul(0.25f);
LLVector3 v = (facep->mCenterLocal-camera.getOrigin());
const LLVector3& at = camera.getAtAxis();
for (U32 j = 0; j < 3; j++)
{
v.mV[j] -= box.mV[j] * at.mV[j];
{
v.mV[j] -= box[j] * at.mV[j];
}
facep->mDistance = v * camera.getAtAxis();
}
facep->mDistance = v * camera.getAtAxis();
}
}
}
}
else
{
pos = LLVector3(getPositionGroup());
pos = LLVector3(getPositionGroup().getF32ptr());
}
pos -= camera.getOrigin();
@@ -782,7 +785,7 @@ BOOL LLDrawable::updateGeometry(BOOL priority)
return res;
}
void LLDrawable::shiftPos(const LLVector3 &shift_vector)
void LLDrawable::shiftPos(const LLVector4a &shift_vector)
{
if (isDead())
{
@@ -814,9 +817,9 @@ void LLDrawable::shiftPos(const LLVector3 &shift_vector)
for (S32 i = 0; i < getNumFaces(); i++)
{
LLFace *facep = getFace(i);
facep->mCenterAgent += shift_vector;
facep->mExtents[0] += shift_vector;
facep->mExtents[1] += shift_vector;
facep->mCenterAgent += LLVector3(shift_vector.getF32ptr());
facep->mExtents[0].add(shift_vector);
facep->mExtents[1].add(shift_vector);
if (!volume && facep->hasGeometry())
{
@@ -824,9 +827,9 @@ void LLDrawable::shiftPos(const LLVector3 &shift_vector)
}
}
mExtents[0] += shift_vector;
mExtents[1] += shift_vector;
mPositionGroup += LLVector3d(shift_vector);
mExtents[0].add(shift_vector);
mExtents[1].add(shift_vector);
mPositionGroup.add(shift_vector);
}
else if (mSpatialBridge)
{
@@ -834,9 +837,9 @@ void LLDrawable::shiftPos(const LLVector3 &shift_vector)
}
else if (isAvatar())
{
mExtents[0] += shift_vector;
mExtents[1] += shift_vector;
mPositionGroup += LLVector3d(shift_vector);
mExtents[0].add(shift_vector);
mExtents[1].add(shift_vector);
mPositionGroup.add(shift_vector);
}
mVObjp->onShift(shift_vector);
@@ -848,21 +851,26 @@ const LLVector3& LLDrawable::getBounds(LLVector3& min, LLVector3& max) const
return mXform.getPositionW();
}
const LLVector3* LLDrawable::getSpatialExtents() const
const LLVector4a* LLDrawable::getSpatialExtents() const
{
return mExtents;
}
void LLDrawable::setSpatialExtents(LLVector3 min, LLVector3 max)
void LLDrawable::setSpatialExtents(const LLVector3& min, const LLVector3& max)
{
LLVector3 size = max - min;
mExtents[0] = min;
mExtents[1] = max;
mExtents[0].load3(min.mV);
mExtents[1].load3(max.mV);
}
void LLDrawable::setPositionGroup(const LLVector3d& pos)
void LLDrawable::setSpatialExtents(const LLVector4a& min, const LLVector4a& max)
{
mExtents[0] = min;
mExtents[1] = max;
}
void LLDrawable::setPositionGroup(const LLVector4a& pos)
{
mPositionGroup.setVec(pos);
mPositionGroup = pos;
}
void LLDrawable::updateSpatialExtents()
@@ -876,7 +884,7 @@ void LLDrawable::updateSpatialExtents()
if (mSpatialBridge.notNull())
{
mPositionGroup.setVec(0,0,0);
mPositionGroup.splat(0.f);
}
}
@@ -1099,59 +1107,72 @@ void LLSpatialBridge::updateSpatialExtents()
root->rebound();
}
LLXformMatrix* mat = mDrawable->getXform();
LLVector3 offset = root->mBounds[0];
LLVector3 size = root->mBounds[1];
LLVector4a offset;
LLVector4a size = root->mBounds[1];
LLVector3 center = LLVector3(0,0,0) * mat->getWorldMatrix();
LLQuaternion rotation = LLQuaternion(mat->getWorldMatrix());
offset *= rotation;
center += offset;
LLVector3 v[4];
//get 4 corners of bounding box
v[0] = (size * rotation);
