Merge debug settings against my updated alchemy version, gain tooltips!
This commit is contained in:
@@ -35,7 +35,6 @@
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#include "llfloatersettingsdebug.h"
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#include "llcolorswatch.h"
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//#include "llfirstuse.h"
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#include "llfloater.h"
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#include "llscrolllistctrl.h"
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#include "llscrolllistitem.h"
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@@ -46,17 +45,21 @@
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#include "llviewercontrol.h"
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#include "llwindow.h"
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// [RLVa:KB] - Checked: 2010-03-18 (RLVa-1.2.0a)
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#include "rlvhandler.h"
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#include "rlvextensions.h"
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// [/RLVa:KB]
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LLFloaterSettingsDebug::LLFloaterSettingsDebug()
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: LLFloater(std::string("Configuration Editor"))
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, mCurrentControlVariable(NULL)
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, mOldControlVariable(NULL)
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, mOldSearchTerm(std::string("---"))
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, mOldSearchTerm("---")
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, mCurrentControlVariable(nullptr)
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, mSettingsScrollList(nullptr)
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, mValSpinner1(nullptr)
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, mValSpinner2(nullptr)
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, mValSpinner3(nullptr)
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, mValSpinner4(nullptr)
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, mValColor(nullptr)
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, mValBool(nullptr)
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, mValText(nullptr)
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, mComment(nullptr)
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, mBtnCopy(nullptr)
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, mBtnDefault(nullptr)
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{
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mCommitCallbackRegistrar.add("SettingSelect", boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
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mCommitCallbackRegistrar.add("CommitSettings", boost::bind(&LLFloaterSettingsDebug::onCommitSettings, this));
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@@ -69,19 +72,20 @@ LLFloaterSettingsDebug::LLFloaterSettingsDebug()
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LLFloaterSettingsDebug::~LLFloaterSettingsDebug()
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{
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if (mOldControlVariable)
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mOldControlVariable->getCommitSignal()->disconnect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
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if (mCurrentControlVariable)
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mCurrentControlVariable->getCommitSignal()->disconnect(boost::bind(&LLFloaterSettingsDebug::updateControl, this));
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}
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BOOL LLFloaterSettingsDebug::postBuild()
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{
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mSettingsScrollList = getChild<LLScrollListCtrl>("settings_scroll_list");
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struct f : public LLControlGroup::ApplyFunctor
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struct f final : public LLControlGroup::ApplyFunctor
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{
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settings_map_t* map;
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f(settings_map_t* m) : map(m) {}
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virtual void apply(const std::string& name, LLControlVariable* control)
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void apply(const std::string& name, LLControlVariable* control) override final
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{
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if (!control->isHiddenFromSettingsEditor())
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{
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@@ -95,26 +99,30 @@ BOOL LLFloaterSettingsDebug::postBuild()
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gColors.applyToAll(&func);
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// Populate the list
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{
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for(settings_map_t::iterator it = mSettingsMap.begin(); it != mSettingsMap.end(); it++)
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{
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LLSD item;
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item["columns"][0]["value"] = it->second->getName();
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mSettingsScrollList->addElement(item, ADD_BOTTOM, it->second);
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}
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}
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for(const auto& pair : mSettingsMap)
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addRow(pair.second);
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mSettingsScrollList->sortByColumnIndex(0, true);
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mComment = getChild<LLTextEditor>("comment_text");
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mValSpinner1 = getChild<LLSpinCtrl>("val_spinner_1");
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mValSpinner2 = getChild<LLSpinCtrl>("val_spinner_2");
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mValSpinner3 = getChild<LLSpinCtrl>("val_spinner_3");
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mValSpinner4 = getChild<LLSpinCtrl>("val_spinner_4");
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mValColor = getChild<LLColorSwatchCtrl>("val_color_swatch");
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mValBool = getChild<LLUICtrl>("boolean_combo");
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mValText = getChild<LLUICtrl>("val_text");
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mBtnCopy = getChildView("copy_btn");
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mBtnDefault = getChildView("default_btn");
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LL_INFOS() << mSettingsScrollList->getItemCount() << " total debug settings displayed." << LL_ENDL;
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mComment = getChild<LLTextEditor>("comment_text");
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return TRUE;
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}
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void LLFloaterSettingsDebug::draw()
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{
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// check for changes in control visibility, like RLVa does
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if(mCurrentControlVariable && mCurrentControlVariable->isHiddenFromSettingsEditor() != mOldVisibility)
