Still need to initialize flexis upon their very first idle update, else you get an ugly polygon soup when they first appear.
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@@ -394,8 +394,8 @@ void LLVolumeImplFlexible::doIdleUpdate()
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}
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}
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}
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}
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}
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}
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//if(!mInitialized)
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if(!mInitialized)
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// updateRenderRes();
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updateRenderRes();
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}
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}
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}
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}
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