Favorites on the login screen
Adds some guts for the favorites bar, I'll get to that eventually
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@@ -418,15 +418,6 @@ public:
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// Returns end() of the vector if not found.
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static LLInventoryModel::item_array_t::iterator findItemIterByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id);
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// Saves current order of the passed items using inventory item sort field.
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// Resets 'items' sort fields and saves them on server.
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// Is used to save order for Favorites folder.
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//void saveItemsOrder(const LLInventoryModel::item_array_t& items);
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// Rearranges Landmarks inside Favorites folder.
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// Moves source landmark before target one.
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void rearrangeFavoriteLandmarks(const LLUUID& source_item_id, const LLUUID& target_item_id);
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//--------------------------------------------------------------------
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// Creation
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//--------------------------------------------------------------------
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