Added Gaussian blur post-process shader
Added ability to manually input values in post-process shader menu
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@@ -170,6 +170,10 @@
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<boolean>0</boolean>
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<key>enable_night_vision</key>
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<boolean>0</boolean>
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<key>enable_gauss_blur</key>
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<boolean>0</boolean>
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<key>gauss_blur_passes</key>
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<integer>2</integer>
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<key>extract_high</key>
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<real>1</real>
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<key>extract_low</key>
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