Switch to using typedef'd uuid types everywhere and auto for iterators
Oh, and some related opts.
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@@ -1137,7 +1137,7 @@ void LLViewerObjectList::fetchObjectCosts()
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U32 object_index = 0;
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for (
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std::set<LLUUID>::iterator iter = mStaleObjectCost.begin();
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auto iter = mStaleObjectCost.begin();
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iter != mStaleObjectCost.end();
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)
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{
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@@ -1195,7 +1195,7 @@ void LLViewerObjectList::fetchPhysicsFlags()
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U32 object_index = 0;
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for (
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std::set<LLUUID>::iterator iter = mStalePhysicsFlags.begin();
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auto iter = mStalePhysicsFlags.begin();
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iter != mStalePhysicsFlags.end();
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)
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{
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