LLAgentCamera transition (1/2)
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@@ -44,6 +44,7 @@
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#include "llviewerobjectlist.h"
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#include "llregionhandle.h"
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "llappviewer.h"
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#include "llworld.h"
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#include "llviewercontrol.h"
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@@ -606,7 +607,7 @@ void LLSurface::moveZ(const S32 x, const S32 y, const F32 delta)
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void LLSurface::updatePatchVisibilities(LLAgent &agent)
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{
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LLVector3 pos_region = mRegionp->getPosRegionFromGlobal(gAgent.getCameraPositionGlobal());
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LLVector3 pos_region = mRegionp->getPosRegionFromGlobal(gAgentCamera.getCameraPositionGlobal());
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LLSurfacePatch *patchp;
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