LLFolderViewItem and LLFolderViewFolder migrated to llfolderviewitem.cpp/h.
This commit is contained in:
@@ -262,6 +262,7 @@ set(viewer_SOURCE_FILES
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llfloaterwindlight.cpp
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llfloaterwindlight.cpp
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llfloaterworldmap.cpp
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llfloaterworldmap.cpp
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llfolderview.cpp
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llfolderview.cpp
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llfolderviewitem.cpp
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llfollowcam.cpp
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llfollowcam.cpp
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llframestats.cpp
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llframestats.cpp
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llframestatview.cpp
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llframestatview.cpp
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@@ -740,6 +741,7 @@ set(viewer_HEADER_FILES
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llfloaterworldmap.h
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llfloaterworldmap.h
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llfolderview.h
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llfolderview.h
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llfoldervieweventlistener.h
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llfoldervieweventlistener.h
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llfolderviewitem.h
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llfollowcam.h
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llfollowcam.h
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llframestats.h
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llframestats.h
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llframestatview.h
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llframestatview.h
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File diff suppressed because it is too large
Load Diff
@@ -41,520 +41,28 @@
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#ifndef LL_LLFOLDERVIEW_H
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#ifndef LL_LLFOLDERVIEW_H
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#define LL_LLFOLDERVIEW_H
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#define LL_LLFOLDERVIEW_H
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#include <vector>
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#include "llfolderviewitem.h" // because LLFolderView is-a LLFolderViewFolder
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#include <map>
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#include <deque>
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#include "lluictrl.h"
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#include "lluictrl.h"
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#include "v4color.h"
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#include "v4color.h"
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#include "lldarray.h"
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#include "lldarray.h"
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//#include "llviewermenu.h"
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#include "stdenums.h"
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#include "stdenums.h"
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#include "llfontgl.h"
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#include "lleditmenuhandler.h"
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#include "llviewertexture.h"
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#include "lldepthstack.h"
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#include "lldepthstack.h"
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#include "lleditmenuhandler.h"
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#include "llfontgl.h"
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#include "lltooldraganddrop.h"
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#include "lltooldraganddrop.h"
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#include "llinventoryfilter.h"
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#include "llviewertexture.h"
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class LLMenuGL;
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Class LLFolderViewEventListener
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//
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// This is an abstract base class that users of the folderview classes
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// would use to catch the useful events emitted from the folder
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// views.
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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class LLFolderViewItem;
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class LLFolderView;
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class LLInventoryModel;
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class LLFolderViewFunctor;
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class LLScrollableContainerView;
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class LLFolderViewEventListener;
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class LLFolderViewEventListener;
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class LLFolderViewFolder;
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Class LLFolderViewListenerFunctor
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//
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// This simple abstract base class can be used to applied to all
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// listeners in a hierarchy.
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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class LLFolderViewListenerFunctor
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{
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public:
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virtual ~LLFolderViewListenerFunctor() {}
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virtual void operator()(LLFolderViewEventListener* listener) = 0;
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};
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Class LLFolderViewFunctor
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//
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// Simple abstract base class for applying a functor to folders and
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// items in a folder view hierarchy. This is suboptimal for algorithms
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// that only work folders or only work on items, but I'll worry about
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// that later when it's determined to be too slow.
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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class LLFolderViewItem;
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class LLFolderViewItem;
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class LLFolderViewFolder;
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class LLInventoryModel;
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class LLPanel;
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class LLLineEditor;
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class LLMenuGL;
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class LLScrollableContainerView;
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// These are grouping of inventory types.
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class LLUICtrl;
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// Order matters when sorting system folders to the top.
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class LLTextBox;
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enum EInventorySortGroup
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{
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SG_SYSTEM_FOLDER,
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SG_TRASH_FOLDER,
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SG_NORMAL_FOLDER,
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SG_ITEM
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};
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class LLInventorySort
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{
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public:
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LLInventorySort()
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: mSortOrder(0),
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mByDate(false),
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mSystemToTop(false),
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mFoldersByName(false) { }
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// Returns true if order has changed
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bool updateSort(U32 order);
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U32 getSort() { return mSortOrder; }
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bool operator()(const LLFolderViewItem* const& a, const LLFolderViewItem* const& b);
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private:
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U32 mSortOrder;
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bool mByDate;
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bool mSystemToTop;
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bool mFoldersByName;
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};
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Class LLFolderViewItem
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//
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// An instance of this class represents a single item in a folder view
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// such as an inventory item or a file.
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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class LLFontGL;
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class LLFolderViewFolder;
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class LLFolderView;
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class LLFolderViewItem : public LLUICtrl
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{
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friend class LLFolderViewEventListener;
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private:
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BOOL mIsSelected;
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protected:
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static const LLFontGL* sFont;
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static const LLFontGL* sSmallFont;
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static LLColor4 sFgColor;
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static LLColor4 sHighlightBgColor;
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static LLColor4 sHighlightFgColor;
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static LLColor4 sFilterBGColor;
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static LLColor4 sFilterTextColor;
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static LLColor4 sSuffixColor;
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static LLColor4 sSearchStatusColor;
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static LLUIImagePtr sArrowImage;
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static LLUIImagePtr sBoxImage;
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std::string mLabel;
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std::string mSearchableLabel;
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std::string mSearchableLabelDesc;
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std::string mSearchableLabelCreator;
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std::string mSearchable;
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std::string mType;
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S32 mLabelWidth;
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U32 mCreationDate;
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LLFolderViewFolder* mParentFolder;
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LLFolderViewEventListener* mListener;
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BOOL mIsCurSelection;
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BOOL mSelectPending;
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LLFontGL::StyleFlags mLabelStyle;
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std::string mLabelSuffix;
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LLUIImagePtr mIcon;
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std::string mStatusText;
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BOOL mHasVisibleChildren;
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S32 mIndentation;
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BOOL mFiltered;
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S32 mLastFilterGeneration;
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std::string::size_type mStringMatchOffset;
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F32 mControlLabelRotation;
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LLFolderView* mRoot;
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BOOL mDragAndDropTarget;
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BOOL mIsLoading;
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LLTimer mTimeSinceRequestStart;
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// helper function to change the selection from the root.
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void changeSelectionFromRoot(LLFolderViewItem* selection, BOOL selected);
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// helper function to change the selection from the root.
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void extendSelectionFromRoot(LLFolderViewItem* selection);
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// this is an internal method used for adding items to folders. A
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// no-op at this leve, but reimplemented in derived classes.
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virtual BOOL addItem(LLFolderViewItem*) { return FALSE; }
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virtual BOOL addFolder(LLFolderViewFolder*) { return FALSE; }
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public:
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// This function clears the currently selected item, and records
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// the specified selected item appropriately for display and use
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// in the UI. If open is TRUE, then folders are opened up along
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// the way to the selection.