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if (mCurrentControlVariable && mCurrentControlVariable->isHiddenFromSettingsEditor() != mOldVisibility)
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updateControl();
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LLFloater::draw();
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@@ -123,36 +131,66 @@ void LLFloaterSettingsDebug::draw()
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LLControlVariable* LLFloaterSettingsDebug::getControlVariable()
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{
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LLScrollListItem* item = mSettingsScrollList->getFirstSelected();
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if (!item) return NULL;
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if (!item) return nullptr;
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LLControlVariable* controlp = static_cast<LLControlVariable*>(item->getUserdata());
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return controlp ? controlp->getCOAActive() : NULL;
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return controlp ? controlp->getCOAActive() : nullptr;
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}
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void LLFloaterSettingsDebug::addRow(LLControlVariable* control, const std::string& searchTerm)
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{
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const auto& name = control->getName();
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const auto& comment = control->getComment();
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if (!searchTerm.empty())
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{
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std::string itemValue = control->getName();
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LLStringUtil::toLower(itemValue);
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if (itemValue.find(searchTerm, 0) == std::string::npos)
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{
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std::string itemComment = control->getComment();
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LLStringUtil::toLower(itemComment);
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if (itemComment.find(searchTerm, 0) == std::string::npos)
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return;
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}
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}
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auto params = LLScrollListItem::Params();
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params.userdata(control)
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.columns.add(LLScrollListCell::Params()
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.value(name)
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.tool_tip(comment));
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mSettingsScrollList->addRow(params);
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}
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void LLFloaterSettingsDebug::onSettingSelect()
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{
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mCurrentControlVariable = getControlVariable();
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auto new_control = getControlVariable();
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if (mOldControlVariable == mCurrentControlVariable) return;
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if (new_control == mCurrentControlVariable) return;
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// unbind change control signal from previously selected control
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if(mOldControlVariable)
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mOldControlVariable->getCommitSignal()->disconnect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
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if (mCurrentControlVariable)
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mCurrentControlVariable->getCommitSignal()->disconnect(boost::bind(&LLFloaterSettingsDebug::updateControl, this));
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mCurrentControlVariable = new_control;
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// bind change control signal, so we can see updates to the current control in realtime
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if(mCurrentControlVariable)
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mCurrentControlVariable->getCommitSignal()->connect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
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mOldControlVariable = mCurrentControlVariable;
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if (mCurrentControlVariable)
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mCurrentControlVariable->getCommitSignal()->connect(boost::bind(&LLFloaterSettingsDebug::updateControl, this));
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updateControl();
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}
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void LLFloaterSettingsDebug::onCommitSettings()
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{
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if (!mCurrentControlVariable)
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LLControlVariable* controlp = mCurrentControlVariable;
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if (!controlp)
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{
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return;
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}
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LLVector3 vector;
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LLVector3d vectord;
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@@ -162,63 +200,63 @@ void LLFloaterSettingsDebug::onCommitSettings()
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LLColor4U col4U;
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LLColor4 color_with_alpha;
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switch(mCurrentControlVariable->type())
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switch(controlp->type())
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{
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case TYPE_U32:
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mCurrentControlVariable->set(getChild<LLUICtrl>("val_spinner_1")->getValue());
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controlp->set(mValSpinner1->getValue());
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break;
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case TYPE_S32:
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mCurrentControlVariable->set(getChild<LLUICtrl>("val_spinner_1")->getValue());
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controlp->set(mValSpinner1->getValue());
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break;
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case TYPE_F32:
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mCurrentControlVariable->set(LLSD(getChild<LLUICtrl>("val_spinner_1")->getValue().asReal()));
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controlp->set(LLSD(mValSpinner1->getValue().asReal()));
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break;
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case TYPE_BOOLEAN:
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mCurrentControlVariable->set(getChild<LLUICtrl>("boolean_combo")->getValue());
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controlp->set(mValBool->getValue());
