Fix a few animation crashers, change default imported object name

This commit is contained in:
Hazim Gazov
2010-07-02 03:22:01 +00:00
parent acab2bd974
commit a587fbafeb
6 changed files with 75 additions and 4 deletions

View File

@@ -421,7 +421,7 @@ LLImportObject::LLImportObject(std::string id, LLSD prim)
importIsAttachment = false;
mId = id;
mParentId = "";
mPrimName = "Primitive";
mPrimName = "Object";
if(prim.has("parent"))
{
mParentId = prim["parent"].asString();