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void setSelectionFromRoot(LLFolderViewItem* selection, BOOL openitem,
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BOOL take_keyboard_focus = TRUE);
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static void initClass();
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static void cleanupClass();
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// This function is called when the folder view is dirty. It's
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// implemented here but called by derived classes when folding the
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// views.
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void arrangeFromRoot();
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void filterFromRoot( void );
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// creation_date is in UTC seconds
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LLFolderViewItem( const std::string& name, LLUIImagePtr icon, S32 creation_date, LLFolderView* root, LLFolderViewEventListener* listener );
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virtual ~LLFolderViewItem( void );
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// addToFolder() returns TRUE if it succeeds. FALSE otherwise
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enum { ARRANGE = TRUE, DO_NOT_ARRANGE = FALSE };
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virtual BOOL addToFolder(LLFolderViewFolder* folder, LLFolderView* root);
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virtual EInventorySortGroup getSortGroup() const;
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// Finds width and height of this object and it's children. Also
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// makes sure that this view and it's children are the right size.
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virtual S32 arrange( S32* width, S32* height, S32 filter_generation );
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virtual S32 getItemHeight();
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// applies filters to control visibility of inventory items
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virtual void filter( LLInventoryFilter& filter);
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// updates filter serial number and optionally propagated value up to root
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S32 getLastFilterGeneration() { return mLastFilterGeneration; }
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virtual void dirtyFilter();
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// If 'selection' is 'this' then note that otherwise ignore.
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// Returns TRUE if this item ends up being selected.
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virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem, BOOL take_keyboard_focus);
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// This method is used to set the selection state of an item.
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// If 'selection' is 'this' then note selection.
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// Returns TRUE if the selection state of this item was changed.
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virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);
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// this method is used to group select items
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virtual void extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items) { }
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// this method is used to deselect this element
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void deselectItem();
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// this method is used to select this element
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void selectItem();
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// gets multiple-element selection
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virtual BOOL getSelectionList(std::set<LLUUID> &selection){return TRUE;}
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// Returns true is this object and all of its children can be removed (deleted by user)
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virtual BOOL isRemovable();
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// Returns true is this object and all of its children can be moved
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virtual BOOL isMovable();
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// destroys this item recursively
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virtual void destroyView();
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BOOL isSelected() const { return mIsSelected; }
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void setIsCurSelection(BOOL select) { mIsCurSelection = select; }
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BOOL getIsCurSelection() { return mIsCurSelection; }
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BOOL hasVisibleChildren() { return mHasVisibleChildren; }
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// Call through to the viewed object and return true if it can be
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// removed. Returns true if it's removed.
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//virtual BOOL removeRecursively(BOOL single_item);
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BOOL remove();
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// Build an appropriate context menu for the item. Flags unused.
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void buildContextMenu(LLMenuGL& menu, U32 flags);
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// This method returns the actual name of the thing being
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// viewed. This method will ask the viewed object itself.
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const std::string& getName( void ) const;
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std::string& getSearchableLabel( void );
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// This method returns the label displayed on the view. This
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// method was primarily added to allow sorting on the folder
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// contents possible before the entire view has been constructed.
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const std::string& getLabel() const { return mLabel; }
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// Used for sorting, like getLabel() above.
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virtual time_t getCreationDate() const { return mCreationDate; }
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LLFolderViewFolder* getParentFolder( void ) { return mParentFolder; }
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const LLFolderViewFolder* getParentFolder( void ) const { return mParentFolder; }
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LLFolderViewItem* getNextOpenNode( BOOL include_children = TRUE );
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LLFolderViewItem* getPreviousOpenNode( BOOL include_children = TRUE );
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const LLFolderViewEventListener* getListener( void ) const { return mListener; }
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LLFolderViewEventListener* getListener( void ) { return mListener; }
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// just rename the object.
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void rename(const std::string& new_name);
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// open
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virtual void openItem( void );
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virtual void preview(void);
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// Show children (unfortunate that this is called "open")
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virtual void setOpen(BOOL open = TRUE) {};
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virtual BOOL isOpen() { return FALSE; }
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LLFolderView* getRoot();
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BOOL isDescendantOf( const LLFolderViewFolder* potential_ancestor );
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S32 getIndentation() { return mIndentation; }
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virtual BOOL potentiallyVisible(); // do we know for a fact that this item has been filtered out?
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virtual BOOL getFiltered();
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virtual BOOL getFiltered(S32 filter_generation);
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virtual void setFiltered(BOOL filtered, S32 filter_generation);
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// change the icon
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void setIcon(LLUIImagePtr icon);
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// refresh information from the object being viewed.
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void refreshFromListener();
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virtual void refresh();
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virtual void applyListenerFunctorRecursively(LLFolderViewListenerFunctor& functor);
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// LLView functionality
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virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask );
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virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
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virtual BOOL handleHover( S32 x, S32 y, MASK mask );
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virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask );
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virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
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virtual BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
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// virtual void handleDropped();
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virtual void draw();
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virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
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EDragAndDropType cargo_type,
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void* cargo_data,
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EAcceptance* accept,
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std::string& tooltip_msg);
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||||||
};
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// function used for sorting.
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typedef bool (*sort_order_f)(LLFolderViewItem* a, LLFolderViewItem* b);
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Class LLFolderViewFolder
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//
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// An instance of an LLFolderViewFolder represents a collection of
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// more folders and items. This is used to build the hierarchy of
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// items found in the folder view. :)
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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class LLFolderViewFolder : public LLFolderViewItem
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{
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public:
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typedef enum e_trash
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||||||
{
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UNKNOWN, TRASH, NOT_TRASH
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} ETrash;
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private:
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S32 mNumDescendantsSelected;
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||||||
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||||||
public: // Accessed needed by LLFolderViewItem
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||||||
void recursiveIncrementNumDescendantsSelected(S32 increment);
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S32 numSelected(void) const { return mNumDescendantsSelected + (isSelected() ? 1 : 0); }
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||||||
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||||||
protected:
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typedef std::list<LLFolderViewItem*> items_t;
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||||||
typedef std::list<LLFolderViewFolder*> folders_t;
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||||||
items_t mItems;
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folders_t mFolders;
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LLInventorySort mSortFunction;
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||||||
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||||||
BOOL mIsOpen;
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||||||
BOOL mExpanderHighlighted;
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||||||
F32 mCurHeight;
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||||||
F32 mTargetHeight;
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|
||||||
F32 mAutoOpenCountdown;
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|
||||||
time_t mSubtreeCreationDate;
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|
||||||
mutable ETrash mAmTrash;
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|
||||||
S32 mLastArrangeGeneration;
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|
||||||
S32 mLastCalculatedWidth;
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|
||||||
S32 mCompletedFilterGeneration;
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|
||||||
S32 mMostFilteredDescendantGeneration;
|
|
||||||
public:
|
|
||||||
typedef enum e_recurse_type
|
|
||||||
{
|
|
||||||
RECURSE_NO,
|
|
||||||
RECURSE_UP,
|
|
||||||
RECURSE_DOWN,
|
|
||||||
RECURSE_UP_DOWN
|
|
||||||
} ERecurseType;
|
|
||||||
|
|
||||||
LLFolderViewFolder( const std::string& name, LLUIImagePtr icon,
|
|
||||||
LLFolderView* root,
|
|
||||||
LLFolderViewEventListener* listener );
|
|
||||||
virtual ~LLFolderViewFolder( void );
|
|
||||||
|
|
||||||
virtual BOOL potentiallyVisible();
|
|
||||||
|
|
||||||
LLFolderViewItem* getNextFromChild( LLFolderViewItem*, BOOL include_children = TRUE );
|
|
||||||
LLFolderViewItem* getPreviousFromChild( LLFolderViewItem*, BOOL include_children = TRUE );
|
|
||||||
|
|
||||||
// addToFolder() returns TRUE if it succeeds. FALSE otherwise
|
|
||||||
virtual BOOL addToFolder(LLFolderViewFolder* folder, LLFolderView* root);
|
|
||||||
|
|
||||||
// Finds width and height of this object and it's children. Also
|
|
||||||
// makes sure that this view and it's children are the right size.
