From a451a8f5666a7643c37f3eccfaeaaf9a6c477f23 Mon Sep 17 00:00:00 2001 From: Siana Gearz Date: Tue, 14 Feb 2012 16:45:31 +0100 Subject: [PATCH] SH-2963 Fix for highlight transparent not highlighting 100% transparent objects. --- indra/newview/lldrawpool.h | 1 + indra/newview/lldrawpoolalpha.cpp | 1 + indra/newview/llvovolume.cpp | 10 +++++++--- 3 files changed, 9 insertions(+), 3 deletions(-) diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index 225c93637..341583996 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -139,6 +139,7 @@ public: PASS_ALPHA, PASS_ALPHA_MASK, PASS_FULLBRIGHT_ALPHA_MASK, + PASS_ALPHA_INVISIBLE, NUM_RENDER_TYPES, }; diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index d138d4552..4d4864470 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -344,6 +344,7 @@ void LLDrawPoolAlpha::render(S32 pass) pushBatches(LLRenderPass::PASS_ALPHA_MASK, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, FALSE); pushBatches(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, FALSE); + pushBatches(LLRenderPass::PASS_ALPHA_INVISIBLE, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, FALSE); if(shaders) { diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 7e4916293..df0925c6c 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -3692,10 +3692,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) else { if (te->getColor().mV[3] > 0.f) - { + { //only treat as alpha in the pipeline if < 100% transparent drawablep->setState(LLDrawable::HAS_ALPHA); - alpha_faces.push_back(facep); } + alpha_faces.push_back(facep); } } else @@ -4223,7 +4223,11 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: if (is_alpha) { // can we safely treat this as an alpha mask? - if (facep->canRenderAsMask()) + if (facep->getFaceColor().mV[3] <= 0.f) + { //100% transparent, don't render unless we're highlighting transparent + registerFace(group, facep, LLRenderPass::PASS_ALPHA_INVISIBLE); + } + else if (facep->canRenderAsMask()) { if (te->getFullbright() || LLPipeline::sNoAlpha) {