v[1] = (LLVector3(-size.mV[0], -size.mV[1], size.mV[2]) * rotation);
v[2] = (LLVector3(size.mV[0], -size.mV[1], -size.mV[2]) * rotation);
v[3] = (LLVector3(-size.mV[0], size.mV[1], -size.mV[2]) * rotation);
//VECTORIZE THIS
LLMatrix4a mat;
mat.loadu(mDrawable->getXform()->getWorldMatrix());
LLVector3& newMin = mExtents[0];
LLVector3& newMax = mExtents[1];
LLVector4a t;
t.splat(0.f);
LLVector4a center;
mat.affineTransform(t, center);
mat.rotate(root->mBounds[0], offset);
center.add(offset);
LLVector4a v[4];
//get 4 corners of bounding box
mat.rotate(size,v[0]);
LLVector4a scale;
scale.set(-1.f, -1.f, 1.f);
scale.mul(size);
mat.rotate(scale, v[1]);
scale.set(1.f, -1.f, -1.f);
scale.mul(size);
mat.rotate(scale, v[2]);
scale.set(-1.f, 1.f, -1.f);
scale.mul(size);
mat.rotate(scale, v[3]);
LLVector4a& newMin = mExtents[0];
LLVector4a& newMax = mExtents[1];
newMin = newMax = center;
for (U32 i = 0; i < 4; i++)
{
for (U32 j = 0; j < 3; j++)
{
F32 delta = fabsf(v[i].mV[j]);
F32 min = center.mV[j] - delta;
F32 max = center.mV[j] + delta;
if (min < newMin.mV[j])
{
newMin.mV[j] = min;
}
if (max > newMax.mV[j])
{
newMax.mV[j] = max;
}
}
}
LLVector4a delta;
delta.setAbs(v[i]);
LLVector4a min;
min.setSub(center, delta);
LLVector4a max;
max.setAdd(center, delta);
LLVector3 diagonal = newMax - newMin;
mRadius = diagonal.magVec() * 0.5f;
newMin.setMin(newMin, min);
newMax.setMax(newMax, max);
}
mPositionGroup.setVec((newMin + newMax) * 0.5f);
LLVector4a diagonal;
diagonal.setSub(newMax, newMin);
mRadius = diagonal.getLength3().getF32() * 0.5f;
mPositionGroup.setAdd(newMin,newMax);
mPositionGroup.mul(0.5f);
updateBinRadius();
}
void LLSpatialBridge::updateBinRadius()
{
mBinRadius = llmin((F32) mOctree->getSize().mdV[0]*0.5f, 256.f);
mBinRadius = llmin( mOctree->getSize()[0]*0.5f, 256.f);
}
LLCamera LLSpatialBridge::transformCamera(LLCamera& camera)
@@ -1292,8 +1313,12 @@ void LLSpatialBridge::setVisible(LLCamera& camera_in, std::vector<LLDrawable*>*
LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0);
group->rebound();
LLVector3 center = (mExtents[0] + mExtents[1]) * 0.5f;
LLVector3 size = (mExtents[1]-mExtents[0]) * 0.5f;
LLVector4a center;
center.setAdd(mExtents[0], mExtents[1]);
center.mul(0.5f);
LLVector4a size;
size.setSub(mExtents[1], mExtents[0]);
size.mul(0.5f);
if ((LLPipeline::sShadowRender && camera_in.AABBInFrustum(center, size)) ||
LLPipeline::sImpostorRender ||
@@ -1397,6 +1422,7 @@ BOOL LLSpatialBridge::updateMove()
llassert_always(mDrawable->getRegion());
LLSpatialPartition* part = mDrawable->getRegion()->getSpatialPartition(mPartitionType);
llassert_always(part);
mOctree->balance();
if (part)
{
@@ -1405,11 +1431,11 @@ BOOL LLSpatialBridge::updateMove()
return TRUE;
}
void LLSpatialBridge::shiftPos(const LLVector3& vec)
void LLSpatialBridge::shiftPos(const LLVector4a& vec)
{
mExtents[0] += vec;
mExtents[1] += vec;
mPositionGroup += LLVector3d(vec);
mExtents[0].add(vec);
mExtents[1].add(vec);
mPositionGroup.add(vec);
}
void LLSpatialBridge::cleanupReferences()
@@ -1527,7 +1553,7 @@ F32 LLHUDBridge::calcPixelArea(LLSpatialGroup* group, LLCamera& camera)
}
void LLHUDBridge::shiftPos(const LLVector3& vec)
void LLHUDBridge::shiftPos(const LLVector4a& vec)
{
//don't shift hud bridges on region crossing
}