|
|
||||||
virtual S32 arrange( S32* width, S32* height, S32 filter_generation );
|
|
||||||
|
|
||||||
BOOL needsArrange();
|
|
||||||
|
|
||||||
// Returns the sort group (system, trash, folder) for this folder.
|
|
||||||
virtual EInventorySortGroup getSortGroup() const;
|
|
||||||
|
|
||||||
virtual void setCompletedFilterGeneration(S32 generation, BOOL recurse_up);
|
|
||||||
virtual S32 getCompletedFilterGeneration() { return mCompletedFilterGeneration; }
|
|
||||||
|
|
||||||
BOOL hasFilteredDescendants(S32 filter_generation) { return mMostFilteredDescendantGeneration >= filter_generation; }
|
|
||||||
BOOL hasFilteredDescendants();
|
|
||||||
|
|
||||||
// applies filters to control visibility of inventory items
|
|
||||||
virtual void filter( LLInventoryFilter& filter);
|
|
||||||
virtual void setFiltered(BOOL filtered, S32 filter_generation);
|
|
||||||
virtual void dirtyFilter();
|
|
||||||
|
|
||||||
// Passes selection information on to children and record
|
|
||||||
// selection information if necessary.
|
|
||||||
// Returns TRUE if this object (or a child) ends up being selected.
|
|
||||||
// If 'openitem' is TRUE then folders are opened up along the way to the selection.
|
|
||||||
virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem, BOOL take_keyboard_focus);
|
|
||||||
|
|
||||||
// This method is used to change the selection of an item.
|
|
||||||
// Recursively traverse all children; if 'selection' is 'this' then change
|
|
||||||
// the select status if necessary.
|
|
||||||
// Returns TRUE if the selection state of this folder, or of a child, was changed.
|
|
||||||
virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);
|
|
||||||
|
|
||||||
// this method is used to group select items
|
|
||||||
virtual void extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items);
|
|
||||||
|
|
||||||
// Deselect this folder and all folder/items it contains recursively.
|
|
||||||
void recursiveDeselect(BOOL deselect_self);
|
|
||||||
|
|
||||||
// Returns true is this object and all of its children can be removed.
|
|
||||||
virtual BOOL isRemovable();
|
|
||||||
|
|
||||||
// Returns true is this object and all of its children can be moved
|
|
||||||
virtual BOOL isMovable();
|
|
||||||
|
|
||||||
// destroys this folder, and all children
|
|
||||||
virtual void destroyView();
|
|
||||||
|
|
||||||
// If this folder can be removed, remove all children that can be
|
|
||||||
// removed, return TRUE if this is empty after the operation and
|
|
||||||
// it's viewed folder object can be removed.
|
|
||||||
//virtual BOOL removeRecursively(BOOL single_item);
|
|
||||||
//virtual BOOL remove();
|
|
||||||
|
|
||||||
// remove the specified item (and any children) if
|
|
||||||
// possible. Return TRUE if the item was deleted.
|
|
||||||
BOOL removeItem(LLFolderViewItem* item);
|
|
||||||
|
|
||||||
// simply remove the view (and any children) Don't bother telling
|
|
||||||
// the listeners.
|
|
||||||
void removeView(LLFolderViewItem* item);
|
|
||||||
|
|
||||||
// extractItem() removes the specified item from the folder, but
|
|
||||||
// doesn't delete it.
|
|
||||||
void extractItem( LLFolderViewItem* item );
|
|
||||||
|
|
||||||
// This function is called by a child that needs to be resorted.
|
|
||||||
void resort(LLFolderViewItem* item);
|
|
||||||
|
|
||||||
void setItemSortOrder(U32 ordering);
|
|
||||||
void sortBy(U32);
|
|
||||||
//BOOL (*func)(LLFolderViewItem* a, LLFolderViewItem* b));
|
|
||||||
|
|
||||||
void setAutoOpenCountdown(F32 countdown) { mAutoOpenCountdown = countdown; }
|
|
||||||
|
|
||||||
// folders can be opened. This will usually be called by internal
|
|
||||||
// methods.
|
|
||||||
virtual void toggleOpen();
|
|
||||||
|
|
||||||
// Force a folder open or closed
|
|
||||||
virtual void setOpen(BOOL openitem = TRUE);
|
|
||||||
|
|
||||||
// Called when a child is refreshed.
|
|
||||||
// don't rearrange child folder contents unless explicitly requested
|
|
||||||
virtual void requestArrange(BOOL include_descendants = FALSE);
|
|
||||||
|
|
||||||
// internal method which doesn't update the entire view. This
|
|
||||||
// method was written because the list iterators destroy the state
|
|
||||||
// of other iterations, thus, we can't arrange while iterating
|
|
||||||
// through the children (such as when setting which is selected.
|
|
||||||
virtual void setOpenArrangeRecursively(BOOL openitem, ERecurseType recurse = RECURSE_NO);
|
|
||||||
|
|
||||||
// Get the current state of the folder.
|
|
||||||
virtual BOOL isOpen() { return mIsOpen; }
|
|
||||||
|
|
||||||
// special case if an object is dropped on the child.