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break;
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case TYPE_STRING:
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mCurrentControlVariable->set(LLSD(getChild<LLUICtrl>("val_text")->getValue().asString()));
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controlp->set(mValText->getValue());
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break;
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case TYPE_VEC3:
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vector.mV[VX] = (F32)getChild<LLUICtrl>("val_spinner_1")->getValue().asReal();
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vector.mV[VY] = (F32)getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
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vector.mV[VZ] = (F32)getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
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mCurrentControlVariable->set(vector.getValue());
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vector.mV[VX] = (F32)mValSpinner1->getValue().asReal();
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vector.mV[VY] = (F32)mValSpinner2->getValue().asReal();
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vector.mV[VZ] = (F32)mValSpinner3->getValue().asReal();
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controlp->set(vector.getValue());
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break;
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case TYPE_VEC3D:
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vectord.mdV[VX] = getChild<LLUICtrl>("val_spinner_1")->getValue().asReal();
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vectord.mdV[VY] = getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
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vectord.mdV[VZ] = getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
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mCurrentControlVariable->set(vectord.getValue());
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vectord.mdV[VX] = mValSpinner1->getValue().asReal();
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vectord.mdV[VY] = mValSpinner2->getValue().asReal();
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vectord.mdV[VZ] = mValSpinner3->getValue().asReal();
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controlp->set(vectord.getValue());
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break;
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case TYPE_RECT:
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rect.mLeft = getChild<LLUICtrl>("val_spinner_1")->getValue().asInteger();
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rect.mRight = getChild<LLUICtrl>("val_spinner_2")->getValue().asInteger();
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rect.mBottom = getChild<LLUICtrl>("val_spinner_3")->getValue().asInteger();
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rect.mTop = getChild<LLUICtrl>("val_spinner_4")->getValue().asInteger();
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mCurrentControlVariable->set(rect.getValue());
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rect.mLeft = mValSpinner1->getValue().asInteger();
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rect.mRight = mValSpinner2->getValue().asInteger();
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rect.mBottom = mValSpinner3->getValue().asInteger();
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rect.mTop = mValSpinner4->getValue().asInteger();
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controlp->set(rect.getValue());
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break;
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case TYPE_COL4:
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col3.setValue(getChild<LLUICtrl>("val_color_swatch")->getValue());
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col4 = LLColor4(col3, (F32)getChild<LLUICtrl>("val_spinner_4")->getValue().asReal());
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mCurrentControlVariable->set(col4.getValue());
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col3.setValue(mValColor->getValue());
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col4 = LLColor4(col3, (F32)mValSpinner4->getValue().asReal());
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controlp->set(col4.getValue());
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break;
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case TYPE_COL3:
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mCurrentControlVariable->set(getChild<LLUICtrl>("val_color_swatch")->getValue());
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//col3.mV[VRED] = (F32)getChild<LLUICtrl>("val_spinner_1")->getValue().asC();
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//col3.mV[VGREEN] = (F32)getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
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//col3.mV[VBLUE] = (F32)getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
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controlp->set(mValColor->getValue());
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//col3.mV[VRED] = (F32)mValSpinner1->getValue().asReal();
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//col3.mV[VGREEN] = (F32)mValSpinner2->getValue().asReal();
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//col3.mV[VBLUE] = (F32)mValSpinner3->getValue().asReal();
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//mCurrentControlVariable->set(col3.getValue());
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break;
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case TYPE_COL4U:
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col3.setValue(getChild<LLUICtrl>("val_color_swatch")->getValue());
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col3.setValue(mValColor->getValue());
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col4U.setVecScaleClamp(col3);
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col4U.mV[VALPHA] = getChild<LLUICtrl>("val_spinner_4")->getValue().asInteger();
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col4U.mV[VALPHA] = mValSpinner4->getValue().asInteger();
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mCurrentControlVariable->set(col4U.getValue());
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break;
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case TYPE_LLSD:
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{
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auto val = getChild<LLUICtrl>("val_text")->getValue().asString();
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const auto& val = mValText->getValue().asString();
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LLSD sd;
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if (!val.empty())
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{
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@@ -246,164 +284,156 @@ void LLFloaterSettingsDebug::onClickDefault()
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void LLFloaterSettingsDebug::onCopyToClipboard()
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{
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if (mCurrentControlVariable)
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{
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getWindow()->copyTextToClipboard(utf8str_to_wstring(mCurrentControlVariable->getName()));
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}
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}
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// we've switched controls, so update spinners, etc.
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// we've switched controls, or doing per-frame update, so update spinners, etc.
