LLAgentCamera transition (1/2)

This commit is contained in:
Shyotl
2011-06-07 21:35:10 -05:00
parent 278cfbdb67
commit a07e399801
89 changed files with 616 additions and 572 deletions

View File

@@ -41,6 +41,7 @@
#include "llfloaterworldmap.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "llviewerwindow.h"
#include "llbutton.h"
#include "llcallingcard.h"
@@ -1357,12 +1358,12 @@ void LLFloaterWorldMap::centerOnTarget(BOOL animate)
{
// We've got the position finally, so we're no longer busy. JC
// getWindow()->decBusyCount();
pos_global = LLTracker::getTrackedPositionGlobal() - gAgent.getCameraPositionGlobal();
pos_global = LLTracker::getTrackedPositionGlobal() - gAgentCamera.getCameraPositionGlobal();
}
}
else if(LLWorldMap::getInstance()->mIsTrackingUnknownLocation)
{
pos_global = LLWorldMap::getInstance()->mUnknownLocation - gAgent.getCameraPositionGlobal();;
pos_global = LLWorldMap::getInstance()->mUnknownLocation - gAgentCamera.getCameraPositionGlobal();;
}
else
{