|
|
||||||
BOOL handleDragAndDropFromChild(MASK mask,
|
|
||||||
BOOL drop,
|
|
||||||
EDragAndDropType cargo_type,
|
|
||||||
void* cargo_data,
|
|
||||||
EAcceptance* accept,
|
|
||||||
std::string& tooltip_msg);
|
|
||||||
|
|
||||||
void applyFunctorRecursively(LLFolderViewFunctor& functor);
|
|
||||||
virtual void applyListenerFunctorRecursively(LLFolderViewListenerFunctor& functor);
|
|
||||||
|
|
||||||
virtual void openItem( void );
|
|
||||||
virtual BOOL addItem(LLFolderViewItem* item);
|
|
||||||
virtual BOOL addFolder( LLFolderViewFolder* folder);
|
|
||||||
|
|
||||||
// LLView functionality
|
|
||||||
virtual BOOL handleHover(S32 x, S32 y, MASK mask);
|
|
||||||
virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask );
|
|
||||||
virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
|
|
||||||
virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
|
|
||||||
virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
|
|
||||||
EDragAndDropType cargo_type,
|
|
||||||
void* cargo_data,
|
|
||||||
EAcceptance* accept,
|
|
||||||
std::string& tooltip_msg);
|
|
||||||
virtual void draw();
|
|
||||||
|
|
||||||
time_t getCreationDate() const;
|
|
||||||
bool isTrash() const;
|
|
||||||
S32 getNumSelectedDescendants(void) const { return mNumDescendantsSelected; }
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
// Class LLFolderView
|
// Class LLFolderView
|
||||||
@@ -579,22 +87,25 @@ public:
|
|||||||
|
|
||||||
virtual BOOL canFocusChildren() const;
|
virtual BOOL canFocusChildren() const;
|
||||||
|
|
||||||
|
virtual LLFolderView* getRoot() { return this; }
|
||||||
|
|
||||||
// FolderViews default to sort by name. This will change that,
|
// FolderViews default to sort by name. This will change that,
|
||||||
// and resort the items if necessary.
|
// and resort the items if necessary.
|
||||||
void setSortOrder(U32 order);
|
void setSortOrder(U32 order);
|
||||||
void checkTreeResortForModelChanged();
|
void checkTreeResortForModelChanged();
|
||||||
void setFilterPermMask(PermissionMask filter_perm_mask) { mFilter.setFilterPermissions(filter_perm_mask); }
|
void setFilterPermMask(PermissionMask filter_perm_mask);
|
||||||
void setSelectCallback(SelectCallback callback, void* user_data) { mSelectCallback = callback, mUserData = user_data; }
|
void setSelectCallback(SelectCallback callback, void* user_data) { mSelectCallback = callback, mUserData = user_data; }
|
||||||
void setAllowMultiSelect(BOOL allow) { mAllowMultiSelect = allow; }
|
void setAllowMultiSelect(BOOL allow) { mAllowMultiSelect = allow; }
|
||||||
|
|
||||||
LLInventoryFilter* getFilter() { return &mFilter; }
|
LLInventoryFilter* getFilter();
|
||||||
const std::string getFilterSubString(BOOL trim = FALSE);
|
const std::string getFilterSubString(BOOL trim = FALSE);
|
||||||
bool getFilterWorn() const { return mFilter.getFilterWorn(); }
|
bool getFilterWorn() const;
|
||||||
U32 getFilterTypes() const { return mFilter.getFilterTypes(); }
|
U32 getFilterTypes() const;
|
||||||
PermissionMask getFilterPermissions() const { return mFilter.getFilterPermissions(); }
|
PermissionMask getFilterPermissions() const;
|
||||||
LLInventoryFilter::EFolderShow getShowFolderState() { return mFilter.getShowFolderState(); }
|
// *NOTE: use getFilter()->getShowFolderState();
|
||||||
|
//LLInventoryFilter::EFolderShow getShowFolderState();
|
||||||
U32 getSortOrder() const;
|
U32 getSortOrder() const;
|
||||||
BOOL isFilterModified() { return mFilter.isNotDefault(); }
|
BOOL isFilterModified();
|
||||||
BOOL getAllowMultiSelect() { return mAllowMultiSelect; }
|
BOOL getAllowMultiSelect() { return mAllowMultiSelect; }
|
||||||
|
|
||||||
U32 toggleSearchType(std::string toggle);
|
U32 toggleSearchType(std::string toggle);
|
||||||
@@ -765,7 +276,7 @@ protected:
|
|||||||
LLFrameTimer mAutoOpenTimer;
|
LLFrameTimer mAutoOpenTimer;
|
||||||
LLFrameTimer mSearchTimer;
|
LLFrameTimer mSearchTimer;
|
||||||
std::string mSearchString;
|
std::string mSearchString;
|
||||||
LLInventoryFilter mFilter;
|
LLInventoryFilter* mFilter;
|
||||||
BOOL mShowSelectionContext;
|
BOOL mShowSelectionContext;
|
||||||
BOOL mShowSingleSelection;
|
BOOL mShowSingleSelection;
|
||||||
LLFrameTimer mMultiSelectionFadeTimer;
|
LLFrameTimer mMultiSelectionFadeTimer;
|
||||||
|
|||||||
2555
indra/newview/llfolderviewitem.cpp
Normal file
2555
indra/newview/llfolderviewitem.cpp
Normal file
File diff suppressed because it is too large
Load Diff
541
indra/newview/llfolderviewitem.h
Normal file
541
indra/newview/llfolderviewitem.h
Normal file
@@ -0,0 +1,541 @@
|
|||||||
|
/**
|
||||||
|
* @file llfolderviewitem.h
|
||||||
|
* @brief Items and folders that can appear in a hierarchical folder view
|
||||||
|
*
|
||||||
|
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
|
||||||
|
* Second Life Viewer Source Code
|
||||||
|
* Copyright (C) 2010, Linden Research, Inc.
|
||||||
|
*
|
||||||
|
* This library is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU Lesser General Public
|
||||||
|
* License as published by the Free Software Foundation;
|
||||||
|
* version 2.1 of the License only.
|
||||||
|
*
|
||||||
|
* This library is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public
|
||||||
|
* License along with this library; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
*
|
||||||
|
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||||
|
* $/LicenseInfo$
|
||||||
|
*/
|
||||||
|
#ifndef LLFOLDERVIEWITEM_H
|
||||||
|
#define LLFOLDERVIEWITEM_H
|
||||||
|
|
||||||
|
#include "llview.h"
|
||||||
|
#include "lldarray.h" // *TODO: Eliminate, forward declare
|
||||||
|
#include "lluiimage.h"
|
||||||
|
#include "lluictrl.h"
|
||||||
|
|
||||||
|
class LLFontGL;
|
||||||
|
class LLFolderView;
|
||||||
|
class LLFolderViewEventListener;
|
||||||
|
class LLFolderViewFolder;
|
||||||
|
class LLFolderViewFunctor;
|
||||||
|
class LLFolderViewItem;
|
||||||
|
class LLFolderViewListenerFunctor;
|
||||||
|
class LLInventoryFilter;
|
||||||
|
class LLMenuGL;
|
||||||
|
class LLUIImage;
|
||||||
|
class LLViewerInventoryItem;
|
||||||
|
|
||||||
|
// These are grouping of inventory types.
