Innitial commit. Pulled minor changes out of bulk of changes comming for multi-wearables.
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indra/newview/llpanelobjectinventory.h
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99
indra/newview/llpanelobjectinventory.h
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/**
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* @file llpanelobjectinventory.h
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* @brief LLPanelObjectInventory class definition
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLPANELOBJECTINVENTORY_H
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#define LL_LLPANELOBJECTINVENTORY_H
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#include "llvoinventorylistener.h"
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#include "llpanel.h"
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#include "llinventory.h"
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class LLScrollableContainerView;
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class LLFolderView;
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class LLFolderViewFolder;
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class LLViewerObject;
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// Utility function to hide all entries except those in the list
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class LLMenuGL;
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void hide_context_entries(LLMenuGL& menu,
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const std::vector<std::string> &entries_to_show,
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const std::vector<std::string> &disabled_entries);
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Class LLPanelObjectInventory
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//
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// This class represents the panel used to view and control a
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// particular task's inventory.
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//
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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class LLPanelObjectInventory : public LLPanel, public LLVOInventoryListener
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{
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public:
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LLPanelObjectInventory(const std::string& name, const LLRect& rect);
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virtual ~LLPanelObjectInventory();
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void refresh();
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const LLUUID& getTaskUUID() { return mTaskUUID;}
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void removeSelectedItem();
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void startRenamingSelectedItem();
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LLFolderView* getRootFolder() const { return mFolders; }
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virtual void draw();
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virtual void deleteAllChildren();
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virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg);
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static void idle(void* user_data);
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protected:
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void reset();
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/*virtual*/ void inventoryChanged(LLViewerObject* object,
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LLInventoryObject::object_list_t* inventory,
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S32 serial_num,
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void* user_data);
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void updateInventory();
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void createFolderViews(LLInventoryObject* inventory_root, LLInventoryObject::object_list_t& contents);
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void createViewsForCategory(LLInventoryObject::object_list_t* inventory,
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LLInventoryObject* parent,
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LLFolderViewFolder* folder);
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void clearContents();
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private:
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LLScrollableContainerView* mScroller;
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LLFolderView* mFolders;
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LLUUID mTaskUUID;
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BOOL mHaveInventory;
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BOOL mIsInventoryEmpty;
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BOOL mInventoryNeedsUpdate;
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};
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void init_object_inventory_panel_actions(LLPanelObjectInventory *panel);
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#endif // LL_LLPANELINVENTORY_H
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