Rework Name List Items to store the name type fully

It's more proper this way, but this will create some merge fighting
This commit is contained in:
Liru Færs
2019-08-25 15:51:29 -04:00
parent 29236442de
commit a399bd7b62
4 changed files with 48 additions and 48 deletions

View File

@@ -42,11 +42,11 @@
static LLRegisterWidget<LLNameListCtrl> r("name_list");
void LLNameListCtrl::NameTypeNames::declareValues()
void LLNameListItem::NameTypeNames::declareValues()
{
declare("INDIVIDUAL", LLNameListCtrl::INDIVIDUAL);
declare("GROUP", LLNameListCtrl::GROUP);
declare("SPECIAL", LLNameListCtrl::SPECIAL);
declare("INDIVIDUAL", INDIVIDUAL);
declare("GROUP", GROUP);
declare("SPECIAL", SPECIAL);
}
LLNameListCtrl::LLNameListCtrl(const std::string& name, const LLRect& rect, BOOL allow_multiple_selection, BOOL draw_border, bool draw_heading, S32 name_column_index, const std::string& name_system, const std::string& tooltip)
@@ -68,7 +68,7 @@ LLScrollListItem* LLNameListCtrl::addNameItem(const LLUUID& agent_id, EAddPositi
NameItem item;
item.value = agent_id;
item.enabled = enabled;
item.target = INDIVIDUAL;
item.target = LLNameListItem::INDIVIDUAL;
return addNameItemRow(item, pos, suffix, prefix);
}
@@ -129,7 +129,7 @@ void LLNameListCtrl::addGroupNameItem(const LLUUID& group_id, EAddPosition pos,
NameItem item;
item.value = group_id;
item.enabled = enabled;
item.target = GROUP;
item.target = LLNameListItem::GROUP;
addNameItemRow(item, pos);
}
@@ -137,13 +137,13 @@ void LLNameListCtrl::addGroupNameItem(const LLUUID& group_id, EAddPosition pos,
// public
void LLNameListCtrl::addGroupNameItem(LLNameListCtrl::NameItem& item, EAddPosition pos)
{
item.target = GROUP;
item.target = LLNameListItem::GROUP;
addNameItemRow(item, pos);
}
LLScrollListItem* LLNameListCtrl::addNameItem(LLNameListCtrl::NameItem& item, EAddPosition pos)
{
item.target = INDIVIDUAL;
item.target = LLNameListItem::INDIVIDUAL;
return addNameItemRow(item, pos);
}
@@ -164,7 +164,7 @@ LLScrollListItem* LLNameListCtrl::addNameItemRow(
const std::string& prefix)
{
LLUUID id = name_item.value().asUUID();
LLNameListItem* item = new LLNameListItem(name_item,name_item.target() == GROUP);
LLNameListItem* item = new LLNameListItem(name_item);
if (!item) return NULL;
@@ -174,7 +174,7 @@ LLScrollListItem* LLNameListCtrl::addNameItemRow(
std::string fullname = name_item.name;
switch(name_item.target)
{
case GROUP:
case LLNameListItem::GROUP:
if (!gCacheName->getGroupName(id, fullname))
{
avatar_name_cache_connection_map_t::iterator it = mAvatarNameCacheConnections.find(id);
@@ -189,10 +189,10 @@ LLScrollListItem* LLNameListCtrl::addNameItemRow(
mAvatarNameCacheConnections[id] = gCacheName->getGroup(id, boost::bind(&LLNameListCtrl::onGroupNameCache, this, _1, _2, item->getHandle()));
}
break;
case SPECIAL:
case LLNameListItem::SPECIAL:
// just use supplied name
break;
case INDIVIDUAL:
case LLNameListItem::INDIVIDUAL:
{
LLAvatarName av_name;
if (id.isNull())