LLAgentCamera transition (1/2)

This commit is contained in:
Shyotl
2011-06-07 21:35:10 -05:00
parent 278cfbdb67
commit a07e399801
89 changed files with 616 additions and 572 deletions

View File

@@ -46,7 +46,7 @@
#include "material_codes.h"
#include "object_flags.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "lldrawable.h"
#include "llface.h"
#include "llviewercamera.h"
@@ -453,7 +453,7 @@ void LLVOTree::render(LLAgent &agent)
void LLVOTree::setPixelAreaAndAngle(LLAgent &agent)
{
LLVector3 center = getPositionAgent();//center of tree.
LLVector3 viewer_pos_agent = gAgent.getCameraPositionAgent();
LLVector3 viewer_pos_agent = gAgentCamera.getCameraPositionAgent();
LLVector3 lookAt = center - viewer_pos_agent;
F32 dist = lookAt.normVec() ;
F32 cos_angle_to_view_dir = lookAt * LLViewerCamera::getInstance()->getXAxis() ;