Updates to LLScrollListCtrl and related inter-dependencies. Also added ability to set face texture to 'None' (LLUUID::null).
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@@ -56,6 +56,7 @@ public:
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};
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LLDynamicArray(S32 size=0) : std::vector<Type>(size) { if (size < BlockSize) std::vector<Type>::reserve(BlockSize); }
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LLDynamicArray(const std::vector<Type>& copy) : std::vector<Type>(copy) {}
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void reset() { std::vector<Type>::clear(); }
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