Added ability to save scripts from objects from File -> Save as... and merged fixes for Unix systems, new detection for viewer 2.0

This commit is contained in:
phr0z3nt04st
2010-07-20 21:44:16 -05:00
parent 05b83e0179
commit 9e14b03165
6 changed files with 104 additions and 17 deletions

View File

@@ -488,10 +488,10 @@ typedef struct
extern std::map<LLUUID, LLSoundHistoryItem> gSoundHistory;
static void logSoundPlay(LLUUID id, LLAudioSource* audio_source, LLVector3d position, S32 type, LLUUID assetid, LLUUID ownerid, LLUUID sourceid, bool is_trigger, bool is_looped);
static void logSoundStop(LLUUID id);
static void pruneSoundLog();
static int gSoundHistoryPruneCounter;
extern void logSoundPlay(LLUUID id, LLAudioSource* audio_source, LLVector3d position, S32 type, LLUUID assetid, LLUUID ownerid, LLUUID sourceid, bool is_trigger, bool is_looped);
extern void logSoundStop(LLUUID id);
extern void pruneSoundLog();
extern int gSoundHistoryPruneCounter;
// </edit>