Keep old non-swizzle method around since GL_ARB_texture_swizzle has poor support prior to 3.3 (on osx especially)
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@@ -114,6 +114,7 @@ public:
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BOOL mHasDebugOutput;
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BOOL mHasAdaptiveVsync;
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BOOL mHasTextureSwizzle;
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// Vendor-specific extensions
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BOOL mIsATI;
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