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void LLFloaterSettingsDebug::updateControl()
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{
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LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1");
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LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2");
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LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3");
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LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4");
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LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("val_color_swatch");
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LLUICtrl* bool_ctrl = getChild<LLUICtrl>("boolean_combo");
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if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch)
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if (!mValSpinner1 || !mValSpinner2 || !mValSpinner3 || !mValSpinner4 || !mValColor)
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{
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LL_WARNS() << "Could not find all desired controls by name"
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<< LL_ENDL;
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return;
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}
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spinner1->setVisible(FALSE);
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spinner2->setVisible(FALSE);
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spinner3->setVisible(FALSE);
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spinner4->setVisible(FALSE);
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color_swatch->setVisible(FALSE);
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getChildView("val_text")->setVisible( FALSE);
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mComment->setText(LLStringUtil::null);
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childSetEnabled("copy_btn", false);
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childSetEnabled("default_btn", false);
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bool_ctrl->setVisible(false);
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mValSpinner1->setVisible(FALSE);
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mValSpinner2->setVisible(FALSE);
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mValSpinner3->setVisible(FALSE);
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mValSpinner4->setVisible(FALSE);
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mValColor->setVisible(FALSE);
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mValText->setVisible(FALSE);
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if (!mComment->hasFocus()) // <alchemy/>
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{
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mComment->setText(LLStringUtil::null);
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}
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mValBool->setVisible(false);
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mBtnCopy->setEnabled(false);
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mBtnDefault->setEnabled(false);
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if (mCurrentControlVariable)
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{
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// [RLVa:KB] - Checked: 2011-05-28 (RLVa-1.4.0a) | Modified: RLVa-1.4.0a
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// If "HideFromEditor" was toggled while the floater is open then we need to manually disable access to the control
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mOldVisibility = mCurrentControlVariable->isHiddenFromSettingsEditor();
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spinner1->setEnabled(!mOldVisibility);
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spinner2->setEnabled(!mOldVisibility);
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spinner3->setEnabled(!mOldVisibility);
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spinner4->setEnabled(!mOldVisibility);
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color_swatch->setEnabled(!mOldVisibility);
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childSetEnabled("val_text", !mOldVisibility);
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bool_ctrl->setEnabled(!mOldVisibility);
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childSetEnabled("default_btn", !mOldVisibility);
