Switch to using typedef'd uuid types everywhere and auto for iterators

Oh, and some related opts.
This commit is contained in:
Lirusaito
2019-04-04 22:20:21 -04:00
parent 48003c8bc9
commit a1d06e682e
82 changed files with 252 additions and 271 deletions

View File

@@ -100,11 +100,11 @@ public:
std::function<void (LLMultiGesture*)> mDoneCallback;
// Animations that we requested to start
boost::unordered_set<LLUUID> mRequestedAnimIDs;
uuid_set_t mRequestedAnimIDs;
// Once the animation starts playing (sim says to start playing)
// the ID is moved from mRequestedAnimIDs to here.
boost::unordered_set<LLUUID> mPlayingAnimIDs;
uuid_set_t mPlayingAnimIDs;
};