Missed some glRotatef -> gGL.rotatef conversions.

This commit is contained in:
Shyotl
2011-11-23 23:39:42 -06:00
parent dc3831c86b
commit 9f9daba33d
7 changed files with 10 additions and 10 deletions

View File

@@ -1186,7 +1186,7 @@ void rotate_quat(LLQuaternion& rotation)
{
F32 angle_radians, x, y, z;
rotation.getAngleAxis(&angle_radians, &x, &y, &z);
glRotatef(angle_radians * RAD_TO_DEG, x, y, z);
gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z);
}
void flush_glerror()