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mValSpinner1->setEnabled(!mOldVisibility);
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mValSpinner2->setEnabled(!mOldVisibility);
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mValSpinner3->setEnabled(!mOldVisibility);
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mValSpinner4->setEnabled(!mOldVisibility);
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mValColor->setEnabled(!mOldVisibility);
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mValText->setEnabled(!mOldVisibility);
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mValBool->setEnabled(!mOldVisibility);
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mBtnDefault->setEnabled(!mOldVisibility);
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// [/RLVa:KB]
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childSetEnabled("copy_btn", true);
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mBtnCopy->setEnabled(true);
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eControlType type = mCurrentControlVariable->type();
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mComment->setText(mCurrentControlVariable->getName() + std::string(": ") + mCurrentControlVariable->getComment());
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spinner1->setMaxValue(F32_MAX);
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spinner2->setMaxValue(F32_MAX);
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spinner3->setMaxValue(F32_MAX);
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spinner4->setMaxValue(F32_MAX);
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spinner1->setMinValue(-F32_MAX);
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spinner2->setMinValue(-F32_MAX);
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spinner3->setMinValue(-F32_MAX);
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spinner4->setMinValue(-F32_MAX);
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if (!spinner1->hasFocus())
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if (!mComment->hasFocus()) // <alchemy/>
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{
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spinner1->setIncrement(0.1f);
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mComment->setText(mCurrentControlVariable->getName() + std::string(": ") + mCurrentControlVariable->getComment());
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}
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if (!spinner2->hasFocus())
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mValSpinner1->setMaxValue(F32_MAX);
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mValSpinner2->setMaxValue(F32_MAX);
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mValSpinner3->setMaxValue(F32_MAX);
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mValSpinner4->setMaxValue(F32_MAX);
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mValSpinner1->setMinValue(F32_MIN);
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mValSpinner2->setMinValue(F32_MIN);
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mValSpinner3->setMinValue(F32_MIN);
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mValSpinner4->setMinValue(F32_MIN);
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if (!mValSpinner1->hasFocus())
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{
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spinner2->setIncrement(0.1f);
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mValSpinner1->setIncrement(0.1f);
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}
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if (!spinner3->hasFocus())
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if (!mValSpinner2->hasFocus())
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{
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spinner3->setIncrement(0.1f);
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mValSpinner2->setIncrement(0.1f);
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}
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if (!spinner4->hasFocus())
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if (!mValSpinner3->hasFocus())
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{
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spinner4->setIncrement(0.1f);
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mValSpinner3->setIncrement(0.1f);
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}
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if (!mValSpinner4->hasFocus())