|
||||||
|
// Order matters when sorting system folders to the top.
|
||||||
|
enum EInventorySortGroup
|
||||||
|
{
|
||||||
|
SG_SYSTEM_FOLDER,
|
||||||
|
SG_TRASH_FOLDER,
|
||||||
|
SG_NORMAL_FOLDER,
|
||||||
|
SG_ITEM
|
||||||
|
};
|
||||||
|
|
||||||
|
// *TODO: do we really need one sort object per folder?
|
||||||
|
// can we just have one of these per LLFolderView ?
|
||||||
|
class LLInventorySort
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
LLInventorySort()
|
||||||
|
: mSortOrder(0),
|
||||||
|
mByDate(false),
|
||||||
|
mSystemToTop(false),
|
||||||
|
mFoldersByName(false) { }
|
||||||
|
|
||||||
|
// Returns true if order has changed
|
||||||
|
bool updateSort(U32 order);
|
||||||
|
U32 getSort() { return mSortOrder; }
|
||||||
|
bool isByDate() { return mByDate; }
|
||||||
|
|
||||||
|
bool operator()(const LLFolderViewItem* const& a, const LLFolderViewItem* const& b);
|
||||||
|
private:
|
||||||
|
U32 mSortOrder;
|
||||||
|
bool mByDate;
|
||||||
|
bool mSystemToTop;
|
||||||
|
bool mFoldersByName;
|
||||||
|
};
|
||||||
|
|
||||||
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
// Class LLFolderViewItem
|
||||||
|
//
|
||||||
|
// An instance of this class represents a single item in a folder view
|
||||||
|
// such as an inventory item or a file.
|
||||||
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
|
||||||
|
class LLFolderViewItem : public LLUICtrl
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
static void initClass();
|
||||||
|
static void cleanupClass();
|
||||||
|
friend class LLFolderViewEventListener;
|
||||||
|
|
||||||
|
static const S32 LEFT_PAD = 5;
|
||||||
|
static const S32 LEFT_INDENTATION = 13;
|
||||||
|
static const S32 ICON_PAD = 2;
|
||||||
|
static const S32 ICON_WIDTH = 16;
|
||||||
|
static const S32 TEXT_PAD = 1;
|
||||||
|
static const S32 ARROW_SIZE = 12;
|
||||||
|
static const S32 MAX_FOLDER_ITEM_OVERLAP = 2;
|
||||||
|
// animation parameters
|
||||||
|
static const F32 FOLDER_CLOSE_TIME_CONSTANT;
|
||||||
|
static const F32 FOLDER_OPEN_TIME_CONSTANT;
|
||||||
|
private:
|
||||||
|
BOOL mIsSelected;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
static const LLFontGL* sFont;
|
||||||
|
static const LLFontGL* sSmallFont;
|
||||||
|
static LLColor4 sFgColor;
|
||||||
|
static LLColor4 sHighlightBgColor;
|
||||||
|
static LLColor4 sHighlightFgColor;
|
||||||
|
static LLColor4 sFilterBGColor;
|
||||||
|
static LLColor4 sFilterTextColor;
|
||||||
|
static LLColor4 sSuffixColor;
|
||||||
|
static LLColor4 sSearchStatusColor;
|
||||||
|
static LLUIImagePtr sArrowImage;
|
||||||
|
static LLUIImagePtr sBoxImage;
|
||||||
|
|
||||||
|
std::string mLabel;
|
||||||
|
std::string mSearchableLabel;
|
||||||
|
std::string mSearchableLabelDesc;
|
||||||
|
std::string mSearchableLabelCreator;
|
||||||
|
std::string mSearchable;
|
||||||
|
std::string mType;
|
||||||
|
S32 mLabelWidth;
|
||||||
|
U32 mCreationDate;
|
||||||
|
LLFolderViewFolder* mParentFolder;
|
||||||
|
LLFolderViewEventListener* mListener;
|
||||||
|
BOOL mIsCurSelection;
|
||||||
|
BOOL mSelectPending;
|
||||||
|
LLFontGL::StyleFlags mLabelStyle;
|
||||||
|
std::string mLabelSuffix;
|
||||||
|
LLUIImagePtr mIcon;
|
||||||
|
std::string mStatusText;
|
||||||
|
BOOL mHasVisibleChildren;
|
||||||
|
S32 mIndentation;
|
||||||
|
BOOL mPassedFilter;
|
||||||
|
S32 mLastFilterGeneration;
|
||||||
|
std::string::size_type mStringMatchOffset;
|
||||||
|
F32 mControlLabelRotation;
|
||||||
|
LLFolderView* mRoot;
|
||||||
|
BOOL mDragAndDropTarget;
|
||||||
|
BOOL mIsLoading;
|
||||||
|
LLTimer mTimeSinceRequestStart;
|
||||||
|
|
||||||
|
// helper function to change the selection from the root.
|
||||||
|
void changeSelectionFromRoot(LLFolderViewItem* selection, BOOL selected);
|
||||||
|
|
||||||
|
// helper function to change the selection from the root.
|
||||||
|
void extendSelectionFromRoot(LLFolderViewItem* selection);
|
||||||
|
|
||||||
|
// this is an internal method used for adding items to folders. A
|
||||||
|
// no-op at this leve, but reimplemented in derived classes.
|
||||||
|
virtual BOOL addItem(LLFolderViewItem*) { return FALSE; }
|
||||||
|
virtual BOOL addFolder(LLFolderViewFolder*) { return FALSE; }
|
||||||
|
|
||||||
|
public:
|
||||||
|
// This function clears the currently selected item, and records
|
||||||
|
// the specified selected item appropriately for display and use
|
||||||
|
// in the UI. If open is TRUE, then folders are opened up along
|
||||||
|
// the way to the selection.
|
||||||
|
void setSelectionFromRoot(LLFolderViewItem* selection, BOOL openitem,
|
||||||
|
BOOL take_keyboard_focus = TRUE);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// This function is called when the folder view is dirty. It's
|
||||||
|
// implemented here but called by derived classes when folding the
|
||||||
|
// views.
