LLAgentCamera transition (1/2)
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@@ -41,6 +41,7 @@
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#include "llfloaterworldmap.h"
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "llviewerwindow.h"
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#include "llbutton.h"
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#include "llcallingcard.h"
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@@ -1357,12 +1358,12 @@ void LLFloaterWorldMap::centerOnTarget(BOOL animate)
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{
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// We've got the position finally, so we're no longer busy. JC
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// getWindow()->decBusyCount();
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pos_global = LLTracker::getTrackedPositionGlobal() - gAgent.getCameraPositionGlobal();
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pos_global = LLTracker::getTrackedPositionGlobal() - gAgentCamera.getCameraPositionGlobal();
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}
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}
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else if(LLWorldMap::getInstance()->mIsTrackingUnknownLocation)
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{
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pos_global = LLWorldMap::getInstance()->mUnknownLocation - gAgent.getCameraPositionGlobal();;
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pos_global = LLWorldMap::getInstance()->mUnknownLocation - gAgentCamera.getCameraPositionGlobal();;
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}
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else
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{
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