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{
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mValSpinner4->setIncrement(0.1f);
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}
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LLSD sd = mCurrentControlVariable->get();
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switch(type)
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{
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case TYPE_U32:
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spinner1->setVisible(TRUE);
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spinner1->setLabel(std::string("value")); // Debug, don't translate
|
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if (!spinner1->hasFocus())
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||||
mValSpinner1->setVisible(TRUE);
|
||||
mValSpinner1->setLabel(LLStringExplicit("value")); // Debug, don't translate
|
||||
if (!mValSpinner1->hasFocus())
|
||||
{
|
||||
spinner1->setValue(sd);
|
||||
spinner1->setMinValue((F32)U32_MIN);
|
||||
spinner1->setMaxValue((F32)U32_MAX);
|
||||
spinner1->setIncrement(1.f);
|
||||
spinner1->setPrecision(0);
|
||||
mValSpinner1->setValue(sd);
|
||||
mValSpinner1->setMinValue((F32)U32_MIN);
|
||||
mValSpinner1->setMaxValue((F32)U32_MAX);
|
||||
mValSpinner1->setIncrement(1.f);
|
||||
mValSpinner1->setPrecision(0);
|
||||
}
|
||||
break;
|
||||
case TYPE_S32:
|
||||
spinner1->setVisible(TRUE);
|
||||
spinner1->setLabel(std::string("value")); // Debug, don't translate
|
||||
if (!spinner1->hasFocus())
|
||||
mValSpinner1->setVisible(TRUE);
|
||||
mValSpinner1->setLabel(LLStringExplicit("value")); // Debug, don't translate
|
||||
if (!mValSpinner1->hasFocus())
|
||||
{
|
||||
spinner1->setValue(sd);
|
||||
spinner1->setMinValue((F32)S32_MIN);
|
||||
spinner1->setMaxValue((F32)S32_MAX);
|
||||
spinner1->setIncrement(1.f);
|
||||
spinner1->setPrecision(0);
|
||||
mValSpinner1->setValue(sd);
|
||||
mValSpinner1->setMinValue((F32)S32_MIN);
|
||||
mValSpinner1->setMaxValue((F32)S32_MAX);
|
||||
mValSpinner1->setIncrement(1.f);
|
||||
mValSpinner1->setPrecision(0);
|
||||
}
|
||||
break;
|
||||
case TYPE_F32:
|
||||
spinner1->setVisible(TRUE);
|
||||
spinner1->setLabel(std::string("value")); // Debug, don't translate
|
||||
if (!spinner1->hasFocus())
|
||||
mValSpinner1->setVisible(TRUE);
|
||||
mValSpinner1->setLabel(LLStringExplicit("value")); // Debug, don't translate
|
||||
if (!mValSpinner1->hasFocus())
|
||||
{
|
||||
spinner1->setPrecision(3);
|
||||
spinner1->setValue(sd);
|
||||
mValSpinner1->setPrecision(3);
|
||||
mValSpinner1->setValue(sd);
|
||||
}
|
||||
break;
|
||||
case TYPE_BOOLEAN:
|
||||
bool_ctrl->setVisible(true);
|
||||
if (!bool_ctrl->hasFocus())
|
||||
mValBool->setVisible(true);
|
||||
if (!mValBool->hasFocus())
|
||||
{
|
||||
if (sd.asBoolean())
|
||||
{
|
||||
bool_ctrl->setValue(LLSD("TRUE"));
|
||||
}
|
||||
else
|
||||
{
|
||||
bool_ctrl->setValue(LLSD("FALSE"));
|
||||
}
|
||||
mValBool->setValue(LLSD(sd.asBoolean() ? "TRUE" : "FALSE"));
|
||||
}
|
||||
break;
|
||||
case TYPE_STRING:
|
||||
getChildView("val_text")->setVisible( TRUE);
|
||||
if (!getChild<LLUICtrl>("val_text")->hasFocus())
|
||||
mValText->setVisible(TRUE);
|
||||
if (!mValText->hasFocus())
|
||||
{
|
||||
getChild<LLUICtrl>("val_text")->setValue(sd);
|
||||
mValText->setValue(sd);
|
||||
}
|
||||
break;
|
||||
case TYPE_VEC3:
|
||||
{
|
||||
LLVector3 v;
|
||||
v.setValue(sd);
|
||||
spinner1->setVisible(TRUE);
|
||||
spinner1->setLabel(std::string("X"));
|
||||
spinner2->setVisible(TRUE);
|
||||
spinner2->setLabel(std::string("Y"));
|
||||
spinner3->setVisible(TRUE);
|
||||
spinner3->setLabel(std::string("Z"));
|
||||
if (!spinner1->hasFocus())
|
||||
mValSpinner1->setVisible(TRUE);
|
||||
mValSpinner1->setLabel(LLStringExplicit("X"));
|
||||
mValSpinner2->setVisible(TRUE);
|
||||
mValSpinner2->setLabel(LLStringExplicit("Y"));
|
||||
mValSpinner3->setVisible(TRUE);
|
||||
mValSpinner3->setLabel(LLStringExplicit("Z"));
|
||||
if (!mValSpinner1->hasFocus())
|
||||
{
|
||||
spinner1->setPrecision(3);
|
||||
spinner1->setValue(v[VX]);
|
||||
mValSpinner1->setPrecision(3);
|
||||
mValSpinner1->setValue(v[VX]);
|
||||
}
|
||||
if (!spinner2->hasFocus())
|
||||
if (!mValSpinner2->hasFocus())
|
||||
{
|
||||
spinner2->setPrecision(3);
|
||||
spinner2->setValue(v[VY]);
|
||||
mValSpinner2->setPrecision(3);
|
||||
mValSpinner2->setValue(v[VY]);
|
||||
}
|
||||
if (!spinner3->hasFocus())
|
||||
if (!mValSpinner3->hasFocus())
|
||||
{
|
||||
spinner3->setPrecision(3);
|
||||
spinner3->setValue(v[VZ]);