|
||||||
|
void arrangeFromRoot();
|
||||||
|
void filterFromRoot( void );
|
||||||
|
|
||||||
|
// creation_date is in UTC seconds
|
||||||
|
LLFolderViewItem( const std::string& name, LLUIImagePtr icon, S32 creation_date, LLFolderView* root, LLFolderViewEventListener* listener );
|
||||||
|
virtual ~LLFolderViewItem( void );
|
||||||
|
|
||||||
|
// addToFolder() returns TRUE if it succeeds. FALSE otherwise
|
||||||
|
enum { ARRANGE = TRUE, DO_NOT_ARRANGE = FALSE };
|
||||||
|
virtual BOOL addToFolder(LLFolderViewFolder* folder, LLFolderView* root);
|
||||||
|
|
||||||
|
virtual EInventorySortGroup getSortGroup() const;
|
||||||
|
|
||||||
|
// Finds width and height of this object and it's children. Also
|
||||||
|
// makes sure that this view and it's children are the right size.
|
||||||
|
virtual S32 arrange( S32* width, S32* height, S32 filter_generation );
|
||||||
|
virtual S32 getItemHeight();
|
||||||
|
|
||||||
|
// applies filters to control visibility of inventory items
|
||||||
|
virtual void filter( LLInventoryFilter& filter);
|
||||||
|
|
||||||
|
// updates filter serial number and optionally propagated value up to root
|
||||||
|
S32 getLastFilterGeneration() { return mLastFilterGeneration; }
|
||||||
|
|
||||||
|
virtual void dirtyFilter();
|
||||||
|
|
||||||
|
// If 'selection' is 'this' then note that otherwise ignore.
|
||||||
|
// Returns TRUE if this item ends up being selected.
|
||||||
|
virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem, BOOL take_keyboard_focus);
|
||||||
|
|
||||||
|
// This method is used to set the selection state of an item.
|
||||||
|
// If 'selection' is 'this' then note selection.
|
||||||
|
// Returns TRUE if the selection state of this item was changed.
|
||||||
|
virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);
|
||||||
|
|
||||||
|
// this method is used to group select items
|
||||||
|
virtual void extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items) { }
|
||||||
|
|
||||||
|
// this method is used to deselect this element
|
||||||
|
void deselectItem();
|
||||||
|
|
||||||
|
// this method is used to select this element
|
||||||
|
virtual void selectItem();
|
||||||
|
|
||||||
|
// gets multiple-element selection
|
||||||
|
virtual BOOL getSelectionList(std::set<LLUUID> &selection){return TRUE;}
|
||||||
|
|
||||||
|
// Returns true is this object and all of its children can be removed (deleted by user)
|
||||||
|
virtual BOOL isRemovable();
|
||||||
|
|
||||||
|
// Returns true is this object and all of its children can be moved
|
||||||
|
virtual BOOL isMovable();
|
||||||
|
|
||||||
|
// destroys this item recursively
|
||||||
|
virtual void destroyView();
|
||||||
|
|
||||||
|
BOOL isSelected() const { return mIsSelected; }
|
||||||
|
|
||||||
|
void setIsCurSelection(BOOL select) { mIsCurSelection = select; }
|
||||||
|
|
||||||
|
BOOL getIsCurSelection() { return mIsCurSelection; }
|
||||||
|
|
||||||
|
BOOL hasVisibleChildren() { return mHasVisibleChildren; }
|
||||||
|
|
||||||
|
// Call through to the viewed object and return true if it can be
|
||||||
|
// removed. Returns true if it's removed.
|
||||||
|
//virtual BOOL removeRecursively(BOOL single_item);
|
||||||
|
BOOL remove();
|
||||||
|
|
||||||
|
// Build an appropriate context menu for the item. Flags unused.
|
||||||
|
void buildContextMenu(LLMenuGL& menu, U32 flags);
|
||||||
|
|
||||||
|
// This method returns the actual name of the thing being
|
||||||
|
// viewed. This method will ask the viewed object itself.
|
||||||
|
const std::string& getName( void ) const;
|
||||||
|
|
||||||
|
std::string& getSearchableLabel( void );
|
||||||
|
|
||||||
|
// This method returns the label displayed on the view. This
|
||||||
|
// method was primarily added to allow sorting on the folder
|
||||||
|
// contents possible before the entire view has been constructed.
|
||||||
|
const std::string& getLabel() const { return mLabel; }
|
||||||
|
|
||||||
|
// Used for sorting, like getLabel() above.
|
||||||
|
virtual time_t getCreationDate() const { return mCreationDate; }
|
||||||
|
|
||||||
|
LLFolderViewFolder* getParentFolder( void ) { return mParentFolder; }
|
||||||
|
const LLFolderViewFolder* getParentFolder( void ) const { return mParentFolder; }
|
||||||
|
|
||||||
|
LLFolderViewItem* getNextOpenNode( BOOL include_children = TRUE );
|
||||||
|
LLFolderViewItem* getPreviousOpenNode( BOOL include_children = TRUE );
|
||||||
|
|
||||||
|
const LLFolderViewEventListener* getListener( void ) const { return mListener; }
|
||||||
|
LLFolderViewEventListener* getListener( void ) { return mListener; }
|
||||||
|
|
||||||
|
// Gets the inventory item if it exists (null otherwise)
|
||||||
|
LLViewerInventoryItem * getInventoryItem(void);
|
||||||
|
|
||||||
|
// just rename the object.
|
||||||
|
void rename(const std::string& new_name);
|
||||||
|
|
||||||
|
// open
|
||||||
|
virtual void openItem( void );
|
||||||
|
virtual void preview(void);
|
||||||
|
|
||||||
|
// Show children (unfortunate that this is called "open")
|
||||||
|
virtual void setOpen(BOOL open = TRUE) {};
|
||||||
|
|
||||||
|
virtual BOOL isOpen() { return FALSE; }
|
||||||
|
|
||||||
|
virtual LLFolderView* getRoot();
|
||||||
|
BOOL isDescendantOf( const LLFolderViewFolder* potential_ancestor );
|
||||||
|
S32 getIndentation() { return mIndentation; }
|
||||||
|
|
||||||
|
virtual BOOL potentiallyVisible(); // do we know for a fact that this item has been filtered out?
|
||||||
|
|
||||||
|
virtual BOOL getFiltered();
|
||||||
|
virtual BOOL getFiltered(S32 filter_generation);
|
||||||
|
virtual void setFiltered(BOOL filtered, S32 filter_generation);
|
||||||
|
|
||||||
|
// change the icon
|
||||||
|
void setIcon(LLUIImagePtr icon);
|
||||||
|
|
||||||
|
// refresh information from the object being viewed.
