Double the maximum texture memory.

This commit is contained in:
Shyotl
2018-01-17 22:55:51 -06:00
parent 2195c2af37
commit a39844f9f3
9 changed files with 34 additions and 34 deletions

View File

@@ -65,7 +65,7 @@
// extern
const S32Megabytes gMinVideoRam(32);
const S32Megabytes gMaxVideoRam(1024);
const S32Megabytes gMaxVideoRam(2048);
// statics
@@ -88,11 +88,11 @@ S32 LLViewerTexture::sAuxCount = 0;
LLFrameTimer LLViewerTexture::sEvaluationTimer;
F32 LLViewerTexture::sDesiredDiscardBias = 0.f;
F32 LLViewerTexture::sDesiredDiscardScale = 1.1f;
S32Bytes LLViewerTexture::sBoundTextureMemory;
S32Bytes LLViewerTexture::sTotalTextureMemory;
S64Bytes LLViewerTexture::sBoundTextureMemory;
S64Bytes LLViewerTexture::sTotalTextureMemory;
S32Megabytes LLViewerTexture::sMaxBoundTextureMemory;
S32Megabytes LLViewerTexture::sMaxTotalTextureMem;
S32Bytes LLViewerTexture::sMaxDesiredTextureMem;
S64Bytes LLViewerTexture::sMaxDesiredTextureMem;
S8 LLViewerTexture::sCameraMovingDiscardBias = 0;
F32 LLViewerTexture::sCameraMovingBias = 0.0f ;
S32 LLViewerTexture::sMaxSculptRez = 128 ; //max sculpt image size