LLAgentCamera transition (1/2)
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@@ -34,6 +34,7 @@
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#include "llviewerobjectlist.h"
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#include "llviewerregion.h"
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#include "llviewerwindow.h"
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#include "llagentcamera.h"
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#include "rlvhandler.h"
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#include "rlvinventory.h"
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@@ -1153,7 +1154,7 @@ ERlvCmdRet RlvHandler::processAddRemCommand(const RlvCommand& rlvCmd)
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// Get rid of the build floater if it's open [copy/paste from toggle_build_mode()]
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if (gFloaterTools->getVisible())
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{
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gAgent.resetView(FALSE);
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gAgentCamera.resetView(FALSE);
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gFloaterTools->close();
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gViewerWindow->showCursor();
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}
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