|
||||||
|
void refreshFromListener();
|
||||||
|
virtual void refresh();
|
||||||
|
|
||||||
|
virtual void applyListenerFunctorRecursively(LLFolderViewListenerFunctor& functor);
|
||||||
|
|
||||||
|
// LLView functionality
|
||||||
|
virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask );
|
||||||
|
virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
|
||||||
|
virtual BOOL handleHover( S32 x, S32 y, MASK mask );
|
||||||
|
virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask );
|
||||||
|
virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
|
||||||
|
virtual BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
|
||||||
|
|
||||||
|
// virtual void handleDropped();
|
||||||
|
virtual void draw();
|
||||||
|
virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
|
||||||
|
EDragAndDropType cargo_type,
|
||||||
|
void* cargo_data,
|
||||||
|
EAcceptance* accept,
|
||||||
|
std::string& tooltip_msg);
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
// function used for sorting.
|
||||||
|
typedef bool (*sort_order_f)(LLFolderViewItem* a, LLFolderViewItem* b);
|
||||||
|
|
||||||
|
|
||||||
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
// Class LLFolderViewFolder
|
||||||
|
//
|
||||||
|
// An instance of an LLFolderViewFolder represents a collection of
|
||||||
|
// more folders and items. This is used to build the hierarchy of
|
||||||
|
// items found in the folder view. :)
|
||||||
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
|
||||||
|
class LLFolderViewFolder : public LLFolderViewItem
|
||||||
|
{
|
||||||
|
protected:
|
||||||
|
LLFolderViewFolder( const std::string& name, LLUIImagePtr icon,
|
||||||
|
LLFolderView* root,
|
||||||
|
LLFolderViewEventListener* listener );
|
||||||
|
|
||||||
|
friend class LLBuildNewViewsScheduler;
|
||||||
|
friend class LLPanelInventory;
|
||||||
|
friend class LLInventoryPanel;
|
||||||
|
|
||||||
|
public:
|
||||||
|
typedef enum e_trash
|
||||||
|
{
|
||||||
|
UNKNOWN, TRASH, NOT_TRASH
|
||||||
|
} ETrash;
|
||||||
|
|
||||||
|
typedef std::list<LLFolderViewItem*> items_t;
|
||||||
|
typedef std::list<LLFolderViewFolder*> folders_t;
|
||||||
|
|
||||||
|
private:
|
||||||
|
S32 mNumDescendantsSelected;
|
||||||
|
|
||||||
|
public: // Accessed needed by LLFolderViewItem
|
||||||
|
void recursiveIncrementNumDescendantsSelected(S32 increment);
|
||||||
|
S32 numSelected(void) const { return mNumDescendantsSelected + (isSelected() ? 1 : 0); }
|
||||||
|
|
||||||
|
protected:
|
||||||
|
items_t mItems;
|
||||||
|
folders_t mFolders;
|
||||||
|
LLInventorySort mSortFunction;
|
||||||
|
|
||||||
|
BOOL mIsOpen;
|
||||||
|
BOOL mExpanderHighlighted;
|
||||||
|
F32 mCurHeight;
|
||||||
|
F32 mTargetHeight;
|
||||||
|
F32 mAutoOpenCountdown;
|
||||||
|
time_t mSubtreeCreationDate;
|
||||||
|
mutable ETrash mAmTrash;
|
||||||
|
S32 mLastArrangeGeneration;
|
||||||
|
S32 mLastCalculatedWidth;
|
||||||
|
S32 mCompletedFilterGeneration;
|
||||||
|
S32 mMostFilteredDescendantGeneration;
|
||||||
|
public:
|
||||||
|
typedef enum e_recurse_type
|
||||||
|
{
|
||||||
|
RECURSE_NO,
|
||||||
|
RECURSE_UP,
|
||||||
|
RECURSE_DOWN,
|
||||||
|
RECURSE_UP_DOWN
|
||||||
|
} ERecurseType;
|
||||||
|
|
||||||
|
|
||||||
|
virtual ~LLFolderViewFolder( void );
|
||||||
|
|
||||||
|
virtual BOOL potentiallyVisible();
|
||||||
|
|
||||||
|
LLFolderViewItem* getNextFromChild( LLFolderViewItem*, BOOL include_children = TRUE );
|
||||||
|
LLFolderViewItem* getPreviousFromChild( LLFolderViewItem*, BOOL include_children = TRUE );
|
||||||
|
|
||||||
|
// addToFolder() returns TRUE if it succeeds. FALSE otherwise
|
||||||
|
virtual BOOL addToFolder(LLFolderViewFolder* folder, LLFolderView* root);
|
||||||
|
|
||||||
|
// Finds width and height of this object and it's children. Also
|
||||||
|
// makes sure that this view and it's children are the right size.
|
||||||
|
virtual S32 arrange( S32* width, S32* height, S32 filter_generation );
|
||||||
|
|
||||||
|
BOOL needsArrange();
|
||||||
|
|
||||||
|
// Returns the sort group (system, trash, folder) for this folder.
|
||||||
|
virtual EInventorySortGroup getSortGroup() const;
|
||||||
|
|
||||||
|
virtual void setCompletedFilterGeneration(S32 generation, BOOL recurse_up);
|
||||||
|
virtual S32 getCompletedFilterGeneration() { return mCompletedFilterGeneration; }
|
||||||
|
|
||||||
|
BOOL hasFilteredDescendants(S32 filter_generation) { return mMostFilteredDescendantGeneration >= filter_generation; }
|
||||||
|
BOOL hasFilteredDescendants();
|
||||||
|
|
||||||
|
// applies filters to control visibility of inventory items
|
||||||
|
virtual void filter( LLInventoryFilter& filter);
|
||||||
|
virtual void setFiltered(BOOL filtered, S32 filter_generation);
|
||||||
|
virtual void dirtyFilter();
|
||||||
|
|
||||||
|
// Passes selection information on to children and record
|
||||||
|
// selection information if necessary.
|
||||||
|
// Returns TRUE if this object (or a child) ends up being selected.
|
||||||
|
// If 'openitem' is TRUE then folders are opened up along the way to the selection.
|
||||||
|
virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem, BOOL take_keyboard_focus);
|
||||||
|
|
||||||
|
// This method is used to change the selection of an item.
|
||||||
|
// Recursively traverse all children; if 'selection' is 'this' then change
|
||||||
|
// the select status if necessary.
|
||||||
|
// Returns TRUE if the selection state of this folder, or of a child, was changed.
|
||||||
|
virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);
|
||||||
|
|
||||||
|
// this method is used to group select items
|
||||||
|
virtual void extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items);
|
||||||
|
|
||||||
|
// Deselect this folder and all folder/items it contains recursively.
|
||||||
|
void recursiveDeselect(BOOL deselect_self);
|
||||||
|
|
||||||
|
// Returns true is this object and all of its children can be removed.