|
||||
mValSpinner3->setPrecision(3);
|
||||
mValSpinner3->setValue(v[VZ]);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -411,26 +441,26 @@ void LLFloaterSettingsDebug::updateControl()
|
||||
{
|
||||
LLVector3d v;
|
||||
v.setValue(sd);
|
||||
spinner1->setVisible(TRUE);
|
||||
spinner1->setLabel(std::string("X"));
|
||||
spinner2->setVisible(TRUE);
|
||||
spinner2->setLabel(std::string("Y"));
|
||||
spinner3->setVisible(TRUE);
|
||||
spinner3->setLabel(std::string("Z"));
|
||||
if (!spinner1->hasFocus())
|
||||
mValSpinner1->setVisible(TRUE);
|
||||
mValSpinner1->setLabel(LLStringExplicit("X"));
|
||||
mValSpinner2->setVisible(TRUE);
|
||||
mValSpinner2->setLabel(LLStringExplicit("Y"));
|
||||
mValSpinner3->setVisible(TRUE);
|
||||
mValSpinner3->setLabel(LLStringExplicit("Z"));
|
||||
if (!mValSpinner1->hasFocus())
|
||||
{
|
||||
spinner1->setPrecision(3);
|
||||
spinner1->setValue(v[VX]);
|
||||
mValSpinner1->setPrecision(3);
|
||||
mValSpinner1->setValue(v[VX]);
|
||||
}
|
||||
if (!spinner2->hasFocus())
|
||||
if (!mValSpinner2->hasFocus())
|
||||
{
|
||||
spinner2->setPrecision(3);
|
||||
spinner2->setValue(v[VY]);
|
||||
mValSpinner2->setPrecision(3);
|
||||
mValSpinner2->setValue(v[VY]);
|
||||
}
|
||||
if (!spinner3->hasFocus())
|
||||
if (!mValSpinner3->hasFocus())
|
||||
{
|
||||
spinner3->setPrecision(3);
|
||||
spinner3->setValue(v[VZ]);
|
||||
mValSpinner3->setPrecision(3);
|
||||
mValSpinner3->setValue(v[VZ]);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -438,70 +468,70 @@ void LLFloaterSettingsDebug::updateControl()
|
||||
{
|
||||
LLRect r;
|
||||
r.setValue(sd);
|
||||
spinner1->setVisible(TRUE);
|
||||
spinner1->setLabel(std::string("Left"));
|
||||
spinner2->setVisible(TRUE);
|
||||
spinner2->setLabel(std::string("Right"));
|
||||
spinner3->setVisible(TRUE);
|
||||
spinner3->setLabel(std::string("Bottom"));
|
||||
spinner4->setVisible(TRUE);
|
||||
spinner4->setLabel(std::string("Top"));
|
||||
if (!spinner1->hasFocus())
|
||||
mValSpinner1->setVisible(TRUE);
|
||||
mValSpinner1->setLabel(LLStringExplicit("Left"));
|
||||
mValSpinner2->setVisible(TRUE);
|
||||
mValSpinner2->setLabel(LLStringExplicit("Right"));
|
||||
mValSpinner3->setVisible(TRUE);
|
||||
mValSpinner3->setLabel(LLStringExplicit("Bottom"));
|
||||
mValSpinner4->setVisible(TRUE);
|
||||
mValSpinner4->setLabel(LLStringExplicit("Top"));
|
||||
if (!mValSpinner1->hasFocus())
|
||||
{
|
||||
spinner1->setPrecision(0);
|
||||
spinner1->setValue(r.mLeft);
|
||||
mValSpinner1->setPrecision(0);
|
||||
mValSpinner1->setValue(r.mLeft);
|
||||
}
|
||||
if (!spinner2->hasFocus())
|
||||
if (!mValSpinner2->hasFocus())
|
||||
{
|
||||
spinner2->setPrecision(0);
|
||||
spinner2->setValue(r.mRight);
|
||||
mValSpinner2->setPrecision(0);
|
||||
mValSpinner2->setValue(r.mRight);
|
||||
}
|
||||
if (!spinner3->hasFocus())
|
||||
if (!mValSpinner3->hasFocus())
|
||||
{
|
||||
spinner3->setPrecision(0);
|
||||
spinner3->setValue(r.mBottom);
|
||||
mValSpinner3->setPrecision(0);
|
||||
mValSpinner3->setValue(r.mBottom);
|
||||
}
|
||||
if (!spinner4->hasFocus())
|
||||
if (!mValSpinner4->hasFocus())
|
||||
{
|
||||
spinner4->setPrecision(0);
|
||||
spinner4->setValue(r.mTop);
|
||||
mValSpinner4->setPrecision(0);
|
||||
mValSpinner4->setValue(r.mTop);
|
||||
}
|
||||
|
||||
spinner1->setMinValue((F32)S32_MIN);
|
||||
spinner1->setMaxValue((F32)S32_MAX);
|
||||
spinner1->setIncrement(1.f);
|
||||
mValSpinner1->setMinValue((F32)S32_MIN);
|
||||
mValSpinner1->setMaxValue((F32)S32_MAX);
|
||||
mValSpinner1->setIncrement(1.f);
|
||||
|
||||
spinner2->setMinValue((F32)S32_MIN);
|
||||
spinner2->setMaxValue((F32)S32_MAX);
|
||||
spinner2->setIncrement(1.f);
|
||||
mValSpinner2->setMinValue((F32)S32_MIN);
|
||||
mValSpinner2->setMaxValue((F32)S32_MAX);
|
||||
mValSpinner2->setIncrement(1.f);
|
||||
|
||||
spinner3->setMinValue((F32)S32_MIN);
|
||||
spinner3->setMaxValue((F32)S32_MAX);
|
||||
spinner3->setIncrement(1.f);
|
||||
mValSpinner3->setMinValue((F32)S32_MIN);
|
||||
mValSpinner3->setMaxValue((F32)S32_MAX);
|
||||
mValSpinner3->setIncrement(1.f);
|
||||
|
||||
spinner4->setMinValue((F32)S32_MIN);
|
||||
spinner4->setMaxValue((F32)S32_MAX);
|
||||
spinner4->setIncrement(1.f);
|
||||
mValSpinner4->setMinValue((F32)S32_MIN);
|
||||
mValSpinner4->setMaxValue((F32)S32_MAX);
|
||||
mValSpinner4->setIncrement(1.f);
|
||||
break;
|
||||
}
|
||||
case TYPE_COL4:
|
||||
{
|
||||
LLColor4 clr;
|
||||
clr.setValue(sd);
|
||||
color_swatch->setVisible(TRUE);
|
||||
mValColor->setVisible(TRUE);
|
||||
// only set if changed so color picker doesn't update
|
||||
