Switch to using typedef'd uuid types everywhere and auto for iterators
Oh, and some related opts.
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@@ -165,7 +165,7 @@ public:
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*/
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void addChangedMask(U32 mask, const LLUUID& referent);
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const std::set<LLUUID>& getChangedIDs() { return mChangedBuddyIDs; }
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const uuid_set_t& getChangedIDs() { return mChangedBuddyIDs; }
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// Apply the functor to every buddy. Do not actually modify the
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// buddy list in the functor or bad things will happen.
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@@ -201,7 +201,7 @@ protected:
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buddy_map_t mBuddyInfo;
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typedef std::set<LLUUID> changed_buddy_t;
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typedef uuid_set_t changed_buddy_t;
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changed_buddy_t mChangedBuddyIDs;
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typedef std::vector<LLFriendObserver*> observer_list_t;
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@@ -229,7 +229,7 @@ public:
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LLCollectProxyBuddies() {}
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virtual ~LLCollectProxyBuddies() {}
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virtual bool operator()(const LLUUID& buddy_id, LLRelationship* buddy);
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typedef std::set<LLUUID> buddy_list_t;
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typedef uuid_set_t buddy_list_t;
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buddy_list_t mProxy;
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};
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