|
||||||
|
virtual BOOL isRemovable();
|
||||||
|
|
||||||
|
// Returns true is this object and all of its children can be moved
|
||||||
|
virtual BOOL isMovable();
|
||||||
|
|
||||||
|
// destroys this folder, and all children
|
||||||
|
virtual void destroyView();
|
||||||
|
|
||||||
|
// If this folder can be removed, remove all children that can be
|
||||||
|
// removed, return TRUE if this is empty after the operation and
|
||||||
|
// it's viewed folder object can be removed.
|
||||||
|
//virtual BOOL removeRecursively(BOOL single_item);
|
||||||
|
//virtual BOOL remove();
|
||||||
|
|
||||||
|
// remove the specified item (and any children) if
|
||||||
|
// possible. Return TRUE if the item was deleted.
|
||||||
|
BOOL removeItem(LLFolderViewItem* item);
|
||||||
|
|
||||||
|
// simply remove the view (and any children) Don't bother telling
|
||||||
|
// the listeners.
|
||||||
|
void removeView(LLFolderViewItem* item);
|
||||||
|
|
||||||
|
// extractItem() removes the specified item from the folder, but
|
||||||
|
// doesn't delete it.
|
||||||
|
void extractItem( LLFolderViewItem* item );
|
||||||
|
|
||||||
|
// This function is called by a child that needs to be resorted.
|
||||||
|
void resort(LLFolderViewItem* item);
|
||||||
|
|
||||||
|
void setItemSortOrder(U32 ordering);
|
||||||
|
void sortBy(U32);
|
||||||
|
//BOOL (*func)(LLFolderViewItem* a, LLFolderViewItem* b));
|
||||||
|
|
||||||
|
void setAutoOpenCountdown(F32 countdown) { mAutoOpenCountdown = countdown; }
|
||||||
|
|
||||||
|
// folders can be opened. This will usually be called by internal
|
||||||
|
// methods.
|
||||||
|
virtual void toggleOpen();
|
||||||
|
|
||||||
|
// Force a folder open or closed
|
||||||
|
virtual void setOpen(BOOL openitem = TRUE);
|
||||||
|
|
||||||
|
// Called when a child is refreshed.
|
||||||
|
// don't rearrange child folder contents unless explicitly requested
|
||||||
|
virtual void requestArrange(BOOL include_descendants = FALSE);
|
||||||
|
|
||||||
|
// internal method which doesn't update the entire view. This
|
||||||
|
// method was written because the list iterators destroy the state
|
||||||
|
// of other iterations, thus, we can't arrange while iterating
|
||||||
|
// through the children (such as when setting which is selected.
|
||||||
|
virtual void setOpenArrangeRecursively(BOOL openitem, ERecurseType recurse = RECURSE_NO);
|
||||||
|
|
||||||
|
// Get the current state of the folder.
|
||||||
|
virtual BOOL isOpen() { return mIsOpen; }
|
||||||
|
|
||||||
|
// special case if an object is dropped on the child.
|
||||||
|
BOOL handleDragAndDropFromChild(MASK mask,
|
||||||
|
BOOL drop,
|
||||||
|
EDragAndDropType cargo_type,
|
||||||
|
void* cargo_data,
|
||||||
|
EAcceptance* accept,
|
||||||
|
std::string& tooltip_msg);
|
||||||
|
|
||||||
|
void applyFunctorRecursively(LLFolderViewFunctor& functor);
|
||||||
|
virtual void applyListenerFunctorRecursively(LLFolderViewListenerFunctor& functor);
|
||||||
|
|
||||||
|
virtual void openItem( void );
|
||||||
|
virtual BOOL addItem(LLFolderViewItem* item);
|
||||||
|
virtual BOOL addFolder( LLFolderViewFolder* folder);
|
||||||
|
|
||||||
|
// LLView functionality
|
||||||
|
virtual BOOL handleHover(S32 x, S32 y, MASK mask);
|
||||||
|
virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask );
|
||||||
|
virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
|
||||||
|
virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
|
||||||
|
virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
|
||||||
|
EDragAndDropType cargo_type,
|
||||||
|
void* cargo_data,
|
||||||
|
EAcceptance* accept,
|
||||||
|
std::string& tooltip_msg);
|
||||||
|
virtual void draw();
|
||||||
|
|
||||||
|
time_t getCreationDate() const;
|
||||||
|
bool isTrash() const;
|
||||||
|
S32 getNumSelectedDescendants(void) const { return mNumDescendantsSelected; }
|
||||||
|
|
||||||
|
folders_t::const_iterator getFoldersBegin() const { return mFolders.begin(); }
|
||||||
|
folders_t::const_iterator getFoldersEnd() const { return mFolders.end(); }
|
||||||
|
folders_t::size_type getFoldersCount() const { return mFolders.size(); }
|
||||||
|
|
||||||
|
items_t::const_iterator getItemsBegin() const { return mItems.begin(); }
|
||||||
|
items_t::const_iterator getItemsEnd() const { return mItems.end(); }
|
||||||
|
items_t::size_type getItemsCount() const { return mItems.size(); }
|
||||||
|
};
|
||||||
|
|
||||||
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
// Class LLFolderViewListenerFunctor
|
||||||
|
//
|
||||||
|
// This simple abstract base class can be used to applied to all
|
||||||
|
// listeners in a hierarchy.
|
||||||
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
|
||||||
|
class LLFolderViewListenerFunctor
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual ~LLFolderViewListenerFunctor() {}
|
||||||
|
virtual void operator()(LLFolderViewEventListener* listener) = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif // LLFOLDERVIEWITEM_H
|
||||||
@@ -39,6 +39,7 @@
|
|||||||
#include "llfloater.h"
|
#include "llfloater.h"
|
||||||
#include "llinventory.h"
|
#include "llinventory.h"
|
||||||
#include "llfolderview.h"
|
#include "llfolderview.h"
|
||||||
|
#include "llinventoryfilter.h"
|
||||||
#include "llinventorymodel.h"
|
#include "llinventorymodel.h"
|
||||||
#include "llinventoryobserver.h"
|
#include "llinventoryobserver.h"
|
||||||
#include "llmemberlistener.h"
|
#include "llmemberlistener.h"
|
||||||
|
|||||||
@@ -66,6 +66,7 @@
|
|||||||
#include "llinventorymodel.h"
|
#include "llinventorymodel.h"
|
||||||
#include "llinventoryicon.h"
|
#include "llinventoryicon.h"
|
||||||
#include "llinventorybridge.h"
|
#include "llinventorybridge.h"
|
||||||
|
#include "llinventoryfilter.h"
|
||||||
#include "llmenugl.h"
|
#include "llmenugl.h"
|
||||||
#include "llpreviewanim.h"
|
#include "llpreviewanim.h"
|
||||||
#include "llpreviewgesture.h"
|
#include "llpreviewgesture.h"
|
||||||
|
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Reference in New Issue
Block a user