if(clr != LLColor4(color_swatch->getValue()))
|
||||
if(clr != LLColor4(mValColor->getValue()))
|
||||
{
|
||||
color_swatch->set(LLColor4(sd), TRUE, FALSE);
|
||||
mValColor->set(LLColor4(sd), TRUE, FALSE);
|
||||
}
|
||||
spinner4->setVisible(TRUE);
|
||||
spinner4->setLabel(std::string("Alpha"));
|
||||
if (!spinner4->hasFocus())
|
||||
mValSpinner4->setVisible(TRUE);
|
||||
mValSpinner4->setLabel(LLStringExplicit("Alpha"));
|
||||
if (!mValSpinner4->hasFocus())
|
||||
{
|
||||
spinner4->setPrecision(3);
|
||||
spinner4->setMinValue(0.0);
|
||||
spinner4->setMaxValue(1.f);
|
||||
spinner4->setValue(clr.mV[VALPHA]);
|
||||
mValSpinner4->setPrecision(3);
|
||||
mValSpinner4->setMinValue(0.0);
|
||||
mValSpinner4->setMaxValue(1.f);
|
||||
mValSpinner4->setValue(clr.mV[VALPHA]);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -509,43 +539,42 @@ void LLFloaterSettingsDebug::updateControl()
|
||||
{
|
||||
LLColor3 clr;
|
||||
clr.setValue(sd);
|
||||
color_swatch->setVisible(TRUE);
|
||||
color_swatch->setValue(sd);
|
||||
mValColor->setVisible(TRUE);
|
||||
mValColor->setValue(sd);
|
||||
break;
|
||||
}
|
||||
case TYPE_COL4U:
|
||||
{
|
||||
LLColor4U clr;
|
||||
clr.setValue(sd);
|
||||
LLColor4U clr(sd);
|
||||
color_swatch->setVisible(TRUE);
|
||||
if(LLColor4(clr) != LLColor4(color_swatch->getValue()))
|
||||
if (LLColor4(clr) != LLColor4(color_swatch->getValue()))
|
||||
{
|
||||
color_swatch->set(LLColor4(clr), TRUE, FALSE);
|
||||
mValColor->set(LLColor4(clr), TRUE, FALSE);
|
||||
}
|
||||
spinner4->setVisible(TRUE);
|
||||
spinner4->setLabel(std::string("Alpha"));
|
||||
if(!spinner4->hasFocus())
|
||||
mValSpinner4->setVisible(TRUE);
|
||||
mValSpinner4->setLabel(std::string("Alpha"));
|
||||
if(!mValSpinner4->hasFocus())
|
||||
{
|
||||
spinner4->setPrecision(0);
|
||||
spinner4->setValue(clr.mV[VALPHA]);
|
||||
mValSpinner4->setPrecision(0);
|
||||
mValSpinner4->setValue(clr.mV[VALPHA]);
|
||||
}
|
||||
|
||||
spinner4->setMinValue(0);
|
||||
spinner4->setMaxValue(255);
|
||||
spinner4->setIncrement(1.f);
|
||||
mValSpinner4->setMinValue(0);
|
||||
mValSpinner4->setMaxValue(255);
|
||||
mValSpinner4->setIncrement(1.f);
|
||||
|
||||
break;
|
||||
}
|
||||
case TYPE_LLSD:
|
||||
getChildView("val_text")->setVisible(true);
|
||||
mValText->setVisible(true);
|
||||
{
|
||||
std::ostringstream str;
|
||||
LLSDSerialize::toPrettyXML(sd, str);
|
||||
getChild<LLUICtrl>("val_text")->setValue(str.str());
|
||||
mValText->setValue(str.str());
|
||||
}
|
||||
break;
|
||||
default:
|
||||
mComment->setText(std::string("unknown"));
|
||||
mComment->setText(LLStringExplicit("unknown"));
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -559,49 +588,23 @@ void LLFloaterSettingsDebug::onUpdateFilter(const LLSD& value)
|
||||
|
||||
void LLFloaterSettingsDebug::updateFilter(std::string searchTerm)
|
||||
{
|
||||
LLStringUtil::toLower(searchTerm);
|
||||
|
||||
// make sure not to reselect the first item in the list on focus restore
|
||||
if (searchTerm == mOldSearchTerm) return;
|
||||
|
||||
mOldSearchTerm = searchTerm;
|
||||
|
||||
LLStringUtil::toLower(searchTerm);
|
||||
|
||||
mSettingsScrollList->deleteAllItems();
|
||||
|
||||
for(settings_map_t::iterator it = mSettingsMap.begin(); it != mSettingsMap.end(); it++)
|
||||
{
|
||||
bool addItem = searchTerm.empty();
|
||||
if (!addItem)
|
||||
{
|
||||
std::string itemValue = it->second->getName();
|
||||
for(const auto& pair : mSettingsMap)
|
||||
addRow(pair.second, searchTerm);
|
||||
|
||||
LLStringUtil::toLower(itemValue);
|
||||
|
||||
if (itemValue.find(searchTerm, 0) != std::string::npos)
|
||||
{
|
||||
addItem = true;
|
||||
}
|
||||
else // performance: broken out to save toLower calls on comments
|
||||
{
|
||||
std::string itemComment = it->second->getComment();
|
||||
LLStringUtil::toLower(itemComment);
|
||||
if (itemComment.find(searchTerm, 0) != std::string::npos)
|
||||
addItem = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (addItem)
|
||||
{
|
||||
LLSD item;
|
||||
item["columns"][0]["value"] = it->second->getName();
|
||||
mSettingsScrollList->addElement(item, ADD_BOTTOM, it->second);
|
||||
}
|
||||
}
|
||||
mSettingsScrollList->sortByColumnIndex(0, true);
|
||||
|
||||
// if at least one match was found, highlight and select the topmost entry in the list
|
||||
// but only if actually a search term was given
|
||||
if (mSettingsScrollList->getItemCount() && !searchTerm.empty())
|
||||
if (!searchTerm.empty() && mSettingsScrollList->getItemCount())
|
||||
mSettingsScrollList->selectFirstItem();
|
||||
|
||||
onSettingSelect();
|
||||
|
||||
Reference in New Issue
Block a user