UI cleanup.
-Added ui-local transformation matrix. -Gutted legacy commitcallbacks throughout ui widget ctors. -Created filter_editor ui widget which issues commit on keypress -search_editor commits on focus loss/enter press -search_editor and filter_editor now have a built in 'x' button to clear text. -LLComboBox::setPrearrangeCallback now uses boost::function -LLComboBox::setTextEntryCallback now uses boost::function -LLLineEditor::setKeystrokeCallback now uses boost::function -LLLineEditor::setPrevalidate now uses boost::function -LLPanel::childSetKeystrokeCallback removed -LLPanel::childSetPrevalidate removed -LLPanel::childSetActionTextbox now uses boost::function -LLTextBox::setClickedCallback now uses boost::function -LLTextEditor::setKeystrokeCallback added. -Cleaned up JCFloaterAreaSearch
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@@ -75,15 +75,14 @@ class LLButton
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{
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public:
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// simple button with text label
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LLButton(const std::string& name, const LLRect &rect, const std::string& control_name = std::string(),
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void (*on_click)(void*) = NULL, void *data = NULL);
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LLButton(const std::string& name, const LLRect &rect = LLRect(), const std::string& control_name = std::string(),
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commit_callback_t commit_callback = NULL);
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LLButton(const std::string& name, const LLRect& rect,
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const std::string &unselected_image,
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const std::string &selected_image,
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const std::string& control_name,
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void (*click_callback)(void*),
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void *callback_data = NULL,
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commit_callback_t commit_callback,
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const LLFontGL* mGLFont = NULL,
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const std::string& unselected_label = LLStringUtil::null,
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const std::string& selected_label = LLStringUtil::null );
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@@ -94,7 +93,7 @@ public:
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typedef boost::function<void(void*)> button_callback_t;
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void addImageAttributeToXML(LLXMLNodePtr node, const LLPointer<LLUIImage>, const std::string& xmlTagName) const;
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void init(void (*click_callback)(void*), void *callback_data, const std::string& control_name);
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void init(const std::string& control_name);
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virtual LLXMLNodePtr getXML(bool save_children = true) const;
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static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
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