Added physics subpanel to avatar customize floater.
Also, removed redundant tattoo and alpha entries. Modified LLScrollingPanelParam to work without needing 'hints'. A bit hacky since I didn't want to dive into making yet another xml, but works well enough. Avatar_lad entries names changed to more readable forms since LLTrans isn't where it needs to be yet. Camera doesn't move to great positions when editing phys parts, but that's for another day.
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@@ -88,7 +88,7 @@ public:
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// New methods
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void clearScrollingPanelList();
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void generateVisualParamHints(LLViewerJointMesh* joint_mesh,
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param_map& params);
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param_map& params, bool bVisualHint);
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const std::string& getEditGroup();
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void updateScrollingPanelList(BOOL allow_modify);
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