UI cleanup.
-Added ui-local transformation matrix. -Gutted legacy commitcallbacks throughout ui widget ctors. -Created filter_editor ui widget which issues commit on keypress -search_editor commits on focus loss/enter press -search_editor and filter_editor now have a built in 'x' button to clear text. -LLComboBox::setPrearrangeCallback now uses boost::function -LLComboBox::setTextEntryCallback now uses boost::function -LLLineEditor::setKeystrokeCallback now uses boost::function -LLLineEditor::setPrevalidate now uses boost::function -LLPanel::childSetKeystrokeCallback removed -LLPanel::childSetPrevalidate removed -LLPanel::childSetActionTextbox now uses boost::function -LLTextBox::setClickedCallback now uses boost::function -LLTextEditor::setKeystrokeCallback added. -Cleaned up JCFloaterAreaSearch
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@@ -169,6 +169,9 @@ BOOL LLVisualParamHint::render()
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{
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LLVisualParamReset::sDirty = TRUE;
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gGL.pushUIMatrix();
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gGL.loadUIIdentity();
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gGL.matrixMode(LLRender::MM_PROJECTION);
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gGL.pushMatrix();
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gGL.loadIdentity();
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@@ -256,6 +259,7 @@ BOOL LLVisualParamHint::render()
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gAgentAvatarp->updateVisualParams();
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gGL.color4f(1,1,1,1);
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mGLTexturep->setGLTextureCreated(true);
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gGL.popUIMatrix();
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return TRUE;
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}
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